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Notes\":\"The state maintains the Connect Alabama Fund, which supports broadband infrastructure deployment.\",\"State Infrastructure Fund Citation\":\"https://alison.legislature.state.al.us/code-of-alabama?section=41-23-278\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://alison.legislature.state.al.us/code-of-alabama?section=41-23-274\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"Alaska\",\"id\":\"AK\",\"Speed Minimum\":\"Yes\",\"Speed Notes\":\"The state defines \\\"underserved\\\" as those lacking speeds of at least 100/20 Mbps;  \\\"unserved\\\" is defined as those lacking speeds of 25/3 Mbps.\",\"Speed Citation\":\"https://www.akleg.gov/basis/statutes.asp#44.33.920\",\"Speed Sub-Categories\":\"State defined at 100/20 Mbps\",\"Network Scalability\":\"Yes\",\"Network Scalability Notes\":\"For state investments, networks must meet scalability requirements and be able to 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No state funds have been appropriated.\",\"Affordability Citation\":\"https://www.akleg.gov/basis/statutes.asp#44.33.910\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"Arizona\",\"id\":\"AZ\",\"Speed Minimum\":\"No\",\"Speed Notes\":\"There are no speed requirements listed in statute.\",\"Speed Citation\":\"https://www.azleg.gov/viewdocument/?docName=https://www.azleg.gov/ars/41/01511.htm\",\"Speed Sub-Categories\":\"No\",\"Network Scalability\":\"No\",\"Network Scalability Notes\":\"There are no scalability requirements listed in statute.\",\"Network Scalability Citation\":\"https://www.azleg.gov/viewdocument/?docName=https://www.azleg.gov/ars/41/01511.htm\",\"State Fund\":\"No\",\"State Infrastructure Fund Notes\":\"The state does not have a dedicated broadband infrastructure fund or grant program.\",\"State Infrastructure Fund Citation\":\"https://www.azleg.gov/viewdocument/?docName=https://www.azleg.gov/ars/41/01511.htm\",\"Affordability\":\"No\",\"Affordability 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Citation\":\"https://advance.lexis.com/documentpage/?pdmfid=1000516&crid=2d33cae3-61d1-4f43-8d15-983e289c12cb&config=00JAA2ZjZiM2VhNS0wNTVlLTQ3NzUtYjQzYy0yYWZmODJiODRmMDYKAFBvZENhdGFsb2fXiYCnsel0plIgqpYkw9PK&pddocfullpath=%2Fshared%2Fdocument%2Fstatutes-legislation%2Furn%3AcontentItem%3A62MW-3J10-R03N-655H-00008-00&pdcontentcomponentid=234170&pdteaserkey=sr0&pditab=allpods&ecomp=6s65kkk&earg=sr0&prid=7f72a980-495f-488a-831a-e748a0691562\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://advance.lexis.com/documentpage/?pdmfid=1000516&crid=b6e7c1fe-1f01-4699-87b3-0439cf96f174&action=pawlinkdoc&pdcomponentid=&pddocfullpath=%2Fshared%2Fdocument%2Fstatutes-legislation%2Furn%3AcontentItem%3A4WVF-98D0-R03J-R50C-00008-00&pdtocnodeidentifier=AAPAABAAEAACAAC&config=00JAA2ZjZiM2VhNS0wNTVlLTQ3NzUtYjQzYy0yYWZmODJiODRmMDYKAFBvZENhdGFsb2fXiYCnsel0plIgqpYkw9PK&ecomp=h2vckkk&prid=2d33cae3-61d1-4f43-8d15-983e289c12cb#\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"California\",\"id\":\"CA\",\"Speed Minimum\":\"Yes\",\"Speed Notes\":\"The state defers to the FCC definition (100/20 Mbps).\",\"Speed Citation\":\"https://leginfo.legislature.ca.gov/faces/codes_displaySection.xhtml?sectionNum=5830&lawCode=PUC\",\"Speed Sub-Categories\":\"Defers to FCC speed (100/20 Mbps)\",\"Network Scalability\":\"Yes\",\"Network Scalability Notes\":\"The state requires investments in \\\"new, robust, and scalable infrastructure.\\\"\",\"Network Scalability Citation\":\"https://leginfo.legislature.ca.gov/faces/codes_displaySection.xhtml?lawCode=PUC&sectionNum=281.\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains multiple broadband funding programs, including the California Advanced Services Fund Broadband Infrastructure Grant Account.\",\"State Infrastructure Fund Citation\":\"https://leginfo.legislature.ca.gov/faces/codes_displaySection.xhtml?lawCode=PUC&sectionNum=281.\",\"Affordability\":\"Yes\",\"Affordability Notes\":\"The state allows California Lifeline participants to use program benefits for stand-alone broadband service.\",\"Affordability Citation\":\"https://leginfo.legislature.ca.gov/faces/billTextClient.xhtml?bill_id=202320240AB1588\",\"Affordability Sub-Categories\":\"State universal service fund reform\"},{\"State\":\"Colorado\",\"id\":\"CO\",\"Speed Minimum\":\"Yes\",\"Speed Notes\":\"The state defers to the FCC definition (100/20 Mbps).\",\"Speed 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Citation\":\"https://advance.lexis.com/documentpage/?pdmfid=1000516&crid=1cca95f7-b1b5-4407-a946-de7359bc9201&pdistocdocslideraccess=true&config=014FJAAyNGJkY2Y4Zi1mNjgyLTRkN2YtYmE4OS03NTYzNzYzOTg0OGEKAFBvZENhdGFsb2d592qv2Kywlf8caKqYROP5&pddocfullpath=%2Fshared%2Fdocument%2Fstatutes-legislation%2Furn%3AcontentItem%3A6C6J-XK13-RYJT-T250-00008-00&pdcomponentid=234177&pdtocnodeidentifier=AAYAAFAADAAKAAF&ecomp=h2vckkk&prid=918f402a-31e6-4ef2-894e-8f1174ae5cd8\\r\\n\\r\\nhttps://advance.lexis.com/documentpage/?pdmfid=1000516&crid=0400a53f-4278-42f7-84e4-1237af90bac3&action=pawlinkdoc&pdcomponentid=&pddocfullpath=%2Fshared%2Fdocument%2Fstatutes-legislation%2Furn%3AcontentItem%3A6CBC-HNV3-RRN9-R0KW-00008-00&pdtocnodeidentifier=AAYAAEAAEAABAAE&config=014FJAAyNGJkY2Y4Zi1mNjgyLTRkN2YtYmE4OS03NTYzNzYzOTg0OGEKAFBvZENhdGFsb2d592qv2Kywlf8caKqYROP5&ecomp=h2vckkk&prid=f3c92345-37ea-47d8-b88f-5b807cbf986chttps://advance.lexis.com/documentpage/?pdmfid=1000516&crid=0400a53f-4278-42f7-84e4-1237af90bac3&action=pawlinkdoc&pdcomponentid=&pddocfullpath=%2Fshared%2Fdocument%2Fstatutes-legislation%2Furn%3AcontentItem%3A6CBC-HNV3-RRN9-R0KW-00008-00&pdtocnodeidentifier=AAYAAEAAEAABAAE&config=014FJAAyNGJkY2Y4Zi1mNjgyLTRkN2YtYmE4OS03NTYzNzYzOTg0OGEKAFBvZENhdGFsb2d592qv2Kywlf8caKqYROP5&ecomp=h2vckkk&prid=f3c92345-37ea-47d8-b88f-5b807cbf986c\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains multiple broadband funding programs, including the Broadband Deployment Grant Program and Interconnectivity Grant Program.\",\"State Infrastructure Fund Citation\":\"https://advance.lexis.com/documentpage/?pdmfid=1000516&crid=0400a53f-4278-42f7-84e4-1237af90bac3&action=pawlinkdoc&pdcomponentid=&pddocfullpath=%2Fshared%2Fdocument%2Fstatutes-legislation%2Furn%3AcontentItem%3A6CBC-HNV3-RRN9-R0KW-00008-00&pdtocnodeidentifier=AAYAAEAAEAABAAE&config=014FJAAyNGJkY2Y4Zi1mNjgyLTRkN2YtYmE4OS03NTYzNzYzOTg0OGEKAFBvZENhdGFsb2d592qv2Kywlf8caKqYROP5&ecomp=h2vckkk&prid=f3c92345-37ea-47d8-b88f-5b807cbf986c\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute.\",\"Affordability Citation\":\"https://advance.lexis.com/documentpage/?pdmfid=1000516&crid=9e39020b-7de3-4ecc-9b05-4406de963a57&action=pawlinkdoc&pdcomponentid=&pddocfullpath=%2Fshared%2Fdocument%2Fstatutes-legislation%2Furn%3AcontentItem%3A6C76-J573-RS65-Y40D-00008-00&pdtocnodeidentifier=AAYAAFAADAAKAAG&config=014FJAAyNGJkY2Y4Zi1mNjgyLTRkN2YtYmE4OS03NTYzNzYzOTg0OGEKAFBvZENhdGFsb2d592qv2Kywlf8caKqYROP5&ecomp=h2vckkk&prid=340e9ada-2729-41c2-b2f0-7ce81e98b306\\r\\n\\r\\nhttps://advance.lexis.com/documentpage/?pdmfid=1000516&crid=1cca95f7-b1b5-4407-a946-de7359bc9201&pdistocdocslideraccess=true&config=014FJAAyNGJkY2Y4Zi1mNjgyLTRkN2YtYmE4OS03NTYzNzYzOTg0OGEKAFBvZENhdGFsb2d592qv2Kywlf8caKqYROP5&pddocfullpath=%2Fshared%2Fdocument%2Fstatutes-legislation%2Furn%3AcontentItem%3A6C6J-XK13-RYJT-T250-00008-00&pdcomponentid=234177&pdtocnodeidentifier=AAYAAFAADAAKAAF&ecomp=h2vckkk&prid=918f402a-31e6-4ef2-894e-8f1174ae5cd8\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"Connecticut\",\"id\":\"CT\",\"Speed Minimum\":\"No\",\"Speed Notes\":\"The state defines \\\"unserved\\\" as 25/3 Mbps.\",\"Speed Citation\":\"https://www.cga.ct.gov/current/pub/chap_289.htm#sec_16-330a\",\"Speed Sub-Categories\":\"No\",\"Network Scalability\":\"No\",\"Network Scalability Notes\":\"There are no scalability requirements listed in statute.\",\"Network Scalability Citation\":\"https://www.cga.ct.gov/current/pub/chap_289.htm#sec_16-330g\",\"State Fund\":\"No\",\"State Infrastructure Fund Notes\":\"The state does not have a dedicated broadband infrastructure fund or grant program; existing programs primarily administer federal funding.\",\"State Infrastructure Fund Citation\":\"https://www.cga.ct.gov/current/pub/chap_289.htm#sec_16-330c\",\"Affordability\":\"Yes\",\"Affordability Notes\":\"The state's Net Equality Program  requires providers contracting with the state to offer a $40 per month plan, with speeds of at least 100/20 Mbps.\",\"Affordability Citation\":\"https://cga.ct.gov/2025/sum/pdf/2025SUM00113-R02SB-01295-SUM.pdf\",\"Affordability Sub-Categories\":\"Low-cost plan requirement\"},{\"State\":\"Delaware\",\"id\":\"DE\",\"Speed Minimum\":\"No\",\"Speed Notes\":\"There are no speed requirements listed in statute.\",\"Speed Citation\":\"https://delcode.delaware.gov/title26/c001/sc07a/index.html#709\",\"Speed Sub-Categories\":\"No\",\"Network Scalability\":\"No\",\"Network Scalability Notes\":\"There are no scalability requirements listed in statute.\",\"Network Scalability Citation\":\"https://law.justia.com/codes/delaware/title-26/chapter-1/subchapter-vii-a/section-709/\",\"State Fund\":\"No\",\"State Infrastructure Fund Notes\":\"The state does not have a dedicated broadband infrastructure fund or grant program.\",\"State Infrastructure Fund Citation\":\"https://delcode.delaware.gov/title26/c001/sc07a/index.html#709\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://delcode.delaware.gov/title26/c001/sc07a/index.html#709\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"Florida\",\"id\":\"FL\",\"Speed Minimum\":\"No\",\"Speed Notes\":\"The state defines minimum speeds as 25/3 Mbps. \",\"Speed Citation\":\"https://www.leg.state.fl.us/statutes/index.cfm?mode=View%20Statutes&SubMenu=1&App_mode=Display_Statute&Search_String=broadband&URL=0200-0299/0288/Sections/0288.9961.html\",\"Speed Sub-Categories\":\"No\",\"Network Scalability\":\"No\",\"Network Scalability Notes\":\"There are no scalability requirements listed in statute.\",\"Network Scalability Citation\":\" https://www.leg.state.fl.us/statutes/index.cfm?mode=View%20Statutes&SubMenu=1&App_mode=Display_Statute&Search_String=broadband&URL=0200-0299/0288/Sections/0288.9961.html\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains the Broadband Opportunity Program, which supports broadband infrastructure deployment.\",\"State Infrastructure Fund Citation\":\"https://www.leg.state.fl.us/statutes/index.cfm?mode=View%20Statutes&SubMenu=1&App_mode=Display_Statute&Search_String=broadband&URL=0200-0299/0288/Sections/0288.9962.html\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://www.leg.state.fl.us/statutes/index.cfm?mode=View%20Statutes&SubMenu=1&App_mode=Display_Statute&Search_String=broadband&URL=0200-0299/0288/Sections/0288.9961.html\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"Georgia\",\"id\":\"GA\",\"Speed Minimum\":\"No\",\"Speed Notes\":\"There are no speed requirements listed in statute.\",\"Speed Citation\":\"https://rules.sos.state.ga.us/gac/413-9-1\",\"Speed Sub-Categories\":\"No\",\"Network Scalability\":\"Yes\",\"Network Scalability Notes\":\"When awarding grants, the state requires consideration of the capacity and scalability of deployed technology.\",\"Network Scalability Citation\":\"https://rules.sos.state.ga.us/gac/413-9-1\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains the Georgia Broadband Deployment Initiative fund, which supports broadband infrastructure deployment\",\"State Infrastructure Fund Citation\":\"https://rules.sos.state.ga.us/gac/413-9-1\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://rules.sos.state.ga.us/gac/413-9-1\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"Hawaii\",\"id\":\"HI\",\"Speed Minimum\":\"Yes\",\"Speed Notes\":\"The state defers to the FCC definition (100/20 Mbps).\",\"Speed Citation\":\"https://www.capitol.hawaii.gov/hrscurrent/Vol04_Ch0201-0257/HRS0206R/HRS_0206R-0001.htm\",\"Speed Sub-Categories\":\"Defers to FCC speed (100/20 Mbps)\",\"Network Scalability\":\"Yes\",\"Network Scalability Notes\":\"The state requires that funded projects support high service-speed thresholds and high scalability.\",\"Network Scalability Citation\":\"https://www.capitol.hawaii.gov/hrscurrent/Vol04_Ch0201-0257/HRS0206R/HRS_0206R-.htm\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains a broadband infrastructure grant program that supports broadband deployment projects and allows the creation of regional infrastructure subaccounts to fund broadband deployment.\",\"State Infrastructure Fund Citation\":\"https://www.capitol.hawaii.gov/hrscurrent/Vol04_Ch0201-0257/HRS0206R/HRS_0206R-0002.htm\\r\\n\\r\\nhttps://www.capitol.hawaii.gov/hrscurrent/Vol04_Ch0201-0257/HRS0201H/HRS_0201H-0191_0005.htm\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://www.capitol.hawaii.gov/hrscurrent/Vol04_Ch0201-0257/HRS0206R/HRS_0206R-0006.htm\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"Idaho\",\"id\":\"ID\",\"Speed Minimum\":\"Yes\",\"Speed Notes\":\"The state defines minimum speeds as 100/20 Mbps.\",\"Speed Citation\":\"https://legislature.idaho.gov/statutesrules/idstat/title40/t40ch5/sect40-517/\",\"Speed Sub-Categories\":\"State defined at 100/20 Mbps\",\"Network Scalability\":\"No\",\"Network Scalability Notes\":\"There are no scalability requirements listed in statute.\",\"Network Scalability Citation\":\"https://legislature.idaho.gov/statutesrules/idstat/title40/t40ch5/sect40-517/\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains the Idaho Broadband Fund, which supports broadband infrastructure deployment.\",\"State Infrastructure Fund Citation\":\"https://legislature.idaho.gov/statutesrules/idstat/Title67/T67CH47/SECT67-4760/\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://legislature.idaho.gov/statutesrules/idstat/title40/t40ch5/sect40-517/\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"Illinois\",\"id\":\"IL\",\"Speed Minimum\":\"Yes\",\"Speed Notes\":\"The state defers to the FCC definition (100/20 Mbps). The state is required to update its speed minimums within 60 days if the FCC changes it.\",\"Speed Citation\":\"https://www.ilga.gov/legislation/ilcs/ilcs3.asp?ActID=3885&ChapterID=23\",\"Speed Sub-Categories\":\"Defers to FCC speed (100/20 Mbps)\",\"Network Scalability\":\"No\",\"Network Scalability Notes\":\"There are no scalability requirements listed in statute.\",\"Network Scalability Citation\":\"https://www.ilga.gov/legislation/ilcs/ilcs3.asp?ActID=3885&ChapterID=23\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains multiple broadband funding programs, including the Connect Illinois Broadband Grant Program and the Digital Divide Elimination Fund.\",\"State Infrastructure Fund Citation\":\"https://www.ilga.gov/legislation/ILCS/details?MajorTopic=&Chapter=&ActName=Eliminate%20the%20Digital%20Divide%20Law.&ActID=574&ChapterID=7&ChapAct=30+ILCS+780%2F&SeqStart=200000&SeqEnd=1400000\\r\\nhttps://www.ilga.gov/agencies/JCAR/EntirePart?titlepart=01400548\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://www.ilga.gov/legislation/ilcs/ilcs3.asp?ActID=3885&ChapterID=23\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"Indiana\",\"id\":\"IN\",\"Speed Minimum\":\"Yes\",\"Speed Notes\":\"The state defines minimum speeds as 100/20 Mbps.\",\"Speed Citation\":\"https://iga.in.gov/laws/2025/ic/titles/4#4-4-38.5\",\"Speed Sub-Categories\":\"State defined at 100/20 Mbps\",\"Network Scalability\":\"Yes\",\"Network Scalability Notes\":\"When awarding grants, the state requires consideration of the scalability of networks to higher speeds.\",\"Network Scalability Citation\":\"https://iga.in.gov/laws/2025/ic/titles/4#4-4-38-8\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains the Rural Broadband Fund, which supports broadband infrastructure deployment.\",\"State Infrastructure Fund Citation\":\"https://iga.in.gov/laws/2025/ic/titles/4#4-4-38\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://iga.in.gov/laws/2025/ic/titles/4#4-4-38\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"Iowa\",\"id\":\"IA\",\"Speed Minimum\":\"Yes\",\"Speed Notes\":\"The state defines minimum speeds as 100/100 Mbps.\",\"Speed Citation\":\"https://www.legis.iowa.gov/publications/search/document?fq=id:1547706&pdid=1547220&q=broadband#8.91\",\"Speed Sub-Categories\":\"Speed requirement exceeds 100/20 Mbps\",\"Network Scalability\":\"No\",\"Network Scalability Notes\":\"There are no scalability requirements listed in statute.\",\"Network Scalability Citation\":\"https://www.legis.iowa.gov/publications/search/document?fq=id:1547706&pdid=1547220&q=broadband#8.91\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains the Empower Rural Iowa Broadband Grant Program, which supports broadband infrastructure deployment.\",\"State Infrastructure Fund Citation\":\"https://www.legis.iowa.gov/publications/search/document?fq=id:1547706&pdid=1547220&q=broadband#8.91\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://www.legis.iowa.gov/publications/search/document?fq=id:1547706&pdid=1547220&q=broadband#8.91\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"Kansas\",\"id\":\"KS\",\"Speed Minimum\":\"No\",\"Speed Notes\":\"The state defines broadband service as 1.5 Mbps.\",\"Speed Citation\":\"https://ksrevisor.gov/statutes/chapters/ch66/066_001_0187.html\",\"Speed Sub-Categories\":\"No\",\"Network Scalability\":\"No\",\"Network Scalability Notes\":\"There are no scalability requirements listed in statute.\",\"Network Scalability Citation\":\"https://ksrevisor.gov/statutes/chapters/ch66/066_001_0187.html\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains a broadband infrastructure construction projects fund, which supports broadband infrastructure deployment.\",\"State Infrastructure Fund Citation\":\"https://ksrevisor.gov/statutes/chapters/ch75/075_050_0094.html\",\"Affordability\":\"No\",\"Affordability Notes\":\"The state offers additional Lifeline support for phone service but not for broadband.\",\"Affordability Citation\":\"https://ksrevisor.gov/statutes/chapters/ch66/066_020_0008.html\\r\\n\\r\\nhttps://www.kcc.ks.gov/public-affairs-and-consumer-protection/kansas-lifeline-program\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"Kentucky\",\"id\":\"KY\",\"Speed Minimum\":\"Yes\",\"Speed Notes\":\"The state defines minimum speeds as 100/100 Mbps.\",\"Speed Citation\":\"https://apps.legislature.ky.gov/law/statutes/statute.aspx?id=52196\",\"Speed Sub-Categories\":\"Speed requirement exceeds 100/20 Mbps\",\"Network Scalability\":\"No\",\"Network Scalability Notes\":\"There are no scalability requirements listed in statute.\",\"Network Scalability Citation\":\"https://apps.legislature.ky.gov/law/statutes/statute.aspx?id=52196\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains multiple broadband funding programs, including the Infrastructure Revolving Fund and Broadband Deployment Fund.\",\"State Infrastructure Fund Citation\":\"https://apps.legislature.ky.gov/law/statutes/statute.aspx?id=52195\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://apps.legislature.ky.gov/law/statutes/statute.aspx?id=52196\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"Louisiana\",\"id\":\"LA\",\"Speed Minimum\":\"Yes\",\"Speed Notes\":\"The state defines minimum speeds as 100/20 Mbps.\",\"Speed Citation\":\"https://legis.la.gov/legis/Law.aspx?d=1337844#:~:text=(4)%20%22Broadband%20service%22%20means%20deployed%20mass%2Dmarket%20retail,the%20Federal%20Communications%20Commission%20under%20rules%20and\",\"Speed Sub-Categories\":\"State defined at 100/20 Mbps\",\"Network Scalability\":\"No\",\"Network Scalability Notes\":\"There are no scalability requirements listed in statute.\",\"Network Scalability Citation\":\"https://legis.la.gov/legis/Law.aspx?d=1337852\",\"State Fund\":\"No\",\"State Infrastructure Fund Notes\":\"The state does not have a dedicated broadband infrastructure fund or grant program.\",\"State Infrastructure Fund Citation\":\"https://legis.la.gov/legis/Law.aspx?p=y&d=1337844\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://legis.la.gov/legis/Law.aspx?d=1337852\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"Maine\",\"id\":\"ME\",\"Speed Minimum\":\"Yes\",\"Speed Notes\":\"The state defines minimum speeds as 100/100 Mbps.\",\"Speed Citation\":\"https://legislature.maine.gov/legis/statutes/35-A/title35-Asec9211-A.html\",\"Speed Sub-Categories\":\"Speed requirement exceeds 100/20 Mbps\",\"Network Scalability\":\"Yes\",\"Network Scalability Notes\":\"The state's broadband policy promotes \\\"sustainable forward-looking infrastructure that can meet future broadband needs.\\\"\",\"Network Scalability Citation\":\"https://legislature.maine.gov/legis/statutes/35-A/title35-Asec9202-A.html\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains the ConnectMaine Fund, which supports broadband infrastructure deployment.\",\"State Infrastructure Fund Citation\":\"https://legislature.maine.gov/legis/statutes/35-A/title35-Asec9211.html \",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://www.mainelegislature.org/legis/statutes/35-a/title35-Asec7104.html\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"Maryland\",\"id\":\"MD\",\"Speed Minimum\":\"Yes\",\"Speed Notes\":\"The state defers to the FCC definition (100/20 Mbps).\",\"Speed Citation\":\"https://mgaleg.maryland.gov/mgawebsite/Laws/StatuteText?article=ghs&section=6.5-104&enactments=false\",\"Speed Sub-Categories\":\"Defers to FCC speed (100/20 Mbps)\",\"Network Scalability\":\"Yes\",\"Network Scalability Notes\":\"The state requires broadband to \\\"address current and future requirements and uses by communities, businesses, schools, healthcare providers, and other stakeholders.\\\"\",\"Network Scalability Citation\":\"https://mgaleg.maryland.gov/mgawebsite/Laws/StatuteText?article=ghs&section=6.5-104&enactments=false\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains multiple broadband funding programs, including the Rural Broadband Assistance Fund, Digital Connectivity Fund, and Digital Inclusion Fund.\",\"State Infrastructure Fund Citation\":\"https://mgaleg.maryland.gov/mgawebsite/Laws/StatuteText?article=ghs&section=6.5-105&enactments=False&archived=False \\r\\n\\r\\nhttps://mgaleg.maryland.gov/mgawebsite/Laws/StatuteText?article=ghs&section=6.5-106&enactments=False&archived=False \\r\\n\\r\\nhttps://mgaleg.maryland.gov/mgawebsite/Laws/StatuteText?article=ghs&section=6.5-107&enactments=False&archived=False \",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://mgaleg.maryland.gov/mgawebsite/Laws/StatuteText?article=ghs&section=6.5-104&enactments=false\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"Massachusetts\",\"id\":\"MA\",\"Speed Minimum\":\"No\",\"Speed Notes\":\"There are no speed requirements listed in statute.\",\"Speed Citation\":\"https://malegislature.gov/Laws/GeneralLaws/PartI/TitleVII/Chapter40j/Section6b\",\"Speed Sub-Categories\":\"No\",\"Network Scalability\":\"No\",\"Network Scalability Notes\":\"There are no scalability requirements listed in statute.\",\"Network Scalability Citation\":\"https://malegislature.gov/Laws/GeneralLaws/PartI/TitleVII/Chapter40j/Section6b\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains the Massachusetts Broadband Incentive Fund, which supports broadband infrastructure deployment.\",\"State Infrastructure Fund Citation\":\"https://malegislature.gov/Laws/GeneralLaws/PartI/TitleVII/Chapter40j/Section6b\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://malegislature.gov/Laws/GeneralLaws/PartI/TitleVII/Chapter40j/Section6b\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"Michigan\",\"id\":\"MI\",\"Speed Minimum\":\"No\",\"Speed Notes\":\"The state defines minimum speeds as 25/3 Mbps. \",\"Speed Citation\":\"https://www.legislature.mi.gov/Laws/MCL?objectName=mcl-484-3252\",\"Speed Sub-Categories\":\"No\",\"Network Scalability\":\"Yes\",\"Network Scalability Notes\":\"The state requires funded networks to be scalable to higher speeds.\",\"Network Scalability Citation\":\"https://www.legislature.mi.gov/Laws/MCL?objectName=mcl-484-3255\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains a statewide broadband service grant program to support broadband infrastructure deployment.\",\"State Infrastructure Fund Citation\":\"https://www.legislature.mi.gov/Laws/MCL?objectName=mcl-484-3253\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://www.legislature.mi.gov/Laws/MCL?objectName=mcl-484-3255\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"Minnesota\",\"id\":\"MN\",\"Speed Minimum\":\"Yes\",\"Speed Notes\":\"The state defers to the FCC definition (100/20 Mbps).\",\"Speed Citation\":\"https://www.revisor.mn.gov/statutes/cite/116J.39\",\"Speed Sub-Categories\":\"Defers to FCC speed (100/20 Mbps)\",\"Network Scalability\":\"Yes\",\"Network Scalability Notes\":\"The state requires networks to be scalable to 100/100 Mbps.\",\"Network Scalability Citation\":\"https://www.revisor.mn.gov/statutes/cite/116J.395#:~:text=An%20applicant%20for%20a%20grant,benefit%20from%20the%20proposed%20project;\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains the Border-to-Border Broadband Development Grant Program, which supports broadband infrastructure deployment.\",\"State Infrastructure Fund Citation\":\"https://www.revisor.mn.gov/statutes/cite/116J.39\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://www.revisor.mn.gov/statutes/cite/116J.39\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"Mississippi\",\"id\":\"MS\",\"Speed Minimum\":\"Yes\",\"Speed Notes\":\"The state defines minimum speeds as 100/20 Mbps.\",\"Speed Citation\":\"https://advance.lexis.com/document?crid=5f445a09-e714-41e4-ac85-2df0476700c6&pddocfullpath=%2Fshared%2Fdocument%2Fstatutes-legislation%2Furn%3AcontentItem%3A662J-3WW3-CGX8-02CP-00008-00&pdsourcegroupingtype=&pdalertemail=False&pdcontentcomponentid=234190&pdmfid=1000516&pdisurlapi=true\",\"Speed Sub-Categories\":\"State defined at 100/20 Mbps\",\"Network Scalability\":\"Yes\",\"Network Scalability Notes\":\"The state requires funded networks to support the deployment of higher speeds over time. \",\"Network Scalability Citation\":\"https://advance.lexis.com/document?crid=e5c0c95a-da85-44bd-901f-c32d9f8ea1fc&pddocfullpath=%2Fshared%2Fdocument%2Fstatutes-legislation%2Furn%3AcontentItem%3A662J-3HM3-GXF6-8342-00008-00&pdsourcegroupingtype=&pdalertemail=False&pdcontentcomponentid=234190&pdmfid=1000516&pdisurlapi=true\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains the Broadband Expansion and Accessibility of Mississippi (BEAM) program, which supports broadband infrastructure deployment.\",\"State Infrastructure Fund Citation\":\"https://advance.lexis.com/document?crid=c7c821a6-611b-4a68-9b0f-7269ab598f14&pddocfullpath=%2Fshared%2Fdocument%2Fstatutes-legislation%2Furn%3AcontentItem%3A6BYW-1XP3-SB9R-Y15S-00008-00&pdsourcegroupingtype=&pdalertemail=False&pdcontentcomponentid=234190&pdmfid=1000516&pdisurlapi=true\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://advance.lexis.com/documentpage/?nodeid=ABOAANAAC&nodepath=%2FROOT%2FABO%2FABOAAN%2FABOAANAAC&level=3&haschildren=&populated=false&title=%C2%A7+77-19-3.+Definitions.&config=00JABhZDIzMTViZS04NjcxLTQ1MDItOTllOS03MDg0ZTQxYzU4ZTQKAFBvZENhdGFsb2f8inKxYiqNVSihJeNKRlUp&pddocfullpath=%2Fshared%2Fdocument%2Fstatutes-legislation%2Furn%3AcontentItem%3A662J-3HM3-GXF6-8342-00008-00&ecomp=6gf5kkk&crid=b38d926c-c870-4886-9cc8-e4a67af2f1b2\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"Missouri\",\"id\":\"MO\",\"Speed Minimum\":\"Yes\",\"Speed Notes\":\"The state prioritizes the higher of 100/100 Mbps or the FCC definition (100/20 Mbps) for broadband grant programs. \",\"Speed Citation\":\"https://revisor.mo.gov/main/OneSection.aspx?section=620.2451\",\"Speed Sub-Categories\":\"Defers to FCC speed (100/20 Mbps)\",\"Network Scalability\":\"Yes\",\"Network Scalability Notes\":\"The state requires funded networks to be scalable to higher speeds.\",\"Network Scalability Citation\":\"https://revisor.mo.gov/main/OneSection.aspx?section=620.2451\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains the Missouri Broadband Grant Program, which supports broadband infrastructure deployment.\",\"State Infrastructure Fund Citation\":\"https://revisor.mo.gov/main/OneSection.aspx?section=620.2450&bid=51285&hl=620.2450%u2044\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://revisor.mo.gov/main/OneSection.aspx?section=392.248\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"Montana\",\"id\":\"MT\",\"Speed Minimum\":\"Yes\",\"Speed Notes\":\"The state defines minimum speeds as 100/20 Mbps.\",\"Speed Citation\":\"https://archive.legmt.gov/bills/mca/title_0900/chapter_0010/part_0060/section_0020/0900-0010-0060-0020.html\",\"Speed Sub-Categories\":\"State defined at 100/20 Mbps\",\"Network Scalability\":\"Yes\",\"Network Scalability Notes\":\"The state requires approved projects to account for the \\\"scalability of the broadband service proposed to be deployed with higher speed thresholds receiving greater weight.\\\"\",\"Network Scalability Citation\":\"https://archive.legmt.gov/bills/mca/title_0900/chapter_0010/part_0060/section_0070/0900-0010-0060-0070.html\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains the ConnectMT broadband infrastructure account, which supports broadband deployment projects.\",\"State Infrastructure Fund Citation\":\"https://archive.legmt.gov/bills/mca/title_0900/chapter_0010/part_0060/section_0090/0900-0010-0060-0090.html\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://archive.legmt.gov/bills/mca/title_0900/chapter_0010/part_0060/sections_index.html\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"Nebraska\",\"id\":\"NE\",\"Speed Minimum\":\"Yes\",\"Speed Notes\":\"The state defines minimum speeds as 100/20 Mbps.\",\"Speed Citation\":\"https://nebraskalegislature.gov/laws/statutes.php?statute=86-1302\",\"Speed Sub-Categories\":\"State defined at 100/20 Mbps\",\"Network Scalability\":\"Yes\",\"Network Scalability Notes\":\"When awarding grants, the state requires consideration of networks' ability to scale up to higher speeds over time.\",\"Network Scalability Citation\":\"https://nebraskalegislature.gov/laws/statutes.php?statute=86-1306\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains the Nebraska Broadband Bridge Fund, which supports broadband infrastructure deployment.\",\"State Infrastructure Fund Citation\":\"https://nebraskalegislature.gov/laws/statutes.php?statute=86-1309\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://nebraskalegislature.gov/laws/statutes.php?statute=86-1306\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"Nevada\",\"id\":\"NV\",\"Speed Minimum\":\"No\",\"Speed Notes\":\"The state defines broadband service as 200 Kbps in at least one direction.\",\"Speed Citation\":\"https://www.leg.state.nv.us/nrs/nrs-704.html\",\"Speed Sub-Categories\":\"No\",\"Network Scalability\":\"No\",\"Network Scalability Notes\":\"There are no scalability requirements listed in statute.\",\"Network Scalability Citation\":\"https://www.leg.state.nv.us/Division/Legal/LawLibrary/NRS/NRS-223.html#NRS223Sec660\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains the Account for the Grant Program for Broadband Infrastructure, which supports broadband deployment projects.\",\"State Infrastructure Fund Citation\":\"https://www.leg.state.nv.us/Division/Legal/LawLibrary/NRS/NRS-223.html#NRS223Sec660\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://www.leg.state.nv.us/Division/Legal/LawLibrary/NRS/NRS-223.html#NRS223Sec660\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"New Hampshire\",\"id\":\"NH\",\"Speed Minimum\":\"Yes\",\"Speed Notes\":\"The state defines minimum speeds as 100/20 Mbps.\",\"Speed Citation\":\"https://gc.nh.gov/rsa/html/III/38/38-38.htm\",\"Speed Sub-Categories\":\"State defined at 100/20 Mbps\",\"Network Scalability\":\"No\",\"Network Scalability Notes\":\"There are no scalability requirements listed in statute.\",\"Network Scalability Citation\":\"https://gc.nh.gov/rsa/html/III/38/38-38.htm\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains the Broadband Matching Grant Fund, which supports broadband infrastructure deployment.\",\"State Infrastructure Fund Citation\":\"https://gc.nh.gov/rsa/html/I/12-O/12-O-63.htm\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://gc.nh.gov/rsa/html/III/38/38-38.htm\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"New Jersey\",\"id\":\"NJ\",\"Speed Minimum\":\"No\",\"Speed Notes\":\"There are no speed requirements listed in statute.\",\"Speed Citation\":\"https://lis.njleg.state.nj.us/nxt/gateway.dll?f=templates&fn=default.htm&vid=Publish:10.1048/Enu\",\"Speed Sub-Categories\":\"No\",\"Network Scalability\":\"No\",\"Network Scalability Notes\":\"There are no scalability requirements listed in statute.\",\"Network Scalability Citation\":\"https://lis.njleg.state.nj.us/nxt/gateway.dll?f=templates&fn=default.htm&vid=Publish:10.1048/Enu\",\"State Fund\":\"No\",\"State Infrastructure Fund Notes\":\"The state does not have a dedicated broadband infrastructure fund or grant program.\",\"State Infrastructure Fund Citation\":\"https://lis.njleg.state.nj.us/nxt/gateway.dll?f=templates&fn=default.htm&vid=Publish:10.1048/Enu\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://lis.njleg.state.nj.us/nxt/gateway.dll?f=templates&fn=default.htm&vid=Publish:10.1048/Enu\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"New Mexico\",\"id\":\"NM\",\"Speed Minimum\":\"Yes\",\"Speed Notes\":\"The state defines minimum speeds as 100/20 Mbps.\",\"Speed Citation\":\"https://nmonesource.com/nmos/nmsa-unanno/en/item/18566/index.do#!fragment/zoupio-_Toc202262956/BQCwhgziBcwMYgK4DsDWszIQewE4BUBTADwBdoAvbRABwEtsBaAfX2zgCYAGDjgNg4BOAKx8AlABpk2UoQgBFRIVwBPaAHJ1EiITC4Ei5Ws3bd+kAGU8pAEJqASgFEAMo4BqAQQByAYUcTSMAAjaFJ2MTEgA\",\"Speed Sub-Categories\":\"State defined at 100/20 Mbps\",\"Network Scalability\":\"No\",\"Network Scalability Notes\":\"There are no scalability requirements listed in statute.\",\"Network Scalability Citation\":\"https://nmonesource.com/nmos/nmsa-unanno/en/item/18566/index.do#!fragment/zoupio-_Toc202262954/BQCwhgziBcwMYgK4DsDWszIQewE4BUBTADwBdoAvbRABwEtsBaAfX2zgCYAGDjgNg4BOAKwAWAJQAaZNlKEIARUSFcAT2gByDZIiEwuBEpXqtOvQZABlPKQBC6gEoBRADJOAagEEAcgGEnkqRgAEbQpOzi4kA\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains the Connect New Mexico Fund, which supports broadband infrastructure deployment.\",\"State Infrastructure Fund Citation\":\"https://nmonesource.com/nmos/nmsa-unanno/en/item/18566/index.do#!fragment/zoupio-_Toc202262968/BQCwhgziBcwMYgK4DsDWszIQewE4BUBTADwBdoAvbRABwEtsBaAfX2zgCYAGDjgNg4BOPgA4AlABpk2UoQgBFRIVwBPaAHJ1EiITC4Ei5Ws3bd+kAGU8pAEJqASgFEAMo4BqAQQByAYUcTSMAAjaFJ2MTEgA\",\"Affordability\":\"Yes\",\"Affordability Notes\":\"The state's Low-Income Telecommunications Assistance Program, funded through the state Universal Service Fund, provides a $30 subsidy for broadband subscriptions. \",\"Affordability Citation\":\"https://www.nmlegis.gov/Sessions/26%20Regular/bills/senate/SB0152.html\",\"Affordability Sub-Categories\":\"State universal service fund reform\"},{\"State\":\"New York\",\"id\":\"NY\",\"Speed Minimum\":\"Yes\",\"Speed Notes\":\"The state defines minimum speeds as 100/20 Mbps.\",\"Speed Citation\":\"https://www.nysenate.gov/legislation/laws/UDA/16-GG*2\",\"Speed Sub-Categories\":\"State defined at 100/20 Mbps\",\"Network Scalability\":\"No\",\"Network Scalability Notes\":\"There are no scalability requirements listed in statute.\",\"Network Scalability Citation\":\"https://www.nysenate.gov/legislation/laws/UDA/16-GG*2\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains multiple broadband funding programs, including ConnectALL deployment and digital equity programs.\\r\\n\",\"State Infrastructure Fund Citation\":\"https://www.nysenate.gov/legislation/laws/UDA/16-GG*2\",\"Affordability\":\"Yes\",\"Affordability Notes\":\"The state requires providers to offer service plans at two tiers: $15 per month, with speeds of 25 Mbps, and $20 per month, with speeds of 200 Mbps.\",\"Affordability Citation\":\"https://www.nysenate.gov/legislation/laws/GBS/399-ZZZZZ\",\"Affordability Sub-Categories\":\"Low-cost plan requirement\"},{\"State\":\"North Carolina\",\"id\":\"NC\",\"Speed Minimum\":\"No\",\"Speed Notes\":\"The state defines minimum speeds as 200/200 Kbps.\",\"Speed Citation\":\"https://www.ncleg.net/enactedlegislation/statutes/html/bychapter/chapter_62.html\",\"Speed Sub-Categories\":\"No\",\"Network Scalability\":\"Yes\",\"Network Scalability Notes\":\"The state requires networks to be scalable.\",\"Network Scalability Citation\":\"https://www.ncleg.gov/EnactedLegislation/Statutes/HTML/BySection/Chapter_143b/GS_143b-1373.html\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains multiple broadband funding programs, including the Growing Rural Economies With Access to Technology (GREAT) Fund, Satellite Based Broadband Grant Program, Completing Access to Broadband program, and wireless broadband grant programs.\",\"State Infrastructure Fund Citation\":\"https://www.ncleg.gov/EnactedLegislation/Statutes/HTML/BySection/Chapter_143b/GS_143b-1373.html\\r\\n\\r\\nhttps://www.ncleg.gov/enactedlegislation/statutes/pdf/bysection/chapter_143b/gs_143b-1374.pdf \\r\\n\\r\\nhttps://www.ncleg.gov/enactedlegislation/statutes/pdf/bysection/chapter_143b/gs_143b-1373.1.pdf\\r\\n\\r\\nhttps://www.ncleg.gov/enactedlegislation/statutes/pdf/bysection/chapter_143b/gs_143b-1373.3.pdf \",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://www.ncleg.net/enactedlegislation/statutes/html/bychapter/chapter_62.html\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"North Dakota\",\"id\":\"ND\",\"Speed Minimum\":\"No\",\"Speed Notes\":\"There are no speed requirements listed in statute.\",\"Speed Citation\":\"https://ndlegis.gov/general-information/north-dakota-century-code/index.html\",\"Speed Sub-Categories\":\"No\",\"Network Scalability\":\"No\",\"Network Scalability Notes\":\"There are no scalability requirements listed in statute.\",\"Network Scalability Citation\":\"https://ndlegis.gov/general-information/north-dakota-century-code/index.html\",\"State Fund\":\"No\",\"State Infrastructure Fund Notes\":\"The state does not have a dedicated broadband infrastructure fund or grant program.\",\"State Infrastructure Fund Citation\":\"https://ndlegis.gov/general-information/north-dakota-century-code/index.html\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://ndlegis.gov/general-information/north-dakota-century-code/index.html\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"Ohio\",\"id\":\"OH\",\"Speed Minimum\":\"Yes\",\"Speed Notes\":\"The state uses speed minimums as part of its grant scoring process, beginning at 100/20 Mbps, with higher scores for speeds up to 1 Gbps symmetrical.\",\"Speed Citation\":\"https://codes.ohio.gov/ohio-revised-code/section-122.4041\",\"Speed Sub-Categories\":\"State defined at 100/20 Mbps\",\"Network Scalability\":\"No\",\"Network Scalability Notes\":\"There are no scalability requirements listed in statute.\",\"Network Scalability Citation\":\"https://codes.ohio.gov/ohio-revised-code/section-122.4041\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains the Ohio Residential Broadband Expansion Grant Program, which supports broadband infrastructure deployment.\",\"State Infrastructure Fund Citation\":\"https://codes.ohio.gov/ohio-revised-code/section-122.4037\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://codes.ohio.gov/ohio-revised-code/section-122.4041\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"Oklahoma\",\"id\":\"OK\",\"Speed Minimum\":\"Yes\",\"Speed Notes\":\"The state defers to the FCC definition (100/20 Mbps).\",\"Speed Citation\":\"https://www.oklegislature.gov/osstatuestitle.aspx\",\"Speed Sub-Categories\":\"Defers to FCC speed (100/20 Mbps)\",\"Network Scalability\":\"No\",\"Network Scalability Notes\":\"There are no scalability requirements listed in statute.\",\"Network Scalability Citation\":\"https://www.oklegislature.gov/osstatuestitle.aspx\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains the State Broadband Grant Program Revolving Fund, which supports broadband infrastructure deployment.\",\"State Infrastructure Fund Citation\":\"https://www.oklegislature.gov/osstatuestitle.aspx\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://www.oklegislature.gov/osstatuestitle.aspx\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"Oregon\",\"id\":\"OR\",\"Speed Minimum\":\"Yes\",\"Speed Notes\":\"The state grants authority to the broadband office to set speed goals. Its broadband deployment program defines \\\"served\\\" locations as having a wired connection that offers a minimum of 100/20 Mbps speeds; it further defines \\\"unserved\\\" and \\\"underserved\\\" to match federal standards.\",\"Speed Citation\":\"https://oregon.public.law/statutes/ors_285a.180\\r\\nhttps://oregon.public.law/statutes/ors_285a.181\",\"Speed Sub-Categories\":\"State defined at 100/20 Mbps\",\"Network Scalability\":\"No\",\"Network Scalability Notes\":\"There are no scalability requirements listed in statute.\",\"Network Scalability Citation\":\"https://oregon.public.law/statutes/ors_285a.180\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains the Broadband Fund, which supports broadband infrastructure deployment.\",\"State Infrastructure Fund Citation\":\"https://oregon.public.law/statutes/ors_285a.167\",\"Affordability\":\"Yes\",\"Affordability Notes\":\"The state's Universal Service Fund allows the funding of broadband subsidies and gives the Public Utilities Commission the authority to increase consumer subsidy amounts.\",\"Affordability Citation\":\"https://oregon.public.law/statutes/ors_759.425\",\"Affordability Sub-Categories\":\"State universal service fund reform\"},{\"State\":\"Pennsylvania\",\"id\":\"PA\",\"Speed Minimum\":\"Yes\",\"Speed Notes\":\"The state defines broadband service as the greater of 100/20 Mbps; the FCC standard (100/20 Mbps); or the minimum standard to comply with federal funding programs.\",\"Speed Citation\":\"https://www.palegis.us/statutes/consolidated/view-statute?txtType=HTM&ttl=64\",\"Speed Sub-Categories\":\"State defined at 100/20 Mbps\",\"Network Scalability\":\"Yes\",\"Network Scalability Notes\":\"The state requires scalability of the broadband infrastructure to be a factor in awarding grants.\",\"Network Scalability Citation\":\"https://www.palegis.us/statutes/consolidated/view-statute?txtType=HTM&ttl=64\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains the Pennsylvania Broadband Development Authority, which supports broadband infrastructure deployment.\",\"State Infrastructure Fund Citation\":\"https://www.palegis.us/statutes/consolidated/view-statute?txtType=HTM&ttl=64\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://www.palegis.us/statutes/consolidated/view-statute?txtType=HTM&ttl=64\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"Rhode Island\",\"id\":\"RI\",\"Speed Minimum\":\"No\",\"Speed Notes\":\"There are no speed requirements listed in statute.\",\"Speed Citation\":\"https://webserver.rilegislature.gov//Statutes/TITLE42/42-163/42-163-1.htm\",\"Speed Sub-Categories\":\"No\",\"Network Scalability\":\"No\",\"Network Scalability Notes\":\"There are no scalability requirements listed in statute.\",\"Network Scalability Citation\":\"https://webserver.rilegislature.gov/Statutes/TITLE42/42-163/INDEX.htm\",\"State Fund\":\"No\",\"State Infrastructure Fund Notes\":\"The state does not have a dedicated broadband infrastructure fund or grant program.\",\"State Infrastructure Fund Citation\":\"https://webserver.rilegislature.gov/Statutes/TITLE42/42-163/INDEX.htm\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://webserver.rilegislature.gov/Statutes/TITLE42/42-163/INDEX.htm\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"South Carolina\",\"id\":\"SC\",\"Speed Minimum\":\"No\",\"Speed Notes\":\"The state defines minimum speeds as 25/3 Mbps. \",\"Speed Citation\":\"https://www.scstatehouse.gov/code/t58c009.php\",\"Speed Sub-Categories\":\"No\",\"Network Scalability\":\"No\",\"Network Scalability Notes\":\"There are no scalability requirements listed in statute.\",\"Network Scalability Citation\":\"https://www.scstatehouse.gov/code/t58c009.php\",\"State Fund\":\"No\",\"State Infrastructure Fund Notes\":\"The state does not have a dedicated broadband infrastructure fund or grant program.\",\"State Infrastructure Fund Citation\":\"https://www.scstatehouse.gov/code/t58c009.php\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://www.scstatehouse.gov/code/t58c009.php\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"South Dakota\",\"id\":\"SD\",\"Speed Minimum\":\"No\",\"Speed Notes\":\"There are no speed requirements listed in statute.\",\"Speed Citation\":\"https://sdlegislature.gov/Statutes/49-31-1\",\"Speed Sub-Categories\":\"No\",\"Network Scalability\":\"No\",\"Network Scalability Notes\":\"There are no scalability requirements listed in statute.\",\"Network Scalability Citation\":\"https://sdlegislature.gov/Statutes/49-31-1\",\"State Fund\":\"No\",\"State Infrastructure Fund Notes\":\"The state does not have a dedicated broadband infrastructure fund or grant program.\",\"State Infrastructure Fund Citation\":\"https://sdlegislature.gov/Statutes/49-31\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://sdlegislature.gov/Statutes/49-31-1\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"Tennessee\",\"id\":\"TN\",\"Speed Minimum\":\"Yes\",\"Speed Notes\":\"The state defines \\\"unserved\\\" as those lacking speeds of at least 100/20 Mbps.\",\"Speed Citation\":\"https://advance.lexis.com/documentpage/?nodeid=AAEAADAAHAAI&nodepath=%2FROOT%2FAAE%2FAAEAAD%2FAAEAADAAH%2FAAEAADAAHAAI&level=4&haschildren=&populated=false&title=4-3-708.+Broadband+accessibility+grant+program.&config=025054JABlOTJjNmIyNi0wYjI0LTRjZGEtYWE5ZC0zNGFhOWNhMjFlNDgKAFBvZENhdGFsb2cDFQ14bX2GfyBTaI9WcPX5&pddocfullpath=%2Fshared%2Fdocument%2Fstatutes-legislation%2Furn%3AcontentItem%3A5NMN-5HS0-R03K-43W3-00008-00&ecomp=6gf5kkk&crid=e3879e99-af0d-41dd-912e-9b4060d68aa5\",\"Speed Sub-Categories\":\"State defined at 100/20 Mbps\",\"Network Scalability\":\"Yes\",\"Network Scalability Notes\":\"The state requires investments to go toward \\\"broadband services scalable to download and upload speeds higher than the minimum speeds required.\\\"\",\"Network Scalability Citation\":\"https://advance.lexis.com/documentpage/?nodeid=AAEAADAAHAAI&nodepath=%2FROOT%2FAAE%2FAAEAAD%2FAAEAADAAH%2FAAEAADAAHAAI&level=4&haschildren=&populated=false&title=4-3-708.+Broadband+accessibility+grant+program.&config=025054JABlOTJjNmIyNi0wYjI0LTRjZGEtYWE5ZC0zNGFhOWNhMjFlNDgKAFBvZENhdGFsb2cDFQ14bX2GfyBTaI9WcPX5&pddocfullpath=%2Fshared%2Fdocument%2Fstatutes-legislation%2Furn%3AcontentItem%3A5NMN-5HS0-R03K-43W3-00008-00&ecomp=6gf5kkk&crid=d3bea1a0-8e36-4417-8856-a2107e256336\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains the Tennessee Broadband Accessibility Fund, which supports broadband infrastructure deployment.\",\"State Infrastructure Fund Citation\":\"https://advance.lexis.com/documentpage/?nodeid=AAEAADAAHAAI&nodepath=%2FROOT%2FAAE%2FAAEAAD%2FAAEAADAAH%2FAAEAADAAHAAI&level=4&haschildren=&populated=false&title=4-3-708.+Broadband+accessibility+grant+program.&config=025054JABlOTJjNmIyNi0wYjI0LTRjZGEtYWE5ZC0zNGFhOWNhMjFlNDgKAFBvZENhdGFsb2cDFQ14bX2GfyBTaI9WcPX5&pddocfullpath=%2Fshared%2Fdocument%2Fstatutes-legislation%2Furn%3AcontentItem%3A5NMN-5HS0-R03K-43W3-00008-00&ecomp=6gf5kkk&crid=c1e1a67f-88a8-4be5-952e-eac4c152fc12\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://advance.lexis.com/documentpage/?pdmfid=1000516&crid=a8eb8402-0203-40e3-9fa5-32e40739b579&nodeid=AAEAADAAHAAI&nodepath=%2fROOT%2fAAE%2fAAEAAD%2fAAEAADAAH%2fAAEAADAAHAAI&level=4&haschildren=&populated=false&title=4-3-708.+Broadband+accessibility+grant+program.&config=025054JABlOTJjNmIyNi0wYjI0LTRjZGEtYWE5ZC0zNGFhOWNhMjFlNDgKAFBvZENhdGFsb2cDFQ14bX2GfyBTaI9WcPX5&pddocfullpath=%2fshared%2fdocument%2fstatutes-legislation%2furn%3acontentItem%3a5NMN-5HS0-R03K-43W3-00008-00&ecomp=6gf5kkk&prid=1a340b6a-ef30-45f1-bc19-07c63e91807a\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"Texas\",\"id\":\"TX\",\"Speed Minimum\":\"Yes\",\"Speed Notes\":\"The state defines \\\"served\\\" as those with access to 100/20 Mbps speeds. The comptroller may update this definition to match federal standards.\",\"Speed Citation\":\"https://statutes.capitol.texas.gov/?tab=1&code=GV&chapter=GV.490I&artSec=\",\"Speed Sub-Categories\":\"State defined at 100/20 Mbps\",\"Network Scalability\":\"Yes\",\"Network Scalability Notes\":\"The state requires investments to prioritize fiber and consider scalability.\",\"Network Scalability Citation\":\"https://statutes.capitol.texas.gov/?tab=1&code=GV&chapter=GV.490I&artSec=\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains a broadband development account that supports broadband infrastructure deployment.\",\"State Infrastructure Fund Citation\":\"https://statutes.capitol.texas.gov/?tab=1&code=GV&chapter=GV.490I&artSec=\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://statutes.capitol.texas.gov/?tab=1&code=GV&chapter=GV.490I&artSec=\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"Utah\",\"id\":\"UT\",\"Speed Minimum\":\"No\",\"Speed Notes\":\"There are no speed requirements listed in statute.\",\"Speed Citation\":\"https://le.utah.gov/xcode/Title72/Chapter19/72-19-S101.html\",\"Speed Sub-Categories\":\"No\",\"Network Scalability\":\"No\",\"Network Scalability Notes\":\"There are no scalability requirements listed in statute.\",\"Network Scalability Citation\":\"https://le.utah.gov/xcode/Title72/Chapter19/72-19-S101.html\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains the Broadband Access Grant Program, which supports broadband infrastructure deployment.\",\"State Infrastructure Fund Citation\":\"https://le.utah.gov/xcode/Title72/Chapter19/72-19-S401.html\\r\\n\\r\\nhttps://le.utah.gov/xcode/Title72/Chapter19/72-19-S301.html\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://le.utah.gov/xcode/Title72/Chapter19/72-19-S301.html\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"Vermont\",\"id\":\"VT\",\"Speed Minimum\":\"No\",\"Speed Notes\":\"The state defines minimum speeds as 25/3 Mbps. \",\"Speed Citation\":\"https://legislature.vermont.gov/statutes/section/30/091A/08082\",\"Speed Sub-Categories\":\"No\",\"Network Scalability\":\"Yes\",\"Network Scalability Notes\":\"The state requires that investments \\\"not negatively affect the ability of Vermont to take advantage of future improvements in broadband technology or result in widespread installation of technology that becomes outmoded within a short period after installation.\\\"\",\"Network Scalability Citation\":\"https://legislature.vermont.gov/statutes/section/30/005/00202c\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains the Vermont Community Broadband Fund, which supports broadband infrastructure deployment.\",\"State Infrastructure Fund Citation\":\"https://legislature.vermont.gov/statutes/fullchapter/30/091A\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://legislature.vermont.gov/statutes/fullchapter/30/091A\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"Virginia\",\"id\":\"VA\",\"Speed Minimum\":\"Yes\",\"Speed Notes\":\"The state gives the Virginia Telecommunication Initiative authority to set speed goals. \",\"Speed Citation\":\"https://law.lis.virginia.gov/vacode/title56/chapter23/section56-585.1:9/\\r\\nhttps://townhall.virginia.gov/l/GetFile.cfm?File=C:%5CTownHall%5Cdocroot%5CGuidanceDocs%5C165%5CGDoc_DHCD_6086_v8.pdf\",\"Speed Sub-Categories\":\"State defined at 100/20 Mbps\",\"Network Scalability\":\"No\",\"Network Scalability Notes\":\"There are no scalability requirements listed in statute.\",\"Network Scalability Citation\":\"https://law.lis.virginia.gov/vacode/title56/chapter23/section56-585.1:9/\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains multiple broadband funding programs, including the Virginia Broadband Infrastructure Loan Fund and Virginia Telecommunication Initiative.\",\"State Infrastructure Fund Citation\":\"https://law.lis.virginia.gov/vacode/title15.2/chapter24.2/section15.2-2420/\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://law.lis.virginia.gov/vacode/title56/chapter23/section56-585.1:9/ \",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"Washington\",\"id\":\"WA\",\"Speed Minimum\":\"Yes\",\"Speed Notes\":\"The state defines minimum speeds as 100/20 Mbps.\",\"Speed Citation\":\"https://app.leg.wa.gov/RCW/default.aspx?cite=43.330.530\",\"Speed Sub-Categories\":\"State defined at 100/20 Mbps\",\"Network Scalability\":\"Yes\",\"Network Scalability Notes\":\"The state requires that networks can scale up to greater upload and download speeds.\",\"Network Scalability Citation\":\"https://app.leg.wa.gov/RCW/default.aspx?cite=43.155.160\\r\\nhttps://app.leg.wa.gov/RCW/default.aspx?cite=43.330.534\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains the Broadband Service Expansion Grant and Loan Program, which supports broadband infrastructure deployment.\",\"State Infrastructure Fund Citation\":\"https://app.leg.wa.gov/RCW/default.aspx?cite=43.155.165\\r\\nhttps://app.leg.wa.gov/RCW/default.aspx?cite=43.155.160\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://app.leg.wa.gov/RCW/default.aspx?cite=43.155.160\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"West Virginia\",\"id\":\"WV\",\"Speed Minimum\":\"Yes\",\"Speed Notes\":\"The state defers to the FCC definition (100/20 Mbps).\",\"Speed Citation\":\"https://code.wvlegislature.gov/31G-1-2/\",\"Speed Sub-Categories\":\"Defers to FCC speed (100/20 Mbps)\",\"Network Scalability\":\"No\",\"Network Scalability Notes\":\"There are no scalability requirements listed in statute.\",\"Network Scalability Citation\":\"https://code.wvlegislature.gov/31G-1A-2/\",\"State Fund\":\"Yes\",\"State Infrastructure Fund Notes\":\"The state maintains the Broadband Development Fund, which supports broadband infrastructure deployment.\",\"State Infrastructure Fund Citation\":\"https://code.wvlegislature.gov/31G-1A-7/\",\"Affordability\":\"No\",\"Affordability Notes\":\"There are no affordability requirements listed in statute. \",\"Affordability Citation\":\"https://code.wvlegislature.gov/31G-1A-2/\",\"Affordability Sub-Categories\":\"No\"},{\"State\":\"Wisconsin\",\"id\":\"WI\",\"Speed Minimum\":\"Yes\",\"Speed Notes\":\"The state defines minimum speeds as 100/20 Mbps.\",\"Speed 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t=this.chart,e=t.renderer,i=this.tickPositions,s=this.ticks,o=this.options.labels,r=o.style,a=this.horiz,n=this.getSlotWidth(),l=Math.max(1,Math.round(n-2*o.padding)),h={},d=this.labelMetrics(),c=r.textOverflow,p,u,g=0,f,m;if(P(o.rotation)||(h.rotation=o.rotation||0),i.forEach(function(t){let e=s[t];e.movedLabel&&e.replaceMovedLabel(),e&&e.label&&e.label.textPxLength>g&&(g=e.label.textPxLength)}),this.maxLabelLength=g,this.autoRotation)g>l&&g>d.h?h.rotation=this.labelRotation:this.labelRotation=0;else if(n&&(p=l,!c))for(u=\"clip\",m=i.length;!a&&m--;)(f=s[i[m]].label)&&(\"ellipsis\"===f.styles.textOverflow?f.css({textOverflow:\"clip\"}):f.textPxLength>n&&f.css({width:n+\"px\"}),f.getBBox().height>this.len/i.length-(d.h-d.f)&&(f.specificTextOverflow=\"ellipsis\"));h.rotation&&(p=g>.5*t.chartHeight?.33*t.chartHeight:g,c||(u=\"ellipsis\")),this.labelAlign=o.align||this.autoLabelAlign(this.labelRotation),this.labelAlign&&(h.align=this.labelAlign),i.forEach(function(t){let e=s[t],i=e&&e.label,o=r.width,a={};i&&(i.attr(h),e.shortenLabel?e.shortenLabel():p&&!o&&\"nowrap\"!==r.whiteSpace&&(p<i.textPxLength||\"SPAN\"===i.element.tagName)?(a.width=p+\"px\",c||(a.textOverflow=i.specificTextOverflow||u),i.css(a)):!i.styles.width||a.width||o||i.css({width:null}),delete i.specificTextOverflow,e.rotation=h.rotation)},this),this.tickRotCorr=e.rotCorr(d.b,this.labelRotation||0,0!==this.side)}hasData(){return this.series.some(function(t){return t.hasData()})||this.options.showEmpty&&y(this.min)&&y(this.max)}addTitle(t){let e;let 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e=this.series,i=e.options.keys,s=i||e.pointArrayMap||[\"y\"],o=s.length,r={},a,n=0,l=0;if(f(t)||null===t)r[s[0]]=t;else if(u(t))for(!i&&t.length>o&&(\"string\"==(a=typeof t[0])?r.name=t[0]:\"number\"===a&&(r.x=t[0]),n++);l<o;)i&&void 0===t[n]||(s[l].indexOf(\".\")>0?M.prototype.setNestedProperty(r,t[n],s[l]):r[s[l]]=t[n]),n++,l++;else\"object\"==typeof t&&(r=t,t.dataLabels&&(e.hasDataLabels=()=>!0),t.marker&&(e._hasPointMarkers=!0));return r}pos(t,e=this.plotY){if(!this.destroyed){let{plotX:i,series:s}=this,{chart:o,xAxis:r,yAxis:a}=s,n=0,l=0;if(f(i)&&f(e))return t&&(n=r?r.pos:o.plotLeft,l=a?a.pos:o.plotTop),o.inverted&&r&&a?[a.len-e+l,r.len-i+n]:[i+n,e+l]}}resolveColor(){let t=this.series,e=t.chart.options.chart,i=t.chart.styledMode,s,o,r=e.colorCount,a;delete this.nonZonedColor,t.options.colorByPoint?(i||(s=(o=t.options.colors||t.chart.options.colors)[t.colorCounter],r=o.length),a=t.colorCounter,t.colorCounter++,t.colorCounter===r&&(t.colorCounter=0)):(i||(s=t.color),a=t.colorIndex),this.colorIndex=x(this.options.colorIndex,a),this.color=x(this.options.color,s)}setNestedProperty(t,e,i){return i.split(\".\").reduce(function(t,i,s,o){let r=o.length-1===s;return t[i]=r?e:m(t[i],!0)?t[i]:{},t[i]},t),t}shouldDraw(){return!this.isNull}tooltipFormatter(t){let e=this.series,i=e.tooltipOptions,s=x(i.valueDecimals,\"\"),o=i.valuePrefix||\"\",r=i.valueSuffix||\"\";return e.chart.styledMode&&(t=e.chart.tooltip.styledModeFormat(t)),(e.pointArrayMap||[\"y\"]).forEach(function(e){e=\"{point.\"+e,(o||r)&&(t=t.replace(RegExp(e+\"}\",\"g\"),o+e+\"}\"+r)),t=t.replace(RegExp(e+\"}\",\"g\"),e+\":,.\"+s+\"f}\")}),n(t,{point:this,series:this.series},e.chart)}update(t,e,i,s){let o;let r=this,a=r.series,n=r.graphic,l=a.chart,h=a.options;function d(){r.applyOptions(t);let s=n&&r.hasMockGraphic,d=null===r.y?!s:s;n&&d&&(r.graphic=n.destroy(),delete r.hasMockGraphic),m(t,!0)&&(n&&n.element&&t&&t.marker&&void 0!==t.marker.symbol&&(r.graphic=n.destroy()),t?.dataLabels&&r.dataLabel&&(r.dataLabel=r.dataLabel.destroy())),o=r.index,a.updateParallelArrays(r,o),h.data[o]=m(h.data[o],!0)||m(t,!0)?r.options:x(t,h.data[o]),a.isDirty=a.isDirtyData=!0,!a.fixedBox&&a.hasCartesianSeries&&(l.isDirtyBox=!0),\"point\"===h.legendType&&(l.isDirtyLegend=!0),e&&l.redraw(i)}e=x(e,!0),!1===s?d():r.firePointEvent(\"update\",{options:t},d)}remove(t,e){this.series.removePoint(this.series.data.indexOf(this),t,e)}select(t,e){let i=this,s=i.series,o=s.chart;t=x(t,!i.selected),this.selectedStaging=t,i.firePointEvent(t?\"select\":\"unselect\",{accumulate:e},function(){i.selected=i.options.selected=t,s.options.data[s.data.indexOf(i)]=i.options,i.setState(t&&\"select\"),e||o.getSelectedPoints().forEach(function(t){let e=t.series;t.selected&&t!==i&&(t.selected=t.options.selected=!1,e.options.data[e.data.indexOf(t)]=t.options,t.setState(o.hoverPoints&&e.options.inactiveOtherPoints?\"inactive\":\"\"),t.firePointEvent(\"unselect\"))})}),delete this.selectedStaging}onMouseOver(t){let{inverted:e,pointer:i}=this.series.chart;i&&(t=t?i.normalize(t):i.getChartCoordinatesFromPoint(this,e),i.runPointActions(t,this))}onMouseOut(){let t=this.series.chart;this.firePointEvent(\"mouseOut\"),this.series.options.inactiveOtherPoints||(t.hoverPoints||[]).forEach(function(t){t.setState()}),t.hoverPoints=t.hoverPoint=null}manageEvent(t){let e=this.series.options.point||{},i=e.events?.[t];g(i)&&(!this.hcEvents?.[t]||this.hcEvents?.[t]?.map(t=>t.fn).indexOf(i)===-1)?(l(this,t,i),this.hasImportedEvents=!0):this.hasImportedEvents&&!i&&this.hcEvents?.[t]&&(b(this,t),delete this.hcEvents[t],Object.keys(this.hcEvents)||(this.hasImportedEvents=!1))}setState(e,i){let s=this.series,o=this.state,r=s.options.states[e||\"normal\"]||{},n=a.plotOptions[s.type].marker&&s.options.marker,l=n&&!1===n.enabled,h=n&&n.states&&n.states[e||\"normal\"]||{},p=!1===h.enabled,u=this.marker||{},g=s.chart,m=n&&s.markerAttribs,y=s.halo,b,v,M,C=s.stateMarkerGraphic,S;if((e=e||\"\")===this.state&&!i||this.selected&&\"select\"!==e||!1===r.enabled||e&&(p||l&&!1===h.enabled)||e&&u.states&&u.states[e]&&!1===u.states[e].enabled)return;if(this.state=e,m&&(b=s.markerAttribs(this,e)),this.graphic&&!this.hasMockGraphic){if(o&&this.graphic.removeClass(\"highcharts-point-\"+o),e&&this.graphic.addClass(\"highcharts-point-\"+e),!g.styledMode){v=s.pointAttribs(this,e),M=x(g.options.chart.animation,r.animation);let t=v.opacity;s.options.inactiveOtherPoints&&f(t)&&(this.dataLabels||[]).forEach(function(e){e&&!e.hasClass(\"highcharts-data-label-hidden\")&&(e.animate({opacity:t},M),e.connector&&e.connector.animate({opacity:t},M))}),this.graphic.animate(v,M)}b&&this.graphic.animate(b,x(g.options.chart.animation,h.animation,n.animation)),C&&C.hide()}else e&&h&&(S=u.symbol||s.symbol,C&&C.currentSymbol!==S&&(C=C.destroy()),b&&(C?C[i?\"animate\":\"attr\"]({x:b.x,y:b.y}):S&&(s.stateMarkerGraphic=C=g.renderer.symbol(S,b.x,b.y,b.width,b.height).add(s.markerGroup),C.currentSymbol=S)),!g.styledMode&&C&&\"inactive\"!==this.state&&C.attr(s.pointAttribs(this,e))),C&&(C[e&&this.isInside?\"show\":\"hide\"](),C.element.point=this,C.addClass(this.getClassName(),!0));let w=r.halo,k=this.graphic||C,T=k&&k.visibility||\"inherit\";w&&w.size&&k&&\"hidden\"!==T&&!this.isCluster?(y||(s.halo=y=g.renderer.path().add(k.parentGroup)),y.show()[i?\"animate\":\"attr\"]({d:this.haloPath(w.size)}),y.attr({class:\"highcharts-halo 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e=[],i;(t||[]).forEach(function(t){i=t.series,e.push(i),i.linkedParent&&e.push(i.linkedParent),i.linkedSeries&&(e=e.concat(i.linkedSeries)),i.navigatorSeries&&e.push(i.navigatorSeries)}),this.chart.series.forEach(function(t){-1===e.indexOf(t)?t.setState(\"inactive\",!0):t.options.inactiveOtherPoints&&t.setAllPointsToState(\"inactive\")})}destroy(){let t=this;this.eventsToUnbind.forEach(t=>t()),this.eventsToUnbind=[],!e.chartCount&&(v.unbindDocumentMouseUp&&(v.unbindDocumentMouseUp=v.unbindDocumentMouseUp()),v.unbindDocumentTouchEnd&&(v.unbindDocumentTouchEnd=v.unbindDocumentTouchEnd())),clearInterval(t.tooltipTimeout),f(t,function(e,i){t[i]=void 0})}getSelectionMarkerAttrs(t,e){let i={args:{chartX:t,chartY:e},attrs:{},shapeType:\"rect\"};return p(this,\"getSelectionMarkerAttrs\",i,i=>{let s;let{chart:o,zoomHor:r,zoomVert:a}=this,{mouseDownX:n=0,mouseDownY:l=0}=o,h=i.attrs;h.x=o.plotLeft,h.y=o.plotTop,h.width=r?1:o.plotWidth,h.height=a?1:o.plotHeight,r&&(s=t-n,h.width=Math.max(1,Math.abs(s)),h.x=(s>0?0:s)+n),a&&(s=e-l,h.height=Math.max(1,Math.abs(s)),h.y=(s>0?0:s)+l)}),i}drag(t){let{chart:e}=this,{mouseDownX:i=0,mouseDownY:s=0}=e,{panning:r,panKey:a,selectionMarkerFill:n}=e.options.chart,l=e.plotLeft,h=e.plotTop,d=e.plotWidth,c=e.plotHeight,p=g(r)?r.enabled:r,u=a&&t[`${a}Key`],f=t.chartX,m=t.chartY,x,y=this.selectionMarker;if((!y||!y.touch)&&(f<l?f=l:f>l+d&&(f=l+d),m<h?m=h:m>h+c&&(m=h+c),this.hasDragged=Math.sqrt(Math.pow(i-f,2)+Math.pow(s-m,2)),this.hasDragged>10)){x=e.isInsidePlot(i-l,s-h,{visiblePlotOnly:!0});let{shapeType:a,attrs:d}=this.getSelectionMarkerAttrs(f,m);(e.hasCartesianSeries||e.mapView)&&this.hasZoom&&x&&!u&&!y&&(this.selectionMarker=y=e.renderer[a](),y.attr({class:\"highcharts-selection-marker\",zIndex:7}).add(),e.styledMode||y.attr({fill:n||o(\"#334eff\").setOpacity(.25).get()})),y&&y.attr(d),x&&!y&&p&&e.pan(t,r)}}dragStart(t){let e=this.chart;e.mouseIsDown=t.type,e.cancelClick=!1,e.mouseDownX=t.chartX,e.mouseDownY=t.chartY}getSelectionBox(t){let e={args:{marker:t},result:t.getBBox()};return p(this,\"getSelectionBox\",e),e.result}drop(t){let e;let{chart:i,selectionMarker:s}=this;for(let t of i.axes)t.isPanning&&(t.isPanning=!1,(t.options.startOnTick||t.options.endOnTick||t.series.some(t=>t.boosted))&&(t.forceRedraw=!0,t.setExtremes(t.userMin,t.userMax,!1),e=!0));if(e&&i.redraw(),s&&t){if(this.hasDragged){let e=this.getSelectionBox(s);i.transform({axes:i.axes.filter(t=>t.zoomEnabled&&(\"xAxis\"===t.coll&&this.zoomX||\"yAxis\"===t.coll&&this.zoomY)),selection:{originalEvent:t,xAxis:[],yAxis:[],...e},from:e})}u(i.index)&&(this.selectionMarker=s.destroy())}i&&u(i.index)&&(h(i.container,{cursor:i._cursor}),i.cancelClick=this.hasDragged>10,i.mouseIsDown=!1,this.hasDragged=0,this.pinchDown=[])}findNearestKDPoint(t,e,i){let s;return t.forEach(function(t){let o=!(t.noSharedTooltip&&e)&&0>t.options.findNearestPointBy.indexOf(\"y\"),r=t.searchPoint(i,o);g(r,!0)&&r.series&&(!g(s,!0)||function(t,i){let s=t.distX-i.distX,o=t.dist-i.dist,r=i.series.group?.zIndex-t.series.group?.zIndex;return 0!==s&&e?s:0!==o?o:0!==r?r:t.series.index>i.series.index?-1:1}(s,r)>0)&&(s=r)}),s}getChartCoordinatesFromPoint(t,e){let{xAxis:i,yAxis:s}=t.series,o=t.shapeArgs;if(i&&s){let r=t.clientX??t.plotX??0,a=t.plotY||0;return t.isNode&&o&&u(o.x)&&u(o.y)&&(r=o.x,a=o.y),e?{chartX:s.len+s.pos-a,chartY:i.len+i.pos-r}:{chartX:r+i.pos,chartY:a+s.pos}}if(o&&o.x&&o.y)return{chartX:o.x,chartY:o.y}}getChartPosition(){if(this.chartPosition)return this.chartPosition;let{container:t}=this.chart,e=m(t);this.chartPosition={left:e.left,top:e.top,scaleX:1,scaleY:1};let{offsetHeight:i,offsetWidth:s}=t;return s>2&&i>2&&(this.chartPosition.scaleX=e.width/s,this.chartPosition.scaleY=e.height/i),this.chartPosition}getCoordinates(t){let e={xAxis:[],yAxis:[]};for(let i of this.chart.axes)e[i.isXAxis?\"xAxis\":\"yAxis\"].push({axis:i,value:i.toValue(t[i.horiz?\"chartX\":\"chartY\"])});return e}getHoverData(t,e,i,s,o,r){let a=[],n=function(t){return t.visible&&!(!o&&t.directTouch)&&x(t.options.enableMouseTracking,!0)},l=e,h,d={chartX:r?r.chartX:void 0,chartY:r?r.chartY:void 0,shared:o};p(this,\"beforeGetHoverData\",d),h=l&&!l.stickyTracking?[l]:i.filter(t=>t.stickyTracking&&(d.filter||n)(t));let u=s&&t||!r?t:this.findNearestKDPoint(h,o,r);return l=u&&u.series,u&&(o&&!l.noSharedTooltip?(h=i.filter(function(t){return d.filter?d.filter(t):n(t)&&!t.noSharedTooltip})).forEach(function(t){let e=c(t.points,function(t){return t.x===u.x&&!t.isNull});g(e)&&(t.boosted&&t.boost&&(e=t.boost.getPoint(e)),a.push(e))}):a.push(u)),p(this,\"afterGetHoverData\",d={hoverPoint:u}),{hoverPoint:d.hoverPoint,hoverSeries:l,hoverPoints:a}}getPointFromEvent(t){let e=t.target,i;for(;e&&!i;)i=e.point,e=e.parentNode;return i}onTrackerMouseOut(t){let e=this.chart,i=t.relatedTarget,s=e.hoverSeries;this.isDirectTouch=!1,!s||!i||s.stickyTracking||this.inClass(i,\"highcharts-tooltip\")||this.inClass(i,\"highcharts-series-\"+s.index)&&this.inClass(i,\"highcharts-tracker\")||s.onMouseOut()}inClass(t,e){let i=t,s;for(;i;){if(s=l(i,\"class\")){if(-1!==s.indexOf(e))return!0;if(-1!==s.indexOf(\"highcharts-container\"))return!1}i=i.parentElement}}constructor(t,e){this.hasDragged=0,this.eventsToUnbind=[],this.options=e,this.chart=t,this.runChartClick=!!e.chart.events?.click,this.pinchDown=[],this.setDOMEvents(),p(this,\"afterInit\")}normalize(t,e){let i=t.touches,s=i?i.length?i.item(0):x(i.changedTouches,t.changedTouches)[0]:t;e||(e=this.getChartPosition());let o=s.pageX-e.left,r=s.pageY-e.top;return d(t,{chartX:Math.round(o/=e.scaleX),chartY:Math.round(r/=e.scaleY)})}onContainerClick(t){let e=this.chart,i=e.hoverPoint,s=this.normalize(t),o=e.plotLeft,r=e.plotTop;!e.cancelClick&&(i&&this.inClass(s.target,\"highcharts-tracker\")?(p(i.series,\"click\",d(s,{point:i})),e.hoverPoint&&i.firePointEvent(\"click\",s)):(d(s,this.getCoordinates(s)),e.isInsidePlot(s.chartX-o,s.chartY-r,{visiblePlotOnly:!0})&&p(e,\"click\",s)))}onContainerMouseDown(t){let i=(1&(t.buttons||t.button))==1;t=this.normalize(t),e.isFirefox&&0!==t.button&&this.onContainerMouseMove(t),(void 0===t.button||i)&&(this.zoomOption(t),i&&t.preventDefault?.(),this.dragStart(t))}onContainerMouseLeave(t){let{pointer:e}=r[x(v.hoverChartIndex,-1)]||{};t=this.normalize(t),this.onContainerMouseMove(t),e&&t.relatedTarget&&!this.inClass(t.relatedTarget,\"highcharts-tooltip\")&&(e.reset(),e.chartPosition=void 0)}onContainerMouseEnter(){delete this.chartPosition}onContainerMouseMove(t){let e=this.chart,i=e.tooltip,s=this.normalize(t);this.setHoverChartIndex(t),(\"mousedown\"===e.mouseIsDown||this.touchSelect(s))&&this.drag(s),!e.openMenu&&(this.inClass(s.target,\"highcharts-tracker\")||e.isInsidePlot(s.chartX-e.plotLeft,s.chartY-e.plotTop,{visiblePlotOnly:!0}))&&!(i&&i.shouldStickOnContact(s))&&(this.inClass(s.target,\"highcharts-no-tooltip\")?this.reset(!1,0):this.runPointActions(s))}onDocumentTouchEnd(t){this.onDocumentMouseUp(t)}onContainerTouchMove(t){this.touchSelect(t)?this.onContainerMouseMove(t):this.touch(t)}onContainerTouchStart(t){this.touchSelect(t)?this.onContainerMouseDown(t):(this.zoomOption(t),this.touch(t,!0))}onDocumentMouseMove(t){let e=this.chart,i=e.tooltip,s=this.chartPosition,o=this.normalize(t,s);!s||e.isInsidePlot(o.chartX-e.plotLeft,o.chartY-e.plotTop,{visiblePlotOnly:!0})||i&&i.shouldStickOnContact(o)||this.inClass(o.target,\"highcharts-tracker\")||this.reset()}onDocumentMouseUp(t){r[x(v.hoverChartIndex,-1)]?.pointer?.drop(t)}pinch(t){let e=this,{chart:i,hasZoom:s,lastTouches:o}=e,r=[].map.call(t.touches||[],t=>e.normalize(t)),a=r.length,n=1===a&&(e.inClass(t.target,\"highcharts-tracker\")&&i.runTrackerClick||e.runChartClick),l=i.tooltip,h=1===a&&x(l?.options.followTouchMove,!0);a>1?e.initiated=!0:h&&(e.initiated=!1),s&&e.initiated&&!n&&!1!==t.cancelable&&t.preventDefault(),\"touchstart\"===t.type?(e.pinchDown=r,e.res=!0):h?this.runPointActions(e.normalize(t)):o&&(p(i,\"touchpan\",{originalEvent:t,touches:r},()=>{let e=t=>{let e=t[0],i=t[1]||e;return{x:e.chartX,y:e.chartY,width:i.chartX-e.chartX,height:i.chartY-e.chartY}};i.transform({axes:i.axes.filter(t=>t.zoomEnabled&&(this.zoomHor&&t.horiz||this.zoomVert&&!t.horiz)),to:e(r),from:e(o),trigger:t.type})}),e.res&&(e.res=!1,this.reset(!1,0))),e.lastTouches=r}reset(t,e){let i=this.chart,s=i.hoverSeries,o=i.hoverPoint,r=i.hoverPoints,a=i.tooltip,n=a&&a.shared?r:o;t&&n&&b(n).forEach(function(e){e.series.isCartesian&&void 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r=o.length&&w.compositeBounds(o);p(this,\"onRecommendMapView\",{geoBounds:r,chart:t},function(){if(r&&this.recommendedMapView){if(!this.recommendedMapView.projection){let{x1:t,y1:e,x2:i,y2:s}=r;this.recommendedMapView.projection=i-t>180&&s-e>90?{name:\"EqualEarth\",parallels:[0,0],rotation:[0]}:{name:\"LambertConformalConic\",parallels:[e,s],rotation:[-(t+i)/2]}}this.recommendedMapView.insets||(this.recommendedMapView.insets=void 0)}}),this.geoMap=s[0],i&&t.hasRendered&&!t.userOptions.mapView?.projection&&this.recommendedMapView&&this.update(this.recommendedMapView)}redraw(t){this.chart.series.forEach(t=>{t.useMapGeometry&&(t.isDirty=!0)}),this.chart.redraw(t)}setView(t,e,i=!0,s){t&&(this.center=t),\"number\"==typeof e&&(\"number\"==typeof this.minZoom&&(e=Math.max(e,this.minZoom)),\"number\"==typeof this.options.maxZoom&&(e=Math.min(e,this.options.maxZoom)),g(e)&&(this.zoom=e));let o=this.getProjectedBounds();if(o){let t=this.projection.forward(this.center),{x:e,y:i,width:s,height:r}=this.playingField,a=this.getScale(),n=this.projectedUnitsToPixels({x:o.x1,y:o.y1}),l=this.projectedUnitsToPixels({x:o.x2,y:o.y2}),h=[(o.x1+o.x2)/2,(o.y1+o.y2)/2];if(!this.chart.series.some(t=>t.isDrilling)){let o=n.x,d=l.y,c=l.x,p=n.y;c-o<s?t[0]=h[0]:o<e&&c<e+s?t[0]+=Math.max(o-e,c-s-e)/a:c>e+s&&o>e&&(t[0]+=Math.min(c-s-e,o-e)/a),p-d<r?t[1]=h[1]:d<i&&p<i+r?t[1]-=Math.max(d-i,p-r-i)/a:p>i+r&&d>i&&(t[1]-=Math.min(p-r-i,d-i)/a),this.center=this.projection.inverse(t)}this.insets.forEach(t=>{t.options.field&&(t.hitZone=t.getHitZone(),t.playingField=t.getField())}),this.render()}p(this,\"afterSetView\"),i&&this.redraw(s)}projectedUnitsToPixels(t){let e=this.getScale(),i=this.projection.forward(this.center),s=this.playingField,o=s.x+s.width/2,r=s.y+s.height/2;return{x:o-e*(i[0]-t.x),y:r+e*(i[1]-t.y)}}pixelsToLonLat(t){return this.projectedUnitsToLonLat(this.pixelsToProjectedUnits(t))}pixelsToProjectedUnits(t){let{x:e,y:i}=t,s=this.getScale(),o=this.projection.forward(this.center),r=this.playingField,a=r.x+r.width/2,n=r.y+r.height/2;return{x:o[0]+(e-a)/s,y:o[1]-(i-n)/s}}setUpEvents(){let t,e,i;let{chart:s}=this,o=o=>{let{lastTouches:r,pinchDown:a}=s.pointer,n=this.projection,l=o.touches,{mouseDownX:h,mouseDownY:d}=s,p=0;if(a?.length===1?(h=a[0].chartX,d=a[0].chartY):a?.length===2&&(h=(a[0].chartX+a[1].chartX)/2,d=(a[0].chartY+a[1].chartY)/2),l?.length===2&&r&&(p=Math.log(Math.sqrt(Math.pow(r[0].chartX-r[1].chartX,2)+Math.pow(r[0].chartY-r[1].chartY,2))/Math.sqrt(Math.pow(l[0].chartX-l[1].chartX,2)+Math.pow(l[0].chartY-l[1].chartY,2)))/Math.log(.5)),g(h)&&g(d)){let r=`${h},${d}`,{chartX:a,chartY:u}=o.originalEvent;l?.length===2&&(a=(l[0].chartX+l[1].chartX)/2,u=(l[0].chartY+l[1].chartY)/2),r!==e&&(e=r,t=this.projection.forward(this.center),i=(this.projection.options.rotation||[0,0]).slice());let f=n.def&&n.def.bounds,m=f&&C(f,this.playingField)||-1/0;if(\"Orthographic\"===n.options.name&&2>(l?.length||0)&&(this.minZoom||1/0)<1.3*m){let t=440/(this.getScale()*Math.min(s.plotWidth,s.plotHeight));if(i){let e=(h-a)*t-i[0],o=c(-i[1]-(d-u)*t,-80,80),r=this.zoom;this.update({projection:{rotation:[-e,-o]}},!1),this.fitToBounds(void 0,void 0,!1),this.zoom=r,s.redraw(!1)}}else if(g(a)&&g(u)){let e=this.getScale(),i=this.projection.hasCoordinates?1:-1,s=this.projection.inverse([t[0]+(h-a)/e,t[1]-(d-u)/e*i]);isNaN(s[0]+s[1])||this.zoomBy(p,s,void 0,!1)}o.preventDefault()}};d(s,\"pan\",o),d(s,\"touchpan\",o),d(s,\"selection\",t=>{if(t.resetSelection)this.zoomBy();else{let e=t.x-s.plotLeft,i=t.y-s.plotTop,{y:o,x:r}=this.pixelsToProjectedUnits({x:e,y:i}),{y:a,x:n}=this.pixelsToProjectedUnits({x:e+t.width,y:i+t.height});this.fitToBounds({x1:r,y1:o,x2:n,y2:a},void 0,!0,!t.originalEvent.touches&&void 0),/^touch/.test(t.originalEvent.type)||s.showResetZoom(),t.preventDefault()}})}render(){this.group||(this.group=this.chart.renderer.g(\"map-view\").attr({zIndex:4}).add())}update(t,e=!0,i){let s=t.projection,r=s&&o.toString(s)!==o.toString(this.options.projection),a=!1;x(!0,this.userOptions,t),x(!0,this.options,t),\"insets\"in t&&(this.insets.forEach(t=>t.destroy()),this.insets.length=0,a=!0),(r||\"fitToGeometry\"in t)&&delete this.fitToGeometryCache,(r||a)&&(this.chart.series.forEach(t=>{let e=t.transformGroups;if(t.clearBounds&&t.clearBounds(),t.isDirty=!0,t.isDirtyData=!0,a&&e)for(;e.length>1;){let t=e.pop();t&&t.destroy()}}),r&&(this.projection=new o(this.options.projection)),a&&this.createInsets(),!t.center&&Object.hasOwnProperty.call(t,\"zoom\")&&!g(t.zoom)&&this.fitToBounds(void 0,void 0,!1)),t.center||g(t.zoom)?this.setView(this.options.center,t.zoom,!1):\"fitToGeometry\"in t&&this.fitToBounds(void 0,void 0,!1),e&&this.chart.redraw(i)}zoomBy(t,e,i,s){let o=this.chart,r=this.projection.forward(this.center);if(\"number\"==typeof t){let a,n,l;let h=this.zoom+t;if(i){let[t,e]=i,s=this.getScale(),a=t-o.plotLeft-o.plotWidth/2,h=e-o.plotTop-o.plotHeight/2;n=r[0]+a/s,l=r[1]+h/s}if(\"number\"==typeof n&&\"number\"==typeof l){let t=1-Math.pow(2,this.zoom)/Math.pow(2,h),e=r[0]-n,i=r[1]-l;r[0]-=e*t,r[1]+=i*t,a=this.projection.inverse(r)}this.setView(e||a,h,void 0,s)}else this.fitToBounds(void 0,void 0,void 0,s)}}class k extends w{constructor(t,e){if(super(t.chart,e),this.id=e.id,this.mapView=t,this.options=x({center:[0,0]},t.options.insetOptions,e),this.allBounds=[],this.options.geoBounds){let e=t.projection.path(this.options.geoBounds);this.geoBoundsProjectedBox=l(e),this.geoBoundsProjectedPolygon=e.map(t=>[t[1]||0,t[2]||0])}}getField(t=!0){let e=this.hitZone;if(e){let i=t?this.padding:[0,0,0,0],s=e.coordinates[0],o=s.map(t=>t[0]),r=s.map(t=>t[1]),a=Math.min.apply(0,o)+i[3],n=Math.max.apply(0,o)-i[1],l=Math.min.apply(0,r)+i[0],h=Math.max.apply(0,r)-i[2];if(g(a)&&g(l))return{x:a,y:l,width:n-a,height:h-l}}return super.getField.call(this,t)}getHitZone(){let{chart:t,mapView:e,options:i}=this,{coordinates:s}=i.field||{};if(s){let o=s[0];if(\"percent\"===i.units){let s=\"mapBoundingBox\"===i.relativeTo&&e.getMapBBox()||x(t.plotBox,{x:0,y:0});o=o.map(t=>[v(`${t[0]}%`,s.width,s.x),v(`${t[1]}%`,s.height,s.y)])}return{type:\"Polygon\",coordinates:[o]}}}getProjectedBounds(){return w.compositeBounds(this.allBounds)}isInside(t){let{geoBoundsProjectedBox:e,geoBoundsProjectedPolygon:i}=this;return!!(e&&t.x>=e.x1&&t.x<=e.x2&&t.y>=e.y1&&t.y<=e.y2&&i&&h(t,i))}render(){let{chart:t,mapView:e,options:i}=this,s=i.borderPath||i.field;if(s&&e.group){let o=!0;this.border||(this.border=t.renderer.path().addClass(\"highcharts-mapview-inset-border\").add(e.group),o=!1),t.styledMode||this.border.attr({stroke:i.borderColor,\"stroke-width\":i.borderWidth});let r=Math.round(this.border.strokeWidth())%2/2,a=\"mapBoundingBox\"===i.relativeTo&&e.getMapBBox()||e.playingField,n=(s.coordinates||[]).reduce((e,s)=>s.reduce((e,s,o)=>{let[n,l]=s;return\"percent\"===i.units&&(n=t.plotLeft+v(`${n}%`,a.width,a.x),l=t.plotTop+v(`${l}%`,a.height,a.y)),n=Math.floor(n)+r,l=Math.floor(l)+r,e.push(0===o?[\"M\",n,l]:[\"L\",n,l]),e},e),[]);this.border[o?\"animate\":\"attr\"]({d:n})}}destroy(){this.border&&(this.border=this.border.destroy()),this.eventsToUnbind.forEach(t=>t())}setUpEvents(){}}return w}),i(e,\"Series/Map/MapSeries.js\",[e[\"Core/Animation/AnimationUtilities.js\"],e[\"Series/ColorMapComposition.js\"],e[\"Series/CenteredUtilities.js\"],e[\"Core/Globals.js\"],e[\"Core/Chart/MapChart.js\"],e[\"Series/Map/MapPoint.js\"],e[\"Series/Map/MapSeriesDefaults.js\"],e[\"Maps/MapView.js\"],e[\"Core/Series/SeriesRegistry.js\"],e[\"Core/Utilities.js\"]],function(t,e,i,s,o,r,a,n,l,h){let{animObject:d,stop:c}=t,{noop:p}=s,{splitPath:u}=o,{column:g,scatter:f}=l.seriesTypes,{extend:m,find:x,fireEvent:y,getNestedProperty:b,isArray:v,defined:M,isNumber:C,isObject:S,merge:w,objectEach:k,pick:T,splat:A}=h;class P extends f{constructor(){super(...arguments),this.processedData=[]}animate(t){let{chart:e,group:i}=this,s=d(this.options.animation);t?i.attr({translateX:e.plotLeft+e.plotWidth/2,translateY:e.plotTop+e.plotHeight/2,scaleX:.001,scaleY:.001}):i.animate({translateX:e.plotLeft,translateY:e.plotTop,scaleX:1,scaleY:1},s)}clearBounds(){this.points.forEach(t=>{delete t.bounds,delete t.insetIndex,delete t.projectedPath}),delete this.bounds}doFullTranslate(){return!!(this.isDirtyData||this.chart.isResizing||!this.hasRendered)}drawMapDataLabels(){super.drawDataLabels(),this.dataLabelsGroup&&this.dataLabelsGroup.clip(this.chart.clipRect)}drawPoints(){let t=this,{chart:e,group:i,transformGroups:s=[]}=this,{mapView:o,renderer:r}=e;if(o){this.transformGroups=s,s[0]||(s[0]=r.g().add(i));for(let t=0,e=o.insets.length;t<e;++t)s[t+1]||s.push(r.g().add(i));this.doFullTranslate()&&(this.points.forEach(t=>{let{graphic:e}=t;t.group=s[\"number\"==typeof t.insetIndex?t.insetIndex+1:0],e&&e.parentGroup!==t.group&&e.add(t.group)}),g.prototype.drawPoints.apply(this),this.points.forEach(i=>{let s=i.graphic;if(s){let o=s.animate,r=\"\";i.name&&(r+=\"highcharts-name-\"+i.name.replace(/ /g,\"-\").toLowerCase()),i.properties&&i.properties[\"hc-key\"]&&(r+=\" highcharts-key-\"+i.properties[\"hc-key\"].toString().toLowerCase()),r&&s.addClass(r),e.styledMode&&s.css(this.pointAttribs(i,i.selected&&\"select\"||void 0)),s.attr({visibility:!i.visible&&(i.visible||i.isNull)?\"hidden\":\"inherit\"}),s.animate=function(i,r,a){let n=C(i[\"stroke-width\"])&&!C(s[\"stroke-width\"]),l=C(s[\"stroke-width\"])&&!C(i[\"stroke-width\"]);if(n||l){let o=T(t.getStrokeWidth(t.options),1)/(e.mapView&&e.mapView.getScale()||1);n&&(s[\"stroke-width\"]=o),l&&(i[\"stroke-width\"]=o)}return o.call(s,i,r,l?function(){s.element.removeAttribute(\"stroke-width\"),delete s[\"stroke-width\"],a&&a.apply(this,arguments)}:a)}}})),s.forEach((i,s)=>{let a=(0===s?o:o.insets[s-1]).getSVGTransform(),n=T(this.getStrokeWidth(this.options),1),l=a.scaleX,h=a.scaleY>0?1:-1,p=e=>{(t.points||[]).forEach(t=>{let i;let s=t.graphic;s&&s[\"stroke-width\"]&&(i=this.getStrokeWidth(t.options))&&s.attr({\"stroke-width\":i/e})})};if(r.globalAnimation&&e.hasRendered&&o.allowTransformAnimation){let t=Number(i.attr(\"translateX\")),e=Number(i.attr(\"translateY\")),s=Number(i.attr(\"scaleX\")),o=(o,r)=>{let d=s+(l-s)*r.pos;i.attr({translateX:t+(a.translateX-t)*r.pos,translateY:e+(a.translateY-e)*r.pos,scaleX:d,scaleY:d*h,\"stroke-width\":n/d}),p(d)},c=w(d(r.globalAnimation)),u=c.step;c.step=function(){u&&u.apply(this,arguments),o.apply(this,arguments)},i.attr({animator:0}).animate({animator:1},c,(function(){\"boolean\"!=typeof r.globalAnimation&&r.globalAnimation.complete&&r.globalAnimation.complete({applyDrilldown:!0}),y(this,\"mapZoomComplete\")}).bind(this))}else c(i),i.attr(w(a,{\"stroke-width\":n/l})),p(l)}),this.isDrilling||this.drawMapDataLabels()}}getProjectedBounds(){if(!this.bounds&&this.chart.mapView){let{insets:t,projection:e}=this.chart.mapView,i=[];(this.points||[]).forEach(s=>{if(s.path||s.geometry){if(\"string\"==typeof s.path?s.path=u(s.path):v(s.path)&&\"M\"===s.path[0]&&(s.path=this.chart.renderer.pathToSegments(s.path)),!s.bounds){let i=s.getProjectedBounds(e);if(i){s.labelrank=T(s.labelrank,(i.x2-i.x1)*(i.y2-i.y1));let{midX:e,midY:o}=i;if(t&&C(e)&&C(o)){let r=x(t,t=>t.isInside({x:e,y:o}));r&&(delete s.projectedPath,(i=s.getProjectedBounds(r.projection))&&r.allBounds.push(i),s.insetIndex=t.indexOf(r))}s.bounds=i}}s.bounds&&void 0===s.insetIndex&&i.push(s.bounds)}}),this.bounds=n.compositeBounds(i)}return this.bounds}getStrokeWidth(t){let e=this.pointAttrToOptions;return t[e&&e[\"stroke-width\"]||\"borderWidth\"]}hasData(){return!!this.processedXData.length}pointAttribs(t,e){let{mapView:i,styledMode:s}=t.series.chart,o=s?this.colorAttribs(t):g.prototype.pointAttribs.call(this,t,e),r=this.getStrokeWidth(t.options);if(e){let i=w(this.options.states&&this.options.states[e],t.options.states&&t.options.states[e]||{}),s=this.getStrokeWidth(i);M(s)&&(r=s),o.stroke=i.borderColor??t.color}r&&i&&(r/=i.getScale());let a=this.getStrokeWidth(this.options);return o.dashstyle&&i&&C(a)&&(r=a/i.getScale()),t.visible||(o.fill=this.options.nullColor),M(r)?o[\"stroke-width\"]=r:delete o[\"stroke-width\"],o[\"stroke-linecap\"]=o[\"stroke-linejoin\"]=this.options.linecap,o}updateData(){return!this.processedData&&super.updateData.apply(this,arguments)}setData(t,e=!0,i,s){delete this.bounds,super.setData(t,!1,void 0,s),this.processData(),this.generatePoints(),e&&this.chart.redraw(i)}processData(){let t,e,i;let o=this.options,a=o.data,n=this.chart,l=n.options.chart,h=this.joinBy,d=o.keys||this.pointArrayMap,c=[],p={},u=this.chart.mapView,g=u&&(S(o.mapData,!0)?u.getGeoMap(o.mapData):u.geoMap),f=n.mapTransforms=l.mapTransforms||g&&g[\"hc-transform\"]||n.mapTransforms;f&&k(f,t=>{t.rotation&&(t.cosAngle=Math.cos(t.rotation),t.sinAngle=Math.sin(t.rotation))}),v(o.mapData)?i=o.mapData:g&&\"FeatureCollection\"===g.type&&(this.mapTitle=g.title,i=s.geojson(g,this.type,this)),this.processedData=[];let m=this.processedData;if(a){let t;for(let e=0,i=a.length;e<i;++e){if(C(t=a[e]))m[e]={value:t};else if(v(t)){let i=0;m[e]={},!o.keys&&t.length>d.length&&\"string\"==typeof t[0]&&(m[e][\"hc-key\"]=t[0],++i);for(let s=0;s<d.length;++s,++i)d[s]&&void 0!==t[i]&&(d[s].indexOf(\".\")>0?r.prototype.setNestedProperty(m[e],t[i],d[s]):m[e][d[s]]=t[i])}else m[e]=a[e];h&&\"_i\"===h[0]&&(m[e]._i=e)}}if(i){this.mapData=i,this.mapMap={};for(let s=0;s<i.length;s++)e=(t=i[s]).properties,t._i=s,h[0]&&e&&e[h[0]]&&(t[h[0]]=e[h[0]]),p[t[h[0]]]=t;if(this.mapMap=p,h[1]){let t=h[1];m.forEach(e=>{let i=b(t,e);p[i]&&c.push(p[i])})}if(o.allAreas){if(h[1]){let t=h[1];m.forEach(e=>{c.push(b(t,e))})}let t=\"|\"+c.map(function(t){return t&&t[h[0]]}).join(\"|\")+\"|\";i.forEach(e=>{h[0]&&-1!==t.indexOf(\"|\"+e[h[0]]+\"|\")||m.push(w(e,{value:null}))})}}this.processedXData=Array(m.length)}setOptions(t){let e=super.setOptions(t),i=e.joinBy;return null===e.joinBy&&(i=\"_i\"),(i=this.joinBy=A(i))[1]||(i[1]=i[0]),e}translate(){let t=this.doFullTranslate(),e=this.chart.mapView,i=e&&e.projection;if(this.chart.hasRendered&&(this.isDirtyData||!this.hasRendered)&&(this.processData(),this.generatePoints(),delete this.bounds,!e||e.userOptions.center||C(e.userOptions.zoom)||e.zoom!==e.minZoom?this.getProjectedBounds():e.fitToBounds(void 0,void 0,!1)),e){let s=e.getSVGTransform();this.points.forEach(o=>{let a=C(o.insetIndex)&&e.insets[o.insetIndex].getSVGTransform()||s;a&&o.bounds&&C(o.bounds.midX)&&C(o.bounds.midY)&&(o.plotX=o.bounds.midX*a.scaleX+a.translateX,o.plotY=o.bounds.midY*a.scaleY+a.translateY),t&&(o.shapeType=\"path\",o.shapeArgs={d:r.getProjectedPath(o,i)}),o.hiddenInDataClass||(o.projectedPath&&!o.projectedPath.length?o.setVisible(!1):o.visible||o.setVisible(!0))})}y(this,\"afterTranslate\")}update(t){t.mapData&&this.chart.mapView?.recommendMapView(this.chart,[this.chart.options.chart.map,...(this.chart.options.series||[]).map((e,i)=>i===this._i?t.mapData:e.mapData)],!0),super.update.apply(this,arguments)}}return P.defaultOptions=w(f.defaultOptions,a),m(P.prototype,{type:\"map\",axisTypes:e.seriesMembers.axisTypes,colorAttribs:e.seriesMembers.colorAttribs,colorKey:e.seriesMembers.colorKey,directTouch:!0,drawDataLabels:p,drawGraph:p,forceDL:!0,getCenter:i.getCenter,getExtremesFromAll:!0,getSymbol:p,isCartesian:!1,parallelArrays:e.seriesMembers.parallelArrays,pointArrayMap:e.seriesMembers.pointArrayMap,pointClass:r,preserveAspectRatio:!0,searchPoint:p,trackerGroups:e.seriesMembers.trackerGroups,useMapGeometry:!0}),e.compose(P),l.registerSeriesType(\"map\",P),P}),i(e,\"Series/MapLine/MapLineSeriesDefaults.js\",[],function(){return{lineWidth:1,fillColor:\"none\",legendSymbol:\"lineMarker\"}}),i(e,\"Series/MapLine/MapLineSeries.js\",[e[\"Series/MapLine/MapLineSeriesDefaults.js\"],e[\"Series/Map/MapSeries.js\"],e[\"Core/Series/SeriesRegistry.js\"],e[\"Core/Utilities.js\"]],function(t,e,i,s){let{extend:o,merge:r}=s;class a extends e{pointAttribs(t,e){let i=super.pointAttribs(t,e);return i.fill=this.options.fillColor,i}}return a.defaultOptions=r(e.defaultOptions,t),o(a.prototype,{type:\"mapline\",colorProp:\"stroke\",pointAttrToOptions:{stroke:\"color\",\"stroke-width\":\"lineWidth\"}}),i.registerSeriesType(\"mapline\",a),a}),i(e,\"Series/MapPoint/MapPointPoint.js\",[e[\"Core/Series/SeriesRegistry.js\"],e[\"Core/Utilities.js\"]],function(t,e){let{scatter:i}=t.seriesTypes,{isNumber:s}=e;class o extends i.prototype.pointClass{isValid(){return!!(this.options.geometry||s(this.x)&&s(this.y)||s(this.options.lon)&&s(this.options.lat))}}return o}),i(e,\"Series/MapPoint/MapPointSeriesDefaults.js\",[],function(){return{dataLabels:{crop:!1,defer:!1,enabled:!0,formatter:function(){return this.point.name},overflow:!1,style:{color:\"#000000\"}},legendSymbol:\"lineMarker\"}}),i(e,\"Series/MapPoint/MapPointSeries.js\",[e[\"Core/Globals.js\"],e[\"Series/MapPoint/MapPointPoint.js\"],e[\"Series/MapPoint/MapPointSeriesDefaults.js\"],e[\"Core/Series/SeriesRegistry.js\"],e[\"Core/Renderer/SVG/SVGRenderer.js\"],e[\"Core/Utilities.js\"]],function(t,e,i,s,o,r){let{noop:a}=t,{map:n,scatter:l}=s.seriesTypes,{extend:h,fireEvent:d,isNumber:c,merge:p}=r;class u extends l{constructor(){super(...arguments),this.clearBounds=n.prototype.clearBounds}drawDataLabels(){super.drawDataLabels(),this.dataLabelsGroup&&this.dataLabelsGroup.clip(this.chart.clipRect)}projectPoint(t){let e=this.chart.mapView;if(e){let{geometry:i,lon:s,lat:o}=t,r=i&&\"Point\"===i.type&&i.coordinates;if(c(s)&&c(o)&&(r=[s,o]),r)return e.lonLatToProjectedUnits({lon:r[0],lat:r[1]})}}translate(){let t=this.chart.mapView;if(this.processedXData||this.processData(),this.generatePoints(),this.getProjectedBounds&&this.isDirtyData&&(delete this.bounds,this.getProjectedBounds()),t){let e=t.getSVGTransform(),{hasCoordinates:i}=t.projection;this.points.forEach(s=>{let o,{x:r,y:a}=s,n=c(s.insetIndex)&&t.insets[s.insetIndex].getSVGTransform()||e,l=this.projectPoint(s.options)||s.properties&&this.projectPoint(s.properties);if(l?(r=l.x,a=l.y):s.bounds&&(r=s.bounds.midX,a=s.bounds.midY,n&&c(r)&&c(a)&&(s.plotX=r*n.scaleX+n.translateX,s.plotY=a*n.scaleY+n.translateY,o=!0)),c(r)&&c(a)){if(!o){let e=t.projectedUnitsToPixels({x:r,y:a});s.plotX=e.x,s.plotY=i?e.y:this.chart.plotHeight-e.y}}else s.y=s.plotX=s.plotY=void 0;s.isInside=this.isPointInside(s),s.zone=this.zones.length?s.getZone():void 0})}d(this,\"afterTranslate\")}}return u.defaultOptions=p(l.defaultOptions,i),o.prototype.symbols.mapmarker=(t,e,i,s,o)=>{let r,a;let n=o&&\"legend\"===o.context;n?(r=t+i/2,a=e+s):o&&\"number\"==typeof 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e=this.options,i=this.options.seriesIndex,s=this.chart.series[i],o=e.ranges[0].value,r=e.ranges[e.ranges.length-1].value,a=e.minSize,n=e.maxSize;return s.getRadius.call(this,r,o,a,n,t)}render(){let t=this.legendItem||{},e=this.chart.renderer,i=this.options.zThreshold;for(let s of(this.symbols||(this.symbols={connectors:[],bubbleItems:[],labels:[]}),t.symbol=e.g(\"bubble-legend\"),t.label=e.g(\"bubble-legend-item\").css(this.legend.itemStyle||{}),t.symbol.translateX=0,t.symbol.translateY=0,t.symbol.add(t.label),t.label.add(t.group),this.ranges))s.value>=i&&this.renderRange(s);this.hideOverlappingLabels()}renderRange(t){let e=this.ranges[0],i=this.legend,s=this.options,o=s.labels,r=this.chart,a=r.series[s.seriesIndex],n=r.renderer,l=this.symbols,h=l.labels,d=t.center,c=Math.abs(t.radius),p=s.connectorDistance||0,u=o.align,g=i.options.rtl,f=s.borderWidth,m=s.connectorWidth,x=e.radius||0,y=d-c-f/2+m/2,b=(y%1?1:.5)-(m%2?0:.5),v=n.styledMode,M=g||\"left\"===u?-p:p;\"center\"===u&&(M=0,s.connectorDistance=0,t.labelAttribs.align=\"center\"),l.bubbleItems.push(n.circle(x,d+b,c).attr(v?{}:t.bubbleAttribs).addClass((v?\"highcharts-color-\"+a.colorIndex+\" \":\"\")+\"highcharts-bubble-legend-symbol \"+(s.className||\"\")).add(this.legendItem.symbol)),l.connectors.push(n.path(n.crispLine([[\"M\",x,y],[\"L\",x+M,y]],s.connectorWidth)).attr(v?{}:t.connectorAttribs).addClass((v?\"highcharts-color-\"+this.options.seriesIndex+\" \":\"\")+\"highcharts-bubble-legend-connectors \"+(s.connectorClassName||\"\")).add(this.legendItem.symbol));let C=n.text(this.formatLabel(t)).attr(v?{}:t.labelAttribs).css(v?{}:o.style).addClass(\"highcharts-bubble-legend-labels \"+(s.labels.className||\"\")).add(this.legendItem.symbol),S={x:x+M+s.labels.x,y:y+s.labels.y+.4*C.getBBox().height};C.attr(S),h.push(C),C.placed=!0,C.alignAttr=S}getMaxLabelSize(){let t,e;return this.symbols.labels.forEach(function(i){e=i.getBBox(!0),t=t?e.width>t.width?e:t:e}),t||{}}formatLabel(t){let i=this.options,s=i.labels.formatter,o=i.labels.format,{numberFormatter:r}=this.chart;return o?e.format(o,t):s?s.call(t):r(t.value,1)}hideOverlappingLabels(){let t=this.chart,e=this.options.labels.allowOverlap,i=this.symbols;!e&&i&&(t.hideOverlappingLabels(i.labels),i.labels.forEach(function(t,e){t.newOpacity?t.newOpacity!==t.oldOpacity&&i.connectors[e].show():i.connectors[e].hide()}))}getRanges(){let t=this.legend.bubbleLegend,e=t.chart.series,i=t.options.ranges,s,o,r=Number.MAX_VALUE,c=-Number.MAX_VALUE;return e.forEach(function(t){t.isBubble&&!t.ignoreSeries&&(o=t.zData.filter(l)).length&&(r=d(t.options.zMin,Math.min(r,Math.max(n(o),!1===t.options.displayNegative?t.options.zThreshold:-Number.MAX_VALUE))),c=d(t.options.zMax,Math.max(c,a(o))))}),s=r===c?[{value:c}]:[{value:r},{value:(r+c)/2},{value:c,autoRanges:!0}],i.length&&i[0].radius&&s.reverse(),s.forEach(function(t,e){i&&i[e]&&(s[e]=h(i[e],t))}),s}predictBubbleSizes(){let t=this.chart,e=t.legend.options,i=e.floating,s=\"horizontal\"===e.layout,o=s?t.legend.lastLineHeight:0,r=t.plotSizeX,a=t.plotSizeY,n=t.series[this.options.seriesIndex],l=n.getPxExtremes(),h=Math.ceil(l.minPxSize),d=Math.ceil(l.maxPxSize),c=Math.min(a,r),p,u=n.options.maxSize;return i||!/%$/.test(u)?p=d:(p=(c+o)*(u=parseFloat(u))/100/(u/100+1),(s&&a-p>=r||!s&&r-p>=a)&&(p=d)),[h,Math.ceil(p)]}updateRanges(t,e){let i=this.legend.options.bubbleLegend;i.minSize=t,i.maxSize=e,i.ranges=this.getRanges()}correctSizes(){let t=this.legend,e=this.chart.series[this.options.seriesIndex].getPxExtremes();Math.abs(Math.ceil(e.maxPxSize)-this.options.maxSize)>1&&(this.updateRanges(this.options.minSize,e.maxPxSize),t.render())}}}),i(e,\"Series/Bubble/BubbleLegendComposition.js\",[e[\"Series/Bubble/BubbleLegendDefaults.js\"],e[\"Series/Bubble/BubbleLegendItem.js\"],e[\"Core/Defaults.js\"],e[\"Core/Globals.js\"],e[\"Core/Utilities.js\"]],function(t,e,i,s,o){let{setOptions:r}=i,{composed:a}=s,{addEvent:n,objectEach:l,pushUnique:h,wrap:d}=o;function c(t,e,i){let s,o,r;let a=this.legend,n=p(this)>=0;a&&a.options.enabled&&a.bubbleLegend&&a.options.bubbleLegend.autoRanges&&n?(s=a.bubbleLegend.options,o=a.bubbleLegend.predictBubbleSizes(),a.bubbleLegend.updateRanges(o[0],o[1]),s.placed||(a.group.placed=!1,a.allItems.forEach(t=>{(r=t.legendItem||{}).group&&(r.group.translateY=void 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i=t.allItems,s=t.options.rtl,o,r,a,n,l=0;i.forEach((t,i)=>{(n=t.legendItem||{}).group&&(o=n.group.translateX||0,r=n.y||0,((a=t.movementX)||s&&t.ranges)&&(a=s?o-t.options.maxSize/2:o+a,n.group.attr({translateX:a})),i>e[l].step&&l++,n.group.attr({translateY:Math.round(r+e[l].height/2)}),n.y=r+e[l].height/2)})}return{compose:function(e,i,s){h(a,\"Series.BubbleLegend\")&&(r({legend:{bubbleLegend:t}}),d(e.prototype,\"drawChartBox\",c),n(i,\"afterGetAllItems\",g),n(s,\"legendItemClick\",f))}}}),i(e,\"Series/Bubble/BubblePoint.js\",[e[\"Core/Series/Point.js\"],e[\"Core/Series/SeriesRegistry.js\"],e[\"Core/Utilities.js\"]],function(t,e,i){let{seriesTypes:{scatter:{prototype:{pointClass:s}}}}=e,{extend:o}=i;class r extends s{haloPath(e){return t.prototype.haloPath.call(this,0===e?0:(this.marker&&this.marker.radius||0)+e)}}return o(r.prototype,{ttBelow:!1}),r}),i(e,\"Series/Bubble/BubbleSeries.js\",[e[\"Series/Bubble/BubbleLegendComposition.js\"],e[\"Series/Bubble/BubblePoint.js\"],e[\"Core/Color/Color.js\"],e[\"Core/Globals.js\"],e[\"Core/Series/SeriesRegistry.js\"],e[\"Core/Utilities.js\"]],function(t,e,i,s,o,r){let{parse:a}=i,{composed:n,noop:l}=s,{series:h,seriesTypes:{column:{prototype:d},scatter:c}}=o,{addEvent:p,arrayMax:u,arrayMin:g,clamp:f,extend:m,isNumber:x,merge:y,pick:b,pushUnique:v}=r;function M(){let t=this.len,{coll:e,isXAxis:i,min:s}=this,o=i?\"xData\":\"yData\",r=(this.max||0)-(s||0),a=0,n=t,l=t/r,h;(\"xAxis\"===e||\"yAxis\"===e)&&(this.series.forEach(t=>{if(t.bubblePadding&&t.reserveSpace()){this.allowZoomOutside=!0,h=!0;let e=t[o];if(i&&((t.onPoint||t).getRadii(0,0,t),t.onPoint&&(t.radii=t.onPoint.radii)),r>0){let i=e.length;for(;i--;)if(x(e[i])&&this.dataMin<=e[i]&&e[i]<=this.max){let o=t.radii&&t.radii[i]||0;a=Math.min((e[i]-s)*l-o,a),n=Math.max((e[i]-s)*l+o,n)}}}}),h&&r>0&&!this.logarithmic&&(n-=t,l*=(t+Math.max(0,a)-Math.min(n,t))/t,[[\"min\",\"userMin\",a],[\"max\",\"userMax\",n]].forEach(t=>{void 0===b(this.options[t[0]],this[t[1]])&&(this[t[0]]+=t[2]/l)})))}class C extends c{static compose(e,i,s,o){t.compose(i,s,o),v(n,\"Series.Bubble\")&&p(e,\"foundExtremes\",M)}animate(t){!t&&this.points.length<this.options.animationLimit&&this.points.forEach(function(t){let{graphic:e}=t;e&&e.width&&(this.hasRendered||e.attr({x:t.plotX,y:t.plotY,width:1,height:1}),e.animate(this.markerAttribs(t),this.options.animation))},this)}getRadii(){let t=this.zData,e=this.yData,i=[],s,o,r,a=this.chart.bubbleZExtremes,{minPxSize:n,maxPxSize:l}=this.getPxExtremes();if(!a){let t,e=Number.MAX_VALUE,i=-Number.MAX_VALUE;this.chart.series.forEach(s=>{if(s.bubblePadding&&s.reserveSpace()){let 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t=this.series,e=t.options,i=(e.colsize||1)/2,r=(e.rowsize||1)/2,n=t.xAxis,l=t.yAxis,h=this.options.marker||t.options.marker,d=t.pointPlacementToXValue(),c=a(this.pointPadding,e.pointPadding,0),p={x1:s(Math.round(n.len-n.translate(this.x-i,!1,!0,!1,!0,-d)),-n.len,2*n.len),x2:s(Math.round(n.len-n.translate(this.x+i,!1,!0,!1,!0,-d)),-n.len,2*n.len),y1:s(Math.round(l.translate(this.y-r,!1,!0,!1,!0)),-l.len,2*l.len),y2:s(Math.round(l.translate(this.y+r,!1,!0,!1,!0)),-l.len,2*l.len)};for(let t of[[\"width\",\"x\"],[\"height\",\"y\"]]){let e=t[0],i=t[1],s=i+\"1\",r=i+\"2\",a=Math.abs(p[s]-p[r]),d=h&&h.lineWidth||0,u=Math.abs(p[s]+p[r])/2,g=h&&h[e];if(o(g)&&g<a){let t=g/2+d/2;p[s]=u-t,p[r]=u+t}c&&((\"x\"===i&&n.reversed||\"y\"===i&&!l.reversed)&&(s=r,r=i+\"1\"),p[s]+=c,p[r]-=c)}return p}haloPath(t){if(!t)return[];let{x:e=0,y:i=0,width:s=0,height:o=0}=this.shapeArgs||{};return[[\"M\",e-t,i-t],[\"L\",e-t,i+o+t],[\"L\",e+s+t,i+o+t],[\"L\",e+s+t,i-t],[\"Z\"]]}isValid(){return this.value!==1/0&&this.value!==-1/0}}return r(n.prototype,{dataLabelOnNull:!0,moveToTopOnHover:!0,ttBelow:!1}),n}),i(e,\"Series/Heatmap/HeatmapSeriesDefaults.js\",[e[\"Core/Utilities.js\"]],function(t){let{isNumber:e}=t;return{animation:!1,borderRadius:0,borderWidth:0,interpolation:!1,nullColor:\"#f7f7f7\",dataLabels:{formatter:function(){let{numberFormatter:t}=this.series.chart,{value:i}=this.point;return e(i)?t(i,-1):\"\"},inside:!0,verticalAlign:\"middle\",crop:!1,overflow:\"allow\",padding:0},marker:{symbol:\"rect\",radius:0,lineColor:void 0,states:{hover:{lineWidthPlus:0},select:{}}},clip:!0,pointRange:null,tooltip:{pointFormat:\"{point.x}, {point.y}: {point.value}<br/>\"},states:{hover:{halo:!1,brightness:.2}},legendSymbol:\"rectangle\"}}),i(e,\"Series/InterpolationUtilities.js\",[e[\"Core/Globals.js\"],e[\"Core/Utilities.js\"]],function(t,e){let{doc:i}=t,{defined:s,pick:o}=e;return{colorFromPoint:function(t,e){let i=e.series.colorAxis;if(i){let r=i.toColor(t||0,e).split(\")\")[0].split(\"(\")[1].split(\",\").map(t=>o(parseFloat(t),parseInt(t,10)));return r[3]=255*o(r[3],1),s(t)&&e.visible||(r[3]=0),r}return[0,0,0,0]},getContext:function(t){let{canvas:e,context:s}=t;return e&&s?(s.clearRect(0,0,e.width,e.height),s):(t.canvas=i.createElement(\"canvas\"),t.context=t.canvas.getContext(\"2d\",{willReadFrequently:!0})||void 0,t.context)}}}),i(e,\"Series/Heatmap/HeatmapSeries.js\",[e[\"Core/Color/Color.js\"],e[\"Series/ColorMapComposition.js\"],e[\"Series/Heatmap/HeatmapPoint.js\"],e[\"Series/Heatmap/HeatmapSeriesDefaults.js\"],e[\"Core/Series/SeriesRegistry.js\"],e[\"Core/Renderer/SVG/SVGRenderer.js\"],e[\"Core/Utilities.js\"],e[\"Series/InterpolationUtilities.js\"]],function(t,e,i,s,o,r,a,n){let{series:l,seriesTypes:{column:h,scatter:d}}=o,{prototype:{symbols:c}}=r,{addEvent:p,extend:u,fireEvent:g,isNumber:f,merge:m,pick:x}=a,{colorFromPoint:y,getContext:b}=n;class v extends d{constructor(){super(...arguments),this.valueMax=NaN,this.valueMin=NaN,this.isDirtyCanvas=!0}drawPoints(){let t=this,e=t.options,i=e.interpolation,s=e.marker||{};if(i){let{image:e,chart:i,xAxis:s,yAxis:o}=t,{reversed:r=!1,len:a}=s,{reversed:n=!1,len:l}=o,h={width:a,height:l};if(!e||t.isDirtyData||t.isDirtyCanvas){let a=b(t),{canvas:l,options:{colsize:d=1,rowsize:c=1},points:p,points:{length:u}}=t,g=i.colorAxis&&i.colorAxis[0];if(l&&a&&g){let{min:g,max:f}=s.getExtremes(),{min:m,max:x}=o.getExtremes(),b=f-g,v=x-m,M=Math.round(b/d/8*8),C=Math.round(v/c/8*8),[S,w]=[[M,M/b,r,\"ceil\"],[C,C/v,!n,\"floor\"]].map(([t,e,i,s])=>i?i=>Math[s](t-e*i):t=>Math[s](e*t)),k=l.width=M+1,T=k*(l.height=C+1),A=(u-1)/T,P=new Uint8ClampedArray(4*T),L=(t,e)=>4*Math.ceil(k*w(e-m)+S(t-g));t.buildKDTree();for(let t=0;t<T;t++){let e=p[Math.ceil(A*t)],{x:i,y:s}=e;P.set(y(e.value,e),L(i,s))}a.putImageData(new 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i=t.shapeArgs||{};if(t.hasImage)return{x:t.plotX,y:t.plotY};if(e&&\"normal\"!==e){let s=t.options.marker||{},o=this.options.marker||{},r=o.states&&o.states[e]||{},a=s.states&&s.states[e]||{},n=(a.width||r.width||i.width||0)+(a.widthPlus||r.widthPlus||0),l=(a.height||r.height||i.height||0)+(a.heightPlus||r.heightPlus||0);return{x:(i.x||0)+((i.width||0)-n)/2,y:(i.y||0)+((i.height||0)-l)/2,width:n,height:l}}return i}pointAttribs(e,i){let s=l.prototype.pointAttribs.call(this,e,i),o=this.options||{},r=this.chart.options.plotOptions||{},a=r.series||{},n=r.heatmap||{},h=e&&e.options.borderColor||o.borderColor||n.borderColor||a.borderColor,d=e&&e.options.borderWidth||o.borderWidth||n.borderWidth||a.borderWidth||s[\"stroke-width\"];if(s.stroke=e&&e.marker&&e.marker.lineColor||o.marker&&o.marker.lineColor||h||this.color,s[\"stroke-width\"]=d,i&&\"normal\"!==i){let r=m(o.states&&o.states[i],o.marker&&o.marker.states&&o.marker.states[i],e&&e.options.states&&e.options.states[i]||{});s.fill=r.color||t.parse(s.fill).brighten(r.brightness||0).get(),s.stroke=r.lineColor||s.stroke}return s}translate(){let{borderRadius:t,marker:e}=this.options,i=e&&e.symbol||\"rect\",s=c[i]?i:\"rect\",o=-1!==[\"circle\",\"square\"].indexOf(s);for(let e of(this.generatePoints(),this.points)){let r=e.getCellAttributes(),a=Math.min(r.x1,r.x2),n=Math.min(r.y1,r.y2),l=Math.max(Math.abs(r.x2-r.x1),0),h=Math.max(Math.abs(r.y2-r.y1),0);if(e.hasImage=0===(e.marker&&e.marker.symbol||i||\"\").indexOf(\"url\"),o){let t=Math.abs(l-h);a=Math.min(r.x1,r.x2)+(l<h?0:t/2),n=Math.min(r.y1,r.y2)+(l<h?t/2:0),l=h=Math.min(l,h)}e.hasImage&&(e.marker={width:l,height:h}),e.plotX=e.clientX=(r.x1+r.x2)/2,e.plotY=(r.y1+r.y2)/2,e.shapeType=\"path\",e.shapeArgs=m(!0,{x:a,y:n,width:l,height:h},{d:c[s](a,n,l,h,{r:f(t)?t:0})})}g(this,\"afterTranslate\")}}return v.defaultOptions=m(d.defaultOptions,s),p(v,\"afterDataClassLegendClick\",function(){this.isDirtyCanvas=!0,this.drawPoints()}),u(v.prototype,{axisTypes:e.seriesMembers.axisTypes,colorKey:e.seriesMembers.colorKey,directTouch:!0,getExtremesFromAll:!0,parallelArrays:e.seriesMembers.parallelArrays,pointArrayMap:[\"y\",\"value\"],pointClass:i,specialGroup:\"group\",trackerGroups:e.seriesMembers.trackerGroups,alignDataLabel:h.prototype.alignDataLabel,colorAttribs:e.seriesMembers.colorAttribs,getSymbol:l.prototype.getSymbol}),e.compose(v),o.registerSeriesType(\"heatmap\",v),v}),i(e,\"masters/modules/map.src.js\",[e[\"Core/Globals.js\"],e[\"Maps/MapNavigation.js\"],e[\"Series/ColorMapComposition.js\"],e[\"Series/MapBubble/MapBubbleSeries.js\"],e[\"Maps/GeoJSONComposition.js\"],e[\"Core/Chart/MapChart.js\"],e[\"Maps/MapView.js\"],e[\"Maps/Projection.js\"]],function(t,e,i,s,o,r,a,n){return t.ColorMapComposition=i,t.MapChart=t.MapChart||r,t.MapNavigation=t.MapNavigation||e,t.MapView=t.MapView||a,t.Projection=t.Projection||n,t.mapChart=t.Map=t.MapChart.mapChart,t.maps=t.MapChart.maps,t.geojson=o.geojson,t.topo2geo=o.topo2geo,o.compose(t.Chart),s.compose(t.Axis,t.Chart,t.Legend,t.Series),e.compose(r,t.Pointer,t.SVGRenderer),a.compose(r),t}),i(e,\"masters/highmaps.src.js\",[e[\"masters/highcharts.src.js\"]],function(t){return t.product=\"Highmaps\",t}),e[\"masters/highmaps.src.js\"]._modules=e,e[\"masters/highmaps.src.js\"]});","/**\n * lodash (Custom Build) <https://lodash.com/>\n * Build: `lodash modularize exports=\"npm\" -o ./`\n * Copyright jQuery Foundation and other contributors <https://jquery.org/>\n * Released under MIT license <https://lodash.com/license>\n * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>\n * Copyright Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n */\n\n/** Used as the size to enable large array 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invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n  var index = -1,\n      result = Array(n);\n\n  while (++index < n) {\n    result[index] = iteratee(index);\n  }\n  return result;\n}\n\n/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n  return object == null ? undefined : object[key];\n}\n\n/**\n * Checks if `value` is a host object in IE < 9.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a host object, else `false`.\n */\nfunction isHostObject(value) {\n  // Many host objects are `Object` objects that can coerce to strings\n  // despite having improperly defined `toString` methods.\n  var result = false;\n  if (value != null && typeof value.toString != 'function') {\n    try {\n      result = !!(value + '');\n    } catch (e) {}\n  }\n  return result;\n}\n\n/**\n * Converts `map` to its key-value pairs.\n *\n * @private\n * @param {Object} map The map to convert.\n * @returns {Array} Returns the key-value pairs.\n */\nfunction mapToArray(map) {\n  var index = -1,\n      result = Array(map.size);\n\n  map.forEach(function(value, key) {\n    result[++index] = [key, value];\n  });\n  return result;\n}\n\n/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n  return function(arg) {\n    return func(transform(arg));\n  };\n}\n\n/**\n * Converts `set` to an array of its values.\n *\n * @private\n * @param {Object} set The set to convert.\n * @returns {Array} Returns the values.\n */\nfunction setToArray(set) {\n  var index = -1,\n      result = Array(set.size);\n\n  set.forEach(function(value) {\n    result[++index] = value;\n  });\n  return result;\n}\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype,\n    funcProto = Function.prototype,\n    objectProto = Object.prototype;\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n  var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n  return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar objectToString = objectProto.toString;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n  funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n  .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n    Symbol = root.Symbol,\n    Uint8Array = root.Uint8Array,\n    getPrototype = overArg(Object.getPrototypeOf, Object),\n    objectCreate = Object.create,\n    propertyIsEnumerable = objectProto.propertyIsEnumerable,\n    splice = arrayProto.splice;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols,\n    nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined,\n    nativeKeys = overArg(Object.keys, Object);\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView'),\n    Map = getNative(root, 'Map'),\n    Promise = getNative(root, 'Promise'),\n    Set = getNative(root, 'Set'),\n    WeakMap = getNative(root, 'WeakMap'),\n    nativeCreate = getNative(Object, 'create');\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n    mapCtorString = toSource(Map),\n    promiseCtorString = toSource(Promise),\n    setCtorString = toSource(Set),\n    weakMapCtorString = toSource(WeakMap);\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n    symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n  var index = -1,\n      length = entries ? entries.length : 0;\n\n  this.clear();\n  while (++index < length) {\n    var entry = entries[index];\n    this.set(entry[0], entry[1]);\n  }\n}\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n  this.__data__ = nativeCreate ? nativeCreate(null) : {};\n}\n\n/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n  return this.has(key) && delete this.__data__[key];\n}\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n  var data = this.__data__;\n  if (nativeCreate) {\n    var result = data[key];\n    return result === HASH_UNDEFINED ? undefined : result;\n  }\n  return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n  var data = this.__data__;\n  return nativeCreate ? data[key] !== undefined : hasOwnProperty.call(data, key);\n}\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n  var data = this.__data__;\n  data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n  return this;\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n  var index = -1,\n      length = entries ? entries.length : 0;\n\n  this.clear();\n  while (++index < length) {\n    var entry = entries[index];\n    this.set(entry[0], entry[1]);\n  }\n}\n\n/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n  this.__data__ = [];\n}\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n  var data = this.__data__,\n      index = assocIndexOf(data, key);\n\n  if (index < 0) {\n    return false;\n  }\n  var lastIndex = data.length - 1;\n  if (index == lastIndex) {\n    data.pop();\n  } else {\n    splice.call(data, index, 1);\n  }\n  return true;\n}\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n  var data = this.__data__,\n      index = assocIndexOf(data, key);\n\n  return index < 0 ? undefined : data[index][1];\n}\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n  return assocIndexOf(this.__data__, key) > -1;\n}\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n  var data = this.__data__,\n      index = assocIndexOf(data, key);\n\n  if (index < 0) {\n    data.push([key, value]);\n  } else {\n    data[index][1] = value;\n  }\n  return this;\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n  var index = -1,\n      length = entries ? entries.length : 0;\n\n  this.clear();\n  while (++index < length) {\n    var entry = entries[index];\n    this.set(entry[0], entry[1]);\n  }\n}\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n  this.__data__ = {\n    'hash': new Hash,\n    'map': new (Map || ListCache),\n    'string': new Hash\n  };\n}\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n  return getMapData(this, key)['delete'](key);\n}\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n  return getMapData(this, key).get(key);\n}\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n  return getMapData(this, key).has(key);\n}\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n  getMapData(this, key).set(key, value);\n  return this;\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n  this.__data__ = new ListCache(entries);\n}\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n  this.__data__ = new ListCache;\n}\n\n/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n  return this.__data__['delete'](key);\n}\n\n/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n  return this.__data__.get(key);\n}\n\n/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n  return this.__data__.has(key);\n}\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n  var cache = this.__data__;\n  if (cache instanceof ListCache) {\n    var pairs = cache.__data__;\n    if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n      pairs.push([key, value]);\n      return this;\n    }\n    cache = this.__data__ = new MapCache(pairs);\n  }\n  cache.set(key, value);\n  return this;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n  // Safari 8.1 makes `arguments.callee` enumerable in strict mode.\n  // Safari 9 makes `arguments.length` enumerable in strict mode.\n  var result = (isArray(value) || isArguments(value))\n    ? baseTimes(value.length, String)\n    : [];\n\n  var length = result.length,\n      skipIndexes = !!length;\n\n  for (var key in value) {\n    if ((inherited || hasOwnProperty.call(value, key)) &&\n        !(skipIndexes && (key == 'length' || isIndex(key, length)))) {\n      result.push(key);\n    }\n  }\n  return result;\n}\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n  var objValue = object[key];\n  if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n      (value === undefined && !(key in object))) {\n    object[key] = value;\n  }\n}\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n  var length = array.length;\n  while (length--) {\n    if (eq(array[length][0], key)) {\n      return length;\n    }\n  }\n  return -1;\n}\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n  return object && copyObject(source, keys(source), object);\n}\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @param {boolean} [isFull] Specify a clone including symbols.\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, isDeep, isFull, customizer, key, object, stack) {\n  var result;\n  if (customizer) {\n    result = object ? customizer(value, key, object, stack) : customizer(value);\n  }\n  if (result !== undefined) {\n    return result;\n  }\n  if (!isObject(value)) {\n    return value;\n  }\n  var isArr = isArray(value);\n  if (isArr) {\n    result = initCloneArray(value);\n    if (!isDeep) {\n      return copyArray(value, result);\n    }\n  } else {\n    var tag = getTag(value),\n        isFunc = tag == funcTag || tag == genTag;\n\n    if (isBuffer(value)) {\n      return cloneBuffer(value, isDeep);\n    }\n    if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n      if (isHostObject(value)) {\n        return object ? value : {};\n      }\n      result = initCloneObject(isFunc ? {} : value);\n      if (!isDeep) {\n        return copySymbols(value, baseAssign(result, value));\n      }\n    } else {\n      if (!cloneableTags[tag]) {\n        return object ? value : {};\n      }\n      result = initCloneByTag(value, tag, baseClone, isDeep);\n    }\n  }\n  // Check for circular references and return its corresponding clone.\n  stack || (stack = new Stack);\n  var stacked = stack.get(value);\n  if (stacked) {\n    return stacked;\n  }\n  stack.set(value, result);\n\n  if (!isArr) {\n    var props = isFull ? getAllKeys(value) : keys(value);\n  }\n  arrayEach(props || value, function(subValue, key) {\n    if (props) {\n      key = subValue;\n      subValue = value[key];\n    }\n    // Recursively populate clone (susceptible to call stack limits).\n    assignValue(result, key, baseClone(subValue, isDeep, isFull, customizer, key, value, stack));\n  });\n  return result;\n}\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} prototype The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nfunction baseCreate(proto) {\n  return isObject(proto) ? objectCreate(proto) : {};\n}\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n  var result = keysFunc(object);\n  return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\n/**\n * The base implementation of `getTag`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n  return objectToString.call(value);\n}\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n *  else `false`.\n */\nfunction baseIsNative(value) {\n  if (!isObject(value) || isMasked(value)) {\n    return false;\n  }\n  var pattern = (isFunction(value) || isHostObject(value)) ? reIsNative : reIsHostCtor;\n  return pattern.test(toSource(value));\n}\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n  if (!isPrototype(object)) {\n    return nativeKeys(object);\n  }\n  var result = [];\n  for (var key in Object(object)) {\n    if (hasOwnProperty.call(object, key) && key != 'constructor') {\n      result.push(key);\n    }\n  }\n  return result;\n}\n\n/**\n * Creates a clone of  `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n  if (isDeep) {\n    return buffer.slice();\n  }\n  var result = new buffer.constructor(buffer.length);\n  buffer.copy(result);\n  return result;\n}\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n  var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n  new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n  return result;\n}\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n  var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n  return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\n/**\n * Creates a clone of `map`.\n *\n * @private\n * @param {Object} map The map to clone.\n * @param {Function} cloneFunc The function to clone values.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned map.\n */\nfunction cloneMap(map, isDeep, cloneFunc) {\n  var array = isDeep ? cloneFunc(mapToArray(map), true) : mapToArray(map);\n  return arrayReduce(array, addMapEntry, new map.constructor);\n}\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n  var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n  result.lastIndex = regexp.lastIndex;\n  return result;\n}\n\n/**\n * Creates a clone of `set`.\n *\n * @private\n * @param {Object} set The set to clone.\n * @param {Function} cloneFunc The function to clone values.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned set.\n */\nfunction cloneSet(set, isDeep, cloneFunc) {\n  var array = isDeep ? cloneFunc(setToArray(set), true) : setToArray(set);\n  return arrayReduce(array, addSetEntry, new set.constructor);\n}\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n  return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n  var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n  return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\n/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n  var index = -1,\n      length = source.length;\n\n  array || (array = Array(length));\n  while (++index < length) {\n    array[index] = source[index];\n  }\n  return array;\n}\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n  object || (object = {});\n\n  var index = -1,\n      length = props.length;\n\n  while (++index < length) {\n    var key = props[index];\n\n    var newValue = customizer\n      ? customizer(object[key], source[key], key, object, source)\n      : undefined;\n\n    assignValue(object, key, newValue === undefined ? source[key] : newValue);\n  }\n  return object;\n}\n\n/**\n * Copies own symbol properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n  return copyObject(source, getSymbols(source), object);\n}\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n  return baseGetAllKeys(object, keys, getSymbols);\n}\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n  var data = map.__data__;\n  return isKeyable(key)\n    ? data[typeof key == 'string' ? 'string' : 'hash']\n    : data.map;\n}\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n  var value = getValue(object, key);\n  return baseIsNative(value) ? value : undefined;\n}\n\n/**\n * Creates an array of the own enumerable symbol properties of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = nativeGetSymbols ? overArg(nativeGetSymbols, Object) : stubArray;\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11,\n// for data views in Edge < 14, and promises in Node.js.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n    (Map && getTag(new Map) != mapTag) ||\n    (Promise && getTag(Promise.resolve()) != promiseTag) ||\n    (Set && getTag(new Set) != setTag) ||\n    (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n  getTag = function(value) {\n    var result = objectToString.call(value),\n        Ctor = result == objectTag ? value.constructor : undefined,\n        ctorString = Ctor ? toSource(Ctor) : undefined;\n\n    if (ctorString) {\n      switch (ctorString) {\n        case dataViewCtorString: return dataViewTag;\n        case mapCtorString: return mapTag;\n        case promiseCtorString: return promiseTag;\n        case setCtorString: return setTag;\n        case weakMapCtorString: return weakMapTag;\n      }\n    }\n    return result;\n  };\n}\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n  var length = array.length,\n      result = array.constructor(length);\n\n  // Add properties assigned by `RegExp#exec`.\n  if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n    result.index = array.index;\n    result.input = array.input;\n  }\n  return result;\n}\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n  return (typeof object.constructor == 'function' && !isPrototype(object))\n    ? baseCreate(getPrototype(object))\n    : {};\n}\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Number`, `RegExp`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {Function} cloneFunc The function to clone values.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, cloneFunc, isDeep) {\n  var Ctor = object.constructor;\n  switch (tag) {\n    case arrayBufferTag:\n      return cloneArrayBuffer(object);\n\n    case boolTag:\n    case dateTag:\n      return new Ctor(+object);\n\n    case dataViewTag:\n      return cloneDataView(object, isDeep);\n\n    case float32Tag: case float64Tag:\n    case int8Tag: case int16Tag: case int32Tag:\n    case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n      return cloneTypedArray(object, isDeep);\n\n    case mapTag:\n      return cloneMap(object, isDeep, cloneFunc);\n\n    case numberTag:\n    case stringTag:\n      return new Ctor(object);\n\n    case regexpTag:\n      return cloneRegExp(object);\n\n    case setTag:\n      return cloneSet(object, isDeep, cloneFunc);\n\n    case symbolTag:\n      return cloneSymbol(object);\n  }\n}\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n  length = length == null ? MAX_SAFE_INTEGER : length;\n  return !!length &&\n    (typeof value == 'number' || reIsUint.test(value)) &&\n    (value > -1 && value % 1 == 0 && value < length);\n}\n\n/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n  var type = typeof value;\n  return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n    ? (value !== '__proto__')\n    : (value === null);\n}\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n  return !!maskSrcKey && (maskSrcKey in func);\n}\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n  var Ctor = value && value.constructor,\n      proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n  return value === proto;\n}\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to process.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n  if (func != null) {\n    try {\n      return funcToString.call(func);\n    } catch (e) {}\n    try {\n      return (func + '');\n    } catch (e) {}\n  }\n  return '';\n}\n\n/**\n * This method is like `_.clone` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 1.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @returns {*} Returns the deep cloned value.\n * @see _.clone\n * @example\n *\n * var objects = [{ 'a': 1 }, { 'b': 2 }];\n *\n * var deep = _.cloneDeep(objects);\n * console.log(deep[0] === objects[0]);\n * // => false\n */\nfunction cloneDeep(value) {\n  return baseClone(value, true, true);\n}\n\n/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n  return value === other || (value !== value && other !== other);\n}\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n *  else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nfunction isArguments(value) {\n  // Safari 8.1 makes `arguments.callee` enumerable in strict mode.\n  return isArrayLikeObject(value) && hasOwnProperty.call(value, 'callee') &&\n    (!propertyIsEnumerable.call(value, 'callee') || objectToString.call(value) == argsTag);\n}\n\n/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n  return value != null && isLength(value.length) && !isFunction(value);\n}\n\n/**\n * This method is like `_.isArrayLike` except that it also checks if `value`\n * is an object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array-like object,\n *  else `false`.\n * @example\n *\n * _.isArrayLikeObject([1, 2, 3]);\n * // => true\n *\n * _.isArrayLikeObject(document.body.children);\n * // => true\n *\n * _.isArrayLikeObject('abc');\n * // => false\n *\n * _.isArrayLikeObject(_.noop);\n * // => false\n */\nfunction isArrayLikeObject(value) {\n  return isObjectLike(value) && isArrayLike(value);\n}\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n  // The use of `Object#toString` avoids issues with the `typeof` operator\n  // in Safari 8-9 which returns 'object' for typed array and other constructors.\n  var tag = isObject(value) ? objectToString.call(value) : '';\n  return tag == funcTag || tag == genTag;\n}\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n  return typeof value == 'number' &&\n    value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\n/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n  var type = typeof value;\n  return !!value && (type == 'object' || type == 'function');\n}\n\n/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n  return !!value && typeof value == 'object';\n}\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n *   this.a = 1;\n *   this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n  return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\n/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n  return [];\n}\n\n/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n  return false;\n}\n\nmodule.exports = cloneDeep;\n","// The module cache\nvar __webpack_module_cache__ = {};\n\n// The require function\nfunction __webpack_require__(moduleId) {\n\t// Check if module is in cache\n\tvar cachedModule = __webpack_module_cache__[moduleId];\n\tif (cachedModule !== undefined) {\n\t\treturn cachedModule.exports;\n\t}\n\t// Create a new module (and put it into the cache)\n\tvar module = __webpack_module_cache__[moduleId] = {\n\t\tid: moduleId,\n\t\tloaded: false,\n\t\texports: {}\n\t};\n\n\t// Execute the module function\n\t__webpack_modules__[moduleId].call(module.exports, module, module.exports, __webpack_require__);\n\n\t// Flag the module as loaded\n\tmodule.loaded = true;\n\n\t// Return the exports of the module\n\treturn module.exports;\n}\n\n","// getDefaultExport function for compatibility with non-harmony modules\n__webpack_require__.n = function(module) {\n\tvar getter = module && module.__esModule ?\n\t\tfunction() { return module['default']; } :\n\t\tfunction() { return module; };\n\t__webpack_require__.d(getter, { a: getter });\n\treturn getter;\n};","// define getter/value functions for harmony exports\n__webpack_require__.d = function(exports, definition) {\n\tif(Array.isArray(definition)) {\n\t\tvar i = 0;\n\t\twhile(i < definition.length) {\n\t\t\tvar key = definition[i++];\n\t\t\tvar binding = definition[i++];\n\t\t\tif(!__webpack_require__.o(exports, key)) {\n\t\t\t\tif(binding === 0) {\n\t\t\t\t\tObject.defineProperty(exports, key, { enumerable: true, value: definition[i++] });\n\t\t\t\t} else {\n\t\t\t\t\tObject.defineProperty(exports, key, { enumerable: true, get: binding });\n\t\t\t\t}\n\t\t\t} else if(binding === 0) { i++; }\n\t\t}\n\t} else {\n\t\tfor(var key in definition) {\n\t\t\tif(__webpack_require__.o(definition, key) && !__webpack_require__.o(exports, key)) {\n\t\t\t\tObject.defineProperty(exports, key, { enumerable: true, get: definition[key] });\n\t\t\t}\n\t\t}\n\t}\n};","__webpack_require__.g = (function() {\n\tif (typeof globalThis === 'object') return globalThis;\n\ttry {\n\t\treturn this || new Function('return this')();\n\t} catch (e) {\n\t\tif (typeof window === 'object') return window;\n\t}\n})();","__webpack_require__.o = function(obj, prop) { return Object.prototype.hasOwnProperty.call(obj, prop); }","__webpack_require__.nmd = function(module) {\n\tmodule.paths = [];\n\tif (!module.children) module.children = [];\n\treturn module;\n};","import { PUBLIC_VERSION } from '../version.js';\n\nif (typeof window !== 'undefined') {\n\t// @ts-expect-error\n\t((window.__svelte ??= {}).v ??= new Set()).add(PUBLIC_VERSION);\n}\n","/** True if experimental.async=true */\nexport let async_mode_flag = false;\n/** True if we're not certain that we only have Svelte 5 code in the compilation */\nexport let legacy_mode_flag = false;\n/** True if $inspect.trace is used */\nexport let tracing_mode_flag = false;\n\nexport function enable_async_mode_flag() {\n\tasync_mode_flag = true;\n}\n\n/** ONLY USE THIS DURING TESTING */\nexport function disable_async_mode_flag() {\n\tasync_mode_flag = false;\n}\n\nexport function enable_legacy_mode_flag() {\n\tlegacy_mode_flag = true;\n}\n\nexport function enable_tracing_mode_flag() {\n\ttracing_mode_flag = true;\n}\n","export const EACH_ITEM_REACTIVE = 1;\nexport const EACH_INDEX_REACTIVE = 1 << 1;\n/** See EachBlock interface metadata.is_controlled for an explanation what this is */\nexport const EACH_IS_CONTROLLED = 1 << 2;\nexport const EACH_IS_ANIMATED = 1 << 3;\nexport const EACH_ITEM_IMMUTABLE = 1 << 4;\n\nexport const PROPS_IS_IMMUTABLE = 1;\nexport const PROPS_IS_RUNES = 1 << 1;\nexport const PROPS_IS_UPDATED = 1 << 2;\nexport const PROPS_IS_BINDABLE = 1 << 3;\nexport const PROPS_IS_LAZY_INITIAL = 1 << 4;\n\nexport const TRANSITION_IN = 1;\nexport const TRANSITION_OUT = 1 << 1;\nexport const TRANSITION_GLOBAL = 1 << 2;\n\nexport const TEMPLATE_FRAGMENT = 1;\nexport const TEMPLATE_USE_IMPORT_NODE = 1 << 1;\nexport const TEMPLATE_USE_SVG = 1 << 2;\nexport const TEMPLATE_USE_MATHML = 1 << 3;\n\nexport const HYDRATION_START = '[';\n/** used to indicate that an `{:else}...` block was rendered */\nexport const HYDRATION_START_ELSE = '[!';\n/** used to indicate that a boundary's `failed` snippet was rendered on the server */\nexport const HYDRATION_START_FAILED = '[?';\nexport const HYDRATION_END = ']';\nexport const HYDRATION_ERROR = {};\n\nexport const ELEMENT_IS_NAMESPACED = 1;\nexport const ELEMENT_PRESERVE_ATTRIBUTE_CASE = 1 << 1;\nexport const ELEMENT_IS_INPUT = 1 << 2;\n\nexport const UNINITIALIZED = Symbol('uninitialized');\n\n// Dev-time component properties\nexport const FILENAME = Symbol('filename');\nexport const HMR = Symbol('hmr');\n\nexport const NAMESPACE_HTML = 'http://www.w3.org/1999/xhtml';\nexport const NAMESPACE_SVG = 'http://www.w3.org/2000/svg';\nexport const NAMESPACE_MATHML = 'http://www.w3.org/1998/Math/MathML';\n\n// we use a list of ignorable runtime warnings because not every runtime warning\n// can be ignored and we want to keep the validation for svelte-ignore in place\nexport const IGNORABLE_RUNTIME_WARNINGS = /** @type {const} */ ([\n\t'await_waterfall',\n\t'await_reactivity_loss',\n\t'state_snapshot_uncloneable',\n\t'binding_property_non_reactive',\n\t'hydration_attribute_changed',\n\t'hydration_html_changed',\n\t'ownership_invalid_binding',\n\t'ownership_invalid_mutation'\n]);\n\n/**\n * Whitespace inside one of these elements will not result in\n * a whitespace node being created in any circumstances. (This\n * list is almost certainly very incomplete)\n * TODO this is currently unused\n */\nexport const ELEMENTS_WITHOUT_TEXT = ['audio', 'datalist', 'dl', 'optgroup', 'select', 'video'];\n\nexport const ATTACHMENT_KEY = '@attach';\n","const node_env = globalThis.process?.env?.NODE_ENV;\nexport default node_env && !node_env.toLowerCase().startsWith('prod');\n","// Store the references to globals in case someone tries to monkey patch these, causing the below\n// to de-opt (this occurs often when using popular extensions).\nexport var is_array = Array.isArray;\nexport var index_of = Array.prototype.indexOf;\nexport var includes = Array.prototype.includes;\nexport var array_from = Array.from;\nexport var object_keys = Object.keys;\nexport var define_property = Object.defineProperty;\nexport var get_descriptor = Object.getOwnPropertyDescriptor;\nexport var get_descriptors = Object.getOwnPropertyDescriptors;\nexport var object_prototype = Object.prototype;\nexport var array_prototype = Array.prototype;\nexport var get_prototype_of = Object.getPrototypeOf;\nexport var is_extensible = Object.isExtensible;\nexport var has_own_property = Object.prototype.hasOwnProperty;\n\n/**\n * @param {any} thing\n * @returns {thing is Function}\n */\nexport function is_function(thing) {\n\treturn typeof thing === 'function';\n}\n\nexport const noop = () => {};\n\n// Adapted from https://github.com/then/is-promise/blob/master/index.js\n// Distributed under MIT License https://github.com/then/is-promise/blob/master/LICENSE\n\n/**\n * @template [T=any]\n * @param {any} value\n * @returns {value is PromiseLike<T>}\n */\nexport function is_promise(value) {\n\treturn typeof value?.then === 'function';\n}\n\n/** @param {Function} fn */\nexport function run(fn) {\n\treturn fn();\n}\n\n/** @param {Array<() => void>} arr */\nexport function run_all(arr) {\n\tfor (var i = 0; i < arr.length; i++) {\n\t\tarr[i]();\n\t}\n}\n\n/**\n * TODO replace with Promise.withResolvers once supported widely enough\n * @template [T=void]\n */\nexport function deferred() {\n\t/** @type {(value: T) => void} */\n\tvar resolve;\n\n\t/** @type {(reason: any) => void} */\n\tvar reject;\n\n\t/** @type {Promise<T>} */\n\tvar promise = new Promise((res, rej) => {\n\t\tresolve = res;\n\t\treject = rej;\n\t});\n\n\t// @ts-expect-error\n\treturn { promise, resolve, reject };\n}\n\n/**\n * @template V\n * @param {V} value\n * @param {V | (() => V)} fallback\n * @param {boolean} [lazy]\n * @returns {V}\n */\nexport function fallback(value, fallback, lazy = false) {\n\treturn value === undefined\n\t\t? lazy\n\t\t\t? /** @type {() => V} */ (fallback)()\n\t\t\t: /** @type {V} */ (fallback)\n\t\t: value;\n}\n\n/**\n * When encountering a situation like `let [a, b, c] = $derived(blah())`,\n * we need to stash an intermediate value that `a`, `b`, and `c` derive\n * from, in case it's an iterable\n * @template T\n * @param {ArrayLike<T> | Iterable<T>} value\n * @param {number} [n]\n * @returns {Array<T>}\n */\nexport function to_array(value, n) {\n\t// return arrays unchanged\n\tif (Array.isArray(value)) {\n\t\treturn value;\n\t}\n\n\t// if value is not iterable, or `n` is unspecified (indicates a rest\n\t// element, which means we're not concerned about unbounded iterables)\n\t// convert to an array with `Array.from`\n\tif (n === undefined || !(Symbol.iterator in value)) {\n\t\treturn Array.from(value);\n\t}\n\n\t// otherwise, populate an array with `n` values\n\n\t/** @type {T[]} */\n\tconst array = [];\n\n\tfor (const element of value) {\n\t\tarray.push(element);\n\t\tif (array.length === n) break;\n\t}\n\n\treturn array;\n}\n\n/**\n * @param {Record<string | symbol, unknown>} obj\n * @param {Array<string | symbol>} keys\n * @returns {Record<string | symbol, unknown>}\n */\nexport function exclude_from_object(obj, keys) {\n\t/** @type {Record<string | symbol, unknown>} */\n\tvar result = {};\n\n\tfor (var key in obj) {\n\t\tif (!keys.includes(key)) {\n\t\t\tresult[key] = obj[key];\n\t\t}\n\t}\n\n\tfor (var symbol of Object.getOwnPropertySymbols(obj)) {\n\t\tif (Object.propertyIsEnumerable.call(obj, symbol) && !keys.includes(symbol)) {\n\t\t\tresult[symbol] = obj[symbol];\n\t\t}\n\t}\n\n\treturn result;\n}\n","// General flags\nexport const DERIVED = 1 << 1;\nexport const EFFECT = 1 << 2;\nexport const RENDER_EFFECT = 1 << 3;\n/**\n * An effect that does not destroy its child effects when it reruns.\n * Runs as part of render effects, i.e. not eagerly as part of tree traversal or effect flushing.\n */\nexport const MANAGED_EFFECT = 1 << 24;\n/**\n * An effect that does not destroy its child effects when it reruns (like MANAGED_EFFECT).\n * Runs eagerly as part of tree traversal or effect flushing.\n */\nexport const BLOCK_EFFECT = 1 << 4;\nexport const BRANCH_EFFECT = 1 << 5;\nexport const ROOT_EFFECT = 1 << 6;\nexport const BOUNDARY_EFFECT = 1 << 7;\n/**\n * Indicates that a reaction is connected to an effect root — either it is an effect,\n * or it is a derived that is depended on by at least one effect. If a derived has\n * no dependents, we can disconnect it from the graph, allowing it to either be\n * GC'd or reconnected later if an effect comes to depend on it again\n */\nexport const CONNECTED = 1 << 9;\nexport const CLEAN = 1 << 10;\nexport const DIRTY = 1 << 11;\nexport const MAYBE_DIRTY = 1 << 12;\nexport const INERT = 1 << 13;\nexport const DESTROYED = 1 << 14;\n/** Set once a reaction has run for the first time */\nexport const REACTION_RAN = 1 << 15;\n/** Effect is in the process of getting destroyed. Can be observed in child teardown functions */\nexport const DESTROYING = 1 << 25;\n\n// Flags exclusive to effects\n/**\n * 'Transparent' effects do not create a transition boundary.\n * This is on a block effect 99% of the time but may also be on a branch effect if its parent block effect was pruned\n */\nexport const EFFECT_TRANSPARENT = 1 << 16;\nexport const EAGER_EFFECT = 1 << 17;\nexport const HEAD_EFFECT = 1 << 18;\nexport const EFFECT_PRESERVED = 1 << 19;\nexport const USER_EFFECT = 1 << 20;\nexport const EFFECT_OFFSCREEN = 1 << 25;\n\n// Flags exclusive to deriveds\n/**\n * Tells that we marked this derived and its reactions as visited during the \"mark as (maybe) dirty\"-phase.\n * Will be lifted during execution of the derived and during checking its dirty state (both are necessary\n * because a derived might be checked but not executed). This is a pure performance optimization flag and\n * should not be used for any other purpose!\n */\nexport const WAS_MARKED = 1 << 16;\n\n// Flags used for async\nexport const REACTION_IS_UPDATING = 1 << 21;\nexport const ASYNC = 1 << 22;\n\nexport const ERROR_VALUE = 1 << 23;\n\nexport const STATE_SYMBOL = Symbol('$state');\nexport const LEGACY_PROPS = Symbol('legacy props');\nexport const LOADING_ATTR_SYMBOL = Symbol('');\nexport const PROXY_PATH_SYMBOL = Symbol('proxy path');\nexport const ATTRIBUTES_CACHE = Symbol('attributes');\nexport const CLASS_CACHE = Symbol('class');\nexport const STYLE_CACHE = Symbol('style');\nexport const TEXT_CACHE = Symbol('text');\nexport const FORM_RESET_HANDLER = Symbol('form reset');\n/** An anchor might change, via this symbol on the original anchor we can tell HMR about the updated anchor */\nexport const HMR_ANCHOR = Symbol('hmr anchor');\n\n/** allow users to ignore aborted signal errors if `reason.name === 'StaleReactionError` */\nexport const STALE_REACTION = new (class StaleReactionError extends Error {\n\tname = 'StaleReactionError';\n\tmessage = 'The reaction that called `getAbortSignal()` was re-run or destroyed';\n})();\n\nexport const IS_XHTML =\n\t// We gotta write it like this because after downleveling the pure comment may end up in the wrong location\n\t!!globalThis.document?.contentType &&\n\t/* @__PURE__ */ globalThis.document.contentType.includes('xml');\nexport const ELEMENT_NODE = 1;\nexport const TEXT_NODE = 3;\nexport const COMMENT_NODE = 8;\nexport const DOCUMENT_FRAGMENT_NODE = 11;\n","/* This file is generated by scripts/process-messages/index.js. Do not edit! */\n\nimport { DEV } from 'esm-env';\n\n/**\n * Cannot use `%name%(...)` unless the `experimental.async` compiler option is `true`\n * @param {string} name\n * @returns {never}\n */\nexport function experimental_async_required(name) {\n\tif (DEV) {\n\t\tconst error = new Error(`experimental_async_required\\nCannot use \\`${name}(...)\\` unless the \\`experimental.async\\` compiler option is \\`true\\`\\nhttps://svelte.dev/e/experimental_async_required`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/experimental_async_required`);\n\t}\n}\n\n/**\n * Cannot use `{@render children(...)}` if the parent component uses `let:` directives. Consider using a named snippet instead\n * @returns {never}\n */\nexport function invalid_default_snippet() {\n\tif (DEV) {\n\t\tconst error = new Error(`invalid_default_snippet\\nCannot use \\`{@render children(...)}\\` if the parent component uses \\`let:\\` directives. Consider using a named snippet instead\\nhttps://svelte.dev/e/invalid_default_snippet`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/invalid_default_snippet`);\n\t}\n}\n\n/**\n * A snippet function was passed invalid arguments. Snippets should only be instantiated via `{@render ...}`\n * @returns {never}\n */\nexport function invalid_snippet_arguments() {\n\tif (DEV) {\n\t\tconst error = new Error(`invalid_snippet_arguments\\nA snippet function was passed invalid arguments. Snippets should only be instantiated via \\`{@render ...}\\`\\nhttps://svelte.dev/e/invalid_snippet_arguments`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/invalid_snippet_arguments`);\n\t}\n}\n\n/**\n * An invariant violation occurred, meaning Svelte's internal assumptions were flawed. This is a bug in Svelte, not your app — please open an issue at https://github.com/sveltejs/svelte, citing the following message: \"%message%\"\n * @param {string} message\n * @returns {never}\n */\nexport function invariant_violation(message) {\n\tif (DEV) {\n\t\tconst error = new Error(`invariant_violation\\nAn invariant violation occurred, meaning Svelte's internal assumptions were flawed. This is a bug in Svelte, not your app — please open an issue at https://github.com/sveltejs/svelte, citing the following message: \"${message}\"\\nhttps://svelte.dev/e/invariant_violation`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/invariant_violation`);\n\t}\n}\n\n/**\n * `%name%(...)` can only be used during component initialisation\n * @param {string} name\n * @returns {never}\n */\nexport function lifecycle_outside_component(name) {\n\tif (DEV) {\n\t\tconst error = new Error(`lifecycle_outside_component\\n\\`${name}(...)\\` can only be used during component initialisation\\nhttps://svelte.dev/e/lifecycle_outside_component`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/lifecycle_outside_component`);\n\t}\n}\n\n/**\n * Context was not set in a parent component\n * @returns {never}\n */\nexport function missing_context() {\n\tif (DEV) {\n\t\tconst error = new Error(`missing_context\\nContext was not set in a parent component\\nhttps://svelte.dev/e/missing_context`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/missing_context`);\n\t}\n}\n\n/**\n * Attempted to render a snippet without a `{@render}` block. This would cause the snippet code to be stringified instead of its content being rendered to the DOM. To fix this, change `{snippet}` to `{@render snippet()}`.\n * @returns {never}\n */\nexport function snippet_without_render_tag() {\n\tif (DEV) {\n\t\tconst error = new Error(`snippet_without_render_tag\\nAttempted to render a snippet without a \\`{@render}\\` block. This would cause the snippet code to be stringified instead of its content being rendered to the DOM. To fix this, change \\`{snippet}\\` to \\`{@render snippet()}\\`.\\nhttps://svelte.dev/e/snippet_without_render_tag`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/snippet_without_render_tag`);\n\t}\n}\n\n/**\n * `%name%` is not a store with a `subscribe` method\n * @param {string} name\n * @returns {never}\n */\nexport function store_invalid_shape(name) {\n\tif (DEV) {\n\t\tconst error = new Error(`store_invalid_shape\\n\\`${name}\\` is not a store with a \\`subscribe\\` method\\nhttps://svelte.dev/e/store_invalid_shape`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/store_invalid_shape`);\n\t}\n}\n\n/**\n * The `this` prop on `<svelte:element>` must be a string, if defined\n * @returns {never}\n */\nexport function svelte_element_invalid_this_value() {\n\tif (DEV) {\n\t\tconst error = new Error(`svelte_element_invalid_this_value\\nThe \\`this\\` prop on \\`<svelte:element>\\` must be a string, if defined\\nhttps://svelte.dev/e/svelte_element_invalid_this_value`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/svelte_element_invalid_this_value`);\n\t}\n}","/* This file is generated by scripts/process-messages/index.js. Do not edit! */\n\nimport { DEV } from 'esm-env';\n\nexport *  from '../shared/errors.js';\n\n/**\n * Cannot create a `$derived(...)` with an `await` expression outside of an effect tree\n * @returns {never}\n */\nexport function async_derived_orphan() {\n\tif (DEV) {\n\t\tconst error = new Error(`async_derived_orphan\\nCannot create a \\`$derived(...)\\` with an \\`await\\` expression outside of an effect tree\\nhttps://svelte.dev/e/async_derived_orphan`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/async_derived_orphan`);\n\t}\n}\n\n/**\n * Using `bind:value` together with a checkbox input is not allowed. Use `bind:checked` instead\n * @returns {never}\n */\nexport function bind_invalid_checkbox_value() {\n\tif (DEV) {\n\t\tconst error = new Error(`bind_invalid_checkbox_value\\nUsing \\`bind:value\\` together with a checkbox input is not allowed. Use \\`bind:checked\\` instead\\nhttps://svelte.dev/e/bind_invalid_checkbox_value`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/bind_invalid_checkbox_value`);\n\t}\n}\n\n/**\n * Component %component% has an export named `%key%` that a consumer component is trying to access using `bind:%key%`, which is disallowed. Instead, use `bind:this` (e.g. `<%name% bind:this={component} />`) and then access the property on the bound component instance (e.g. `component.%key%`)\n * @param {string} component\n * @param {string} key\n * @param {string} name\n * @returns {never}\n */\nexport function bind_invalid_export(component, key, name) {\n\tif (DEV) {\n\t\tconst error = new Error(`bind_invalid_export\\nComponent ${component} has an export named \\`${key}\\` that a consumer component is trying to access using \\`bind:${key}\\`, which is disallowed. Instead, use \\`bind:this\\` (e.g. \\`<${name} bind:this={component} />\\`) and then access the property on the bound component instance (e.g. \\`component.${key}\\`)\\nhttps://svelte.dev/e/bind_invalid_export`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/bind_invalid_export`);\n\t}\n}\n\n/**\n * A component is attempting to bind to a non-bindable property `%key%` belonging to %component% (i.e. `<%name% bind:%key%={...}>`). To mark a property as bindable: `let { %key% = $bindable() } = $props()`\n * @param {string} key\n * @param {string} component\n * @param {string} name\n * @returns {never}\n */\nexport function bind_not_bindable(key, component, name) {\n\tif (DEV) {\n\t\tconst error = new Error(`bind_not_bindable\\nA component is attempting to bind to a non-bindable property \\`${key}\\` belonging to ${component} (i.e. \\`<${name} bind:${key}={...}>\\`). To mark a property as bindable: \\`let { ${key} = $bindable() } = $props()\\`\\nhttps://svelte.dev/e/bind_not_bindable`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/bind_not_bindable`);\n\t}\n}\n\n/**\n * Calling `%method%` on a component instance (of %component%) is no longer valid in Svelte 5\n * @param {string} method\n * @param {string} component\n * @returns {never}\n */\nexport function component_api_changed(method, component) {\n\tif (DEV) {\n\t\tconst error = new Error(`component_api_changed\\nCalling \\`${method}\\` on a component instance (of ${component}) is no longer valid in Svelte 5\\nhttps://svelte.dev/e/component_api_changed`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/component_api_changed`);\n\t}\n}\n\n/**\n * Attempted to instantiate %component% with `new %name%`, which is no longer valid in Svelte 5. If this component is not under your control, set the `compatibility.componentApi` compiler option to `4` to keep it working.\n * @param {string} component\n * @param {string} name\n * @returns {never}\n */\nexport function component_api_invalid_new(component, name) {\n\tif (DEV) {\n\t\tconst error = new Error(`component_api_invalid_new\\nAttempted to instantiate ${component} with \\`new ${name}\\`, which is no longer valid in Svelte 5. If this component is not under your control, set the \\`compatibility.componentApi\\` compiler option to \\`4\\` to keep it working.\\nhttps://svelte.dev/e/component_api_invalid_new`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/component_api_invalid_new`);\n\t}\n}\n\n/**\n * A derived value cannot reference itself recursively\n * @returns {never}\n */\nexport function derived_references_self() {\n\tif (DEV) {\n\t\tconst error = new Error(`derived_references_self\\nA derived value cannot reference itself recursively\\nhttps://svelte.dev/e/derived_references_self`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/derived_references_self`);\n\t}\n}\n\n/**\n * Keyed each block has duplicate key `%value%` at indexes %a% and %b%\n * @param {string} a\n * @param {string} b\n * @param {string | undefined | null} [value]\n * @returns {never}\n */\nexport function each_key_duplicate(a, b, value) {\n\tif (DEV) {\n\t\tconst error = new Error(`each_key_duplicate\\n${value\n\t\t\t? `Keyed each block has duplicate key \\`${value}\\` at indexes ${a} and ${b}`\n\t\t\t: `Keyed each block has duplicate key at indexes ${a} and ${b}`}\\nhttps://svelte.dev/e/each_key_duplicate`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/each_key_duplicate`);\n\t}\n}\n\n/**\n * Keyed each block has key that is not idempotent — the key for item at index %index% was `%a%` but is now `%b%`. Keys must be the same each time for a given item\n * @param {string} index\n * @param {string} a\n * @param {string} b\n * @returns {never}\n */\nexport function each_key_volatile(index, a, b) {\n\tif (DEV) {\n\t\tconst error = new Error(`each_key_volatile\\nKeyed each block has key that is not idempotent — the key for item at index ${index} was \\`${a}\\` but is now \\`${b}\\`. Keys must be the same each time for a given item\\nhttps://svelte.dev/e/each_key_volatile`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/each_key_volatile`);\n\t}\n}\n\n/**\n * `%rune%` cannot be used inside an effect cleanup function\n * @param {string} rune\n * @returns {never}\n */\nexport function effect_in_teardown(rune) {\n\tif (DEV) {\n\t\tconst error = new Error(`effect_in_teardown\\n\\`${rune}\\` cannot be used inside an effect cleanup function\\nhttps://svelte.dev/e/effect_in_teardown`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/effect_in_teardown`);\n\t}\n}\n\n/**\n * Effect cannot be created inside a `$derived` value that was not itself created inside an effect\n * @returns {never}\n */\nexport function effect_in_unowned_derived() {\n\tif (DEV) {\n\t\tconst error = new Error(`effect_in_unowned_derived\\nEffect cannot be created inside a \\`$derived\\` value that was not itself created inside an effect\\nhttps://svelte.dev/e/effect_in_unowned_derived`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/effect_in_unowned_derived`);\n\t}\n}\n\n/**\n * `%rune%` can only be used inside an effect (e.g. during component initialisation)\n * @param {string} rune\n * @returns {never}\n */\nexport function effect_orphan(rune) {\n\tif (DEV) {\n\t\tconst error = new Error(`effect_orphan\\n\\`${rune}\\` can only be used inside an effect (e.g. during component initialisation)\\nhttps://svelte.dev/e/effect_orphan`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/effect_orphan`);\n\t}\n}\n\n/**\n * `$effect.pending()` can only be called inside an effect or derived\n * @returns {never}\n */\nexport function effect_pending_outside_reaction() {\n\tif (DEV) {\n\t\tconst error = new Error(`effect_pending_outside_reaction\\n\\`$effect.pending()\\` can only be called inside an effect or derived\\nhttps://svelte.dev/e/effect_pending_outside_reaction`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/effect_pending_outside_reaction`);\n\t}\n}\n\n/**\n * Maximum update depth exceeded. This typically indicates that an effect reads and writes the same piece of state\n * @returns {never}\n */\nexport function effect_update_depth_exceeded() {\n\tif (DEV) {\n\t\tconst error = new Error(`effect_update_depth_exceeded\\nMaximum update depth exceeded. This typically indicates that an effect reads and writes the same piece of state\\nhttps://svelte.dev/e/effect_update_depth_exceeded`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/effect_update_depth_exceeded`);\n\t}\n}\n\n/**\n * Cannot use `flushSync` inside an effect\n * @returns {never}\n */\nexport function flush_sync_in_effect() {\n\tif (DEV) {\n\t\tconst error = new Error(`flush_sync_in_effect\\nCannot use \\`flushSync\\` inside an effect\\nhttps://svelte.dev/e/flush_sync_in_effect`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/flush_sync_in_effect`);\n\t}\n}\n\n/**\n * Cannot commit a fork that was already discarded\n * @returns {never}\n */\nexport function fork_discarded() {\n\tif (DEV) {\n\t\tconst error = new Error(`fork_discarded\\nCannot commit a fork that was already discarded\\nhttps://svelte.dev/e/fork_discarded`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/fork_discarded`);\n\t}\n}\n\n/**\n * Cannot create a fork inside an effect or when state changes are pending\n * @returns {never}\n */\nexport function fork_timing() {\n\tif (DEV) {\n\t\tconst error = new Error(`fork_timing\\nCannot create a fork inside an effect or when state changes are pending\\nhttps://svelte.dev/e/fork_timing`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/fork_timing`);\n\t}\n}\n\n/**\n * `getAbortSignal()` can only be called inside an effect or derived\n * @returns {never}\n */\nexport function get_abort_signal_outside_reaction() {\n\tif (DEV) {\n\t\tconst error = new Error(`get_abort_signal_outside_reaction\\n\\`getAbortSignal()\\` can only be called inside an effect or derived\\nhttps://svelte.dev/e/get_abort_signal_outside_reaction`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/get_abort_signal_outside_reaction`);\n\t}\n}\n\n/**\n * Expected to find a hydratable with key `%key%` during hydration, but did not.\n * @param {string} key\n * @returns {never}\n */\nexport function hydratable_missing_but_required(key) {\n\tif (DEV) {\n\t\tconst error = new Error(`hydratable_missing_but_required\\nExpected to find a hydratable with key \\`${key}\\` during hydration, but did not.\\nhttps://svelte.dev/e/hydratable_missing_but_required`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/hydratable_missing_but_required`);\n\t}\n}\n\n/**\n * Failed to hydrate the application\n * @returns {never}\n */\nexport function hydration_failed() {\n\tif (DEV) {\n\t\tconst error = new Error(`hydration_failed\\nFailed to hydrate the application\\nhttps://svelte.dev/e/hydration_failed`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/hydration_failed`);\n\t}\n}\n\n/**\n * Could not `{@render}` snippet due to the expression being `null` or `undefined`. Consider using optional chaining `{@render snippet?.()}`\n * @returns {never}\n */\nexport function invalid_snippet() {\n\tif (DEV) {\n\t\tconst error = new Error(`invalid_snippet\\nCould not \\`{@render}\\` snippet due to the expression being \\`null\\` or \\`undefined\\`. Consider using optional chaining \\`{@render snippet?.()}\\`\\nhttps://svelte.dev/e/invalid_snippet`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/invalid_snippet`);\n\t}\n}\n\n/**\n * `%name%(...)` cannot be used in runes mode\n * @param {string} name\n * @returns {never}\n */\nexport function lifecycle_legacy_only(name) {\n\tif (DEV) {\n\t\tconst error = new Error(`lifecycle_legacy_only\\n\\`${name}(...)\\` cannot be used in runes mode\\nhttps://svelte.dev/e/lifecycle_legacy_only`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/lifecycle_legacy_only`);\n\t}\n}\n\n/**\n * Cannot do `bind:%key%={undefined}` when `%key%` has a fallback value\n * @param {string} key\n * @returns {never}\n */\nexport function props_invalid_value(key) {\n\tif (DEV) {\n\t\tconst error = new Error(`props_invalid_value\\nCannot do \\`bind:${key}={undefined}\\` when \\`${key}\\` has a fallback value\\nhttps://svelte.dev/e/props_invalid_value`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/props_invalid_value`);\n\t}\n}\n\n/**\n * Rest element properties of `$props()` such as `%property%` are readonly\n * @param {string} property\n * @returns {never}\n */\nexport function props_rest_readonly(property) {\n\tif (DEV) {\n\t\tconst error = new Error(`props_rest_readonly\\nRest element properties of \\`$props()\\` such as \\`${property}\\` are readonly\\nhttps://svelte.dev/e/props_rest_readonly`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/props_rest_readonly`);\n\t}\n}\n\n/**\n * The `%rune%` rune is only available inside `.svelte` and `.svelte.js/ts` files\n * @param {string} rune\n * @returns {never}\n */\nexport function rune_outside_svelte(rune) {\n\tif (DEV) {\n\t\tconst error = new Error(`rune_outside_svelte\\nThe \\`${rune}\\` rune is only available inside \\`.svelte\\` and \\`.svelte.js/ts\\` files\\nhttps://svelte.dev/e/rune_outside_svelte`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/rune_outside_svelte`);\n\t}\n}\n\n/**\n * `setContext` must be called when a component first initializes, not in a subsequent effect or after an `await` expression\n * @returns {never}\n */\nexport function set_context_after_init() {\n\tif (DEV) {\n\t\tconst error = new Error(`set_context_after_init\\n\\`setContext\\` must be called when a component first initializes, not in a subsequent effect or after an \\`await\\` expression\\nhttps://svelte.dev/e/set_context_after_init`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/set_context_after_init`);\n\t}\n}\n\n/**\n * Property descriptors defined on `$state` objects must contain `value` and always be `enumerable`, `configurable` and `writable`.\n * @returns {never}\n */\nexport function state_descriptors_fixed() {\n\tif (DEV) {\n\t\tconst error = new Error(`state_descriptors_fixed\\nProperty descriptors defined on \\`$state\\` objects must contain \\`value\\` and always be \\`enumerable\\`, \\`configurable\\` and \\`writable\\`.\\nhttps://svelte.dev/e/state_descriptors_fixed`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/state_descriptors_fixed`);\n\t}\n}\n\n/**\n * Cannot set prototype of `$state` object\n * @returns {never}\n */\nexport function state_prototype_fixed() {\n\tif (DEV) {\n\t\tconst error = new Error(`state_prototype_fixed\\nCannot set prototype of \\`$state\\` object\\nhttps://svelte.dev/e/state_prototype_fixed`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/state_prototype_fixed`);\n\t}\n}\n\n/**\n * Updating state inside `$derived(...)`, `$inspect(...)` or a template expression is forbidden. If the value should not be reactive, declare it without `$state`\n * @returns {never}\n */\nexport function state_unsafe_mutation() {\n\tif (DEV) {\n\t\tconst error = new Error(`state_unsafe_mutation\\nUpdating state inside \\`$derived(...)\\`, \\`$inspect(...)\\` or a template expression is forbidden. If the value should not be reactive, declare it without \\`$state\\`\\nhttps://svelte.dev/e/state_unsafe_mutation`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/state_unsafe_mutation`);\n\t}\n}\n\n/**\n * A `<svelte:boundary>` `reset` function cannot be called while an error is still being handled\n * @returns {never}\n */\nexport function svelte_boundary_reset_onerror() {\n\tif (DEV) {\n\t\tconst error = new Error(`svelte_boundary_reset_onerror\\nA \\`<svelte:boundary>\\` \\`reset\\` function cannot be called while an error is still being handled\\nhttps://svelte.dev/e/svelte_boundary_reset_onerror`);\n\n\t\terror.name = 'Svelte error';\n\n\t\tthrow error;\n\t} else {\n\t\tthrow new Error(`https://svelte.dev/e/svelte_boundary_reset_onerror`);\n\t}\n}","/* This file is generated by scripts/process-messages/index.js. Do not edit! */\n\nimport { DEV } from 'esm-env';\n\nvar bold = 'font-weight: bold';\nvar normal = 'font-weight: normal';\n\n/**\n * Assignment to `%property%` property (%location%) will evaluate to the right-hand side, not the value of `%property%` following the assignment. This may result in unexpected behaviour.\n * @param {string} property\n * @param {string} location\n */\nexport function assignment_value_stale(property, location) {\n\tif (DEV) {\n\t\tconsole.warn(`%c[svelte] assignment_value_stale\\n%cAssignment to \\`${property}\\` property (${location}) will evaluate to the right-hand side, not the value of \\`${property}\\` following the assignment. This may result in unexpected behaviour.\\nhttps://svelte.dev/e/assignment_value_stale`, bold, normal);\n\t} else {\n\t\tconsole.warn(`https://svelte.dev/e/assignment_value_stale`);\n\t}\n}\n\n/**\n * Detected reactivity loss when reading `%name%`. This happens when state is read in an async function after an earlier `await`\n * @param {string} name\n */\nexport function await_reactivity_loss(name) {\n\tif (DEV) {\n\t\tconsole.warn(`%c[svelte] await_reactivity_loss\\n%cDetected reactivity loss when reading \\`${name}\\`. This happens when state is read in an async function after an earlier \\`await\\`\\nhttps://svelte.dev/e/await_reactivity_loss`, bold, normal);\n\t} else {\n\t\tconsole.warn(`https://svelte.dev/e/await_reactivity_loss`);\n\t}\n}\n\n/**\n * An async derived, `%name%` (%location%) was not read immediately after it resolved. This often indicates an unnecessary waterfall, which can slow down your app\n * @param {string} name\n * @param {string} location\n */\nexport function await_waterfall(name, location) {\n\tif (DEV) {\n\t\tconsole.warn(`%c[svelte] await_waterfall\\n%cAn async derived, \\`${name}\\` (${location}) was not read immediately after it resolved. This often indicates an unnecessary waterfall, which can slow down your app\\nhttps://svelte.dev/e/await_waterfall`, bold, normal);\n\t} else {\n\t\tconsole.warn(`https://svelte.dev/e/await_waterfall`);\n\t}\n}\n\n/**\n * `%binding%` (%location%) is binding to a non-reactive property\n * @param {string} binding\n * @param {string | undefined | null} [location]\n */\nexport function binding_property_non_reactive(binding, location) {\n\tif (DEV) {\n\t\tconsole.warn(\n\t\t\t`%c[svelte] binding_property_non_reactive\\n%c${location\n\t\t\t\t? `\\`${binding}\\` (${location}) is binding to a non-reactive property`\n\t\t\t\t: `\\`${binding}\\` is binding to a non-reactive property`}\\nhttps://svelte.dev/e/binding_property_non_reactive`,\n\t\t\tbold,\n\t\t\tnormal\n\t\t);\n\t} else {\n\t\tconsole.warn(`https://svelte.dev/e/binding_property_non_reactive`);\n\t}\n}\n\n/**\n * Your `console.%method%` contained `$state` proxies. Consider using `$inspect(...)` or `$state.snapshot(...)` instead\n * @param {string} method\n */\nexport function console_log_state(method) {\n\tif (DEV) {\n\t\tconsole.warn(`%c[svelte] console_log_state\\n%cYour \\`console.${method}\\` contained \\`$state\\` proxies. Consider using \\`$inspect(...)\\` or \\`$state.snapshot(...)\\` instead\\nhttps://svelte.dev/e/console_log_state`, bold, normal);\n\t} else {\n\t\tconsole.warn(`https://svelte.dev/e/console_log_state`);\n\t}\n}\n\n/**\n * Reading a derived belonging to a now-destroyed effect may result in stale values\n */\nexport function derived_inert() {\n\tif (DEV) {\n\t\tconsole.warn(`%c[svelte] derived_inert\\n%cReading a derived belonging to a now-destroyed effect may result in stale values\\nhttps://svelte.dev/e/derived_inert`, bold, normal);\n\t} else {\n\t\tconsole.warn(`https://svelte.dev/e/derived_inert`);\n\t}\n}\n\n/**\n * %handler% should be a function. Did you mean to %suggestion%?\n * @param {string} handler\n * @param {string} suggestion\n */\nexport function event_handler_invalid(handler, suggestion) {\n\tif (DEV) {\n\t\tconsole.warn(`%c[svelte] event_handler_invalid\\n%c${handler} should be a function. Did you mean to ${suggestion}?\\nhttps://svelte.dev/e/event_handler_invalid`, bold, normal);\n\t} else {\n\t\tconsole.warn(`https://svelte.dev/e/event_handler_invalid`);\n\t}\n}\n\n/**\n * Expected to find a hydratable with key `%key%` during hydration, but did not.\n * @param {string} key\n */\nexport function hydratable_missing_but_expected(key) {\n\tif (DEV) {\n\t\tconsole.warn(`%c[svelte] hydratable_missing_but_expected\\n%cExpected to find a hydratable with key \\`${key}\\` during hydration, but did not.\\nhttps://svelte.dev/e/hydratable_missing_but_expected`, bold, normal);\n\t} else {\n\t\tconsole.warn(`https://svelte.dev/e/hydratable_missing_but_expected`);\n\t}\n}\n\n/**\n * The `%attribute%` attribute on `%html%` changed its value between server and client renders. The client value, `%value%`, will be ignored in favour of the server value\n * @param {string} attribute\n * @param {string} html\n * @param {string} value\n */\nexport function hydration_attribute_changed(attribute, html, value) {\n\tif (DEV) {\n\t\tconsole.warn(`%c[svelte] hydration_attribute_changed\\n%cThe \\`${attribute}\\` attribute on \\`${html}\\` changed its value between server and client renders. The client value, \\`${value}\\`, will be ignored in favour of the server value\\nhttps://svelte.dev/e/hydration_attribute_changed`, bold, normal);\n\t} else {\n\t\tconsole.warn(`https://svelte.dev/e/hydration_attribute_changed`);\n\t}\n}\n\n/**\n * The value of an `{@html ...}` block %location% changed between server and client renders. The client value will be ignored in favour of the server value\n * @param {string | undefined | null} [location]\n */\nexport function hydration_html_changed(location) {\n\tif (DEV) {\n\t\tconsole.warn(\n\t\t\t`%c[svelte] hydration_html_changed\\n%c${location\n\t\t\t\t? `The value of an \\`{@html ...}\\` block ${location} changed between server and client renders. The client value will be ignored in favour of the server value`\n\t\t\t\t: 'The value of an `{@html ...}` block changed between server and client renders. The client value will be ignored in favour of the server value'}\\nhttps://svelte.dev/e/hydration_html_changed`,\n\t\t\tbold,\n\t\t\tnormal\n\t\t);\n\t} else {\n\t\tconsole.warn(`https://svelte.dev/e/hydration_html_changed`);\n\t}\n}\n\n/**\n * Hydration failed because the initial UI does not match what was rendered on the server. The error occurred near %location%\n * @param {string | undefined | null} [location]\n */\nexport function hydration_mismatch(location) {\n\tif (DEV) {\n\t\tconsole.warn(\n\t\t\t`%c[svelte] hydration_mismatch\\n%c${location\n\t\t\t\t? `Hydration failed because the initial UI does not match what was rendered on the server. The error occurred near ${location}`\n\t\t\t\t: 'Hydration failed because the initial UI does not match what was rendered on the server'}\\nhttps://svelte.dev/e/hydration_mismatch`,\n\t\t\tbold,\n\t\t\tnormal\n\t\t);\n\t} else {\n\t\tconsole.warn(`https://svelte.dev/e/hydration_mismatch`);\n\t}\n}\n\n/**\n * The `render` function passed to `createRawSnippet` should return HTML for a single element\n */\nexport function invalid_raw_snippet_render() {\n\tif (DEV) {\n\t\tconsole.warn(`%c[svelte] invalid_raw_snippet_render\\n%cThe \\`render\\` function passed to \\`createRawSnippet\\` should return HTML for a single element\\nhttps://svelte.dev/e/invalid_raw_snippet_render`, bold, normal);\n\t} else {\n\t\tconsole.warn(`https://svelte.dev/e/invalid_raw_snippet_render`);\n\t}\n}\n\n/**\n * Detected a migrated `$:` reactive block in `%filename%` that both accesses and updates the same reactive value. This may cause recursive updates when converted to an `$effect`.\n * @param {string} filename\n */\nexport function legacy_recursive_reactive_block(filename) {\n\tif (DEV) {\n\t\tconsole.warn(`%c[svelte] legacy_recursive_reactive_block\\n%cDetected a migrated \\`$:\\` reactive block in \\`${filename}\\` that both accesses and updates the same reactive value. This may cause recursive updates when converted to an \\`$effect\\`.\\nhttps://svelte.dev/e/legacy_recursive_reactive_block`, bold, normal);\n\t} else {\n\t\tconsole.warn(`https://svelte.dev/e/legacy_recursive_reactive_block`);\n\t}\n}\n\n/**\n * Tried to unmount a component that was not mounted\n */\nexport function lifecycle_double_unmount() {\n\tif (DEV) {\n\t\tconsole.warn(`%c[svelte] lifecycle_double_unmount\\n%cTried to unmount a component that was not mounted\\nhttps://svelte.dev/e/lifecycle_double_unmount`, bold, normal);\n\t} else {\n\t\tconsole.warn(`https://svelte.dev/e/lifecycle_double_unmount`);\n\t}\n}\n\n/**\n * %parent% passed property `%prop%` to %child% with `bind:`, but its parent component %owner% did not declare `%prop%` as a binding. Consider creating a binding between %owner% and %parent% (e.g. `bind:%prop%={...}` instead of `%prop%={...}`)\n * @param {string} parent\n * @param {string} prop\n * @param {string} child\n * @param {string} owner\n */\nexport function ownership_invalid_binding(parent, prop, child, owner) {\n\tif (DEV) {\n\t\tconsole.warn(`%c[svelte] ownership_invalid_binding\\n%c${parent} passed property \\`${prop}\\` to ${child} with \\`bind:\\`, but its parent component ${owner} did not declare \\`${prop}\\` as a binding. Consider creating a binding between ${owner} and ${parent} (e.g. \\`bind:${prop}={...}\\` instead of \\`${prop}={...}\\`)\\nhttps://svelte.dev/e/ownership_invalid_binding`, bold, normal);\n\t} else {\n\t\tconsole.warn(`https://svelte.dev/e/ownership_invalid_binding`);\n\t}\n}\n\n/**\n * Mutating unbound props (`%name%`, at %location%) is strongly discouraged. Consider using `bind:%prop%={...}` in %parent% (or using a callback) instead\n * @param {string} name\n * @param {string} location\n * @param {string} prop\n * @param {string} parent\n */\nexport function ownership_invalid_mutation(name, location, prop, parent) {\n\tif (DEV) {\n\t\tconsole.warn(`%c[svelte] ownership_invalid_mutation\\n%cMutating unbound props (\\`${name}\\`, at ${location}) is strongly discouraged. Consider using \\`bind:${prop}={...}\\` in ${parent} (or using a callback) instead\\nhttps://svelte.dev/e/ownership_invalid_mutation`, bold, normal);\n\t} else {\n\t\tconsole.warn(`https://svelte.dev/e/ownership_invalid_mutation`);\n\t}\n}\n\n/**\n * The `value` property of a `<select multiple>` element should be an array, but it received a non-array value. The selection will be kept as is.\n */\nexport function select_multiple_invalid_value() {\n\tif (DEV) {\n\t\tconsole.warn(`%c[svelte] select_multiple_invalid_value\\n%cThe \\`value\\` property of a \\`<select multiple>\\` element should be an array, but it received a non-array value. The selection will be kept as is.\\nhttps://svelte.dev/e/select_multiple_invalid_value`, bold, normal);\n\t} else {\n\t\tconsole.warn(`https://svelte.dev/e/select_multiple_invalid_value`);\n\t}\n}\n\n/**\n * Reactive `$state(...)` proxies and the values they proxy have different identities. Because of this, comparisons with `%operator%` will produce unexpected results\n * @param {string} operator\n */\nexport function state_proxy_equality_mismatch(operator) {\n\tif (DEV) {\n\t\tconsole.warn(`%c[svelte] state_proxy_equality_mismatch\\n%cReactive \\`$state(...)\\` proxies and the values they proxy have different identities. Because of this, comparisons with \\`${operator}\\` will produce unexpected results\\nhttps://svelte.dev/e/state_proxy_equality_mismatch`, bold, normal);\n\t} else {\n\t\tconsole.warn(`https://svelte.dev/e/state_proxy_equality_mismatch`);\n\t}\n}\n\n/**\n * Tried to unmount a state proxy, rather than a component\n */\nexport function state_proxy_unmount() {\n\tif (DEV) {\n\t\tconsole.warn(`%c[svelte] state_proxy_unmount\\n%cTried to unmount a state proxy, rather than a component\\nhttps://svelte.dev/e/state_proxy_unmount`, bold, normal);\n\t} else {\n\t\tconsole.warn(`https://svelte.dev/e/state_proxy_unmount`);\n\t}\n}\n\n/**\n * A `<svelte:boundary>` `reset` function only resets the boundary the first time it is called\n */\nexport function svelte_boundary_reset_noop() {\n\tif (DEV) {\n\t\tconsole.warn(`%c[svelte] svelte_boundary_reset_noop\\n%cA \\`<svelte:boundary>\\` \\`reset\\` function only resets the boundary the first time it is called\\nhttps://svelte.dev/e/svelte_boundary_reset_noop`, bold, normal);\n\t} else {\n\t\tconsole.warn(`https://svelte.dev/e/svelte_boundary_reset_noop`);\n\t}\n}\n\n/**\n * The `slide` transition does not work correctly for elements with `display: %value%`\n * @param {string} value\n */\nexport function transition_slide_display(value) {\n\tif (DEV) {\n\t\tconsole.warn(`%c[svelte] transition_slide_display\\n%cThe \\`slide\\` transition does not work correctly for elements with \\`display: ${value}\\`\\nhttps://svelte.dev/e/transition_slide_display`, bold, normal);\n\t} else {\n\t\tconsole.warn(`https://svelte.dev/e/transition_slide_display`);\n\t}\n}","/** @import { TemplateNode } from '#client' */\n\nimport { COMMENT_NODE } from '#client/constants';\nimport {\n\tHYDRATION_END,\n\tHYDRATION_ERROR,\n\tHYDRATION_START,\n\tHYDRATION_START_ELSE\n} from '../../../constants.js';\nimport * as w from '../warnings.js';\nimport { get_next_sibling } from './operations.js';\n\n/**\n * Use this variable to guard everything related to hydration code so it can be treeshaken out\n * if the user doesn't use the `hydrate` method and these code paths are therefore not needed.\n */\nexport let hydrating = false;\n\n/** @param {boolean} value */\nexport function set_hydrating(value) {\n\thydrating = value;\n}\n\n/**\n * The node that is currently being hydrated. This starts out as the first node inside the opening\n * <!--[--> comment, and updates each time a component calls `$.child(...)` or `$.sibling(...)`.\n * When entering a block (e.g. `{#if ...}`), `hydrate_node` is the block opening comment; by the\n * time we leave the block it is the closing comment, which serves as the block's anchor.\n * @type {TemplateNode}\n */\nexport let hydrate_node;\n\n/** @param {TemplateNode | null} node */\nexport function set_hydrate_node(node) {\n\tif (node === null) {\n\t\tw.hydration_mismatch();\n\t\tthrow HYDRATION_ERROR;\n\t}\n\n\treturn (hydrate_node = node);\n}\n\nexport function hydrate_next() {\n\treturn set_hydrate_node(get_next_sibling(hydrate_node));\n}\n\n/** @param {TemplateNode} node */\nexport function reset(node) {\n\tif (!hydrating) return;\n\n\t// If the node has remaining siblings, something has gone wrong\n\tif (get_next_sibling(hydrate_node) !== null) {\n\t\tw.hydration_mismatch();\n\t\tthrow HYDRATION_ERROR;\n\t}\n\n\thydrate_node = node;\n}\n\n/**\n * @param {HTMLTemplateElement} template\n */\nexport function hydrate_template(template) {\n\tif (hydrating) {\n\t\t// @ts-expect-error TemplateNode doesn't include DocumentFragment, but it's actually fine\n\t\thydrate_node = template.content;\n\t}\n}\n\nexport function next(count = 1) {\n\tif (hydrating) {\n\t\tvar i = count;\n\t\tvar node = hydrate_node;\n\n\t\twhile (i--) {\n\t\t\tnode = /** @type {TemplateNode} */ (get_next_sibling(node));\n\t\t}\n\n\t\thydrate_node = node;\n\t}\n}\n\n/**\n * Skips or removes (depending on {@link remove}) all nodes starting at `hydrate_node` up until the next hydration end comment\n * @param {boolean} remove\n */\nexport function skip_nodes(remove = true) {\n\tvar depth = 0;\n\tvar node = hydrate_node;\n\n\twhile (true) {\n\t\tif (node.nodeType === COMMENT_NODE) {\n\t\t\tvar data = /** @type {Comment} */ (node).data;\n\n\t\t\tif (data === HYDRATION_END) {\n\t\t\t\tif (depth === 0) return node;\n\t\t\t\tdepth -= 1;\n\t\t\t} else if (\n\t\t\t\tdata === HYDRATION_START ||\n\t\t\t\tdata === HYDRATION_START_ELSE ||\n\t\t\t\t// \"[1\", \"[2\", etc. for if blocks\n\t\t\t\t(data[0] === '[' && !isNaN(Number(data.slice(1))))\n\t\t\t) {\n\t\t\t\tdepth += 1;\n\t\t\t}\n\t\t}\n\n\t\tvar next = /** @type {TemplateNode} */ (get_next_sibling(node));\n\t\tif (remove) node.remove();\n\t\tnode = next;\n\t}\n}\n\n/**\n *\n * @param {TemplateNode} node\n */\nexport function read_hydration_instruction(node) {\n\tif (!node || node.nodeType !== COMMENT_NODE) {\n\t\tw.hydration_mismatch();\n\t\tthrow HYDRATION_ERROR;\n\t}\n\n\treturn /** @type {Comment} */ (node).data;\n}\n","/** @import { Equals } from '#client' */\n\n/** @type {Equals} */\nexport function equals(value) {\n\treturn value === this.v;\n}\n\n/**\n * @param {unknown} a\n * @param {unknown} b\n * @returns {boolean}\n */\nexport function safe_not_equal(a, b) {\n\treturn a != a\n\t\t? b == b\n\t\t: a !== b || (a !== null && typeof a === 'object') || typeof a === 'function';\n}\n\n/**\n * @param {unknown} a\n * @param {unknown} b\n * @returns {boolean}\n */\nexport function not_equal(a, b) {\n\treturn a !== b;\n}\n\n/** @type {Equals} */\nexport function safe_equals(value) {\n\treturn !safe_not_equal(value, this.v);\n}\n","/** @import { Derived, Reaction, Value } from '#client' */\nimport { UNINITIALIZED } from '../../../constants.js';\nimport { snapshot } from '../../shared/clone.js';\nimport { DERIVED, ASYNC, PROXY_PATH_SYMBOL, STATE_SYMBOL } from '#client/constants';\nimport { effect_tracking } from '../reactivity/effects.js';\nimport { active_reaction, untrack } from '../runtime.js';\n\n/**\n * @typedef {{\n *   traces: Error[];\n * }} TraceEntry\n */\n\n/** @type {{ reaction: Reaction | null, entries: Map<Value, TraceEntry> } | null} */\nexport let tracing_expressions = null;\n\n/**\n * @param {Value} signal\n * @param {TraceEntry} [entry]\n */\nfunction log_entry(signal, entry) {\n\tconst value = signal.v;\n\n\tif (value === UNINITIALIZED) {\n\t\treturn;\n\t}\n\n\tconst type = get_type(signal);\n\tconst current_reaction = /** @type {Reaction} */ (active_reaction);\n\tconst dirty = signal.wv > current_reaction.wv || current_reaction.wv === 0;\n\tconst style = dirty\n\t\t? 'color: CornflowerBlue; font-weight: bold'\n\t\t: 'color: grey; font-weight: normal';\n\n\t// eslint-disable-next-line no-console\n\tconsole.groupCollapsed(\n\t\tsignal.label ? `%c${type}%c ${signal.label}` : `%c${type}%c`,\n\t\tstyle,\n\t\tdirty ? 'font-weight: normal' : style,\n\t\ttypeof value === 'object' && value !== null && STATE_SYMBOL in value\n\t\t\t? snapshot(value, true)\n\t\t\t: value\n\t);\n\n\tif (type === '$derived') {\n\t\tconst deps = new Set(/** @type {Derived} */ (signal).deps);\n\t\tfor (const dep of deps) {\n\t\t\tlog_entry(dep);\n\t\t}\n\t}\n\n\tif (signal.created) {\n\t\t// eslint-disable-next-line no-console\n\t\tconsole.log(signal.created);\n\t}\n\n\tif (dirty && signal.updated) {\n\t\tfor (const updated of signal.updated.values()) {\n\t\t\tif (updated.error) {\n\t\t\t\t// eslint-disable-next-line no-console\n\t\t\t\tconsole.log(updated.error);\n\t\t\t}\n\t\t}\n\t}\n\n\tif (entry) {\n\t\tfor (var trace of entry.traces) {\n\t\t\t// eslint-disable-next-line no-console\n\t\t\tconsole.log(trace);\n\t\t}\n\t}\n\n\t// eslint-disable-next-line no-console\n\tconsole.groupEnd();\n}\n\n/**\n * @param {Value} signal\n * @returns {'$state' | '$derived' | 'store'}\n */\nfunction get_type(signal) {\n\tif ((signal.f & (DERIVED | ASYNC)) !== 0) return '$derived';\n\treturn signal.label?.startsWith('$') ? 'store' : '$state';\n}\n\n/**\n * @template T\n * @param {() => string} label\n * @param {() => T} fn\n */\nexport function trace(label, fn) {\n\tvar previously_tracing_expressions = tracing_expressions;\n\n\ttry {\n\t\ttracing_expressions = { entries: new Map(), reaction: active_reaction };\n\n\t\tvar start = performance.now();\n\t\tvar value = fn();\n\t\tvar time = (performance.now() - start).toFixed(2);\n\n\t\tvar prefix = untrack(label);\n\n\t\tif (!effect_tracking()) {\n\t\t\t// eslint-disable-next-line no-console\n\t\t\tconsole.log(`${prefix} %cran outside of an effect (${time}ms)`, 'color: grey');\n\t\t} else if (tracing_expressions.entries.size === 0) {\n\t\t\t// eslint-disable-next-line no-console\n\t\t\tconsole.log(`${prefix} %cno reactive dependencies (${time}ms)`, 'color: grey');\n\t\t} else {\n\t\t\t// eslint-disable-next-line no-console\n\t\t\tconsole.group(`${prefix} %c(${time}ms)`, 'color: grey');\n\n\t\t\tvar entries = tracing_expressions.entries;\n\n\t\t\tuntrack(() => {\n\t\t\t\tfor (const [signal, traces] of entries) {\n\t\t\t\t\tlog_entry(signal, traces);\n\t\t\t\t}\n\t\t\t});\n\n\t\t\ttracing_expressions = null;\n\n\t\t\t// eslint-disable-next-line no-console\n\t\t\tconsole.groupEnd();\n\t\t}\n\n\t\treturn value;\n\t} finally {\n\t\ttracing_expressions = previously_tracing_expressions;\n\t}\n}\n\n/**\n * @param {Value} source\n * @param {string} label\n */\nexport function tag(source, label) {\n\tsource.label = label;\n\ttag_proxy(source.v, label);\n\n\treturn source;\n}\n\n/**\n * @param {unknown} value\n * @param {string} label\n */\nexport function tag_proxy(value, label) {\n\t// @ts-expect-error\n\tvalue?.[PROXY_PATH_SYMBOL]?.(label);\n\treturn value;\n}\n\n/**\n * @param {unknown} value\n */\nexport function label(value) {\n\tif (typeof value === 'symbol') return `Symbol(${value.description})`;\n\tif (typeof value === 'function') return '<function>';\n\tif (typeof value === 'object' && value) return '<object>';\n\treturn String(value);\n}\n","import { DEV } from 'esm-env';\nimport { define_property } from './utils.js';\nimport * as e from './errors.js';\n\n/**\n * @param {string} label\n * @returns {Error & { stack: string } | null}\n */\nexport function get_error(label) {\n\tconst error = new Error();\n\tconst stack = get_stack();\n\n\tif (stack.length === 0) {\n\t\treturn null;\n\t}\n\n\tstack.unshift('\\n');\n\n\tdefine_property(error, 'stack', {\n\t\tvalue: stack.join('\\n')\n\t});\n\n\tdefine_property(error, 'name', {\n\t\tvalue: label\n\t});\n\n\treturn /** @type {Error & { stack: string }} */ (error);\n}\n\n/**\n * @returns {string[]}\n */\nexport function get_stack() {\n\t// @ts-ignore - doesn't exist everywhere\n\tconst limit = Error.stackTraceLimit;\n\t// @ts-ignore - doesn't exist everywhere\n\tError.stackTraceLimit = Infinity;\n\tconst stack = new Error().stack;\n\t// @ts-ignore - doesn't exist everywhere\n\tError.stackTraceLimit = limit;\n\n\tif (!stack) return [];\n\n\tconst lines = stack.split('\\n');\n\tconst new_lines = [];\n\n\tfor (let i = 0; i < lines.length; i++) {\n\t\tconst line = lines[i];\n\t\tconst posixified = line.replaceAll('\\\\', '/');\n\n\t\tif (line.trim() === 'Error') {\n\t\t\tcontinue;\n\t\t}\n\n\t\tif (line.includes('validate_each_keys')) {\n\t\t\treturn [];\n\t\t}\n\n\t\tif (posixified.includes('svelte/src/internal') || posixified.includes('node_modules/.vite')) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tnew_lines.push(line);\n\t}\n\n\treturn new_lines;\n}\n\n/**\n * @param {boolean} condition\n * @param {string} message\n */\nexport function invariant(condition, message) {\n\tif (!DEV) {\n\t\tthrow new Error('invariant(...) was not guarded by if (DEV)');\n\t}\n\n\tif (!condition) e.invariant_violation(message);\n}\n","/** @import { ComponentContext, DevStackEntry, Effect } from '#client' */\nimport { DEV } from 'esm-env';\nimport * as e from './errors.js';\nimport { active_effect, active_reaction } from './runtime.js';\nimport { create_user_effect } from './reactivity/effects.js';\nimport { async_mode_flag, legacy_mode_flag } from '../flags/index.js';\nimport { FILENAME } from '../../constants.js';\nimport { BRANCH_EFFECT } from './constants.js';\n\n/** @type {ComponentContext | null} */\nexport let component_context = null;\n\n/** @param {ComponentContext | null} context */\nexport function set_component_context(context) {\n\tcomponent_context = context;\n}\n\n/** @type {DevStackEntry | null} */\nexport let dev_stack = null;\n\n/** @param {DevStackEntry | null} stack */\nexport function set_dev_stack(stack) {\n\tdev_stack = stack;\n}\n\n/**\n * Execute a callback with a new dev stack entry\n * @param {() => any} callback - Function to execute\n * @param {DevStackEntry['type']} type - Type of block/component\n * @param {any} component - Component function\n * @param {number} line - Line number\n * @param {number} column - Column number\n * @param {Record<string, any>} [additional] - Any additional properties to add to the dev stack entry\n * @returns {any}\n */\nexport function add_svelte_meta(callback, type, component, line, column, additional) {\n\tconst parent = dev_stack;\n\n\tdev_stack = {\n\t\ttype,\n\t\tfile: component[FILENAME],\n\t\tline,\n\t\tcolumn,\n\t\tparent,\n\t\t...additional\n\t};\n\n\ttry {\n\t\treturn callback();\n\t} finally {\n\t\tdev_stack = parent;\n\t}\n}\n\n/**\n * The current component function. Different from current component context:\n * ```html\n * <!-- App.svelte -->\n * <Foo>\n *   <Bar /> <!-- context == Foo.svelte, function == App.svelte -->\n * </Foo>\n * ```\n * @type {ComponentContext['function']}\n */\nexport let dev_current_component_function = null;\n\n/** @param {ComponentContext['function']} fn */\nexport function set_dev_current_component_function(fn) {\n\tdev_current_component_function = fn;\n}\n\n/**\n * Returns a `[get, set]` pair of functions for working with context in a type-safe way.\n *\n * `get` will throw an error if no parent component called `set`.\n *\n * @template T\n * @returns {[() => T, (context: T) => T]}\n * @since 5.40.0\n */\nexport function createContext() {\n\tconst key = {};\n\n\treturn [\n\t\t() => {\n\t\t\tif (!hasContext(key)) {\n\t\t\t\te.missing_context();\n\t\t\t}\n\n\t\t\treturn getContext(key);\n\t\t},\n\t\t(context) => setContext(key, context)\n\t];\n}\n\n/**\n * Retrieves the context that belongs to the closest parent component with the specified `key`.\n * Must be called during component initialisation.\n *\n * [`createContext`](https://svelte.dev/docs/svelte/svelte#createContext) is a type-safe alternative.\n *\n * @template T\n * @param {any} key\n * @returns {T}\n */\nexport function getContext(key) {\n\tconst context_map = get_or_init_context_map('getContext');\n\tconst result = /** @type {T} */ (context_map.get(key));\n\treturn result;\n}\n\n/**\n * Associates an arbitrary `context` object with the current component and the specified `key`\n * and returns that object. The context is then available to children of the component\n * (including slotted content) with `getContext`.\n *\n * Like lifecycle functions, this must be called during component initialisation.\n *\n * [`createContext`](https://svelte.dev/docs/svelte/svelte#createContext) is a type-safe alternative.\n *\n * @template T\n * @param {any} key\n * @param {T} context\n * @returns {T}\n */\nexport function setContext(key, context) {\n\tconst context_map = get_or_init_context_map('setContext');\n\n\tif (async_mode_flag) {\n\t\tvar flags = /** @type {Effect} */ (active_effect).f;\n\t\tvar valid =\n\t\t\t!active_reaction &&\n\t\t\t(flags & BRANCH_EFFECT) !== 0 &&\n\t\t\t// pop() runs synchronously, so this indicates we're setting context after an await\n\t\t\t!(/** @type {ComponentContext} */ (component_context).i);\n\n\t\tif (!valid) {\n\t\t\te.set_context_after_init();\n\t\t}\n\t}\n\n\tcontext_map.set(key, context);\n\treturn context;\n}\n\n/**\n * Checks whether a given `key` has been set in the context of a parent component.\n * Must be called during component initialisation.\n *\n * @param {any} key\n * @returns {boolean}\n */\nexport function hasContext(key) {\n\tconst context_map = get_or_init_context_map('hasContext');\n\treturn context_map.has(key);\n}\n\n/**\n * Retrieves the whole context map that belongs to the closest parent component.\n * Must be called during component initialisation. Useful, for example, if you\n * programmatically create a component and want to pass the existing context to it.\n *\n * @template {Map<any, any>} [T=Map<any, any>]\n * @returns {T}\n */\nexport function getAllContexts() {\n\tconst context_map = get_or_init_context_map('getAllContexts');\n\treturn /** @type {T} */ (context_map);\n}\n\n/**\n * @param {Record<string, unknown>} props\n * @param {any} runes\n * @param {Function} [fn]\n * @returns {void}\n */\nexport function push(props, runes = false, fn) {\n\tcomponent_context = {\n\t\tp: component_context,\n\t\ti: false,\n\t\tc: null,\n\t\te: null,\n\t\ts: props,\n\t\tx: null,\n\t\tr: /** @type {Effect} */ (active_effect),\n\t\tl: legacy_mode_flag && !runes ? { s: null, u: null, $: [] } : null\n\t};\n\n\tif (DEV) {\n\t\t// component function\n\t\tcomponent_context.function = fn;\n\t\tdev_current_component_function = fn;\n\t}\n}\n\n/**\n * @template {Record<string, any>} T\n * @param {T} [component]\n * @returns {T}\n */\nexport function pop(component) {\n\tvar context = /** @type {ComponentContext} */ (component_context);\n\tvar effects = context.e;\n\n\tif (effects !== null) {\n\t\tcontext.e = null;\n\n\t\tfor (var fn of effects) {\n\t\t\tcreate_user_effect(fn);\n\t\t}\n\t}\n\n\tif (component !== undefined) {\n\t\tcontext.x = component;\n\t}\n\n\tcontext.i = true;\n\n\tcomponent_context = context.p;\n\n\tif (DEV) {\n\t\tdev_current_component_function = component_context?.function ?? null;\n\t}\n\n\treturn component ?? /** @type {T} */ ({});\n}\n\n/** @returns {boolean} */\nexport function is_runes() {\n\treturn !legacy_mode_flag || (component_context !== null && component_context.l === null);\n}\n\n/**\n * @param {string} name\n * @returns {Map<unknown, unknown>}\n */\nfunction get_or_init_context_map(name) {\n\tif (component_context === null) {\n\t\te.lifecycle_outside_component(name);\n\t}\n\n\treturn (component_context.c ??= new Map(get_parent_context(component_context) || undefined));\n}\n\n/**\n * @param {ComponentContext} component_context\n * @returns {Map<unknown, unknown> | null}\n */\nfunction get_parent_context(component_context) {\n\tlet parent = component_context.p;\n\twhile (parent !== null) {\n\t\tconst context_map = parent.c;\n\t\tif (context_map !== null) {\n\t\t\treturn context_map;\n\t\t}\n\t\tparent = parent.p;\n\t}\n\treturn null;\n}\n","import { run_all } from '../../shared/utils.js';\nimport { is_flushing_sync } from '../reactivity/batch.js';\n\n/** @type {Array<() => void>} */\nlet micro_tasks = [];\n\nfunction run_micro_tasks() {\n\tvar tasks = micro_tasks;\n\tmicro_tasks = [];\n\trun_all(tasks);\n}\n\n/**\n * @param {() => void} fn\n */\nexport function queue_micro_task(fn) {\n\tif (micro_tasks.length === 0 && !is_flushing_sync) {\n\t\tvar tasks = micro_tasks;\n\t\tqueueMicrotask(() => {\n\t\t\t// If this is false, a flushSync happened in the meantime. Do _not_ run new scheduled microtasks in that case\n\t\t\t// as the ordering of microtasks would be broken at that point - consider this case:\n\t\t\t// - queue_micro_task schedules microtask A to flush task X\n\t\t\t// - synchronously after, flushSync runs, processing task X\n\t\t\t// - synchronously after, some other microtask B is scheduled, but not through queue_micro_task but for example a Promise.resolve() in user code\n\t\t\t// - synchronously after, queue_micro_task schedules microtask C to flush task Y\n\t\t\t// - one tick later, microtask A now resolves, flushing task Y before microtask B, which is incorrect\n\t\t\t// This if check prevents that race condition (that realistically will only happen in tests)\n\t\t\tif (tasks === micro_tasks) run_micro_tasks();\n\t\t});\n\t}\n\n\tmicro_tasks.push(fn);\n}\n\n/**\n * Synchronously run any queued tasks.\n */\nexport function flush_tasks() {\n\twhile (micro_tasks.length > 0) {\n\t\trun_micro_tasks();\n\t}\n}\n","/** @import { Derived, Effect } from '#client' */\n/** @import { Boundary } from './dom/blocks/boundary.js' */\nimport { DEV } from 'esm-env';\nimport { FILENAME } from '../../constants.js';\nimport { is_firefox } from './dom/operations.js';\nimport { ERROR_VALUE, BOUNDARY_EFFECT, REACTION_RAN, EFFECT, DESTROYED } from './constants.js';\nimport { define_property, get_descriptor } from '../shared/utils.js';\nimport { active_effect, active_reaction } from './runtime.js';\n\nconst adjustments = new WeakMap();\n\n/**\n * @param {unknown} error\n */\nexport function handle_error(error) {\n\tvar effect = active_effect;\n\n\t// for unowned deriveds, don't throw until we read the value\n\tif (effect === null) {\n\t\t/** @type {Derived} */ (active_reaction).f |= ERROR_VALUE;\n\t\treturn error;\n\t}\n\n\tif (DEV && error instanceof Error && !adjustments.has(error)) {\n\t\tadjustments.set(error, get_adjustments(error, effect));\n\t}\n\n\t// if the error occurred while creating this subtree, we let it\n\t// bubble up until it hits a boundary that can handle it, unless\n\t// it's an $effect in which case it doesn't run immediately\n\tif ((effect.f & REACTION_RAN) === 0 && (effect.f & EFFECT) === 0) {\n\t\tif (DEV && !effect.parent && error instanceof Error) {\n\t\t\tapply_adjustments(error);\n\t\t}\n\n\t\tthrow error;\n\t}\n\n\t// otherwise we bubble up the effect tree ourselves\n\tinvoke_error_boundary(error, effect);\n}\n\n/**\n * @param {unknown} error\n * @param {Effect | null} effect\n */\nexport function invoke_error_boundary(error, effect) {\n\tif (effect !== null && (effect.f & DESTROYED) !== 0) {\n\t\treturn;\n\t}\n\n\twhile (effect !== null) {\n\t\tif ((effect.f & BOUNDARY_EFFECT) !== 0) {\n\t\t\tif ((effect.f & REACTION_RAN) === 0) {\n\t\t\t\t// we are still creating the boundary effect\n\t\t\t\tthrow error;\n\t\t\t}\n\n\t\t\ttry {\n\t\t\t\t/** @type {Boundary} */ (effect.b).error(error);\n\t\t\t\treturn;\n\t\t\t} catch (e) {\n\t\t\t\terror = e;\n\t\t\t}\n\t\t}\n\n\t\teffect = effect.parent;\n\t}\n\n\tif (DEV && error instanceof Error) {\n\t\tapply_adjustments(error);\n\t}\n\n\tthrow error;\n}\n\n/**\n * Add useful information to the error message/stack in development\n * @param {Error} error\n * @param {Effect} effect\n */\nfunction get_adjustments(error, effect) {\n\tconst message_descriptor = get_descriptor(error, 'message');\n\n\t// if the message was already changed and it's not configurable we can't change it\n\t// or it will throw a different error swallowing the original error\n\tif (message_descriptor && !message_descriptor.configurable) return;\n\n\tvar indent = is_firefox ? '  ' : '\\t';\n\tvar component_stack = `\\n${indent}in ${effect.fn?.name || '<unknown>'}`;\n\tvar context = effect.ctx;\n\n\twhile (context !== null) {\n\t\tcomponent_stack += `\\n${indent}in ${context.function?.[FILENAME].split('/').pop()}`;\n\t\tcontext = context.p;\n\t}\n\n\treturn {\n\t\tmessage: error.message + `\\n${component_stack}\\n`,\n\t\tstack: error.stack\n\t\t\t?.split('\\n')\n\t\t\t.filter((line) => !line.includes('svelte/src/internal'))\n\t\t\t.join('\\n')\n\t};\n}\n\n/**\n * @param {Error} error\n */\nfunction apply_adjustments(error) {\n\tconst adjusted = adjustments.get(error);\n\n\tif (adjusted) {\n\t\tdefine_property(error, 'message', {\n\t\t\tvalue: adjusted.message\n\t\t});\n\n\t\tdefine_property(error, 'stack', {\n\t\t\tvalue: adjusted.stack\n\t\t});\n\t}\n}\n","/** @import { Derived, Signal } from '#client' */\nimport { CLEAN, CONNECTED, DIRTY, MAYBE_DIRTY } from '#client/constants';\n\nconst STATUS_MASK = ~(DIRTY | MAYBE_DIRTY | CLEAN);\n\n/**\n * @param {Signal} signal\n * @param {number} status\n */\nexport function set_signal_status(signal, status) {\n\tsignal.f = (signal.f & STATUS_MASK) | status;\n}\n\n/**\n * Set a derived's status to CLEAN or MAYBE_DIRTY based on its connection state.\n * @param {Derived} derived\n */\nexport function update_derived_status(derived) {\n\t// Only mark as MAYBE_DIRTY if disconnected and has dependencies.\n\tif ((derived.f & CONNECTED) !== 0 || derived.deps === null) {\n\t\tset_signal_status(derived, CLEAN);\n\t} else {\n\t\tset_signal_status(derived, MAYBE_DIRTY);\n\t}\n}\n","/** @import { Derived, Effect, Value } from '#client' */\nimport { CLEAN, DERIVED, DIRTY, MAYBE_DIRTY, WAS_MARKED } from '#client/constants';\nimport { set_signal_status } from './status.js';\n\n/**\n * @param {Value[] | null} deps\n */\nfunction clear_marked(deps) {\n\tif (deps === null) return;\n\n\tfor (const dep of deps) {\n\t\tif ((dep.f & DERIVED) === 0 || (dep.f & WAS_MARKED) === 0) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tdep.f ^= WAS_MARKED;\n\n\t\tclear_marked(/** @type {Derived} */ (dep).deps);\n\t}\n}\n\n/**\n * @param {Effect} effect\n * @param {Set<Effect>} dirty_effects\n * @param {Set<Effect>} maybe_dirty_effects\n */\nexport function defer_effect(effect, dirty_effects, maybe_dirty_effects) {\n\tif ((effect.f & DIRTY) !== 0) {\n\t\tdirty_effects.add(effect);\n\t} else if ((effect.f & MAYBE_DIRTY) !== 0) {\n\t\tmaybe_dirty_effects.add(effect);\n\t}\n\n\t// Since we're not executing these effects now, we need to clear any WAS_MARKED flags\n\t// so that other batches can correctly reach these effects during their own traversal\n\tclear_marked(effect.deps);\n\n\t// mark as clean so they get scheduled if they depend on pending async state\n\tset_signal_status(effect, CLEAN);\n}\n","/** @import { StoreReferencesContainer } from '#client' */\n/** @import { Store } from '#shared' */\nimport { subscribe_to_store } from '../../../store/utils.js';\nimport { get as get_store } from '../../../store/shared/index.js';\nimport { define_property, noop } from '../../shared/utils.js';\nimport { get } from '../runtime.js';\nimport { teardown } from './effects.js';\nimport { mutable_source, set } from './sources.js';\nimport { DEV } from 'esm-env';\n\n/**\n * We set this to `true` when updating a store so that we correctly\n * schedule effects if the update takes place inside a `$:` effect\n */\nexport let legacy_is_updating_store = false;\n\n/**\n * Whether or not the prop currently being read is a store binding, as in\n * `<Child bind:x={$y} />`. If it is, we treat the prop as mutable even in\n * runes mode, and skip `binding_property_non_reactive` validation\n */\nlet is_store_binding = false;\n\nlet IS_UNMOUNTED = Symbol('unmounted');\n\n/**\n * Gets the current value of a store. If the store isn't subscribed to yet, it will create a proxy\n * signal that will be updated when the store is. The store references container is needed to\n * track reassignments to stores and to track the correct component context.\n * @template V\n * @param {Store<V> | null | undefined} store\n * @param {string} store_name\n * @param {StoreReferencesContainer} stores\n * @returns {V}\n */\nexport function store_get(store, store_name, stores) {\n\tconst entry = (stores[store_name] ??= {\n\t\tstore: null,\n\t\tsource: mutable_source(undefined),\n\t\tunsubscribe: noop\n\t});\n\n\tif (DEV) {\n\t\tentry.source.label = store_name;\n\t}\n\n\t// if the component that setup this is already unmounted we don't want to register a subscription\n\tif (entry.store !== store && !(IS_UNMOUNTED in stores)) {\n\t\tentry.unsubscribe();\n\t\tentry.store = store ?? null;\n\n\t\tif (store == null) {\n\t\t\tentry.source.v = undefined; // see synchronous callback comment below\n\t\t\tentry.unsubscribe = noop;\n\t\t} else {\n\t\t\tvar is_synchronous_callback = true;\n\n\t\t\tentry.unsubscribe = subscribe_to_store(store, (v) => {\n\t\t\t\tif (is_synchronous_callback) {\n\t\t\t\t\t// If the first updates to the store value (possibly multiple of them) are synchronously\n\t\t\t\t\t// inside a derived, we will hit the `state_unsafe_mutation` error if we `set` the value\n\t\t\t\t\tentry.source.v = v;\n\t\t\t\t} else {\n\t\t\t\t\tset(entry.source, v);\n\t\t\t\t}\n\t\t\t});\n\n\t\t\tis_synchronous_callback = false;\n\t\t}\n\t}\n\n\t// if the component that setup this stores is already unmounted the source will be out of sync\n\t// so we just use the `get` for the stores, less performant but it avoids to create a memory leak\n\t// and it will keep the value consistent\n\tif (store && IS_UNMOUNTED in stores) {\n\t\treturn get_store(store);\n\t}\n\n\treturn get(entry.source);\n}\n\n/**\n * Unsubscribe from a store if it's not the same as the one in the store references container.\n * We need this in addition to `store_get` because someone could unsubscribe from a store but\n * then never subscribe to the new one (if any), causing the subscription to stay open wrongfully.\n * @param {Store<any> | null | undefined} store\n * @param {string} store_name\n * @param {StoreReferencesContainer} stores\n */\nexport function store_unsub(store, store_name, stores) {\n\t/** @type {StoreReferencesContainer[''] | undefined} */\n\tlet entry = stores[store_name];\n\n\tif (entry && entry.store !== store) {\n\t\t// Don't reset store yet, so that store_get above can resubscribe to new store if necessary\n\t\tentry.unsubscribe();\n\t\tentry.unsubscribe = noop;\n\t}\n\n\treturn store;\n}\n\n/**\n * Sets the new value of a store and returns that value.\n * @template V\n * @param {Store<V>} store\n * @param {V} value\n * @returns {V}\n */\nexport function store_set(store, value) {\n\tupdate_with_flag(store, value);\n\treturn value;\n}\n\n/**\n * @param {StoreReferencesContainer} stores\n * @param {string} store_name\n */\nexport function invalidate_store(stores, store_name) {\n\tvar entry = stores[store_name];\n\tif (entry.store !== null) {\n\t\tstore_set(entry.store, entry.source.v);\n\t}\n}\n\n/**\n * Unsubscribes from all auto-subscribed stores on destroy\n * @returns {[StoreReferencesContainer, ()=>void]}\n */\nexport function setup_stores() {\n\t/** @type {StoreReferencesContainer} */\n\tconst stores = {};\n\n\tfunction cleanup() {\n\t\tteardown(() => {\n\t\t\tfor (var store_name in stores) {\n\t\t\t\tconst ref = stores[store_name];\n\t\t\t\tref.unsubscribe();\n\t\t\t}\n\t\t\tdefine_property(stores, IS_UNMOUNTED, {\n\t\t\t\tenumerable: false,\n\t\t\t\tvalue: true\n\t\t\t});\n\t\t});\n\t}\n\n\treturn [stores, cleanup];\n}\n\n/**\n * @param {Store<V>} store\n * @param {V} value\n * @template V\n */\nfunction update_with_flag(store, value) {\n\tlegacy_is_updating_store = true;\n\n\ttry {\n\t\tstore.set(value);\n\t} finally {\n\t\tlegacy_is_updating_store = false;\n\t}\n}\n\n/**\n * Updates a store with a new value.\n * @param {Store<V>} store  the store to update\n * @param {any} expression  the expression that mutates the store\n * @param {V} new_value  the new store value\n * @template V\n */\nexport function store_mutate(store, expression, new_value) {\n\tupdate_with_flag(store, new_value);\n\treturn expression;\n}\n\n/**\n * @param {Store<number>} store\n * @param {number} store_value\n * @param {1 | -1} [d]\n * @returns {number}\n */\nexport function update_store(store, store_value, d = 1) {\n\tupdate_with_flag(store, store_value + d);\n\treturn store_value;\n}\n\n/**\n * @param {Store<number>} store\n * @param {number} store_value\n * @param {1 | -1} [d]\n * @returns {number}\n */\nexport function update_pre_store(store, store_value, d = 1) {\n\tconst value = store_value + d;\n\tupdate_with_flag(store, value);\n\treturn value;\n}\n\n/**\n * Called inside prop getters to communicate that the prop is a store binding\n */\nexport function mark_store_binding() {\n\tis_store_binding = true;\n}\n\n/**\n * Returns a tuple that indicates whether `fn()` reads a prop that is a store binding.\n * Used to prevent `binding_property_non_reactive` validation false positives and\n * ensure that these props are treated as mutable even in runes mode\n * @template T\n * @param {() => T} fn\n * @returns {[T, boolean]}\n */\nexport function capture_store_binding(fn) {\n\tvar previous_is_store_binding = is_store_binding;\n\n\ttry {\n\t\tis_store_binding = false;\n\t\treturn [fn(), is_store_binding];\n\t} finally {\n\t\tis_store_binding = previous_is_store_binding;\n\t}\n}\n","import { get, tick, untrack } from '../internal/client/runtime.js';\nimport { effect_tracking, render_effect } from '../internal/client/reactivity/effects.js';\nimport { source, increment } from '../internal/client/reactivity/sources.js';\nimport { tag } from '../internal/client/dev/tracing.js';\nimport { DEV } from 'esm-env';\nimport { queue_micro_task } from '../internal/client/dom/task.js';\n\n/**\n * Returns a `subscribe` function that integrates external event-based systems with Svelte's reactivity.\n * It's particularly useful for integrating with web APIs like `MediaQuery`, `IntersectionObserver`, or `WebSocket`.\n *\n * If `subscribe` is called inside an effect (including indirectly, for example inside a getter),\n * the `start` callback will be called with an `update` function. Whenever `update` is called, the effect re-runs.\n *\n * If `start` returns a cleanup function, it will be called when the effect is destroyed.\n *\n * If `subscribe` is called in multiple effects, `start` will only be called once as long as the effects\n * are active, and the returned teardown function will only be called when all effects are destroyed.\n *\n * It's best understood with an example. Here's an implementation of [`MediaQuery`](https://svelte.dev/docs/svelte/svelte-reactivity#MediaQuery):\n *\n * ```js\n * import { createSubscriber } from 'svelte/reactivity';\n * import { on } from 'svelte/events';\n *\n * export class MediaQuery {\n * \t#query;\n * \t#subscribe;\n *\n * \tconstructor(query) {\n * \t\tthis.#query = window.matchMedia(`(${query})`);\n *\n * \t\tthis.#subscribe = createSubscriber((update) => {\n * \t\t\t// when the `change` event occurs, re-run any effects that read `this.current`\n * \t\t\tconst off = on(this.#query, 'change', update);\n *\n * \t\t\t// stop listening when all the effects are destroyed\n * \t\t\treturn () => off();\n * \t\t});\n * \t}\n *\n * \tget current() {\n * \t\t// This makes the getter reactive, if read in an effect\n * \t\tthis.#subscribe();\n *\n * \t\t// Return the current state of the query, whether or not we're in an effect\n * \t\treturn this.#query.matches;\n * \t}\n * }\n * ```\n * @param {(update: () => void) => (() => void) | void} start\n * @since 5.7.0\n */\nexport function createSubscriber(start) {\n\tlet subscribers = 0;\n\tlet version = source(0);\n\t/** @type {(() => void) | void} */\n\tlet stop;\n\n\tif (DEV) {\n\t\ttag(version, 'createSubscriber version');\n\t}\n\n\treturn () => {\n\t\tif (effect_tracking()) {\n\t\t\tget(version);\n\n\t\t\trender_effect(() => {\n\t\t\t\tif (subscribers === 0) {\n\t\t\t\t\tstop = untrack(() => start(() => increment(version)));\n\t\t\t\t}\n\n\t\t\t\tsubscribers += 1;\n\n\t\t\t\treturn () => {\n\t\t\t\t\tqueue_micro_task(() => {\n\t\t\t\t\t\t// Only count down after a microtask, else we would reach 0 before our own render effect reruns,\n\t\t\t\t\t\t// but reach 1 again when the tick callback of the prior teardown runs. That would mean we\n\t\t\t\t\t\t// re-subcribe unnecessarily and create a memory leak because the old subscription is never cleaned up.\n\t\t\t\t\t\tsubscribers -= 1;\n\n\t\t\t\t\t\tif (subscribers === 0) {\n\t\t\t\t\t\t\tstop?.();\n\t\t\t\t\t\t\tstop = undefined;\n\t\t\t\t\t\t\t// Increment the version to ensure any dependent deriveds are marked dirty when the subscription is picked up again later.\n\t\t\t\t\t\t\t// If we didn't do this then the comparison of write versions would determine that the derived has a later version than\n\t\t\t\t\t\t\t// the subscriber, and it would not be re-run.\n\t\t\t\t\t\t\tincrement(version);\n\t\t\t\t\t\t}\n\t\t\t\t\t});\n\t\t\t\t};\n\t\t\t});\n\t\t}\n\t};\n}\n","/** @import { Effect, Source, TemplateNode, } from '#client' */\nimport {\n\tBOUNDARY_EFFECT,\n\tDIRTY,\n\tEFFECT_PRESERVED,\n\tEFFECT_TRANSPARENT,\n\tMAYBE_DIRTY\n} from '#client/constants';\nimport { HYDRATION_START_ELSE, HYDRATION_START_FAILED } from '../../../../constants.js';\nimport { component_context, set_component_context } from '../../context.js';\nimport { handle_error, invoke_error_boundary } from '../../error-handling.js';\nimport {\n\tblock,\n\tbranch,\n\tdestroy_effect,\n\tmove_effect,\n\tpause_effect\n} from '../../reactivity/effects.js';\nimport {\n\tactive_effect,\n\tactive_reaction,\n\tget,\n\tset_active_effect,\n\tset_active_reaction\n} from '../../runtime.js';\nimport {\n\thydrate_next,\n\thydrate_node,\n\thydrating,\n\tnext,\n\tskip_nodes,\n\tset_hydrate_node\n} from '../hydration.js';\nimport { queue_micro_task } from '../task.js';\nimport * as e from '../../errors.js';\nimport * as w from '../../warnings.js';\nimport { DEV } from 'esm-env';\nimport { Batch, current_batch } from '../../reactivity/batch.js';\nimport { internal_set, source } from '../../reactivity/sources.js';\nimport { tag } from '../../dev/tracing.js';\nimport { createSubscriber } from '../../../../reactivity/create-subscriber.js';\nimport { create_text } from '../operations.js';\nimport { defer_effect } from '../../reactivity/utils.js';\n\n/**\n * @typedef {{\n * \t onerror?: ((error: unknown, reset: () => void) => void) | null;\n *   failed?: ((anchor: Node, error: () => unknown, reset: () => () => void) => void) | null;\n *   pending?: ((anchor: Node) => void) | null;\n * }} BoundaryProps\n */\n\nvar flags = EFFECT_TRANSPARENT | EFFECT_PRESERVED;\n\n/**\n * @param {TemplateNode} node\n * @param {BoundaryProps} props\n * @param {((anchor: Node) => void)} children\n * @param {((error: unknown) => unknown) | undefined} [transform_error]\n * @returns {void}\n */\nexport function boundary(node, props, children, transform_error) {\n\tnew Boundary(node, props, children, transform_error);\n}\n\nexport class Boundary {\n\t/** @type {Boundary | null} */\n\tparent;\n\n\tis_pending = false;\n\n\t/**\n\t * API-level transformError transform function. Transforms errors before they reach the `failed` snippet.\n\t * Inherited from parent boundary, or defaults to identity.\n\t * @type {(error: unknown) => unknown}\n\t */\n\ttransform_error;\n\n\t/** @type {TemplateNode} */\n\t#anchor;\n\n\t/** @type {TemplateNode | null} */\n\t#hydrate_open = hydrating ? hydrate_node : null;\n\n\t/** @type {BoundaryProps} */\n\t#props;\n\n\t/** @type {((anchor: Node) => void)} */\n\t#children;\n\n\t/** @type {Effect} */\n\t#effect;\n\n\t/** @type {Effect | null} */\n\t#main_effect = null;\n\n\t/** @type {Effect | null} */\n\t#pending_effect = null;\n\n\t/** @type {Effect | null} */\n\t#failed_effect = null;\n\n\t/** @type {DocumentFragment | null} */\n\t#offscreen_fragment = null;\n\n\t#local_pending_count = 0;\n\t#pending_count = 0;\n\t#pending_count_update_queued = false;\n\n\t/** @type {Set<Effect>} */\n\t#dirty_effects = new Set();\n\n\t/** @type {Set<Effect>} */\n\t#maybe_dirty_effects = new Set();\n\n\t/**\n\t * A source containing the number of pending async deriveds/expressions.\n\t * Only created if `$effect.pending()` is used inside the boundary,\n\t * otherwise updating the source results in needless `Batch.ensure()`\n\t * calls followed by no-op flushes\n\t * @type {Source<number> | null}\n\t */\n\t#effect_pending = null;\n\n\t#effect_pending_subscriber = createSubscriber(() => {\n\t\tthis.#effect_pending = source(this.#local_pending_count);\n\n\t\tif (DEV) {\n\t\t\ttag(this.#effect_pending, '$effect.pending()');\n\t\t}\n\n\t\treturn () => {\n\t\t\tthis.#effect_pending = null;\n\t\t};\n\t});\n\n\t/**\n\t * @param {TemplateNode} node\n\t * @param {BoundaryProps} props\n\t * @param {((anchor: Node) => void)} children\n\t * @param {((error: unknown) => unknown) | undefined} [transform_error]\n\t */\n\tconstructor(node, props, children, transform_error) {\n\t\tthis.#anchor = node;\n\t\tthis.#props = props;\n\n\t\tthis.#children = (anchor) => {\n\t\t\tvar effect = /** @type {Effect} */ (active_effect);\n\n\t\t\teffect.b = this;\n\t\t\teffect.f |= BOUNDARY_EFFECT;\n\n\t\t\tchildren(anchor);\n\t\t};\n\n\t\tthis.parent = /** @type {Effect} */ (active_effect).b;\n\n\t\t// Inherit transform_error from parent boundary, or use the provided one, or default to identity\n\t\tthis.transform_error = transform_error ?? this.parent?.transform_error ?? ((e) => e);\n\n\t\tthis.#effect = block(() => {\n\t\t\tif (hydrating) {\n\t\t\t\tconst comment = /** @type {Comment} */ (this.#hydrate_open);\n\t\t\t\thydrate_next();\n\n\t\t\t\tconst server_rendered_pending = comment.data === HYDRATION_START_ELSE;\n\t\t\t\tconst server_rendered_failed = comment.data.startsWith(HYDRATION_START_FAILED);\n\n\t\t\t\tif (server_rendered_failed) {\n\t\t\t\t\t// Server rendered the failed snippet - hydrate it.\n\t\t\t\t\t// The serialized error is embedded in the comment: <!--[?<json>-->\n\t\t\t\t\tconst serialized_error = JSON.parse(comment.data.slice(HYDRATION_START_FAILED.length));\n\t\t\t\t\tthis.#hydrate_failed_content(serialized_error);\n\t\t\t\t} else if (server_rendered_pending) {\n\t\t\t\t\tthis.#hydrate_pending_content();\n\t\t\t\t} else {\n\t\t\t\t\tthis.#hydrate_resolved_content();\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tthis.#render();\n\t\t\t}\n\t\t}, flags);\n\n\t\tif (hydrating) {\n\t\t\tthis.#anchor = hydrate_node;\n\t\t}\n\t}\n\n\t#hydrate_resolved_content() {\n\t\ttry {\n\t\t\tthis.#main_effect = branch(() => this.#children(this.#anchor));\n\t\t} catch (error) {\n\t\t\tthis.error(error);\n\t\t}\n\t}\n\n\t/**\n\t * @param {unknown} error The deserialized error from the server's hydration comment\n\t */\n\t#hydrate_failed_content(error) {\n\t\tconst failed = this.#props.failed;\n\t\tif (!failed) return;\n\n\t\tthis.#failed_effect = branch(() => {\n\t\t\tfailed(\n\t\t\t\tthis.#anchor,\n\t\t\t\t() => error,\n\t\t\t\t() => () => {}\n\t\t\t);\n\t\t});\n\t}\n\n\t#hydrate_pending_content() {\n\t\tconst pending = this.#props.pending;\n\t\tif (!pending) return;\n\n\t\tthis.is_pending = true;\n\t\tthis.#pending_effect = branch(() => pending(this.#anchor));\n\n\t\tqueue_micro_task(() => {\n\t\t\tvar fragment = (this.#offscreen_fragment = document.createDocumentFragment());\n\t\t\tvar anchor = create_text();\n\n\t\t\tfragment.append(anchor);\n\n\t\t\tthis.#main_effect = this.#run(() => {\n\t\t\t\treturn branch(() => this.#children(anchor));\n\t\t\t});\n\n\t\t\tif (this.#pending_count === 0) {\n\t\t\t\tthis.#anchor.before(fragment);\n\t\t\t\tthis.#offscreen_fragment = null;\n\n\t\t\t\tpause_effect(/** @type {Effect} */ (this.#pending_effect), () => {\n\t\t\t\t\tthis.#pending_effect = null;\n\t\t\t\t});\n\n\t\t\t\tthis.#resolve(/** @type {Batch} */ (current_batch));\n\t\t\t}\n\t\t});\n\t}\n\n\t#render() {\n\t\ttry {\n\t\t\tthis.is_pending = this.has_pending_snippet();\n\t\t\tthis.#pending_count = 0;\n\t\t\tthis.#local_pending_count = 0;\n\n\t\t\tthis.#main_effect = branch(() => {\n\t\t\t\tthis.#children(this.#anchor);\n\t\t\t});\n\n\t\t\tif (this.#pending_count > 0) {\n\t\t\t\tvar fragment = (this.#offscreen_fragment = document.createDocumentFragment());\n\t\t\t\tmove_effect(this.#main_effect, fragment);\n\n\t\t\t\tconst pending = /** @type {(anchor: Node) => void} */ (this.#props.pending);\n\t\t\t\tthis.#pending_effect = branch(() => pending(this.#anchor));\n\t\t\t} else {\n\t\t\t\tthis.#resolve(/** @type {Batch} */ (current_batch));\n\t\t\t}\n\t\t} catch (error) {\n\t\t\tthis.error(error);\n\t\t}\n\t}\n\n\t/**\n\t * @param {Batch} batch\n\t */\n\t#resolve(batch) {\n\t\tthis.is_pending = false;\n\n\t\t// any effects that were previously deferred should be transferred\n\t\t// to the batch, which will flush in the next microtask\n\t\tbatch.transfer_effects(this.#dirty_effects, this.#maybe_dirty_effects);\n\t}\n\n\t/**\n\t * Defer an effect inside a pending boundary until the boundary resolves\n\t * @param {Effect} effect\n\t */\n\tdefer_effect(effect) {\n\t\tdefer_effect(effect, this.#dirty_effects, this.#maybe_dirty_effects);\n\t}\n\n\t/**\n\t * Returns `false` if the effect exists inside a boundary whose pending snippet is shown\n\t * @returns {boolean}\n\t */\n\tis_rendered() {\n\t\treturn !this.is_pending && (!this.parent || this.parent.is_rendered());\n\t}\n\n\thas_pending_snippet() {\n\t\treturn !!this.#props.pending;\n\t}\n\n\t/**\n\t * @template T\n\t * @param {() => T} fn\n\t */\n\t#run(fn) {\n\t\tvar previous_effect = active_effect;\n\t\tvar previous_reaction = active_reaction;\n\t\tvar previous_ctx = component_context;\n\n\t\tset_active_effect(this.#effect);\n\t\tset_active_reaction(this.#effect);\n\t\tset_component_context(this.#effect.ctx);\n\n\t\ttry {\n\t\t\tBatch.ensure();\n\t\t\treturn fn();\n\t\t} catch (e) {\n\t\t\thandle_error(e);\n\t\t\treturn null;\n\t\t} finally {\n\t\t\tset_active_effect(previous_effect);\n\t\t\tset_active_reaction(previous_reaction);\n\t\t\tset_component_context(previous_ctx);\n\t\t}\n\t}\n\n\t/**\n\t * Updates the pending count associated with the currently visible pending snippet,\n\t * if any, such that we can replace the snippet with content once work is done\n\t * @param {1 | -1} d\n\t * @param {Batch} batch\n\t */\n\t#update_pending_count(d, batch) {\n\t\tif (!this.has_pending_snippet()) {\n\t\t\tif (this.parent) {\n\t\t\t\tthis.parent.#update_pending_count(d, batch);\n\t\t\t}\n\n\t\t\t// if there's no parent, we're in a scope with no pending snippet\n\t\t\treturn;\n\t\t}\n\n\t\tthis.#pending_count += d;\n\n\t\tif (this.#pending_count === 0) {\n\t\t\tthis.#resolve(batch);\n\n\t\t\tif (this.#pending_effect) {\n\t\t\t\tpause_effect(this.#pending_effect, () => {\n\t\t\t\t\tthis.#pending_effect = null;\n\t\t\t\t});\n\t\t\t}\n\n\t\t\tif (this.#offscreen_fragment) {\n\t\t\t\tthis.#anchor.before(this.#offscreen_fragment);\n\t\t\t\tthis.#offscreen_fragment = null;\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Update the source that powers `$effect.pending()` inside this boundary,\n\t * and controls when the current `pending` snippet (if any) is removed.\n\t * Do not call from inside the class\n\t * @param {1 | -1} d\n\t * @param {Batch} batch\n\t */\n\tupdate_pending_count(d, batch) {\n\t\tthis.#update_pending_count(d, batch);\n\n\t\tthis.#local_pending_count += d;\n\n\t\tif (!this.#effect_pending || this.#pending_count_update_queued) return;\n\t\tthis.#pending_count_update_queued = true;\n\n\t\tqueue_micro_task(() => {\n\t\t\tthis.#pending_count_update_queued = false;\n\t\t\tif (this.#effect_pending) {\n\t\t\t\tinternal_set(this.#effect_pending, this.#local_pending_count);\n\t\t\t}\n\t\t});\n\t}\n\n\tget_effect_pending() {\n\t\tthis.#effect_pending_subscriber();\n\t\treturn get(/** @type {Source<number>} */ (this.#effect_pending));\n\t}\n\n\t/** @param {unknown} error */\n\terror(error) {\n\t\t// If we have nothing to capture the error, or if we hit an error while\n\t\t// rendering the fallback, re-throw for another boundary to handle\n\t\tif (!this.#props.onerror && !this.#props.failed) {\n\t\t\tthrow error;\n\t\t}\n\n\t\tif (current_batch?.is_fork) {\n\t\t\tif (this.#main_effect) current_batch.skip_effect(this.#main_effect);\n\t\t\tif (this.#pending_effect) current_batch.skip_effect(this.#pending_effect);\n\t\t\tif (this.#failed_effect) current_batch.skip_effect(this.#failed_effect);\n\n\t\t\tcurrent_batch.oncommit(() => {\n\t\t\t\tthis.#handle_error(error);\n\t\t\t});\n\t\t} else {\n\t\t\tthis.#handle_error(error);\n\t\t}\n\t}\n\n\t/**\n\t * @param {unknown} error\n\t */\n\t#handle_error(error) {\n\t\tif (this.#main_effect) {\n\t\t\tdestroy_effect(this.#main_effect);\n\t\t\tthis.#main_effect = null;\n\t\t}\n\n\t\tif (this.#pending_effect) {\n\t\t\tdestroy_effect(this.#pending_effect);\n\t\t\tthis.#pending_effect = null;\n\t\t}\n\n\t\tif (this.#failed_effect) {\n\t\t\tdestroy_effect(this.#failed_effect);\n\t\t\tthis.#failed_effect = null;\n\t\t}\n\n\t\tif (hydrating) {\n\t\t\tset_hydrate_node(/** @type {TemplateNode} */ (this.#hydrate_open));\n\t\t\tnext();\n\t\t\tset_hydrate_node(skip_nodes());\n\t\t}\n\n\t\tvar onerror = this.#props.onerror;\n\t\tlet failed = this.#props.failed;\n\t\tvar did_reset = false;\n\t\tvar calling_on_error = false;\n\n\t\tconst reset = () => {\n\t\t\tif (did_reset) {\n\t\t\t\tw.svelte_boundary_reset_noop();\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tdid_reset = true;\n\n\t\t\tif (calling_on_error) {\n\t\t\t\te.svelte_boundary_reset_onerror();\n\t\t\t}\n\n\t\t\tif (this.#failed_effect !== null) {\n\t\t\t\tpause_effect(this.#failed_effect, () => {\n\t\t\t\t\tthis.#failed_effect = null;\n\t\t\t\t});\n\t\t\t}\n\n\t\t\tthis.#run(() => {\n\t\t\t\tthis.#render();\n\t\t\t});\n\t\t};\n\n\t\t/** @param {unknown} transformed_error */\n\t\tconst handle_error_result = (transformed_error) => {\n\t\t\ttry {\n\t\t\t\tcalling_on_error = true;\n\t\t\t\tonerror?.(transformed_error, reset);\n\t\t\t\tcalling_on_error = false;\n\t\t\t} catch (error) {\n\t\t\t\tinvoke_error_boundary(error, this.#effect && this.#effect.parent);\n\t\t\t}\n\n\t\t\tif (failed) {\n\t\t\t\tthis.#failed_effect = this.#run(() => {\n\t\t\t\t\ttry {\n\t\t\t\t\t\treturn branch(() => {\n\t\t\t\t\t\t\t// errors in `failed` snippets cause the boundary to error again\n\t\t\t\t\t\t\t// TODO Svelte 6: revisit this decision, most likely better to go to parent boundary instead\n\t\t\t\t\t\t\tvar effect = /** @type {Effect} */ (active_effect);\n\n\t\t\t\t\t\t\teffect.b = this;\n\t\t\t\t\t\t\teffect.f |= BOUNDARY_EFFECT;\n\n\t\t\t\t\t\t\tfailed(\n\t\t\t\t\t\t\t\tthis.#anchor,\n\t\t\t\t\t\t\t\t() => transformed_error,\n\t\t\t\t\t\t\t\t() => reset\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t});\n\t\t\t\t\t} catch (error) {\n\t\t\t\t\t\tinvoke_error_boundary(error, /** @type {Effect} */ (this.#effect.parent));\n\t\t\t\t\t\treturn null;\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t}\n\t\t};\n\n\t\tqueue_micro_task(() => {\n\t\t\t// Run the error through the API-level transformError transform (e.g. SvelteKit's handleError)\n\t\t\t/** @type {unknown} */\n\t\t\tvar result;\n\t\t\ttry {\n\t\t\t\tresult = this.transform_error(error);\n\t\t\t} catch (e) {\n\t\t\t\tinvoke_error_boundary(e, this.#effect && this.#effect.parent);\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif (\n\t\t\t\tresult !== null &&\n\t\t\t\ttypeof result === 'object' &&\n\t\t\t\ttypeof (/** @type {any} */ (result).then) === 'function'\n\t\t\t) {\n\t\t\t\t// transformError returned a Promise — wait for it\n\t\t\t\t/** @type {any} */ (result).then(\n\t\t\t\t\thandle_error_result,\n\t\t\t\t\t/** @param {unknown} e */\n\t\t\t\t\t(e) => invoke_error_boundary(e, this.#effect && this.#effect.parent)\n\t\t\t\t);\n\t\t\t} else {\n\t\t\t\t// Synchronous result — handle immediately\n\t\t\t\thandle_error_result(result);\n\t\t\t}\n\t\t});\n\t}\n}\n\nexport function pending() {\n\tif (active_effect === null) {\n\t\te.effect_pending_outside_reaction();\n\t}\n\n\tvar boundary = active_effect.b;\n\n\tif (boundary === null) {\n\t\treturn 0; // TODO eventually we will need this to be global\n\t}\n\n\treturn boundary.get_effect_pending();\n}\n","/** @import { Blocker, Effect, Source, Value } from '#client' */\nimport { DESTROYED, STALE_REACTION } from '#client/constants';\nimport { DEV } from 'esm-env';\nimport {\n\tcomponent_context,\n\tdev_stack,\n\tis_runes,\n\tset_component_context,\n\tset_dev_stack\n} from '../context.js';\nimport { Boundary } from '../dom/blocks/boundary.js';\nimport { invoke_error_boundary } from '../error-handling.js';\nimport {\n\tactive_effect,\n\tactive_reaction,\n\tset_active_effect,\n\tset_active_reaction\n} from '../runtime.js';\nimport { Batch, current_batch } from './batch.js';\nimport {\n\tasync_derived,\n\treactivity_loss_tracker,\n\tderived,\n\tderived_safe_equal,\n\tset_reactivity_loss_tracker\n} from './deriveds.js';\nimport { aborted } from './effects.js';\nimport { queue_micro_task } from '../dom/task.js';\n\n/**\n * @param {Blocker[]} blockers\n * @param {Array<() => any>} sync\n * @param {Array<() => Promise<any>>} async\n * @param {(values: Value[]) => any} fn\n */\nexport function flatten(blockers, sync, async, fn) {\n\tconst d = is_runes() ? derived : derived_safe_equal;\n\n\t// Filter out already-settled blockers - no need to wait for them\n\tvar pending = blockers.filter((b) => !b.settled);\n\n\tvar deriveds = sync.map(d);\n\n\tif (DEV) {\n\t\tderiveds.forEach((d, i) => {\n\t\t\t// TODO this is kinda useful for debugging but a lousy implementation —\n\t\t\t// maybe the compiler could pass through the template string\n\t\t\td.label = sync[i]\n\t\t\t\t.toString()\n\t\t\t\t.replace('() => ', '')\n\t\t\t\t.replaceAll('$.eager(() => ', '$state.eager(')\n\t\t\t\t.replace(/\\$\\.get\\((.+?)\\)/g, (_, id) => id);\n\t\t});\n\t}\n\n\tif (async.length === 0 && pending.length === 0) {\n\t\tfn(deriveds);\n\t\treturn;\n\t}\n\n\tvar parent = /** @type {Effect} */ (active_effect);\n\n\tvar restore = capture();\n\tvar blocker_promise =\n\t\tpending.length === 1\n\t\t\t? pending[0].promise\n\t\t\t: pending.length > 1\n\t\t\t\t? Promise.all(pending.map((b) => b.promise))\n\t\t\t\t: null;\n\n\t/**\n\t * @param {Source[]} async\n\t */\n\tfunction finish(async) {\n\t\tif ((parent.f & DESTROYED) !== 0) {\n\t\t\treturn;\n\t\t}\n\n\t\trestore();\n\n\t\ttry {\n\t\t\tfn([...deriveds, ...async]);\n\t\t} catch (error) {\n\t\t\tinvoke_error_boundary(error, parent);\n\t\t}\n\n\t\tunset_context();\n\t}\n\n\tvar decrement_pending = increment_pending();\n\n\t// Fast path: blockers but no async expressions\n\tif (async.length === 0) {\n\t\t/** @type {Promise<any>} */ (blocker_promise).then(() => finish([])).finally(decrement_pending);\n\t\treturn;\n\t}\n\n\t// Full path: has async expressions\n\tfunction run() {\n\t\tPromise.all(async.map((expression) => async_derived(expression)))\n\t\t\t.then(finish)\n\t\t\t.catch((error) => invoke_error_boundary(error, parent))\n\t\t\t.finally(decrement_pending);\n\t}\n\n\tif (blocker_promise) {\n\t\tblocker_promise.then(() => {\n\t\t\trestore();\n\t\t\trun();\n\t\t\tunset_context();\n\t\t});\n\t} else {\n\t\trun();\n\t}\n}\n\n/**\n * @param {Blocker[]} blockers\n * @param {(values: Value[]) => any} fn\n */\nexport function run_after_blockers(blockers, fn) {\n\tflatten(blockers, [], [], fn);\n}\n\n/**\n * Captures the current effect context so that we can restore it after\n * some asynchronous work has happened (so that e.g. `await a + b`\n * causes `b` to be registered as a dependency).\n */\nexport function capture() {\n\tvar previous_effect = /** @type {Effect} */ (active_effect);\n\tvar previous_reaction = active_reaction;\n\tvar previous_component_context = component_context;\n\tvar previous_batch = /** @type {Batch} */ (current_batch);\n\n\tif (DEV) {\n\t\tvar previous_dev_stack = dev_stack;\n\t}\n\n\treturn function restore(activate_batch = true) {\n\t\tset_active_effect(previous_effect);\n\t\tset_active_reaction(previous_reaction);\n\t\tset_component_context(previous_component_context);\n\n\t\tif (activate_batch && (previous_effect.f & DESTROYED) === 0) {\n\t\t\t// TODO we only need optional chaining here because `{#await ...}` blocks\n\t\t\t// are anomalous. Once we retire them we can get rid of it\n\t\t\tprevious_batch?.activate();\n\t\t\tprevious_batch?.apply();\n\t\t}\n\n\t\tif (DEV) {\n\t\t\tset_reactivity_loss_tracker(null);\n\t\t\tset_dev_stack(previous_dev_stack);\n\t\t}\n\t};\n}\n\n/**\n * Wraps an `await` expression in such a way that the effect context that was\n * active before the expression evaluated can be reapplied afterwards —\n * `await a + b` becomes `(await $.save(a))() + b`\n * @template T\n * @param {Promise<T>} promise\n * @returns {Promise<() => T>}\n */\nexport async function save(promise) {\n\tvar restore = capture();\n\tvar value = await promise;\n\n\treturn () => {\n\t\trestore();\n\t\tqueue_micro_task(unset_context);\n\t\treturn value;\n\t};\n}\n\n/**\n * Reset `current_async_effect` after the `promise` resolves, so\n * that we can emit `await_reactivity_loss` warnings\n * @template T\n * @param {Promise<T>} promise\n * @returns {Promise<() => T>}\n */\nexport async function track_reactivity_loss(promise) {\n\tvar previous_reactivity_loss_tracker = reactivity_loss_tracker;\n\t// Ensure that unrelated reads after an async operation is kicked off don't cause false positives\n\tqueueMicrotask(() => {\n\t\tif (reactivity_loss_tracker === previous_reactivity_loss_tracker) {\n\t\t\tset_reactivity_loss_tracker(null);\n\t\t}\n\t});\n\n\tvar value = await promise;\n\n\treturn () => {\n\t\tset_reactivity_loss_tracker(previous_reactivity_loss_tracker);\n\t\t// While this can result in false negatives it also guards against the more important\n\t\t// false positives that would occur if this is the last in a chain of async operations,\n\t\t// and the reactivity_loss_tracker would then stay around until the next async operation happens.\n\t\tqueueMicrotask(() => {\n\t\t\tif (reactivity_loss_tracker === previous_reactivity_loss_tracker) {\n\t\t\t\tset_reactivity_loss_tracker(null);\n\t\t\t}\n\t\t});\n\n\t\treturn value;\n\t};\n}\n\n/**\n * Used in `for await` loops in DEV, so\n * that we can emit `await_reactivity_loss` warnings\n * after each `async_iterator` result resolves and\n * after the `async_iterator` return resolves (if it runs)\n * @template T\n * @template TReturn\n * @param {Iterable<T> | AsyncIterable<T>} iterable\n * @returns {AsyncGenerator<T, TReturn | undefined>}\n */\nexport async function* for_await_track_reactivity_loss(iterable) {\n\t// This is based on the algorithms described in ECMA-262:\n\t// ForIn/OfBodyEvaluation\n\t// https://tc39.es/ecma262/multipage/ecmascript-language-statements-and-declarations.html#sec-runtime-semantics-forin-div-ofbodyevaluation-lhs-stmt-iterator-lhskind-labelset\n\t// AsyncIteratorClose\n\t// https://tc39.es/ecma262/multipage/abstract-operations.html#sec-asynciteratorclose\n\n\t/** @type {AsyncIterator<T, TReturn>} */\n\t// @ts-ignore\n\tconst iterator = iterable[Symbol.asyncIterator]?.() ?? iterable[Symbol.iterator]?.();\n\n\tif (iterator === undefined) {\n\t\tthrow new TypeError('value is not async iterable');\n\t}\n\n\t// eslint-disable-next-line no-useless-assignment\n\tlet invoke_return = true;\n\n\ttry {\n\t\twhile (true) {\n\t\t\tconst { done, value } = (await track_reactivity_loss(iterator.next()))();\n\t\t\tif (done) {\n\t\t\t\tinvoke_return = false;\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tvar prev = reactivity_loss_tracker;\n\t\t\ttry {\n\t\t\t\tyield value;\n\t\t\t} catch (e) {\n\t\t\t\tset_reactivity_loss_tracker(prev);\n\t\t\t\t// If the yield throws, we need to call `return` but not return its value, instead rethrow\n\t\t\t\tif (iterator.return !== undefined) {\n\t\t\t\t\t(await track_reactivity_loss(iterator.return()))();\n\t\t\t\t}\n\t\t\t\tthrow e;\n\t\t\t}\n\t\t\tset_reactivity_loss_tracker(prev);\n\t\t}\n\t} catch (error) {\n\t\tinvoke_return = false;\n\t\tthrow error;\n\t} finally {\n\t\t// If the iterator had an abrupt completion (break) and `return` is defined on the iterator, call it and return the value\n\t\tif (invoke_return && iterator.return !== undefined) {\n\t\t\t// eslint-disable-next-line no-unsafe-finally\n\t\t\treturn /** @type {TReturn} */ ((await track_reactivity_loss(iterator.return()))().value);\n\t\t}\n\t}\n}\n\nexport function unset_context(deactivate_batch = true) {\n\tset_active_effect(null);\n\tset_active_reaction(null);\n\tset_component_context(null);\n\tif (deactivate_batch) current_batch?.deactivate();\n\n\tif (DEV) {\n\t\tset_reactivity_loss_tracker(null);\n\t\tset_dev_stack(null);\n\t}\n}\n\n/**\n * @param {Array<() => void | Promise<void>>} thunks\n */\nexport function run(thunks) {\n\tconst restore = capture();\n\n\tconst decrement_pending = increment_pending();\n\n\tvar active = /** @type {Effect} */ (active_effect);\n\n\t/** @type {null | { error: any }} */\n\tvar errored = null;\n\n\t/** @param {any} error */\n\tconst handle_error = (error) => {\n\t\terrored = { error }; // wrap in object in case a promise rejects with a falsy value\n\n\t\tif (!aborted(active)) {\n\t\t\tinvoke_error_boundary(error, active);\n\t\t}\n\t};\n\n\tvar promise = Promise.resolve(thunks[0]()).catch(handle_error);\n\n\t/** @type {Blocker} */\n\tvar blocker = { promise, settled: false };\n\tvar blockers = [blocker];\n\n\tpromise.finally(() => {\n\t\tblocker.settled = true;\n\t\tunset_context();\n\t});\n\n\tfor (const fn of thunks.slice(1)) {\n\t\tpromise = promise\n\t\t\t.then(() => {\n\t\t\t\trestore();\n\n\t\t\t\ttry {\n\t\t\t\t\tif (errored) {\n\t\t\t\t\t\tthrow errored.error;\n\t\t\t\t\t}\n\n\t\t\t\t\tif (aborted(active)) {\n\t\t\t\t\t\tthrow STALE_REACTION;\n\t\t\t\t\t}\n\n\t\t\t\t\treturn fn();\n\t\t\t\t} finally {\n\t\t\t\t\t// We gotta unset context directly in case the function returns a promise, in which case\n\t\t\t\t\t// unset_context in .finally() would be too late ...\n\t\t\t\t\tunset_context();\n\t\t\t\t}\n\t\t\t})\n\t\t\t.catch(handle_error);\n\n\t\tconst blocker = { promise, settled: false };\n\t\tblockers.push(blocker);\n\n\t\tpromise.finally(() => {\n\t\t\tblocker.settled = true;\n\t\t\t// ... but we also need it after such a promise has resolved in case it restores our context\n\t\t\tunset_context();\n\t\t});\n\t}\n\n\tpromise\n\t\t// wait one more tick, so that template effects are\n\t\t// guaranteed to run before `$effect(...)`\n\t\t.then(() => Promise.resolve())\n\t\t.finally(decrement_pending);\n\n\treturn blockers;\n}\n\n/**\n * @param {Blocker[]} blockers\n */\nexport function wait(blockers) {\n\treturn Promise.all(blockers.map((b) => b.promise));\n}\n\n/**\n * @returns {(skip?: boolean) => void}\n */\nexport function increment_pending() {\n\tvar effect = /** @type {Effect} */ (active_effect);\n\tvar boundary = effect.b; // undefined if called outside the render tree, e.g. a standalone $effect.root\n\tvar batch = /** @type {Batch} */ (current_batch);\n\tvar blocking = !!boundary?.is_rendered();\n\n\tboundary?.update_pending_count(1, batch);\n\tbatch.increment(blocking, effect);\n\n\treturn () => {\n\t\tboundary?.update_pending_count(-1, batch);\n\t\tbatch.decrement(blocking, effect);\n\t};\n}\n","/** @import { Derived, Effect, Reaction, Source, Value } from '#client' */\n/** @import { Batch } from './batch.js'; */\n/** @import { Boundary } from '../dom/blocks/boundary.js'; */\nimport { DEV } from 'esm-env';\nimport {\n\tERROR_VALUE,\n\tDERIVED,\n\tDIRTY,\n\tEFFECT_PRESERVED,\n\tSTALE_REACTION,\n\tASYNC,\n\tWAS_MARKED,\n\tDESTROYED,\n\tCLEAN,\n\tREACTION_RAN,\n\tINERT\n} from '#client/constants';\nimport {\n\tactive_reaction,\n\tactive_effect,\n\tupdate_reaction,\n\tincrement_write_version,\n\tset_active_effect,\n\tpush_reaction_value,\n\tis_destroying_effect,\n\tupdate_effect,\n\tremove_reactions,\n\tskipped_deps,\n\tnew_deps\n} from '../runtime.js';\nimport { equals, safe_equals } from './equality.js';\nimport * as e from '../errors.js';\nimport * as w from '../warnings.js';\nimport {\n\tasync_effect,\n\tdestroy_effect,\n\tdestroy_effect_children,\n\teffect_tracking,\n\tteardown\n} from './effects.js';\nimport { eager_effects, internal_set, set_eager_effects, source } from './sources.js';\nimport { get_error } from '../../shared/dev.js';\nimport { async_mode_flag, tracing_mode_flag } from '../../flags/index.js';\nimport { component_context } from '../context.js';\nimport { UNINITIALIZED } from '../../../constants.js';\nimport { batch_values, current_batch, previous_batch } from './batch.js';\nimport { increment_pending, unset_context } from './async.js';\nimport { deferred, includes, noop } from '../../shared/utils.js';\nimport { set_signal_status, update_derived_status } from './status.js';\n\n/**\n * This allows us to track 'reactivity loss' that occurs when signals\n * are read after a non-context-restoring `await`. Dev-only\n * @type {{ effect: Effect, effect_deps: Set<Value>, warned: boolean } | null}\n */\nexport let reactivity_loss_tracker = null;\n\n/** @param {{ effect: Effect, effect_deps: Set<Value>, warned: boolean } | null} v */\nexport function set_reactivity_loss_tracker(v) {\n\treactivity_loss_tracker = v;\n}\n\nexport const recent_async_deriveds = new Set();\n\n/**\n * @template V\n * @param {() => V} fn\n * @returns {Derived<V>}\n */\n/*#__NO_SIDE_EFFECTS__*/\nexport function derived(fn) {\n\tvar flags = DERIVED | DIRTY;\n\n\tif (active_effect !== null) {\n\t\t// Since deriveds are evaluated lazily, any effects created inside them are\n\t\t// created too late to ensure that the parent effect is added to the tree\n\t\tactive_effect.f |= EFFECT_PRESERVED;\n\t}\n\n\t/** @type {Derived<V>} */\n\tconst signal = {\n\t\tctx: component_context,\n\t\tdeps: null,\n\t\teffects: null,\n\t\tequals,\n\t\tf: flags,\n\t\tfn,\n\t\treactions: null,\n\t\trv: 0,\n\t\tv: /** @type {V} */ (UNINITIALIZED),\n\t\twv: 0,\n\t\tparent: active_effect,\n\t\tac: null\n\t};\n\n\tif (DEV && tracing_mode_flag) {\n\t\tsignal.created = get_error('created at');\n\t}\n\n\treturn signal;\n}\n\nexport const OBSOLETE = Symbol('obsolete');\n\n/**\n * @template V\n * @param {() => V | Promise<V>} fn\n * @param {string} [label]\n * @param {string} [location] If provided, print a warning if the value is not read immediately after update\n * @returns {Promise<Source<V>>}\n */\n/*#__NO_SIDE_EFFECTS__*/\nexport function async_derived(fn, label, location) {\n\tlet parent = /** @type {Effect | null} */ (active_effect);\n\n\tif (parent === null) {\n\t\te.async_derived_orphan();\n\t}\n\n\tvar promise = /** @type {Promise<V>} */ (/** @type {unknown} */ (undefined));\n\tvar signal = source(/** @type {V} */ (UNINITIALIZED));\n\n\tif (DEV) signal.label = label ?? fn.toString();\n\n\t// only suspend in async deriveds created on initialisation\n\tvar should_suspend = !active_reaction;\n\n\t/** @type {Set<ReturnType<typeof deferred<V>>>} */\n\tvar deferreds = new Set();\n\n\tasync_effect(() => {\n\t\tvar effect = /** @type {Effect} */ (active_effect);\n\n\t\tif (DEV) {\n\t\t\treactivity_loss_tracker = { effect, effect_deps: new Set(), warned: false };\n\t\t}\n\n\t\t/** @type {ReturnType<typeof deferred<V>>} */\n\t\tvar d = deferred();\n\t\tpromise = d.promise;\n\n\t\ttry {\n\t\t\t// If this code is changed at some point, make sure to still access the then property\n\t\t\t// of fn() to read any signals it might access, so that we track them as dependencies.\n\t\t\t// We call `unset_context` to undo any `save` calls that happen inside `fn()`\n\t\t\tPromise.resolve(fn())\n\t\t\t\t.then(d.resolve, (e) => {\n\t\t\t\t\t// if the promise was rejected by the user, via `getAbortSignal`, then\n\t\t\t\t\t// wait for a subsequent resolution instead of flushing the batch\n\t\t\t\t\tif (e !== STALE_REACTION) d.reject(e);\n\t\t\t\t})\n\t\t\t\t.finally(unset_context);\n\t\t} catch (error) {\n\t\t\td.reject(error);\n\t\t\tunset_context();\n\t\t}\n\n\t\tif (DEV) {\n\t\t\tif (reactivity_loss_tracker) {\n\t\t\t\t// Reused deps from previous run (indices 0 to skipped_deps-1)\n\t\t\t\t// We deliberately only track direct dependencies of the async expression to encourage\n\t\t\t\t// dependencies being directly visible at the point of the expression\n\t\t\t\tif (effect.deps !== null) {\n\t\t\t\t\tfor (let i = 0; i < skipped_deps; i += 1) {\n\t\t\t\t\t\treactivity_loss_tracker.effect_deps.add(effect.deps[i]);\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\t// New deps discovered this run\n\t\t\t\tif (new_deps !== null) {\n\t\t\t\t\tfor (let i = 0; i < new_deps.length; i += 1) {\n\t\t\t\t\t\treactivity_loss_tracker.effect_deps.add(new_deps[i]);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treactivity_loss_tracker = null;\n\t\t}\n\n\t\tvar batch = /** @type {Batch} */ (current_batch);\n\n\t\tif (should_suspend) {\n\t\t\t// we only increment the batch's pending state for updates, not creation, otherwise\n\t\t\t// we will decrement to zero before the work that depends on this promise (e.g. a\n\t\t\t// template effect) has initialized, causing the batch to resolve prematurely\n\t\t\tif ((effect.f & REACTION_RAN) !== 0) {\n\t\t\t\tvar decrement_pending = increment_pending();\n\t\t\t}\n\n\t\t\tif (\n\t\t\t\t// boundary can be null if the async derived is inside an $effect.root not connected to the component render tree\n\t\t\t\tparent.b?.is_rendered()\n\t\t\t) {\n\t\t\t\tbatch.async_deriveds.get(effect)?.reject(OBSOLETE);\n\t\t\t} else {\n\t\t\t\t// While the boundary is still showing pending, a new run supersedes all older in-flight runs\n\t\t\t\t// for this async expression. Cancel eagerly so resolution cannot commit stale values.\n\t\t\t\tfor (const d of deferreds.values()) {\n\t\t\t\t\td.reject(OBSOLETE);\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tdeferreds.add(d);\n\t\t\tbatch.async_deriveds.set(effect, d);\n\t\t}\n\n\t\t/**\n\t\t * @param {any} value\n\t\t * @param {unknown} error\n\t\t */\n\t\tconst handler = (value, error = undefined) => {\n\t\t\tif (DEV) {\n\t\t\t\treactivity_loss_tracker = null;\n\t\t\t}\n\n\t\t\tdecrement_pending?.();\n\t\t\tdeferreds.delete(d);\n\n\t\t\tif (error === OBSOLETE) return;\n\n\t\t\tbatch.activate();\n\n\t\t\tif (error) {\n\t\t\t\tsignal.f |= ERROR_VALUE;\n\n\t\t\t\t// @ts-expect-error the error is the wrong type, but we don't care\n\t\t\t\tinternal_set(signal, error);\n\t\t\t} else {\n\t\t\t\tif ((signal.f & ERROR_VALUE) !== 0) {\n\t\t\t\t\tsignal.f ^= ERROR_VALUE;\n\t\t\t\t}\n\n\t\t\t\tif (DEV && location !== undefined && !signal.equals(value)) {\n\t\t\t\t\trecent_async_deriveds.add(signal);\n\n\t\t\t\t\tsetTimeout(() => {\n\t\t\t\t\t\tif (recent_async_deriveds.has(signal) && (effect.f & DESTROYED) === 0) {\n\t\t\t\t\t\t\tw.await_waterfall(/** @type {string} */ (signal.label), location);\n\t\t\t\t\t\t\trecent_async_deriveds.delete(signal);\n\t\t\t\t\t\t}\n\t\t\t\t\t});\n\t\t\t\t}\n\n\t\t\t\tinternal_set(signal, value);\n\t\t\t}\n\n\t\t\tbatch.deactivate();\n\t\t};\n\n\t\td.promise.then(handler, (e) => handler(null, e || 'unknown'));\n\t});\n\n\tteardown(() => {\n\t\tfor (const d of deferreds) {\n\t\t\td.reject(OBSOLETE);\n\t\t}\n\t});\n\n\tif (DEV) {\n\t\t// add a flag that lets this be printed as a derived\n\t\t// when using `$inspect.trace()`\n\t\tsignal.f |= ASYNC;\n\t}\n\n\treturn new Promise((fulfil) => {\n\t\t/** @param {Promise<V>} p */\n\t\tfunction next(p) {\n\t\t\tfunction go() {\n\t\t\t\tif (p === promise) {\n\t\t\t\t\tfulfil(signal);\n\t\t\t\t} else {\n\t\t\t\t\t// if the effect re-runs before the initial promise\n\t\t\t\t\t// resolves, delay resolution until we have a value\n\t\t\t\t\tnext(promise);\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tp.then(go, go);\n\t\t}\n\n\t\tnext(promise);\n\t});\n}\n\n/**\n * @template V\n * @param {() => V} fn\n * @returns {Derived<V>}\n */\n/*#__NO_SIDE_EFFECTS__*/\nexport function user_derived(fn) {\n\tconst d = derived(fn);\n\n\tif (!async_mode_flag) push_reaction_value(d);\n\n\treturn d;\n}\n\n/**\n * @template V\n * @param {() => V} fn\n * @returns {Derived<V>}\n */\n/*#__NO_SIDE_EFFECTS__*/\nexport function derived_safe_equal(fn) {\n\tconst signal = derived(fn);\n\tsignal.equals = safe_equals;\n\treturn signal;\n}\n\n/**\n * @param {Derived} derived\n * @returns {void}\n */\nexport function destroy_derived_effects(derived) {\n\tvar effects = derived.effects;\n\n\tif (effects !== null) {\n\t\tderived.effects = null;\n\n\t\tfor (var i = 0; i < effects.length; i += 1) {\n\t\t\tdestroy_effect(/** @type {Effect} */ (effects[i]));\n\t\t}\n\t}\n}\n\n/**\n * The currently updating deriveds, used to detect infinite recursion\n * in dev mode and provide a nicer error than 'too much recursion'\n * @type {Derived[]}\n */\nlet stack = [];\n\n/**\n * @template T\n * @param {Derived} derived\n * @returns {T}\n */\nexport function execute_derived(derived) {\n\tvar value;\n\tvar prev_active_effect = active_effect;\n\tvar parent = derived.parent;\n\n\tif (\n\t\t!is_destroying_effect &&\n\t\tparent !== null &&\n\t\tderived.v !== UNINITIALIZED && // if it was never evaluated before, it's guaranteed to fail downstream, so we try to execute instead\n\t\t(parent.f & (DESTROYED | INERT)) !== 0\n\t) {\n\t\tw.derived_inert();\n\n\t\treturn derived.v;\n\t}\n\n\tset_active_effect(parent);\n\n\tif (DEV) {\n\t\tlet prev_eager_effects = eager_effects;\n\t\tset_eager_effects(new Set());\n\t\ttry {\n\t\t\tif (includes.call(stack, derived)) {\n\t\t\t\te.derived_references_self();\n\t\t\t}\n\n\t\t\tstack.push(derived);\n\n\t\t\tderived.f &= ~WAS_MARKED;\n\t\t\tdestroy_derived_effects(derived);\n\t\t\tvalue = update_reaction(derived);\n\t\t} finally {\n\t\t\tset_active_effect(prev_active_effect);\n\t\t\tset_eager_effects(prev_eager_effects);\n\t\t\tstack.pop();\n\t\t}\n\t} else {\n\t\ttry {\n\t\t\tderived.f &= ~WAS_MARKED;\n\t\t\tdestroy_derived_effects(derived);\n\t\t\tvalue = update_reaction(derived);\n\t\t} finally {\n\t\t\tset_active_effect(prev_active_effect);\n\t\t}\n\t}\n\n\treturn value;\n}\n\n/**\n * @param {Derived} derived\n * @returns {void}\n */\nexport function update_derived(derived) {\n\tvar value = execute_derived(derived);\n\n\tif (!derived.equals(value)) {\n\t\tderived.wv = increment_write_version();\n\n\t\t// in a fork, we don't update the underlying value, just `batch_values`.\n\t\t// the underlying value will be updated when the fork is committed.\n\t\t// otherwise, the next time we get here after a 'real world' state\n\t\t// change, `derived.equals` may incorrectly return `true`\n\t\tif (!current_batch?.is_fork || derived.deps === null) {\n\t\t\tif (current_batch !== null) {\n\t\t\t\t// We also write to previous_batch because if it exists, it is a sign that we're\n\t\t\t\t// currently in the process of flushing effects. These updates to deriveds may belong\n\t\t\t\t// to the previous batch, not the new one (which can already exist if an earlier\n\t\t\t\t// effect wrote to a source). This can cause bugs when running batch.#commit() later,\n\t\t\t\t// but not adding it to current_batch can, too, so we add it to both.\n\t\t\t\t// See https://github.com/sveltejs/svelte/pull/18117 for more details.\n\t\t\t\tcurrent_batch.capture(derived, value, true);\n\t\t\t\tprevious_batch?.capture(derived, value, true);\n\t\t\t} else {\n\t\t\t\tderived.v = value;\n\t\t\t}\n\n\t\t\t// deriveds without dependencies should never be recomputed\n\t\t\tif (derived.deps === null) {\n\t\t\t\tset_signal_status(derived, CLEAN);\n\t\t\t\treturn;\n\t\t\t}\n\t\t}\n\t}\n\n\t// don't mark derived clean if we're reading it inside a\n\t// cleanup function, or it will cache a stale value\n\tif (is_destroying_effect) {\n\t\treturn;\n\t}\n\n\t// During time traveling we don't want to reset the status so that\n\t// traversal of the graph in the other batches still happens\n\tif (batch_values !== null) {\n\t\t// only cache the value if we're in a tracking context, otherwise we won't\n\t\t// clear the cache in `mark_reactions` when dependencies are updated\n\t\tif (effect_tracking() || current_batch?.is_fork) {\n\t\t\tbatch_values.set(derived, value);\n\t\t}\n\t} else {\n\t\tupdate_derived_status(derived);\n\t}\n}\n\n/**\n * @param {Derived} derived\n */\nexport function freeze_derived_effects(derived) {\n\tif (derived.effects === null) return;\n\n\tfor (const e of derived.effects) {\n\t\t// if the effect has a teardown function or abort signal, call it\n\t\tif (e.teardown || e.ac) {\n\t\t\te.teardown?.();\n\t\t\te.ac?.abort(STALE_REACTION);\n\n\t\t\t// make it a noop so it doesn't get called again if the derived\n\t\t\t// is unfrozen. we don't set it to `null`, because the existence\n\t\t\t// of a teardown function is what determines whether the\n\t\t\t// effect runs again during unfreezing (but not for teardown-only effects)\n\t\t\tif (e.fn !== null) e.teardown = noop;\n\t\t\te.ac = null;\n\n\t\t\tremove_reactions(e, 0);\n\t\t\tdestroy_effect_children(e);\n\t\t}\n\t}\n}\n\n/**\n * @param {Derived} derived\n */\nexport function unfreeze_derived_effects(derived) {\n\tif (derived.effects === null) return;\n\n\tfor (const e of derived.effects) {\n\t\t// if the effect was previously frozen — indicated by the presence\n\t\t// of a teardown function — unfreeze it\n\t\tif (e.teardown && e.fn !== null) {\n\t\t\tupdate_effect(e);\n\t\t}\n\t}\n}\n","/** @import { Blocker, ComponentContext, ComponentContextLegacy, Derived, Effect, TemplateNode, TransitionManager } from '#client' */\nimport {\n\tis_dirty,\n\tactive_effect,\n\tactive_reaction,\n\tupdate_effect,\n\tget,\n\tis_destroying_effect,\n\tremove_reactions,\n\tset_active_reaction,\n\tset_is_destroying_effect,\n\tuntrack,\n\tuntracking,\n\tset_active_effect\n} from '../runtime.js';\nimport {\n\tDIRTY,\n\tBRANCH_EFFECT,\n\tRENDER_EFFECT,\n\tEFFECT,\n\tDESTROYED,\n\tINERT,\n\tBLOCK_EFFECT,\n\tROOT_EFFECT,\n\tEFFECT_TRANSPARENT,\n\tDERIVED,\n\tCLEAN,\n\tEAGER_EFFECT,\n\tHEAD_EFFECT,\n\tMAYBE_DIRTY,\n\tEFFECT_PRESERVED,\n\tSTALE_REACTION,\n\tUSER_EFFECT,\n\tASYNC,\n\tCONNECTED,\n\tMANAGED_EFFECT,\n\tDESTROYING\n} from '#client/constants';\nimport * as e from '../errors.js';\nimport { DEV } from 'esm-env';\nimport { define_property } from '../../shared/utils.js';\nimport { get_next_sibling } from '../dom/operations.js';\nimport { component_context, dev_current_component_function, dev_stack } from '../context.js';\nimport { Batch, collected_effects, current_batch } from './batch.js';\nimport { flatten } from './async.js';\nimport { without_reactive_context } from '../dom/elements/bindings/shared.js';\nimport { set_signal_status } from './status.js';\n\n/**\n * @param {'$effect' | '$effect.pre' | '$inspect'} rune\n */\nexport function validate_effect(rune) {\n\tif (active_effect === null) {\n\t\tif (active_reaction === null) {\n\t\t\te.effect_orphan(rune);\n\t\t}\n\n\t\te.effect_in_unowned_derived();\n\t}\n\n\tif (is_destroying_effect) {\n\t\te.effect_in_teardown(rune);\n\t}\n}\n\n/**\n * @param {Effect} effect\n * @param {Effect} parent_effect\n */\nfunction push_effect(effect, parent_effect) {\n\tvar parent_last = parent_effect.last;\n\tif (parent_last === null) {\n\t\tparent_effect.last = parent_effect.first = effect;\n\t} else {\n\t\tparent_last.next = effect;\n\t\teffect.prev = parent_last;\n\t\tparent_effect.last = effect;\n\t}\n}\n\n/**\n * @param {number} type\n * @param {null | (() => void | (() => void))} fn\n * @returns {Effect}\n */\nfunction create_effect(type, fn) {\n\tvar parent = active_effect;\n\n\tif (DEV) {\n\t\t// Ensure the parent is never an inspect effect\n\t\twhile (parent !== null && (parent.f & EAGER_EFFECT) !== 0) {\n\t\t\tparent = parent.parent;\n\t\t}\n\t}\n\n\tif (parent !== null && (parent.f & INERT) !== 0) {\n\t\ttype |= INERT;\n\t}\n\n\t/** @type {Effect} */\n\tvar effect = {\n\t\tctx: component_context,\n\t\tdeps: null,\n\t\tnodes: null,\n\t\tf: type | DIRTY | CONNECTED,\n\t\tfirst: null,\n\t\tfn,\n\t\tlast: null,\n\t\tnext: null,\n\t\tparent,\n\t\tb: parent && parent.b,\n\t\tprev: null,\n\t\tteardown: null,\n\t\twv: 0,\n\t\tac: null\n\t};\n\n\tif (DEV) {\n\t\teffect.component_function = dev_current_component_function;\n\t}\n\n\tcurrent_batch?.register_created_effect(effect);\n\n\t/** @type {Effect | null} */\n\tvar e = effect;\n\n\tif ((type & EFFECT) !== 0) {\n\t\tif (collected_effects !== null) {\n\t\t\t// created during traversal — collect and run afterwards\n\t\t\tcollected_effects.push(effect);\n\t\t} else {\n\t\t\t// schedule for later\n\t\t\tBatch.ensure().schedule(effect);\n\t\t}\n\t} else if (fn !== null) {\n\t\ttry {\n\t\t\tupdate_effect(effect);\n\t\t} catch (e) {\n\t\t\tdestroy_effect(effect);\n\t\t\tthrow e;\n\t\t}\n\n\t\t// if an effect doesn't need to be kept in the tree (because it\n\t\t// won't re-run, has no DOM, and has no teardown etc)\n\t\t// then we skip it and go to its child (if any)\n\t\tif (\n\t\t\te.deps === null &&\n\t\t\te.teardown === null &&\n\t\t\te.nodes === null &&\n\t\t\te.first === e.last && // either `null`, or a singular child\n\t\t\t(e.f & EFFECT_PRESERVED) === 0\n\t\t) {\n\t\t\te = e.first;\n\t\t\tif ((type & BLOCK_EFFECT) !== 0 && (type & EFFECT_TRANSPARENT) !== 0 && e !== null) {\n\t\t\t\te.f |= EFFECT_TRANSPARENT;\n\t\t\t}\n\t\t}\n\t}\n\n\tif (e !== null) {\n\t\te.parent = parent;\n\n\t\tif (parent !== null) {\n\t\t\tpush_effect(e, parent);\n\t\t}\n\n\t\t// if we're in a derived, add the effect there too\n\t\tif (\n\t\t\tactive_reaction !== null &&\n\t\t\t(active_reaction.f & DERIVED) !== 0 &&\n\t\t\t(type & ROOT_EFFECT) === 0\n\t\t) {\n\t\t\tvar derived = /** @type {Derived} */ (active_reaction);\n\t\t\t(derived.effects ??= []).push(e);\n\t\t}\n\t}\n\n\treturn effect;\n}\n\n/**\n * Internal representation of `$effect.tracking()`\n * @returns {boolean}\n */\nexport function effect_tracking() {\n\treturn active_reaction !== null && !untracking;\n}\n\n/**\n * @param {() => void} fn\n */\nexport function teardown(fn) {\n\tconst effect = create_effect(RENDER_EFFECT, null);\n\tset_signal_status(effect, CLEAN);\n\teffect.teardown = fn;\n\treturn effect;\n}\n\n/**\n * Internal representation of `$effect(...)`\n * @param {() => void | (() => void)} fn\n */\nexport function user_effect(fn) {\n\tvalidate_effect('$effect');\n\n\tif (DEV) {\n\t\tdefine_property(fn, 'name', {\n\t\t\tvalue: '$effect'\n\t\t});\n\t}\n\n\t// Non-nested `$effect(...)` in a component should be deferred\n\t// until the component is mounted\n\tvar flags = /** @type {Effect} */ (active_effect).f;\n\tvar defer =\n\t\t!active_reaction &&\n\t\t(flags & BRANCH_EFFECT) !== 0 &&\n\t\tcomponent_context !== null &&\n\t\t!component_context.i;\n\n\tif (defer) {\n\t\t// Top-level `$effect(...)` in an unmounted component — defer until mount\n\t\tvar context = /** @type {ComponentContext} */ (component_context);\n\t\t(context.e ??= []).push(fn);\n\t} else {\n\t\t// Everything else — create immediately\n\t\treturn create_user_effect(fn);\n\t}\n}\n\n/**\n * @param {() => void | (() => void)} fn\n */\nexport function create_user_effect(fn) {\n\treturn create_effect(EFFECT | USER_EFFECT, fn);\n}\n\n/**\n * Internal representation of `$effect.pre(...)`\n * @param {() => void | (() => void)} fn\n * @returns {Effect}\n */\nexport function user_pre_effect(fn) {\n\tvalidate_effect('$effect.pre');\n\tif (DEV) {\n\t\tdefine_property(fn, 'name', {\n\t\t\tvalue: '$effect.pre'\n\t\t});\n\t}\n\treturn create_effect(RENDER_EFFECT | USER_EFFECT, fn);\n}\n\n/** @param {() => void | (() => void)} fn */\nexport function eager_effect(fn) {\n\treturn create_effect(EAGER_EFFECT, fn);\n}\n\n/**\n * Internal representation of `$effect.root(...)`\n * @param {() => void | (() => void)} fn\n * @returns {() => void}\n */\nexport function effect_root(fn) {\n\tBatch.ensure();\n\tconst effect = create_effect(ROOT_EFFECT | EFFECT_PRESERVED, fn);\n\n\treturn () => {\n\t\tdestroy_effect(effect);\n\t};\n}\n\n/**\n * An effect root whose children can transition out\n * @param {() => void} fn\n * @returns {(options?: { outro?: boolean }) => Promise<void>}\n */\nexport function component_root(fn) {\n\tBatch.ensure();\n\tconst effect = create_effect(ROOT_EFFECT | EFFECT_PRESERVED, fn);\n\n\treturn (options = {}) => {\n\t\treturn new Promise((fulfil) => {\n\t\t\tif (options.outro) {\n\t\t\t\tpause_effect(effect, () => {\n\t\t\t\t\tdestroy_effect(effect);\n\t\t\t\t\tfulfil(undefined);\n\t\t\t\t});\n\t\t\t} else {\n\t\t\t\tdestroy_effect(effect);\n\t\t\t\tfulfil(undefined);\n\t\t\t}\n\t\t});\n\t};\n}\n\n/**\n * @param {() => void | (() => void)} fn\n * @returns {Effect}\n */\nexport function effect(fn) {\n\treturn create_effect(EFFECT, fn);\n}\n\n/**\n * Internal representation of `$: ..`\n * @param {() => any} deps\n * @param {() => void | (() => void)} fn\n */\nexport function legacy_pre_effect(deps, fn) {\n\tvar context = /** @type {ComponentContextLegacy} */ (component_context);\n\n\t/** @type {{ effect: null | Effect, ran: boolean, deps: () => any }} */\n\tvar token = { effect: null, ran: false, deps };\n\n\tcontext.l.$.push(token);\n\n\ttoken.effect = render_effect(() => {\n\t\tdeps();\n\n\t\t// If this legacy pre effect has already run before the end of the reset, then\n\t\t// bail out to emulate the same behavior.\n\t\tif (token.ran) return;\n\n\t\ttoken.ran = true;\n\n\t\tvar effect = /** @type {Effect} */ (active_effect);\n\n\t\t// here, we lie: by setting `active_effect` to be the parent branch, any writes\n\t\t// that happen inside `fn` will _not_ cause an unnecessary reschedule, because\n\t\t// the affected effects will be children of `active_effect`. this is safe\n\t\t// because these effects are known to run in the correct order\n\t\ttry {\n\t\t\tset_active_effect(effect.parent);\n\t\t\tuntrack(fn);\n\t\t} finally {\n\t\t\tset_active_effect(effect);\n\t\t}\n\t});\n}\n\nexport function legacy_pre_effect_reset() {\n\tvar context = /** @type {ComponentContextLegacy} */ (component_context);\n\n\trender_effect(() => {\n\t\t// Run dirty `$:` statements\n\t\tfor (var token of context.l.$) {\n\t\t\ttoken.deps();\n\n\t\t\tvar effect = token.effect;\n\n\t\t\t// If the effect is CLEAN, then make it MAYBE_DIRTY. This ensures we traverse through\n\t\t\t// the effects dependencies and correctly ensure each dependency is up-to-date.\n\t\t\tif ((effect.f & CLEAN) !== 0 && effect.deps !== null) {\n\t\t\t\tset_signal_status(effect, MAYBE_DIRTY);\n\t\t\t}\n\n\t\t\tif (is_dirty(effect)) {\n\t\t\t\tupdate_effect(effect);\n\t\t\t}\n\n\t\t\ttoken.ran = false;\n\t\t}\n\t});\n}\n\n/**\n * @param {() => void | (() => void)} fn\n * @returns {Effect}\n */\nexport function async_effect(fn) {\n\treturn create_effect(ASYNC | EFFECT_PRESERVED, fn);\n}\n\n/**\n * @param {() => void | (() => void)} fn\n * @returns {Effect}\n */\nexport function render_effect(fn, flags = 0) {\n\treturn create_effect(RENDER_EFFECT | flags, fn);\n}\n\n/**\n * @param {(...expressions: any) => void | (() => void)} fn\n * @param {Array<() => any>} sync\n * @param {Array<() => Promise<any>>} async\n * @param {Blocker[]} blockers\n */\nexport function template_effect(fn, sync = [], async = [], blockers = []) {\n\tflatten(blockers, sync, async, (values) => {\n\t\tcreate_effect(RENDER_EFFECT, () => {\n\t\t\tfn(...values.map(get));\n\t\t});\n\t});\n}\n\n/**\n * Like `template_effect`, but with an effect which is deferred until the batch commits\n * @param {(...expressions: any) => void | (() => void)} fn\n * @param {Array<() => any>} sync\n * @param {Array<() => Promise<any>>} async\n * @param {Blocker[]} blockers\n */\nexport function deferred_template_effect(fn, sync = [], async = [], blockers = []) {\n\tflatten(blockers, sync, async, (values) => {\n\t\tcreate_effect(EFFECT, () => fn(...values.map(get)));\n\t});\n}\n\n/**\n * @param {(() => void)} fn\n * @param {number} flags\n */\nexport function block(fn, flags = 0) {\n\tvar effect = create_effect(BLOCK_EFFECT | flags, fn);\n\tif (DEV) {\n\t\teffect.dev_stack = dev_stack;\n\t}\n\treturn effect;\n}\n\n/**\n * @param {(() => void)} fn\n * @param {number} flags\n */\nexport function managed(fn, flags = 0) {\n\tvar effect = create_effect(MANAGED_EFFECT | flags, fn);\n\tif (DEV) {\n\t\teffect.dev_stack = dev_stack;\n\t}\n\treturn effect;\n}\n\n/**\n * @param {(() => void)} fn\n */\nexport function branch(fn) {\n\treturn create_effect(BRANCH_EFFECT | EFFECT_PRESERVED, fn);\n}\n\n/**\n * @param {Effect} effect\n */\nexport function execute_effect_teardown(effect) {\n\tvar teardown = effect.teardown;\n\tif (teardown !== null) {\n\t\tconst previously_destroying_effect = is_destroying_effect;\n\t\tconst previous_reaction = active_reaction;\n\t\tset_is_destroying_effect(true);\n\t\tset_active_reaction(null);\n\t\ttry {\n\t\t\tteardown.call(null);\n\t\t} finally {\n\t\t\tset_is_destroying_effect(previously_destroying_effect);\n\t\t\tset_active_reaction(previous_reaction);\n\t\t}\n\t}\n}\n\n/**\n * @param {Effect} signal\n * @param {boolean} remove_dom\n * @returns {void}\n */\nexport function destroy_effect_children(signal, remove_dom = false) {\n\tvar effect = signal.first;\n\tsignal.first = signal.last = null;\n\n\twhile (effect !== null) {\n\t\tconst controller = effect.ac;\n\n\t\tif (controller !== null) {\n\t\t\twithout_reactive_context(() => {\n\t\t\t\tcontroller.abort(STALE_REACTION);\n\t\t\t});\n\t\t}\n\n\t\tvar next = effect.next;\n\n\t\tif ((effect.f & ROOT_EFFECT) !== 0) {\n\t\t\t// this is now an independent root\n\t\t\teffect.parent = null;\n\t\t} else {\n\t\t\tdestroy_effect(effect, remove_dom);\n\t\t}\n\n\t\teffect = next;\n\t}\n}\n\n/**\n * @param {Effect} signal\n * @returns {void}\n */\nexport function destroy_block_effect_children(signal) {\n\tvar effect = signal.first;\n\n\twhile (effect !== null) {\n\t\tvar next = effect.next;\n\t\tif ((effect.f & BRANCH_EFFECT) === 0) {\n\t\t\tdestroy_effect(effect);\n\t\t}\n\t\teffect = next;\n\t}\n}\n\n/**\n * @param {Effect} effect\n * @param {boolean} [remove_dom]\n * @returns {void}\n */\nexport function destroy_effect(effect, remove_dom = true) {\n\tvar removed = false;\n\n\tif (\n\t\t(remove_dom || (effect.f & HEAD_EFFECT) !== 0) &&\n\t\teffect.nodes !== null &&\n\t\teffect.nodes.end !== null\n\t) {\n\t\tremove_effect_dom(effect.nodes.start, /** @type {TemplateNode} */ (effect.nodes.end));\n\t\tremoved = true;\n\t}\n\n\teffect.f |= DESTROYING;\n\tdestroy_effect_children(effect, remove_dom && !removed);\n\tremove_reactions(effect, 0);\n\n\tvar transitions = effect.nodes && effect.nodes.t;\n\n\tif (transitions !== null) {\n\t\tfor (const transition of transitions) {\n\t\t\ttransition.stop();\n\t\t}\n\t}\n\n\texecute_effect_teardown(effect);\n\n\teffect.f ^= DESTROYING;\n\teffect.f |= DESTROYED;\n\n\tvar parent = effect.parent;\n\n\t// If the parent doesn't have any children, then skip this work altogether\n\tif (parent !== null && parent.first !== null) {\n\t\tunlink_effect(effect);\n\t}\n\n\tif (DEV) {\n\t\teffect.component_function = null;\n\t}\n\n\t// `first` and `child` are nulled out in destroy_effect_children\n\t// we don't null out `parent` so that error propagation can work correctly\n\teffect.next =\n\t\teffect.prev =\n\t\teffect.teardown =\n\t\teffect.ctx =\n\t\teffect.deps =\n\t\teffect.fn =\n\t\teffect.nodes =\n\t\teffect.ac =\n\t\teffect.b =\n\t\t\tnull;\n}\n\n/**\n *\n * @param {TemplateNode | null} node\n * @param {TemplateNode} end\n */\nexport function remove_effect_dom(node, end) {\n\twhile (node !== null) {\n\t\t/** @type {TemplateNode | null} */\n\t\tvar next = node === end ? null : get_next_sibling(node);\n\n\t\tnode.remove();\n\t\tnode = next;\n\t}\n}\n\n/**\n * Detach an effect from the effect tree, freeing up memory and\n * reducing the amount of work that happens on subsequent traversals\n * @param {Effect} effect\n */\nexport function unlink_effect(effect) {\n\tvar parent = effect.parent;\n\tvar prev = effect.prev;\n\tvar next = effect.next;\n\n\tif (prev !== null) prev.next = next;\n\tif (next !== null) next.prev = prev;\n\n\tif (parent !== null) {\n\t\tif (parent.first === effect) parent.first = next;\n\t\tif (parent.last === effect) parent.last = prev;\n\t}\n}\n\n/**\n * When a block effect is removed, we don't immediately destroy it or yank it\n * out of the DOM, because it might have transitions. Instead, we 'pause' it.\n * It stays around (in memory, and in the DOM) until outro transitions have\n * completed, and if the state change is reversed then we _resume_ it.\n * A paused effect does not update, and the DOM subtree becomes inert.\n * @param {Effect} effect\n * @param {() => void} [callback]\n * @param {boolean} [destroy]\n */\nexport function pause_effect(effect, callback, destroy = true) {\n\t/** @type {TransitionManager[]} */\n\tvar transitions = [];\n\n\tpause_children(effect, transitions, true);\n\n\tvar fn = () => {\n\t\tif (destroy) destroy_effect(effect);\n\t\tif (callback) callback();\n\t};\n\n\tvar remaining = transitions.length;\n\tif (remaining > 0) {\n\t\tvar check = () => --remaining || fn();\n\t\tfor (var transition of transitions) {\n\t\t\ttransition.out(check);\n\t\t}\n\t} else {\n\t\tfn();\n\t}\n}\n\n/**\n * @param {Effect} effect\n * @param {TransitionManager[]} transitions\n * @param {boolean} local\n */\nfunction pause_children(effect, transitions, local) {\n\tif ((effect.f & INERT) !== 0) return;\n\teffect.f ^= INERT;\n\n\tvar t = effect.nodes && effect.nodes.t;\n\n\tif (t !== null) {\n\t\tfor (const transition of t) {\n\t\t\tif (transition.is_global || local) {\n\t\t\t\ttransitions.push(transition);\n\t\t\t}\n\t\t}\n\t}\n\n\tvar child = effect.first;\n\n\twhile (child !== null) {\n\t\tvar sibling = child.next;\n\n\t\t// If this child is a root effect, then it will become an independent root when its parent\n\t\t// is destroyed, it should therefore not become inert nor partake in transitions.\n\t\tif ((child.f & ROOT_EFFECT) === 0) {\n\t\t\tvar transparent =\n\t\t\t\t(child.f & EFFECT_TRANSPARENT) !== 0 ||\n\t\t\t\t// If this is a branch effect without a block effect parent,\n\t\t\t\t// it means the parent block effect was pruned. In that case,\n\t\t\t\t// transparency information was transferred to the branch effect.\n\t\t\t\t((child.f & BRANCH_EFFECT) !== 0 && (effect.f & BLOCK_EFFECT) !== 0);\n\t\t\t// TODO we don't need to call pause_children recursively with a linked list in place\n\t\t\t// it's slightly more involved though as we have to account for `transparent` changing\n\t\t\t// through the tree.\n\t\t\tpause_children(child, transitions, transparent ? local : false);\n\t\t}\n\n\t\tchild = sibling;\n\t}\n}\n\n/**\n * The opposite of `pause_effect`. We call this if (for example)\n * `x` becomes falsy then truthy: `{#if x}...{/if}`\n * @param {Effect} effect\n */\nexport function resume_effect(effect) {\n\tresume_children(effect, true);\n}\n\n/**\n * @param {Effect} effect\n * @param {boolean} local\n */\nfunction resume_children(effect, local) {\n\tif ((effect.f & INERT) === 0) return;\n\teffect.f ^= INERT;\n\n\t// If a dependency of this effect changed while it was paused,\n\t// schedule the effect to update. we don't use `is_dirty`\n\t// here because we don't want to eagerly recompute a derived like\n\t// `{#if foo}{foo.bar()}{/if}` if `foo` is now `undefined\n\tif ((effect.f & CLEAN) === 0) {\n\t\tset_signal_status(effect, DIRTY);\n\t\tBatch.ensure().schedule(effect); // Assumption: This happens during the commit phase of the batch, causing another flush, but it's safe\n\t}\n\n\tvar child = effect.first;\n\n\twhile (child !== null) {\n\t\tvar sibling = child.next;\n\t\tvar transparent = (child.f & EFFECT_TRANSPARENT) !== 0 || (child.f & BRANCH_EFFECT) !== 0;\n\t\t// TODO we don't need to call resume_children recursively with a linked list in place\n\t\t// it's slightly more involved though as we have to account for `transparent` changing\n\t\t// through the tree.\n\t\tresume_children(child, transparent ? local : false);\n\t\tchild = sibling;\n\t}\n\n\tvar t = effect.nodes && effect.nodes.t;\n\n\tif (t !== null) {\n\t\tfor (const transition of t) {\n\t\t\tif (transition.is_global || local) {\n\t\t\t\ttransition.in();\n\t\t\t}\n\t\t}\n\t}\n}\n\nexport function aborted(effect = /** @type {Effect} */ (active_effect)) {\n\treturn (effect.f & DESTROYED) !== 0;\n}\n\n/**\n * @param {Effect} effect\n * @param {DocumentFragment} fragment\n */\nexport function move_effect(effect, fragment) {\n\tif (!effect.nodes) return;\n\n\t/** @type {TemplateNode | null} */\n\tvar node = effect.nodes.start;\n\tvar end = effect.nodes.end;\n\n\twhile (node !== null) {\n\t\t/** @type {TemplateNode | null} */\n\t\tvar next = node === end ? null : get_next_sibling(node);\n\n\t\tfragment.append(node);\n\t\tnode = next;\n\t}\n}\n","/** @import { Fork } from 'svelte' */\n/** @import { Derived, Effect, Reaction, Source, Value } from '#client' */\nimport {\n\tBLOCK_EFFECT,\n\tBRANCH_EFFECT,\n\tCLEAN,\n\tDESTROYED,\n\tDIRTY,\n\tEFFECT,\n\tASYNC,\n\tINERT,\n\tRENDER_EFFECT,\n\tROOT_EFFECT,\n\tMAYBE_DIRTY,\n\tDERIVED,\n\tEAGER_EFFECT,\n\tERROR_VALUE,\n\tMANAGED_EFFECT,\n\tREACTION_RAN,\n\tDESTROYING\n} from '#client/constants';\nimport { async_mode_flag } from '../../flags/index.js';\nimport { deferred, define_property, includes } from '../../shared/utils.js';\nimport {\n\tactive_effect,\n\tactive_reaction,\n\tget,\n\tincrement_write_version,\n\tis_dirty,\n\tupdate_effect\n} from '../runtime.js';\nimport * as e from '../errors.js';\nimport { flush_tasks, queue_micro_task } from '../dom/task.js';\nimport { DEV } from 'esm-env';\nimport { invoke_error_boundary } from '../error-handling.js';\nimport { flush_eager_effects, old_values, set_eager_effects, source, update } from './sources.js';\nimport { eager_effect, teardown, unlink_effect } from './effects.js';\nimport { defer_effect } from './utils.js';\nimport { UNINITIALIZED } from '../../../constants.js';\nimport { set_signal_status } from './status.js';\nimport { legacy_is_updating_store } from './store.js';\nimport { invariant } from '../../shared/dev.js';\nimport { log_effect_tree } from '../dev/debug.js';\nimport { OBSOLETE } from './deriveds.js';\n\n/** @type {Batch | null} */\nlet first_batch = null;\n\n/** @type {Batch | null} */\nlet last_batch = null;\n\n/** @type {Batch | null} */\nexport let current_batch = null;\n\n/**\n * This is needed to avoid overwriting inputs\n * @type {Batch | null}\n */\nexport let previous_batch = null;\n\n/**\n * When time travelling (i.e. working in one batch, while other batches\n * still have ongoing work), we ignore the real values of affected\n * signals in favour of their values within the batch\n * @type {Map<Value, any> | null}\n */\nexport let batch_values = null;\n\n/** @type {Effect | null} */\nlet last_scheduled_effect = null;\n\nexport let is_flushing_sync = false;\nlet is_processing = false;\n\n/**\n * During traversal, this is an array. Newly created effects are (if not immediately\n * executed) pushed to this array, rather than going through the scheduling\n * rigamarole that would cause another turn of the flush loop.\n * @type {Effect[] | null}\n */\nexport let collected_effects = null;\n\n/**\n * An array of effects that are marked during traversal as a result of a `set`\n * (not `internal_set`) call. These will be added to the next batch and\n * trigger another `batch.process()`\n * @type {Effect[] | null}\n * @deprecated when we get rid of legacy mode and stores, we can get rid of this\n */\nexport let legacy_updates = null;\n\nvar flush_count = 0;\n\n/** @type {Set<Value>} */\nvar source_stacks = new Set();\n\nlet uid = 1;\n\nexport class Batch {\n\tid = uid++;\n\n\t/** True as soon as `#process` was called */\n\t#started = false;\n\n\tlinked = true;\n\n\t/** @type {Batch | null} */\n\t#prev = null;\n\n\t/** @type {Batch | null} */\n\t#next = null;\n\n\t/** @type {Map<Effect, ReturnType<typeof deferred<any>>>} */\n\tasync_deriveds = new Map();\n\n\t/**\n\t * The current values of any signals that are updated in this batch.\n\t * Tuple format: [value, is_derived] (note: is_derived is false for deriveds, too, if they were overridden via assignment)\n\t * They keys of this map are identical to `this.#previous`\n\t * @type {Map<Value, [any, boolean]>}\n\t */\n\tcurrent = new Map();\n\n\t/**\n\t * The values of any signals (sources and deriveds) that are updated in this batch _before_ those updates took place.\n\t * They keys of this map are identical to `this.#current`\n\t * @type {Map<Value, any>}\n\t */\n\tprevious = new Map();\n\n\t/**\n\t * When the batch is committed (and the DOM is updated), we need to remove old branches\n\t * and append new ones by calling the functions added inside (if/each/key/etc) blocks\n\t * @type {Set<(batch: Batch) => void>}\n\t */\n\t#commit_callbacks = new Set();\n\n\t/**\n\t * If a fork is discarded, we need to destroy any effects that are no longer needed\n\t * @type {Set<(batch: Batch) => void>}\n\t */\n\t#discard_callbacks = new Set();\n\n\t/**\n\t * The number of async effects that are currently in flight\n\t */\n\t#pending = 0;\n\n\t/**\n\t * Async effects that are currently in flight, _not_ inside a pending boundary\n\t * @type {Map<Effect, number>}\n\t */\n\t#blocking_pending = new Map();\n\n\t/**\n\t * A deferred that resolves when the batch is committed, used with `settled()`\n\t * TODO replace with Promise.withResolvers once supported widely enough\n\t * @type {{ promise: Promise<void>, resolve: (value?: any) => void, reject: (reason: unknown) => void } | null}\n\t */\n\t#deferred = null;\n\n\t/**\n\t * The root effects that need to be flushed\n\t * @type {Effect[]}\n\t */\n\t#roots = [];\n\n\t/**\n\t * Effects created while this batch was active.\n\t * @type {Effect[]}\n\t */\n\t#new_effects = [];\n\n\t/**\n\t * Deferred effects (which run after async work has completed) that are DIRTY\n\t * @type {Set<Effect>}\n\t */\n\t#dirty_effects = new Set();\n\n\t/**\n\t * Deferred effects that are MAYBE_DIRTY\n\t * @type {Set<Effect>}\n\t */\n\t#maybe_dirty_effects = new Set();\n\n\t/**\n\t * A map of branches that still exist, but will be destroyed when this batch\n\t * is committed — we skip over these during `process`.\n\t * The value contains child effects that were dirty/maybe_dirty before being reset,\n\t * so they can be rescheduled if the branch survives.\n\t * @type {Map<Effect, { d: Effect[], m: Effect[] }>}\n\t */\n\t#skipped_branches = new Map();\n\n\t/**\n\t * Inverse of #skipped_branches which we need to tell prior batches to unskip them when committing\n\t * @type {Set<Effect>}\n\t */\n\t#unskipped_branches = new Set();\n\n\tis_fork = false;\n\n\t#decrement_queued = false;\n\n\tconstructor() {\n\t\t// link batch\n\t\tif (last_batch === null) {\n\t\t\tfirst_batch = last_batch = this;\n\t\t} else {\n\t\t\tlast_batch.#next = this;\n\t\t\tthis.#prev = last_batch;\n\t\t}\n\n\t\tlast_batch = this;\n\t}\n\n\t#is_deferred() {\n\t\tif (this.is_fork) return true;\n\n\t\tfor (const effect of this.#blocking_pending.keys()) {\n\t\t\tvar e = effect;\n\t\t\tvar skipped = false;\n\n\t\t\twhile (e.parent !== null) {\n\t\t\t\tif (this.#skipped_branches.has(e)) {\n\t\t\t\t\tskipped = true;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\te = e.parent;\n\t\t\t}\n\n\t\t\tif (!skipped) {\n\t\t\t\treturn true;\n\t\t\t}\n\t\t}\n\n\t\treturn false;\n\t}\n\n\t/**\n\t * Add an effect to the #skipped_branches map and reset its children\n\t * @param {Effect} effect\n\t */\n\tskip_effect(effect) {\n\t\tif (!this.#skipped_branches.has(effect)) {\n\t\t\tthis.#skipped_branches.set(effect, { d: [], m: [] });\n\t\t}\n\t\tthis.#unskipped_branches.delete(effect);\n\t}\n\n\t/**\n\t * Remove an effect from the #skipped_branches map and reschedule\n\t * any tracked dirty/maybe_dirty child effects\n\t * @param {Effect} effect\n\t * @param {(e: Effect) => void} callback\n\t */\n\tunskip_effect(effect, callback = (e) => this.schedule(e)) {\n\t\tvar tracked = this.#skipped_branches.get(effect);\n\t\tif (tracked) {\n\t\t\tthis.#skipped_branches.delete(effect);\n\n\t\t\tfor (var e of tracked.d) {\n\t\t\t\tset_signal_status(e, DIRTY);\n\t\t\t\tcallback(e);\n\t\t\t}\n\n\t\t\tfor (e of tracked.m) {\n\t\t\t\tset_signal_status(e, MAYBE_DIRTY);\n\t\t\t\tcallback(e);\n\t\t\t}\n\t\t}\n\t\tthis.#unskipped_branches.add(effect);\n\t}\n\n\t#process() {\n\t\tthis.#started = true;\n\n\t\tif (flush_count++ > 1000) {\n\t\t\tthis.#unlink();\n\t\t\tinfinite_loop_guard();\n\t\t}\n\n\t\tif (DEV) {\n\t\t\t// track all the values that were updated during this flush,\n\t\t\t// so that they can be reset afterwards\n\t\t\tfor (const value of this.current.keys()) {\n\t\t\t\tsource_stacks.add(value);\n\t\t\t}\n\t\t}\n\n\t\t// We always reschedule previously-deferred effects, not just when\n\t\t// #is_deferred() is true, because traversing the tree could make\n\t\t// an if block that contains the last blocking pending effect falsy,\n\t\t// causing the block to no longer be deferred.\n\t\tfor (const e of this.#dirty_effects) {\n\t\t\tthis.#maybe_dirty_effects.delete(e);\n\t\t\tset_signal_status(e, DIRTY);\n\t\t\tthis.schedule(e);\n\t\t}\n\n\t\tfor (const e of this.#maybe_dirty_effects) {\n\t\t\tset_signal_status(e, MAYBE_DIRTY);\n\t\t\tthis.schedule(e);\n\t\t}\n\n\t\tconst roots = this.#roots;\n\t\tthis.#roots = [];\n\n\t\tthis.apply();\n\n\t\t/** @type {Effect[]} */\n\t\tvar effects = (collected_effects = []);\n\n\t\t/** @type {Effect[]} */\n\t\tvar render_effects = [];\n\n\t\t/**\n\t\t * @type {Effect[]}\n\t\t * @deprecated when we get rid of legacy mode and stores, we can get rid of this\n\t\t */\n\t\tvar updates = (legacy_updates = []);\n\n\t\tfor (const root of roots) {\n\t\t\ttry {\n\t\t\t\tthis.#traverse(root, effects, render_effects);\n\t\t\t} catch (e) {\n\t\t\t\treset_all(root);\n\t\t\t\t// If there's no async work left, this branch is now dead and needs\n\t\t\t\t// to be discarded to not become a zombie that is never cleaned up.\n\t\t\t\t// See https://github.com/sveltejs/svelte/issues/18221#issuecomment-4497918414\n\t\t\t\t// for a (non-minimal) reproduction that demonstrates a case where this is necessary\n\t\t\t\t// to not get follow-up false-positives via \"batch has scheduled roots\" invariant errors.\n\t\t\t\tif (!this.#is_deferred()) this.discard();\n\t\t\t\tthrow e;\n\t\t\t}\n\t\t}\n\n\t\t// any writes should take effect in a subsequent batch\n\t\tcurrent_batch = null;\n\n\t\tif (updates.length > 0) {\n\t\t\tvar batch = Batch.ensure();\n\t\t\tfor (const e of updates) {\n\t\t\t\tbatch.schedule(e);\n\t\t\t}\n\t\t}\n\n\t\tcollected_effects = null;\n\t\tlegacy_updates = null;\n\n\t\t// if the batch has outstanding pending work, stash effects and bail\n\t\tif (this.#is_deferred()) {\n\t\t\tthis.#defer_effects(render_effects);\n\t\t\tthis.#defer_effects(effects);\n\n\t\t\tfor (const [e, t] of this.#skipped_branches) {\n\t\t\t\treset_branch(e, t);\n\t\t\t}\n\n\t\t\tif (updates.length > 0) {\n\t\t\t\t/** @type {Batch} */ (/** @type {unknown} */ (current_batch)).#process();\n\t\t\t}\n\n\t\t\treturn;\n\t\t}\n\n\t\tconst earlier_batch = this.#find_earlier_batch();\n\n\t\tif (earlier_batch) {\n\t\t\t// If this batch collected deferred effects during traversal, they still need\n\t\t\t// to run after being merged into the earlier batch.\n\t\t\tthis.#defer_effects(render_effects);\n\t\t\tthis.#defer_effects(effects);\n\t\t\tearlier_batch.#merge(this);\n\t\t\treturn;\n\t\t}\n\n\t\t// clear effects. Those that are still needed will be rescheduled through unskipping the skipped branches.\n\t\tthis.#dirty_effects.clear();\n\t\tthis.#maybe_dirty_effects.clear();\n\n\t\t// append/remove branches\n\t\tfor (const fn of this.#commit_callbacks) fn(this);\n\t\tthis.#commit_callbacks.clear();\n\n\t\tprevious_batch = this;\n\t\tflush_queued_effects(render_effects);\n\t\tflush_queued_effects(effects);\n\t\tprevious_batch = null;\n\n\t\tthis.#deferred?.resolve();\n\n\t\tvar next_batch = /** @type {Batch | null} */ (/** @type {unknown} */ (current_batch));\n\n\t\tif (this.#pending === 0 && (this.#roots.length === 0 || next_batch !== null)) {\n\t\t\tthis.#unlink();\n\n\t\t\t// Order matters here - we need to commit and THEN continue flushing new batches, not the other way around,\n\t\t\t// else we could start flushing a new batch and then, if it has pending work, rebase it right afterwards, which is wrong.\n\t\t\t// In sync mode flushSync can cause #commit to wrongfully think that there needs to be a rebase, so we only do it in async mode\n\t\t\t// TODO fix the underlying cause, otherwise this will likely regress when non-async mode is removed\n\t\t\tif (async_mode_flag) {\n\t\t\t\tthis.#commit();\n\t\t\t\t// Rebases can activate other batches or null it out, therefore restore the new one here\n\t\t\t\tcurrent_batch = next_batch;\n\t\t\t}\n\t\t}\n\n\t\t// Edge case: During traversal new branches might create effects that run immediately and set state,\n\t\t// causing an effect and therefore a root to be scheduled again. We need to traverse the current batch\n\t\t// once more in that case - most of the time this will just clean up dirty branches.\n\t\tif (this.#roots.length > 0) {\n\t\t\tif (next_batch !== null) {\n\t\t\t\tconst batch = next_batch;\n\t\t\t\tbatch.#roots.push(...this.#roots.filter((r) => !batch.#roots.includes(r)));\n\t\t\t} else {\n\t\t\t\tnext_batch = this;\n\t\t\t}\n\t\t}\n\n\t\tif (next_batch !== null) {\n\t\t\tnext_batch.#process();\n\t\t}\n\t}\n\n\t/**\n\t * Traverse the effect tree, executing effects or stashing\n\t * them for later execution as appropriate\n\t * @param {Effect} root\n\t * @param {Effect[]} effects\n\t * @param {Effect[]} render_effects\n\t */\n\t#traverse(root, effects, render_effects) {\n\t\troot.f ^= CLEAN;\n\n\t\tvar effect = root.first;\n\n\t\twhile (effect !== null) {\n\t\t\tvar flags = effect.f;\n\t\t\tvar is_branch = (flags & (BRANCH_EFFECT | ROOT_EFFECT)) !== 0;\n\t\t\tvar is_skippable_branch = is_branch && (flags & CLEAN) !== 0;\n\n\t\t\tvar skip = is_skippable_branch || (flags & INERT) !== 0 || this.#skipped_branches.has(effect);\n\n\t\t\tif (!skip && effect.fn !== null) {\n\t\t\t\tif (is_branch) {\n\t\t\t\t\teffect.f ^= CLEAN;\n\t\t\t\t} else if ((flags & EFFECT) !== 0) {\n\t\t\t\t\teffects.push(effect);\n\t\t\t\t} else if (async_mode_flag && (flags & (RENDER_EFFECT | MANAGED_EFFECT)) !== 0) {\n\t\t\t\t\trender_effects.push(effect);\n\t\t\t\t} else if (is_dirty(effect)) {\n\t\t\t\t\tif ((flags & BLOCK_EFFECT) !== 0) this.#maybe_dirty_effects.add(effect);\n\t\t\t\t\tupdate_effect(effect);\n\t\t\t\t}\n\n\t\t\t\tvar child = effect.first;\n\n\t\t\t\tif (child !== null) {\n\t\t\t\t\teffect = child;\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\twhile (effect !== null) {\n\t\t\t\tvar next = effect.next;\n\n\t\t\t\tif (next !== null) {\n\t\t\t\t\teffect = next;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\teffect = effect.parent;\n\t\t\t}\n\t\t}\n\t}\n\n\t#find_earlier_batch() {\n\t\tvar batch = this.#prev;\n\n\t\twhile (batch !== null) {\n\t\t\tif (!batch.is_fork) {\n\t\t\t\t// if the batches are connected, break\n\t\t\t\tfor (const [value, [, is_derived]] of this.current) {\n\t\t\t\t\tif (batch.current.has(value) && !is_derived) {\n\t\t\t\t\t\treturn batch;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tbatch = batch.#prev;\n\t\t}\n\n\t\treturn null;\n\t}\n\n\t/**\n\t * @param {Batch} batch\n\t */\n\t#merge(batch) {\n\t\tfor (const [source, value] of batch.current) {\n\t\t\tif (!this.previous.has(source) && batch.previous.has(source)) {\n\t\t\t\tthis.previous.set(source, batch.previous.get(source));\n\t\t\t}\n\n\t\t\tthis.current.set(source, value);\n\t\t}\n\n\t\tfor (const [effect, deferred] of batch.async_deriveds) {\n\t\t\tconst d = this.async_deriveds.get(effect);\n\t\t\tif (d) deferred.promise.then(d.resolve).catch(d.reject);\n\t\t}\n\n\t\t// Clear them or else those that are still pending might get rejected on discard (after merged-into batch is done).\n\t\t// This can happen when batch Y merged into X and Y has a pending boundary and therefore still-pending async deriveds inside.\n\t\tbatch.async_deriveds.clear();\n\n\t\t// Mark is not guaranteed not touch these, so we transfer them\n\t\tthis.transfer_effects(batch.#dirty_effects, batch.#maybe_dirty_effects);\n\n\t\t/**\n\t\t * mark all effects that depend on `batch.current`, except the\n\t\t * async effects that we just resolved (TODO unless they depend\n\t\t * on values in this batch that are NOT in the later batch?).\n\t\t * Through this we also will populate the correct #skipped_branches,\n\t\t * oncommit callbacks etc, so we don't need to merge them separately.\n\t\t * @param {Value} value\n\t\t */\n\t\tconst mark = (value) => {\n\t\t\tvar reactions = value.reactions;\n\t\t\tif (reactions === null) return;\n\n\t\t\tfor (const reaction of reactions) {\n\t\t\t\tvar flags = reaction.f;\n\n\t\t\t\tif ((flags & DERIVED) !== 0) {\n\t\t\t\t\tmark(/** @type {Derived} */ (reaction));\n\t\t\t\t} else {\n\t\t\t\t\tvar effect = /** @type {Effect} */ (reaction);\n\n\t\t\t\t\tif (flags & (ASYNC | BLOCK_EFFECT) && !this.async_deriveds.has(effect)) {\n\t\t\t\t\t\tthis.#maybe_dirty_effects.delete(effect);\n\t\t\t\t\t\tset_signal_status(effect, DIRTY);\n\t\t\t\t\t\tthis.schedule(effect);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t};\n\n\t\tfor (const source of this.current.keys()) {\n\t\t\tmark(source);\n\t\t}\n\n\t\tthis.oncommit(() => batch.discard());\n\t\tbatch.#unlink();\n\n\t\tcurrent_batch = this;\n\t\tthis.#process();\n\t}\n\n\t/**\n\t * @param {Effect[]} effects\n\t */\n\t#defer_effects(effects) {\n\t\tfor (var i = 0; i < effects.length; i += 1) {\n\t\t\tdefer_effect(effects[i], this.#dirty_effects, this.#maybe_dirty_effects);\n\t\t}\n\t}\n\n\t/**\n\t * Associate a change to a given source with the current\n\t * batch, noting its previous and current values\n\t * @param {Value} source\n\t * @param {any} value\n\t * @param {boolean} [is_derived]\n\t */\n\tcapture(source, value, is_derived = false) {\n\t\tif (source.v !== UNINITIALIZED && !this.previous.has(source)) {\n\t\t\tthis.previous.set(source, source.v);\n\t\t}\n\n\t\t// Don't save errors in `batch_values`, or they won't be thrown in `runtime.js#get`\n\t\tif ((source.f & ERROR_VALUE) === 0) {\n\t\t\tthis.current.set(source, [value, is_derived]);\n\t\t\tbatch_values?.set(source, value);\n\t\t}\n\n\t\tif (!this.is_fork) {\n\t\t\tsource.v = value;\n\t\t}\n\t}\n\n\tactivate() {\n\t\tcurrent_batch = this;\n\t}\n\n\tdeactivate() {\n\t\tcurrent_batch = null;\n\t\tbatch_values = null;\n\t}\n\n\tflush() {\n\t\ttry {\n\t\t\tif (DEV) {\n\t\t\t\tsource_stacks.clear();\n\t\t\t}\n\n\t\t\tis_processing = true;\n\t\t\tcurrent_batch = this;\n\n\t\t\tthis.#process();\n\t\t} finally {\n\t\t\tflush_count = 0;\n\t\t\tlast_scheduled_effect = null;\n\t\t\tcollected_effects = null;\n\t\t\tlegacy_updates = null;\n\t\t\tis_processing = false;\n\n\t\t\tcurrent_batch = null;\n\t\t\tbatch_values = null;\n\n\t\t\told_values.clear();\n\n\t\t\tif (DEV) {\n\t\t\t\tfor (const source of source_stacks) {\n\t\t\t\t\tsource.updated = null;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\tdiscard() {\n\t\tfor (const fn of this.#discard_callbacks) fn(this);\n\t\tthis.#discard_callbacks.clear();\n\n\t\tfor (const deferred of this.async_deriveds.values()) {\n\t\t\tdeferred.reject(OBSOLETE);\n\t\t}\n\n\t\tthis.#unlink();\n\t\tthis.#deferred?.resolve();\n\t}\n\n\t/**\n\t * @param {Effect} effect\n\t */\n\tregister_created_effect(effect) {\n\t\tthis.#new_effects.push(effect);\n\t}\n\n\t#commit() {\n\t\t// If there are other pending batches, they now need to be 'rebased' —\n\t\t// in other words, we re-run block/async effects with the newly\n\t\t// committed state, unless the batch in question has a more\n\t\t// recent value for a given source\n\t\tfor (let batch = first_batch; batch !== null; batch = batch.#next) {\n\t\t\tvar is_earlier = batch.id < this.id;\n\n\t\t\t/** @type {Source[]} */\n\t\t\tvar sources = [];\n\n\t\t\tfor (const [source, [value, is_derived]] of this.current) {\n\t\t\t\tif (batch.current.has(source)) {\n\t\t\t\t\tvar batch_value = /** @type {[any, boolean]} */ (batch.current.get(source))[0]; // faster than destructuring\n\n\t\t\t\t\tif (is_earlier && value !== batch_value) {\n\t\t\t\t\t\t// bring the value up to date\n\t\t\t\t\t\tbatch.current.set(source, [value, is_derived]);\n\t\t\t\t\t} else {\n\t\t\t\t\t\t// same value or later batch has more recent value,\n\t\t\t\t\t\t// no need to re-run these effects\n\t\t\t\t\t\tcontinue;\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tsources.push(source);\n\t\t\t}\n\n\t\t\tif (is_earlier) {\n\t\t\t\t// TODO do we need to restart these in some cases, instead of\n\t\t\t\t// immediately resolving them? Likely not because of how this.apply() works.\n\t\t\t\tfor (const [effect, deferred] of this.async_deriveds) {\n\t\t\t\t\tconst d = batch.async_deriveds.get(effect);\n\t\t\t\t\tif (d) deferred.promise.then(d.resolve).catch(d.reject);\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tvar current = [...batch.current.keys()].filter(\n\t\t\t\t(source) => !(/** @type {[any, boolean]} */ (batch.current.get(source))[1])\n\t\t\t);\n\n\t\t\t// If not started yet or no sources to update (which is e.g. possible for the very first batch) then bail\n\t\t\tif (!batch.#started || current.length === 0) continue;\n\n\t\t\t// Re-run async/block effects that depend on distinct values changed in both batches (ignoring deriveds)\n\t\t\tvar others = current.filter((source) => !this.current.has(source));\n\n\t\t\tif (others.length === 0) {\n\t\t\t\tif (is_earlier) {\n\t\t\t\t\t// this batch is now obsolete and can be discarded\n\t\t\t\t\tbatch.discard();\n\t\t\t\t}\n\t\t\t} else if (sources.length > 0) {\n\t\t\t\t// The microtask queue can contain the batch already scheduled to run right\n\t\t\t\t// after this one is finished, so throwing the invariant would be wrong here.\n\t\t\t\tif (DEV && !batch.#decrement_queued) {\n\t\t\t\t\tinvariant(batch.#roots.length === 0, 'Batch has scheduled roots');\n\t\t\t\t}\n\n\t\t\t\t// A batch was unskipped in a later batch -> tell prior batches to unskip it, too\n\t\t\t\tif (is_earlier) {\n\t\t\t\t\tfor (const unskipped of this.#unskipped_branches) {\n\t\t\t\t\t\tbatch.unskip_effect(unskipped, (e) => {\n\t\t\t\t\t\t\tif ((e.f & (BLOCK_EFFECT | ASYNC)) !== 0) {\n\t\t\t\t\t\t\t\tbatch.schedule(e);\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tbatch.#defer_effects([e]);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t});\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tbatch.activate();\n\n\t\t\t\t/** @type {Set<Value>} */\n\t\t\t\tvar marked = new Set();\n\n\t\t\t\t/** @type {Map<Reaction, boolean>} */\n\t\t\t\tvar checked = new Map();\n\n\t\t\t\tfor (var source of sources) {\n\t\t\t\t\tmark_effects(source, others, marked, checked);\n\t\t\t\t}\n\n\t\t\t\tchecked = new Map();\n\t\t\t\tvar current_unequal = [...batch.current]\n\t\t\t\t\t.filter(([c, v1]) => {\n\t\t\t\t\t\tconst v2 = this.current.get(c);\n\t\t\t\t\t\tif (!v2) return true;\n\t\t\t\t\t\t// Either their values are different or one is a derived but not the other\n\t\t\t\t\t\treturn v2[0] !== v1[0] || v2[1] !== v1[1];\n\t\t\t\t\t})\n\t\t\t\t\t.map(([c]) => c);\n\n\t\t\t\tif (current_unequal.length > 0) {\n\t\t\t\t\tfor (const effect of this.#new_effects) {\n\t\t\t\t\t\tif (\n\t\t\t\t\t\t\t(effect.f & (DESTROYED | INERT | EAGER_EFFECT)) === 0 &&\n\t\t\t\t\t\t\tdepends_on(effect, current_unequal, checked)\n\t\t\t\t\t\t) {\n\t\t\t\t\t\t\tif ((effect.f & (ASYNC | BLOCK_EFFECT)) !== 0) {\n\t\t\t\t\t\t\t\tset_signal_status(effect, DIRTY);\n\t\t\t\t\t\t\t\tbatch.schedule(effect);\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tbatch.#dirty_effects.add(effect);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\t// Only apply and traverse when we know we triggered async work with marking the effects\n\t\t\t\t// and know this won't run anyway right afterwards\n\t\t\t\tif (batch.#roots.length > 0 && !batch.#decrement_queued) {\n\t\t\t\t\tbatch.apply();\n\n\t\t\t\t\tfor (var root of batch.#roots) {\n\t\t\t\t\t\tbatch.#traverse(root, [], []);\n\t\t\t\t\t}\n\n\t\t\t\t\tbatch.#roots = [];\n\t\t\t\t}\n\n\t\t\t\tbatch.deactivate();\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * @param {boolean} blocking\n\t * @param {Effect} effect\n\t */\n\tincrement(blocking, effect) {\n\t\tthis.#pending += 1;\n\n\t\tif (blocking) {\n\t\t\tlet blocking_pending_count = this.#blocking_pending.get(effect) ?? 0;\n\t\t\tthis.#blocking_pending.set(effect, blocking_pending_count + 1);\n\t\t}\n\t}\n\n\t/**\n\t * @param {boolean} blocking\n\t * @param {Effect} effect\n\t */\n\tdecrement(blocking, effect) {\n\t\tthis.#pending -= 1;\n\n\t\tif (blocking) {\n\t\t\tlet blocking_pending_count = this.#blocking_pending.get(effect) ?? 0;\n\n\t\t\tif (blocking_pending_count === 1) {\n\t\t\t\tthis.#blocking_pending.delete(effect);\n\t\t\t} else {\n\t\t\t\tthis.#blocking_pending.set(effect, blocking_pending_count - 1);\n\t\t\t}\n\t\t}\n\n\t\tif (this.#decrement_queued) return;\n\t\tthis.#decrement_queued = true;\n\n\t\tqueue_micro_task(() => {\n\t\t\tthis.#decrement_queued = false;\n\n\t\t\tif (this.linked) {\n\t\t\t\tthis.flush();\n\t\t\t}\n\t\t});\n\t}\n\n\t/**\n\t * @param {Set<Effect>} dirty_effects\n\t * @param {Set<Effect>} maybe_dirty_effects\n\t */\n\ttransfer_effects(dirty_effects, maybe_dirty_effects) {\n\t\tfor (const e of dirty_effects) {\n\t\t\tthis.#dirty_effects.add(e);\n\t\t}\n\n\t\tfor (const e of maybe_dirty_effects) {\n\t\t\tthis.#maybe_dirty_effects.add(e);\n\t\t}\n\n\t\tdirty_effects.clear();\n\t\tmaybe_dirty_effects.clear();\n\t}\n\n\t/** @param {(batch: Batch) => void} fn */\n\toncommit(fn) {\n\t\tthis.#commit_callbacks.add(fn);\n\t}\n\n\t/** @param {(batch: Batch) => void} fn */\n\tondiscard(fn) {\n\t\tthis.#discard_callbacks.add(fn);\n\t}\n\n\tsettled() {\n\t\treturn (this.#deferred ??= deferred()).promise;\n\t}\n\n\tstatic ensure() {\n\t\tif (current_batch === null) {\n\t\t\tconst batch = (current_batch = new Batch());\n\n\t\t\tif (!is_processing && !is_flushing_sync) {\n\t\t\t\tqueue_micro_task(() => {\n\t\t\t\t\tif (!batch.#started) {\n\t\t\t\t\t\tbatch.flush();\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t}\n\t\t}\n\n\t\treturn current_batch;\n\t}\n\n\tapply() {\n\t\tif (!async_mode_flag || (!this.is_fork && this.#prev === null && this.#next === null)) {\n\t\t\tbatch_values = null;\n\t\t\treturn;\n\t\t}\n\n\t\t// if there are multiple batches, we are 'time travelling' —\n\t\t// we need to override values with the ones in this batch...\n\t\tbatch_values = new Map();\n\t\tfor (const [source, [value]] of this.current) {\n\t\t\tbatch_values.set(source, value);\n\t\t}\n\n\t\t// ...and undo changes belonging to other batches unless they intersect\n\t\tfor (let batch = first_batch; batch !== null; batch = batch.#next) {\n\t\t\tif (batch === this || batch.is_fork) continue;\n\n\t\t\t// If two batches intersect, the latter batch will be merged into the earlier batch,\n\t\t\t// and we should treat them as a single set of changes\n\t\t\tvar intersects = false;\n\n\t\t\tif (batch.id < this.id) {\n\t\t\t\tfor (const [source, [, is_derived]] of batch.current) {\n\t\t\t\t\t// Derived values don't partake in the intersection mechanism, because a derived could\n\t\t\t\t\t// be triggered in one batch already but not the other one yet, causing a false-positive\n\t\t\t\t\tif (is_derived) continue;\n\n\t\t\t\t\tif (this.current.has(source)) {\n\t\t\t\t\t\tintersects = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// Since the latter batch merges into the earlier (if it resolves before the earlier one),\n\t\t\t// we treat the earlier values as \"already applied\". This way we don't need to rerun async\n\t\t\t// effects of the earlier batch in case they are merged.\n\t\t\t// As a result you can think of batch_values as having the latest values of all intersecting\n\t\t\t// batches up until this batch.\n\t\t\tif (!intersects) {\n\t\t\t\tfor (const [source, previous] of batch.previous) {\n\t\t\t\t\tif (!batch_values.has(source)) {\n\t\t\t\t\t\tbatch_values.set(source, previous);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t *\n\t * @param {Effect} effect\n\t */\n\tschedule(effect) {\n\t\tlast_scheduled_effect = effect;\n\n\t\t// defer render effects inside a pending boundary\n\t\t// TODO the `REACTION_RAN` check is only necessary because of legacy `$:` effects AFAICT — we can remove later\n\t\tif (\n\t\t\teffect.b?.is_pending &&\n\t\t\t(effect.f & (EFFECT | RENDER_EFFECT | MANAGED_EFFECT)) !== 0 &&\n\t\t\t(effect.f & REACTION_RAN) === 0\n\t\t) {\n\t\t\teffect.b.defer_effect(effect);\n\t\t\treturn;\n\t\t}\n\n\t\tvar e = effect;\n\n\t\twhile (e.parent !== null) {\n\t\t\te = e.parent;\n\t\t\tvar flags = e.f;\n\n\t\t\t// if the effect is being scheduled because a parent (each/await/etc) block\n\t\t\t// updated an internal source, or because a branch is being unskipped,\n\t\t\t// bail out or we'll cause a second flush\n\t\t\tif (collected_effects !== null && e === active_effect) {\n\t\t\t\tif (async_mode_flag) return;\n\n\t\t\t\t// in sync mode, render effects run during traversal. in an extreme edge case\n\t\t\t\t// — namely that we're setting a value inside a derived read during traversal —\n\t\t\t\t// they can be made dirty after they have already been visited, in which\n\t\t\t\t// case we shouldn't bail out. we also shouldn't bail out if we're\n\t\t\t\t// updating a store inside a `$:`, since this might invalidate\n\t\t\t\t// effects that were already visited\n\t\t\t\tif (\n\t\t\t\t\t(active_reaction === null || (active_reaction.f & DERIVED) === 0) &&\n\t\t\t\t\t!legacy_is_updating_store\n\t\t\t\t) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif ((flags & (ROOT_EFFECT | BRANCH_EFFECT)) !== 0) {\n\t\t\t\tif ((flags & CLEAN) === 0) {\n\t\t\t\t\t// branch is already dirty, bail\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\te.f ^= CLEAN;\n\t\t\t}\n\t\t}\n\n\t\tthis.#roots.push(e);\n\t}\n\n\t#unlink() {\n\t\t// #merge calls #unlink, discard later on does it again - prevent\n\t\t// running it multiple times to not corrupt the linked list\n\t\tif (!this.linked) return;\n\n\t\tvar prev = this.#prev;\n\t\tvar next = this.#next;\n\n\t\tif (prev === null) {\n\t\t\tfirst_batch = next;\n\t\t} else {\n\t\t\tprev.#next = next;\n\t\t}\n\n\t\tif (next === null) {\n\t\t\tlast_batch = prev;\n\t\t} else {\n\t\t\tnext.#prev = prev;\n\t\t}\n\n\t\tthis.linked = false;\n\t}\n}\n\n// TODO Svelte@6 think about removing the callback argument.\n/**\n * Synchronously flush any pending updates.\n * Returns void if no callback is provided, otherwise returns the result of calling the callback.\n * @template [T=void]\n * @param {(() => T) | undefined} [fn]\n * @returns {T}\n */\nexport function flushSync(fn) {\n\tvar was_flushing_sync = is_flushing_sync;\n\tis_flushing_sync = true;\n\n\ttry {\n\t\tvar result;\n\n\t\tif (fn) {\n\t\t\tif (current_batch !== null && !current_batch.is_fork) {\n\t\t\t\tcurrent_batch.flush();\n\t\t\t}\n\n\t\t\tresult = fn();\n\t\t}\n\n\t\twhile (true) {\n\t\t\tflush_tasks();\n\n\t\t\tif (current_batch === null) {\n\t\t\t\treturn /** @type {T} */ (result);\n\t\t\t}\n\n\t\t\tcurrent_batch.flush();\n\t\t}\n\t} finally {\n\t\tis_flushing_sync = was_flushing_sync;\n\t}\n}\n\nfunction infinite_loop_guard() {\n\tif (DEV) {\n\t\tvar updates = new Map();\n\n\t\tfor (const source of /** @type {Batch} */ (current_batch).current.keys()) {\n\t\t\tfor (const [stack, update] of source.updated ?? []) {\n\t\t\t\tvar entry = updates.get(stack);\n\n\t\t\t\tif (!entry) {\n\t\t\t\t\tentry = { error: update.error, count: 0 };\n\t\t\t\t\tupdates.set(stack, entry);\n\t\t\t\t}\n\n\t\t\t\tentry.count += update.count;\n\t\t\t}\n\t\t}\n\n\t\tfor (const update of updates.values()) {\n\t\t\tif (update.error) {\n\t\t\t\t// eslint-disable-next-line no-console\n\t\t\t\tconsole.error(update.error);\n\t\t\t}\n\t\t}\n\t}\n\n\ttry {\n\t\te.effect_update_depth_exceeded();\n\t} catch (error) {\n\t\tif (DEV) {\n\t\t\t// stack contains no useful information, replace it\n\t\t\tdefine_property(error, 'stack', { value: '' });\n\t\t}\n\n\t\t// Best effort: invoke the boundary nearest the most recent\n\t\t// effect and hope that it's relevant to the infinite loop\n\t\tinvoke_error_boundary(error, last_scheduled_effect);\n\t}\n}\n\n/** @type {Set<Effect> | null} */\nexport let eager_block_effects = null;\n\n/**\n * @param {Array<Effect>} effects\n * @returns {void}\n */\nfunction flush_queued_effects(effects) {\n\tvar length = effects.length;\n\tif (length === 0) return;\n\n\tvar i = 0;\n\n\twhile (i < length) {\n\t\tvar effect = effects[i++];\n\n\t\tif ((effect.f & (DESTROYED | INERT)) === 0 && is_dirty(effect)) {\n\t\t\teager_block_effects = new Set();\n\n\t\t\tupdate_effect(effect);\n\n\t\t\t// Effects with no dependencies or teardown do not get added to the effect tree.\n\t\t\t// Deferred effects (e.g. `$effect(...)`) _are_ added to the tree because we\n\t\t\t// don't know if we need to keep them until they are executed. Doing the check\n\t\t\t// here (rather than in `update_effect`) allows us to skip the work for\n\t\t\t// immediate effects.\n\t\t\tif (\n\t\t\t\teffect.deps === null &&\n\t\t\t\teffect.first === null &&\n\t\t\t\teffect.nodes === null &&\n\t\t\t\teffect.teardown === null &&\n\t\t\t\teffect.ac === null\n\t\t\t) {\n\t\t\t\t// remove this effect from the graph\n\t\t\t\tunlink_effect(effect);\n\t\t\t}\n\n\t\t\t// If update_effect() has a flushSync() in it, we may have flushed another flush_queued_effects(),\n\t\t\t// which already handled this logic and did set eager_block_effects to null.\n\t\t\tif (eager_block_effects?.size > 0) {\n\t\t\t\told_values.clear();\n\n\t\t\t\tfor (const e of eager_block_effects) {\n\t\t\t\t\t// Skip eager effects that have already been unmounted\n\t\t\t\t\tif ((e.f & (DESTROYED | INERT)) !== 0) continue;\n\n\t\t\t\t\t// Run effects in order from ancestor to descendant, else we could run into nullpointers\n\t\t\t\t\t/** @type {Effect[]} */\n\t\t\t\t\tconst ordered_effects = [e];\n\t\t\t\t\tlet ancestor = e.parent;\n\t\t\t\t\twhile (ancestor !== null) {\n\t\t\t\t\t\tif (eager_block_effects.has(ancestor)) {\n\t\t\t\t\t\t\teager_block_effects.delete(ancestor);\n\t\t\t\t\t\t\tordered_effects.push(ancestor);\n\t\t\t\t\t\t}\n\t\t\t\t\t\tancestor = ancestor.parent;\n\t\t\t\t\t}\n\n\t\t\t\t\tfor (let j = ordered_effects.length - 1; j >= 0; j--) {\n\t\t\t\t\t\tconst e = ordered_effects[j];\n\t\t\t\t\t\t// Skip eager effects that have already been unmounted\n\t\t\t\t\t\tif ((e.f & (DESTROYED | INERT)) !== 0) continue;\n\t\t\t\t\t\tupdate_effect(e);\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\teager_block_effects.clear();\n\t\t\t}\n\t\t}\n\t}\n\n\teager_block_effects = null;\n}\n\n/**\n * This is similar to `mark_reactions`, but it only marks async/block effects\n * depending on `value` and at least one of the other `sources`, so that\n * these effects can re-run after another batch has been committed\n * @param {Value} value\n * @param {Source[]} sources\n * @param {Set<Value>} marked\n * @param {Map<Reaction, boolean>} checked\n */\nfunction mark_effects(value, sources, marked, checked) {\n\tif (marked.has(value)) return;\n\tmarked.add(value);\n\n\tif (value.reactions !== null) {\n\t\tfor (const reaction of value.reactions) {\n\t\t\tconst flags = reaction.f;\n\n\t\t\tif ((flags & DERIVED) !== 0) {\n\t\t\t\tmark_effects(/** @type {Derived} */ (reaction), sources, marked, checked);\n\t\t\t} else if (\n\t\t\t\t(flags & (ASYNC | BLOCK_EFFECT)) !== 0 &&\n\t\t\t\t(flags & DIRTY) === 0 &&\n\t\t\t\tdepends_on(reaction, sources, checked)\n\t\t\t) {\n\t\t\t\tset_signal_status(reaction, DIRTY);\n\t\t\t\tschedule_effect(/** @type {Effect} */ (reaction));\n\t\t\t}\n\t\t}\n\t}\n}\n\n/**\n * When committing a fork, we need to trigger eager effects so that\n * any `$state.eager(...)` expressions update immediately. This\n * function allows us to discover them\n * @param {Value} value\n * @param {Set<Effect>} effects\n */\nfunction mark_eager_effects(value, effects) {\n\tif (value.reactions === null) return;\n\n\tfor (const reaction of value.reactions) {\n\t\tconst flags = reaction.f;\n\n\t\tif ((flags & DERIVED) !== 0) {\n\t\t\tmark_eager_effects(/** @type {Derived} */ (reaction), effects);\n\t\t} else if ((flags & EAGER_EFFECT) !== 0) {\n\t\t\tset_signal_status(reaction, DIRTY);\n\t\t\teffects.add(/** @type {Effect} */ (reaction));\n\t\t}\n\t}\n}\n\n/**\n * @param {Reaction} reaction\n * @param {Source[]} sources\n * @param {Map<Reaction, boolean>} checked\n */\nfunction depends_on(reaction, sources, checked) {\n\tconst depends = checked.get(reaction);\n\tif (depends !== undefined) return depends;\n\n\tif (reaction.deps !== null) {\n\t\tfor (const dep of reaction.deps) {\n\t\t\tif (includes.call(sources, dep)) {\n\t\t\t\treturn true;\n\t\t\t}\n\n\t\t\tif ((dep.f & DERIVED) !== 0 && depends_on(/** @type {Derived} */ (dep), sources, checked)) {\n\t\t\t\tchecked.set(/** @type {Derived} */ (dep), true);\n\t\t\t\treturn true;\n\t\t\t}\n\t\t}\n\t}\n\n\tchecked.set(reaction, false);\n\n\treturn false;\n}\n\n/**\n * @param {Effect} effect\n * @returns {void}\n */\nexport function schedule_effect(effect) {\n\t/** @type {Batch} */ (current_batch).schedule(effect);\n}\n\n/** @type {Source<number>[]} */\nlet eager_versions = [];\n\nfunction eager_flush() {\n\tflushSync(() => {\n\t\tconst eager = eager_versions;\n\t\teager_versions = [];\n\t\tfor (const version of eager) {\n\t\t\tupdate(version);\n\t\t}\n\t});\n}\n\n/** @type {Map<Reaction, Source<number>>} */\nvar version_map = new Map();\n\n/**\n * Implementation of `$state.eager(fn())`\n * @template T\n * @param {() => T} fn\n * @returns {T}\n */\nexport function eager(fn) {\n\tvar initial = true;\n\tvar value = /** @type {T} */ (undefined);\n\n\tif (active_reaction === null) {\n\t\treturn fn();\n\t}\n\n\tlet parent = active_reaction;\n\n\tlet version = version_map.get(parent) ?? source(0);\n\tversion_map.set(parent, version);\n\n\tteardown(() => {\n\t\tif (parent.f & DESTROYING) version_map.delete(parent);\n\t});\n\n\tget(version);\n\n\teager_effect(() => {\n\t\tif (initial) {\n\t\t\t// the first time this runs, we create an eager effect\n\t\t\t// that will run eagerly whenever the expression changes\n\t\t\tvar previous_batch_values = batch_values;\n\n\t\t\ttry {\n\t\t\t\tbatch_values = null;\n\t\t\t\tvalue = fn();\n\t\t\t} finally {\n\t\t\t\tbatch_values = previous_batch_values;\n\t\t\t}\n\n\t\t\treturn;\n\t\t}\n\n\t\t// the second time this effect runs, it's to schedule a\n\t\t// `version` update. since this will recreate the effect,\n\t\t// we don't need to evaluate the expression here\n\t\tif (eager_versions.length === 0) {\n\t\t\tqueue_micro_task(eager_flush);\n\t\t}\n\n\t\teager_versions.push(version);\n\t});\n\n\tinitial = false;\n\n\treturn value;\n}\n\n/**\n * Mark all the effects inside a skipped branch CLEAN, so that\n * they can be correctly rescheduled later. Tracks dirty and maybe_dirty\n * effects so they can be rescheduled if the branch survives.\n * @param {Effect} effect\n * @param {{ d: Effect[], m: Effect[] }} tracked\n */\nfunction reset_branch(effect, tracked) {\n\t// clean branch = nothing dirty inside, no need to traverse further\n\tif ((effect.f & BRANCH_EFFECT) !== 0 && (effect.f & CLEAN) !== 0) {\n\t\treturn;\n\t}\n\n\tif ((effect.f & DIRTY) !== 0) {\n\t\ttracked.d.push(effect);\n\t} else if ((effect.f & MAYBE_DIRTY) !== 0) {\n\t\ttracked.m.push(effect);\n\t}\n\n\tset_signal_status(effect, CLEAN);\n\n\tvar e = effect.first;\n\twhile (e !== null) {\n\t\treset_branch(e, tracked);\n\t\te = e.next;\n\t}\n}\n\n/**\n * Mark an entire effect tree clean following an error\n * @param {Effect} effect\n */\nfunction reset_all(effect) {\n\tset_signal_status(effect, CLEAN);\n\n\tvar e = effect.first;\n\twhile (e !== null) {\n\t\treset_all(e);\n\t\te = e.next;\n\t}\n}\n\n/**\n * Creates a 'fork', in which state changes are evaluated but not applied to the DOM.\n * This is useful for speculatively loading data (for example) when you suspect that\n * the user is about to take some action.\n *\n * Frameworks like SvelteKit can use this to preload data when the user touches or\n * hovers over a link, making any subsequent navigation feel instantaneous.\n *\n * The `fn` parameter is a synchronous function that modifies some state. The\n * state changes will be reverted after the fork is initialised, then reapplied\n * if and when the fork is eventually committed.\n *\n * When it becomes clear that a fork will _not_ be committed (e.g. because the\n * user navigated elsewhere), it must be discarded to avoid leaking memory.\n *\n * @param {() => void} fn\n * @returns {Fork}\n * @since 5.42\n */\nexport function fork(fn) {\n\tif (!async_mode_flag) {\n\t\te.experimental_async_required('fork');\n\t}\n\n\tif (current_batch !== null) {\n\t\te.fork_timing();\n\t}\n\n\tvar batch = Batch.ensure();\n\tbatch.is_fork = true;\n\tbatch_values = new Map();\n\n\tvar committed = false;\n\tvar settled = batch.settled();\n\n\tflushSync(fn);\n\n\treturn {\n\t\tcommit: async () => {\n\t\t\tif (committed) {\n\t\t\t\tawait settled;\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif (!batch.linked) {\n\t\t\t\te.fork_discarded();\n\t\t\t}\n\n\t\t\tcommitted = true;\n\n\t\t\tbatch.is_fork = false;\n\n\t\t\t// apply changes and update write versions so deriveds see the change\n\t\t\tfor (var [source, [value]] of batch.current) {\n\t\t\t\tsource.v = value;\n\t\t\t\tsource.wv = increment_write_version();\n\t\t\t}\n\n\t\t\t// trigger any `$state.eager(...)` expressions with the new state.\n\t\t\t// eager effects don't get scheduled like other effects, so we\n\t\t\t// can't just encounter them during traversal, we need to\n\t\t\t// proactively flush them\n\t\t\t// TODO maybe there's a better implementation?\n\t\t\tflushSync(() => {\n\t\t\t\t/** @type {Set<Effect>} */\n\t\t\t\tvar eager_effects = new Set();\n\n\t\t\t\tfor (var source of batch.current.keys()) {\n\t\t\t\t\tmark_eager_effects(source, eager_effects);\n\t\t\t\t}\n\n\t\t\t\tset_eager_effects(eager_effects);\n\t\t\t\tflush_eager_effects();\n\t\t\t});\n\n\t\t\tbatch.flush();\n\t\t\tawait settled;\n\t\t},\n\t\tdiscard: () => {\n\t\t\t// cause any MAYBE_DIRTY deriveds to update\n\t\t\t// if they depend on things thath changed\n\t\t\t// inside the discarded fork\n\t\t\tfor (var source of batch.current.keys()) {\n\t\t\t\tsource.wv = increment_write_version();\n\t\t\t}\n\n\t\t\tif (!committed && batch.linked) {\n\t\t\t\tbatch.discard();\n\t\t\t}\n\t\t}\n\t};\n}\n\n/**\n * Forcibly remove all current batches, to prevent cross-talk between tests\n */\nexport function clear() {\n\tfirst_batch = last_batch = null;\n}\n","/** @import { Derived, Effect, Source, Value } from '#client' */\nimport { DEV } from 'esm-env';\nimport {\n\tactive_reaction,\n\tactive_effect,\n\tuntracked_writes,\n\tget,\n\tset_untracked_writes,\n\tuntrack,\n\tincrement_write_version,\n\tupdate_effect,\n\tcurrent_sources,\n\tis_dirty,\n\tuntracking,\n\tis_destroying_effect,\n\tpush_reaction_value\n} from '../runtime.js';\nimport { equals, safe_equals } from './equality.js';\nimport {\n\tCLEAN,\n\tDERIVED,\n\tDIRTY,\n\tBRANCH_EFFECT,\n\tEAGER_EFFECT,\n\tMAYBE_DIRTY,\n\tBLOCK_EFFECT,\n\tROOT_EFFECT,\n\tASYNC,\n\tWAS_MARKED,\n\tCONNECTED,\n\tREACTION_IS_UPDATING\n} from '#client/constants';\nimport * as e from '../errors.js';\nimport { legacy_mode_flag, tracing_mode_flag } from '../../flags/index.js';\nimport { tag_proxy } from '../dev/tracing.js';\nimport { get_error } from '../../shared/dev.js';\nimport { component_context, is_runes } from '../context.js';\nimport {\n\tBatch,\n\tbatch_values,\n\teager_block_effects,\n\tschedule_effect,\n\tlegacy_updates\n} from './batch.js';\nimport { proxy } from '../proxy.js';\nimport { execute_derived } from './deriveds.js';\nimport { set_signal_status, update_derived_status } from './status.js';\n\n/** @type {Set<Effect>} */\nexport let eager_effects = new Set();\n\n/** @type {Map<Source, any>} */\nexport const old_values = new Map();\n\n/**\n * @param {Set<any>} v\n */\nexport function set_eager_effects(v) {\n\teager_effects = v;\n}\n\nlet eager_effects_deferred = false;\n\nexport function set_eager_effects_deferred() {\n\teager_effects_deferred = true;\n}\n\n/**\n * @template V\n * @param {V} v\n * @param {Error | null} [stack]\n * @returns {Source<V>}\n */\n// TODO rename this to `state` throughout the codebase\nexport function source(v, stack) {\n\t/** @type {Value} */\n\tvar signal = {\n\t\tf: 0, // TODO ideally we could skip this altogether, but it causes type errors\n\t\tv,\n\t\treactions: null,\n\t\tequals,\n\t\trv: 0,\n\t\twv: 0\n\t};\n\n\tif (DEV && tracing_mode_flag) {\n\t\tsignal.created = stack ?? get_error('created at');\n\t\tsignal.updated = null;\n\t\tsignal.set_during_effect = false;\n\t\tsignal.trace = null;\n\t}\n\n\treturn signal;\n}\n\n/**\n * @template V\n * @param {V} v\n * @param {Error | null} [stack]\n */\n/*#__NO_SIDE_EFFECTS__*/\nexport function state(v, stack) {\n\tconst s = source(v, stack);\n\n\tpush_reaction_value(s);\n\n\treturn s;\n}\n\n/**\n * @template V\n * @param {V} initial_value\n * @param {boolean} [immutable]\n * @returns {Source<V>}\n */\n/*#__NO_SIDE_EFFECTS__*/\nexport function mutable_source(initial_value, immutable = false, trackable = true) {\n\tconst s = source(initial_value);\n\tif (!immutable) {\n\t\ts.equals = safe_equals;\n\t}\n\n\t// bind the signal to the component context, in case we need to\n\t// track updates to trigger beforeUpdate/afterUpdate callbacks\n\tif (legacy_mode_flag && trackable && component_context !== null && component_context.l !== null) {\n\t\t(component_context.l.s ??= []).push(s);\n\t}\n\n\treturn s;\n}\n\n/**\n * @template V\n * @param {Value<V>} source\n * @param {V} value\n */\nexport function mutate(source, value) {\n\tset(\n\t\tsource,\n\t\tuntrack(() => get(source))\n\t);\n\treturn value;\n}\n\n/**\n * @template V\n * @param {Source<V>} source\n * @param {V} value\n * @param {boolean} [should_proxy]\n * @returns {V}\n */\nexport function set(source, value, should_proxy = false) {\n\tif (\n\t\tactive_reaction !== null &&\n\t\t// since we are untracking the function inside `$inspect.with` we need to add this check\n\t\t// to ensure we error if state is set inside an inspect effect\n\t\t(!untracking || (active_reaction.f & EAGER_EFFECT) !== 0) &&\n\t\tis_runes() &&\n\t\t(active_reaction.f & (DERIVED | BLOCK_EFFECT | ASYNC | EAGER_EFFECT)) !== 0 &&\n\t\t(current_sources === null || !current_sources.has(source))\n\t) {\n\t\te.state_unsafe_mutation();\n\t}\n\n\tlet new_value = should_proxy ? proxy(value) : value;\n\n\tif (DEV) {\n\t\ttag_proxy(new_value, /** @type {string} */ (source.label));\n\t}\n\n\treturn internal_set(source, new_value, legacy_updates);\n}\n\n/**\n * @template V\n * @param {Source<V>} source\n * @param {V} value\n * @param {Effect[] | null} [updated_during_traversal]\n * @returns {V}\n */\nexport function internal_set(source, value, updated_during_traversal = null) {\n\tif (!source.equals(value)) {\n\t\told_values.set(source, is_destroying_effect ? value : source.v);\n\n\t\tvar batch = Batch.ensure();\n\t\tbatch.capture(source, value);\n\n\t\tif (DEV) {\n\t\t\tif (tracing_mode_flag || active_effect !== null) {\n\t\t\t\tsource.updated ??= new Map();\n\n\t\t\t\t// For performance reasons, when not using $inspect.trace, we only start collecting stack traces\n\t\t\t\t// after the same source has been updated more than 5 times in the same flush cycle.\n\t\t\t\tconst count = (source.updated.get('')?.count ?? 0) + 1;\n\t\t\t\tsource.updated.set('', { error: /** @type {any} */ (null), count });\n\n\t\t\t\tif (tracing_mode_flag || count > 5) {\n\t\t\t\t\tconst error = get_error('updated at');\n\n\t\t\t\t\tif (error !== null) {\n\t\t\t\t\t\tlet entry = source.updated.get(error.stack);\n\n\t\t\t\t\t\tif (!entry) {\n\t\t\t\t\t\t\tentry = { error, count: 0 };\n\t\t\t\t\t\t\tsource.updated.set(error.stack, entry);\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tentry.count++;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif (active_effect !== null) {\n\t\t\t\tsource.set_during_effect = true;\n\t\t\t}\n\t\t}\n\n\t\tif ((source.f & DERIVED) !== 0) {\n\t\t\tconst derived = /** @type {Derived} */ (source);\n\n\t\t\t// if we are assigning to a dirty derived we set it to clean/maybe dirty but we also eagerly execute it to track the dependencies\n\t\t\tif ((source.f & DIRTY) !== 0) {\n\t\t\t\texecute_derived(derived);\n\t\t\t}\n\n\t\t\t// During time traveling we don't want to reset the status so that\n\t\t\t// traversal of the graph in the other batches still happens\n\t\t\tif (batch_values === null) {\n\t\t\t\tupdate_derived_status(derived);\n\t\t\t}\n\t\t}\n\n\t\tsource.wv = increment_write_version();\n\n\t\t// For debugging, in case you want to know which reactions are being scheduled:\n\t\t// log_reactions(source);\n\t\tmark_reactions(source, DIRTY, updated_during_traversal);\n\n\t\t// It's possible that the current reaction might not have up-to-date dependencies\n\t\t// whilst it's actively running. So in the case of ensuring it registers the reaction\n\t\t// properly for itself, we need to ensure the current effect actually gets\n\t\t// scheduled. i.e: `$effect(() => x++)`\n\t\tif (\n\t\t\tis_runes() &&\n\t\t\tactive_effect !== null &&\n\t\t\t(active_effect.f & CLEAN) !== 0 &&\n\t\t\t(active_effect.f & (BRANCH_EFFECT | ROOT_EFFECT)) === 0\n\t\t) {\n\t\t\tif (untracked_writes === null) {\n\t\t\t\tset_untracked_writes([source]);\n\t\t\t} else {\n\t\t\t\tuntracked_writes.push(source);\n\t\t\t}\n\t\t}\n\n\t\tif (!batch.is_fork && eager_effects.size > 0 && !eager_effects_deferred) {\n\t\t\tflush_eager_effects();\n\t\t}\n\t}\n\n\treturn value;\n}\n\nexport function flush_eager_effects() {\n\teager_effects_deferred = false;\n\n\tfor (const effect of eager_effects) {\n\t\t// Mark clean inspect-effects as maybe dirty and then check their dirtiness\n\t\t// instead of just updating the effects - this way we avoid overfiring.\n\t\tif ((effect.f & CLEAN) !== 0) {\n\t\t\tset_signal_status(effect, MAYBE_DIRTY);\n\t\t}\n\n\t\tlet dirty;\n\n\t\ttry {\n\t\t\tdirty = is_dirty(effect);\n\t\t} catch {\n\t\t\t// Dirty-checking can evaluate derived dependencies and throw in cases where\n\t\t\t// parent effects are about to destroy this eager effect. Run the effect so\n\t\t\t// its own error handling can deal with transient failures.\n\t\t\tdirty = true;\n\t\t}\n\n\t\tif (dirty) {\n\t\t\tupdate_effect(effect);\n\t\t}\n\t}\n\n\teager_effects.clear();\n}\n\n/**\n * @template {number | bigint} T\n * @param {Source<T>} source\n * @param {1 | -1} [d]\n * @returns {T}\n */\nexport function update(source, d = 1) {\n\tvar value = get(source);\n\tvar result = d === 1 ? value++ : value--;\n\n\tset(source, value);\n\n\t// @ts-expect-error\n\treturn result;\n}\n\n/**\n * @template {number | bigint} T\n * @param {Source<T>} source\n * @param {1 | -1} [d]\n * @returns {T}\n */\nexport function update_pre(source, d = 1) {\n\tvar value = get(source);\n\n\t// @ts-expect-error\n\t// eslint-disable-next-line no-useless-assignment -- `++`/`--` used for return value, not side effect on `value`\n\treturn set(source, d === 1 ? ++value : --value);\n}\n\n/**\n * Silently (without using `get`) increment a source\n * @param {Source<number>} source\n */\nexport function increment(source) {\n\tset(source, source.v + 1);\n}\n\n/**\n * @param {Value} signal\n * @param {number} status should be DIRTY or MAYBE_DIRTY\n * @param {Effect[] | null} updated_during_traversal\n * @returns {void}\n */\nfunction mark_reactions(signal, status, updated_during_traversal) {\n\tvar reactions = signal.reactions;\n\tif (reactions === null) return;\n\n\tvar runes = is_runes();\n\tvar length = reactions.length;\n\n\tfor (var i = 0; i < length; i++) {\n\t\tvar reaction = reactions[i];\n\t\tvar flags = reaction.f;\n\n\t\t// In legacy mode, skip the current effect to prevent infinite loops\n\t\tif (!runes && reaction === active_effect) continue;\n\n\t\tvar not_dirty = (flags & DIRTY) === 0;\n\n\t\t// don't set a DIRTY reaction to MAYBE_DIRTY\n\t\tif (not_dirty) {\n\t\t\tset_signal_status(reaction, status);\n\t\t}\n\n\t\tif ((flags & EAGER_EFFECT) !== 0) {\n\t\t\t// Eager effects need to run immediately:\n\t\t\t// - for $inspect so that the stack trace makes sense\n\t\t\t// - for $state.eager because they might be without an effect parent\n\t\t\teager_effects.add(/** @type {Effect} */ (reaction));\n\t\t} else if ((flags & DERIVED) !== 0) {\n\t\t\tvar derived = /** @type {Derived} */ (reaction);\n\n\t\t\tbatch_values?.delete(derived);\n\n\t\t\tif ((flags & WAS_MARKED) === 0) {\n\t\t\t\t// Only connected deriveds being executed outside the update cycle can be reliably unmarked right away\n\t\t\t\tif (\n\t\t\t\t\tflags & CONNECTED &&\n\t\t\t\t\t(active_effect === null || (active_effect.f & REACTION_IS_UPDATING) === 0)\n\t\t\t\t) {\n\t\t\t\t\treaction.f |= WAS_MARKED;\n\t\t\t\t}\n\n\t\t\t\tmark_reactions(derived, MAYBE_DIRTY, updated_during_traversal);\n\t\t\t}\n\t\t} else if (not_dirty) {\n\t\t\tvar effect = /** @type {Effect} */ (reaction);\n\n\t\t\tif ((flags & BLOCK_EFFECT) !== 0 && eager_block_effects !== null) {\n\t\t\t\teager_block_effects.add(effect);\n\t\t\t}\n\n\t\t\tif (updated_during_traversal !== null) {\n\t\t\t\tupdated_during_traversal.push(effect);\n\t\t\t} else {\n\t\t\t\tschedule_effect(effect);\n\t\t\t}\n\t\t}\n\t}\n}\n","/** @import { Derived, Effect, Reaction, Source, Value } from '#client' */\nimport { DEV } from 'esm-env';\nimport { get_descriptors, get_prototype_of, includes, index_of } from '../shared/utils.js';\nimport {\n\tdestroy_block_effect_children,\n\tdestroy_effect_children,\n\teffect_tracking,\n\texecute_effect_teardown\n} from './reactivity/effects.js';\nimport {\n\tDIRTY,\n\tMAYBE_DIRTY,\n\tCLEAN,\n\tDERIVED,\n\tDESTROYED,\n\tBRANCH_EFFECT,\n\tSTATE_SYMBOL,\n\tBLOCK_EFFECT,\n\tROOT_EFFECT,\n\tCONNECTED,\n\tREACTION_IS_UPDATING,\n\tSTALE_REACTION,\n\tERROR_VALUE,\n\tWAS_MARKED,\n\tMANAGED_EFFECT,\n\tREACTION_RAN\n} from './constants.js';\nimport { old_values } from './reactivity/sources.js';\nimport {\n\treactivity_loss_tracker,\n\texecute_derived,\n\tfreeze_derived_effects,\n\trecent_async_deriveds,\n\tunfreeze_derived_effects,\n\tupdate_derived\n} from './reactivity/deriveds.js';\nimport { async_mode_flag, tracing_mode_flag } from '../flags/index.js';\nimport { tracing_expressions } from './dev/tracing.js';\nimport { get_error } from '../shared/dev.js';\nimport {\n\tcomponent_context,\n\tdev_current_component_function,\n\tdev_stack,\n\tis_runes,\n\tset_component_context,\n\tset_dev_current_component_function,\n\tset_dev_stack\n} from './context.js';\nimport {\n\tBatch,\n\tbatch_values,\n\tcurrent_batch,\n\tflushSync,\n\tprevious_batch,\n\tschedule_effect\n} from './reactivity/batch.js';\nimport { handle_error } from './error-handling.js';\nimport { UNINITIALIZED } from '../../constants.js';\nimport { captured_signals } from './legacy.js';\nimport { without_reactive_context } from './dom/elements/bindings/shared.js';\nimport { set_signal_status, update_derived_status } from './reactivity/status.js';\nimport * as w from './warnings.js';\n\nlet is_updating_effect = false;\n\nexport let is_destroying_effect = false;\n\n/** @param {boolean} value */\nexport function set_is_destroying_effect(value) {\n\tis_destroying_effect = value;\n}\n\n/** @type {null | Reaction} */\nexport let active_reaction = null;\n\nexport let untracking = false;\n\n/** @param {null | Reaction} reaction */\nexport function set_active_reaction(reaction) {\n\tactive_reaction = reaction;\n}\n\n/** @type {null | Effect} */\nexport let active_effect = null;\n\n/** @param {null | Effect} effect */\nexport function set_active_effect(effect) {\n\tactive_effect = effect;\n}\n\n/**\n * When sources are created within a reaction, reading and writing\n * them within that reaction should not cause a re-run\n * @type {null | Set<Source>}\n */\nexport let current_sources = null;\n\n/** @param {Value} value */\nexport function push_reaction_value(value) {\n\tif (active_reaction !== null && (!async_mode_flag || (active_reaction.f & DERIVED) !== 0)) {\n\t\t(current_sources ??= new Set()).add(value);\n\t}\n}\n\n/**\n * The dependencies of the reaction that is currently being executed. In many cases,\n * the dependencies are unchanged between runs, and so this will be `null` unless\n * and until a new dependency is accessed — we track this via `skipped_deps`\n * @type {null | Value[]}\n */\nexport let new_deps = null;\n\nexport let skipped_deps = 0;\n\n/**\n * Tracks writes that the effect it's executed in doesn't listen to yet,\n * so that the dependency can be added to the effect later on if it then reads it\n * @type {null | Source[]}\n */\nexport let untracked_writes = null;\n\n/** @param {null | Source[]} value */\nexport function set_untracked_writes(value) {\n\tuntracked_writes = value;\n}\n\n/**\n * @type {number} Used by sources and deriveds for handling updates.\n * Version starts from 1 so that unowned deriveds differentiate between a created effect and a run one for tracing\n **/\nexport let write_version = 1;\n\n/** @type {number} Used to version each read of a source of derived to avoid duplicating depedencies inside a reaction */\nlet read_version = 0;\n\nexport let update_version = read_version;\n\n/** @param {number} value */\nexport function set_update_version(value) {\n\tupdate_version = value;\n}\n\nexport function increment_write_version() {\n\treturn ++write_version;\n}\n\n/**\n * Determines whether a derived or effect is dirty.\n * If it is MAYBE_DIRTY, will set the status to CLEAN\n * @param {Reaction} reaction\n * @returns {boolean}\n */\nexport function is_dirty(reaction) {\n\tvar flags = reaction.f;\n\n\tif ((flags & DIRTY) !== 0) {\n\t\treturn true;\n\t}\n\n\tif (flags & DERIVED) {\n\t\treaction.f &= ~WAS_MARKED;\n\t}\n\n\tif ((flags & MAYBE_DIRTY) !== 0) {\n\t\tvar dependencies = /** @type {Value[]} */ (reaction.deps);\n\t\tvar length = dependencies.length;\n\n\t\tfor (var i = 0; i < length; i++) {\n\t\t\tvar dependency = dependencies[i];\n\n\t\t\tif (is_dirty(/** @type {Derived} */ (dependency))) {\n\t\t\t\tupdate_derived(/** @type {Derived} */ (dependency));\n\t\t\t}\n\n\t\t\tif (dependency.wv > reaction.wv) {\n\t\t\t\treturn true;\n\t\t\t}\n\t\t}\n\n\t\tif (\n\t\t\t(flags & CONNECTED) !== 0 &&\n\t\t\t// During time traveling we don't want to reset the status so that\n\t\t\t// traversal of the graph in the other batches still happens\n\t\t\tbatch_values === null\n\t\t) {\n\t\t\tset_signal_status(reaction, CLEAN);\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/**\n * @param {Value} signal\n * @param {Effect} effect\n * @param {boolean} [root]\n */\nfunction schedule_possible_effect_self_invalidation(signal, effect, root = true) {\n\tvar reactions = signal.reactions;\n\tif (reactions === null) return;\n\n\tif (!async_mode_flag && current_sources !== null && current_sources.has(signal)) {\n\t\treturn;\n\t}\n\n\tfor (var i = 0; i < reactions.length; i++) {\n\t\tvar reaction = reactions[i];\n\n\t\tif ((reaction.f & DERIVED) !== 0) {\n\t\t\tschedule_possible_effect_self_invalidation(/** @type {Derived} */ (reaction), effect, false);\n\t\t} else if (effect === reaction) {\n\t\t\tif (root) {\n\t\t\t\tset_signal_status(reaction, DIRTY);\n\t\t\t} else if ((reaction.f & CLEAN) !== 0) {\n\t\t\t\tset_signal_status(reaction, MAYBE_DIRTY);\n\t\t\t}\n\t\t\tschedule_effect(/** @type {Effect} */ (reaction));\n\t\t}\n\t}\n}\n\n/** @param {Reaction} reaction */\nexport function update_reaction(reaction) {\n\tvar previous_deps = new_deps;\n\tvar previous_skipped_deps = skipped_deps;\n\tvar previous_untracked_writes = untracked_writes;\n\tvar previous_reaction = active_reaction;\n\tvar previous_sources = current_sources;\n\tvar previous_component_context = component_context;\n\tvar previous_untracking = untracking;\n\tvar previous_update_version = update_version;\n\n\tvar flags = reaction.f;\n\n\tnew_deps = /** @type {null | Value[]} */ (null);\n\tskipped_deps = 0;\n\tuntracked_writes = null;\n\tactive_reaction = (flags & (BRANCH_EFFECT | ROOT_EFFECT)) === 0 ? reaction : null;\n\n\tcurrent_sources = null;\n\tset_component_context(reaction.ctx);\n\tuntracking = false;\n\tupdate_version = ++read_version;\n\n\tif (reaction.ac !== null) {\n\t\twithout_reactive_context(() => {\n\t\t\t/** @type {AbortController} */ (reaction.ac).abort(STALE_REACTION);\n\t\t});\n\n\t\treaction.ac = null;\n\t}\n\n\ttry {\n\t\treaction.f |= REACTION_IS_UPDATING;\n\t\tvar fn = /** @type {Function} */ (reaction.fn);\n\t\tvar result = fn();\n\t\treaction.f |= REACTION_RAN;\n\t\tvar deps = reaction.deps;\n\n\t\t// Don't remove reactions during fork;\n\t\t// they must remain for when fork is discarded\n\t\tvar is_fork = current_batch?.is_fork;\n\n\t\tif (new_deps !== null) {\n\t\t\tvar i;\n\n\t\t\tif (!is_fork) {\n\t\t\t\tremove_reactions(reaction, skipped_deps);\n\t\t\t}\n\n\t\t\tif (deps !== null && skipped_deps > 0) {\n\t\t\t\tdeps.length = skipped_deps + new_deps.length;\n\t\t\t\tfor (i = 0; i < new_deps.length; i++) {\n\t\t\t\t\tdeps[skipped_deps + i] = new_deps[i];\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\treaction.deps = deps = new_deps;\n\t\t\t}\n\n\t\t\tif (effect_tracking() && (reaction.f & CONNECTED) !== 0) {\n\t\t\t\tfor (i = skipped_deps; i < deps.length; i++) {\n\t\t\t\t\t(deps[i].reactions ??= []).push(reaction);\n\t\t\t\t}\n\t\t\t}\n\t\t} else if (!is_fork && deps !== null && skipped_deps < deps.length) {\n\t\t\tremove_reactions(reaction, skipped_deps);\n\t\t\tdeps.length = skipped_deps;\n\t\t}\n\n\t\t// If we're inside an effect and we have untracked writes, then we need to\n\t\t// ensure that if any of those untracked writes result in re-invalidation\n\t\t// of the current effect, then that happens accordingly\n\t\tif (\n\t\t\tis_runes() &&\n\t\t\tuntracked_writes !== null &&\n\t\t\t!untracking &&\n\t\t\tdeps !== null &&\n\t\t\t(reaction.f & (DERIVED | MAYBE_DIRTY | DIRTY)) === 0\n\t\t) {\n\t\t\tfor (i = 0; i < /** @type {Source[]} */ (untracked_writes).length; i++) {\n\t\t\t\tschedule_possible_effect_self_invalidation(\n\t\t\t\t\tuntracked_writes[i],\n\t\t\t\t\t/** @type {Effect} */ (reaction)\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\n\t\t// If we are returning to an previous reaction then\n\t\t// we need to increment the read version to ensure that\n\t\t// any dependencies in this reaction aren't marked with\n\t\t// the same version\n\t\tif (previous_reaction !== null && previous_reaction !== reaction) {\n\t\t\tread_version++;\n\n\t\t\t// update the `rv` of the previous reaction's deps — both existing and new —\n\t\t\t// so that they are not added again\n\t\t\tif (previous_reaction.deps !== null) {\n\t\t\t\tfor (let i = 0; i < previous_skipped_deps; i += 1) {\n\t\t\t\t\tprevious_reaction.deps[i].rv = read_version;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif (previous_deps !== null) {\n\t\t\t\tfor (const dep of previous_deps) {\n\t\t\t\t\tdep.rv = read_version;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif (untracked_writes !== null) {\n\t\t\t\tif (previous_untracked_writes === null) {\n\t\t\t\t\tprevious_untracked_writes = untracked_writes;\n\t\t\t\t} else {\n\t\t\t\t\tprevious_untracked_writes.push(.../** @type {Source[]} */ (untracked_writes));\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tif ((reaction.f & ERROR_VALUE) !== 0) {\n\t\t\treaction.f ^= ERROR_VALUE;\n\t\t}\n\n\t\treturn result;\n\t} catch (error) {\n\t\treturn handle_error(error);\n\t} finally {\n\t\treaction.f ^= REACTION_IS_UPDATING;\n\t\tnew_deps = previous_deps;\n\t\tskipped_deps = previous_skipped_deps;\n\t\tuntracked_writes = previous_untracked_writes;\n\t\tactive_reaction = previous_reaction;\n\t\tcurrent_sources = previous_sources;\n\t\tset_component_context(previous_component_context);\n\t\tuntracking = previous_untracking;\n\t\tupdate_version = previous_update_version;\n\t}\n}\n\n/**\n * @template V\n * @param {Reaction} signal\n * @param {Value<V>} dependency\n * @returns {void}\n */\nfunction remove_reaction(signal, dependency) {\n\tlet reactions = dependency.reactions;\n\tif (reactions !== null) {\n\t\tvar index = index_of.call(reactions, signal);\n\t\tif (index !== -1) {\n\t\t\tvar new_length = reactions.length - 1;\n\t\t\tif (new_length === 0) {\n\t\t\t\treactions = dependency.reactions = null;\n\t\t\t} else {\n\t\t\t\t// Swap with last element and then remove.\n\t\t\t\treactions[index] = reactions[new_length];\n\t\t\t\treactions.pop();\n\t\t\t}\n\t\t}\n\t}\n\n\t// If the derived has no reactions, then we can disconnect it from the graph,\n\t// allowing it to either reconnect in the future, or be GC'd by the VM.\n\tif (\n\t\treactions === null &&\n\t\t(dependency.f & DERIVED) !== 0 &&\n\t\t// Destroying a child effect while updating a parent effect can cause a dependency to appear\n\t\t// to be unused, when in fact it is used by the currently-updating parent. Checking `new_deps`\n\t\t// allows us to skip the expensive work of disconnecting and immediately reconnecting it\n\t\t(new_deps === null || !includes.call(new_deps, dependency))\n\t) {\n\t\tvar derived = /** @type {Derived} */ (dependency);\n\n\t\t// If we are working with a derived that is owned by an effect, then mark it as being\n\t\t// disconnected and remove the mark flag, as it cannot be reliably removed otherwise\n\t\tif ((derived.f & CONNECTED) !== 0) {\n\t\t\tderived.f ^= CONNECTED;\n\t\t\tderived.f &= ~WAS_MARKED;\n\t\t}\n\n\t\t// In a fork it's possible that a derived is executed and gets reactions, then commits, but is\n\t\t// never re-executed. This is possible when the derived is only executed once in the context\n\t\t// of a new branch which happens before fork.commit() runs. In this case, the derived still has\n\t\t// UNINITIALIZED as its value, and then when it's loosing its reactions we need to ensure it stays\n\t\t// DIRTY so it is reexecuted once someone wants its value again.\n\t\tif (derived.v !== UNINITIALIZED) {\n\t\t\tupdate_derived_status(derived);\n\t\t}\n\n\t\t// freeze any effects inside this derived\n\t\tfreeze_derived_effects(derived);\n\n\t\t// Disconnect any reactions owned by this reaction\n\t\tremove_reactions(derived, 0);\n\t}\n}\n\n/**\n * @param {Reaction} signal\n * @param {number} start_index\n * @returns {void}\n */\nexport function remove_reactions(signal, start_index) {\n\tvar dependencies = signal.deps;\n\tif (dependencies === null) return;\n\n\tfor (var i = start_index; i < dependencies.length; i++) {\n\t\tremove_reaction(signal, dependencies[i]);\n\t}\n}\n\n/**\n * @param {Effect} effect\n * @returns {void}\n */\nexport function update_effect(effect) {\n\tvar flags = effect.f;\n\n\tif ((flags & DESTROYED) !== 0) {\n\t\treturn;\n\t}\n\n\tset_signal_status(effect, CLEAN);\n\n\tvar previous_effect = active_effect;\n\tvar was_updating_effect = is_updating_effect;\n\n\tactive_effect = effect;\n\tis_updating_effect = true;\n\n\tif (DEV) {\n\t\tvar previous_component_fn = dev_current_component_function;\n\t\tset_dev_current_component_function(effect.component_function);\n\t\tvar previous_stack = /** @type {any} */ (dev_stack);\n\t\t// only block effects have a dev stack, keep the current one otherwise\n\t\tset_dev_stack(effect.dev_stack ?? dev_stack);\n\t}\n\n\ttry {\n\t\tif ((flags & (BLOCK_EFFECT | MANAGED_EFFECT)) !== 0) {\n\t\t\tdestroy_block_effect_children(effect);\n\t\t} else {\n\t\t\tdestroy_effect_children(effect);\n\t\t}\n\n\t\texecute_effect_teardown(effect);\n\t\tvar teardown = update_reaction(effect);\n\t\teffect.teardown = typeof teardown === 'function' ? teardown : null;\n\t\teffect.wv = write_version;\n\n\t\t// In DEV, increment versions of any sources that were written to during the effect,\n\t\t// so that they are correctly marked as dirty when the effect re-runs\n\t\tif (DEV && tracing_mode_flag && (effect.f & DIRTY) !== 0 && effect.deps !== null) {\n\t\t\tfor (var dep of effect.deps) {\n\t\t\t\tif (dep.set_during_effect) {\n\t\t\t\t\tdep.wv = increment_write_version();\n\t\t\t\t\tdep.set_during_effect = false;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t} finally {\n\t\tis_updating_effect = was_updating_effect;\n\t\tactive_effect = previous_effect;\n\n\t\tif (DEV) {\n\t\t\tset_dev_current_component_function(previous_component_fn);\n\t\t\tset_dev_stack(previous_stack);\n\t\t}\n\t}\n}\n\n/**\n * Returns a promise that resolves once any pending state changes have been applied.\n * @returns {Promise<void>}\n */\nexport async function tick() {\n\tif (async_mode_flag) {\n\t\treturn new Promise((f) => {\n\t\t\t// Race them against each other - in almost all cases requestAnimationFrame will fire first,\n\t\t\t// but e.g. in case the window is not focused or a view transition happens, requestAnimationFrame\n\t\t\t// will be delayed and setTimeout helps us resolve fast enough in that case\n\t\t\trequestAnimationFrame(() => f());\n\t\t\tsetTimeout(() => f());\n\t\t});\n\t}\n\n\tawait Promise.resolve();\n\n\t// By calling flushSync we guarantee that any pending state changes are applied after one tick.\n\t// TODO look into whether we can make flushing subsequent updates synchronously in the future.\n\tflushSync();\n}\n\n/**\n * Returns a promise that resolves once any state changes, and asynchronous work resulting from them,\n * have resolved and the DOM has been updated\n * @returns {Promise<void>}\n * @since 5.36\n */\nexport function settled() {\n\treturn Batch.ensure().settled();\n}\n\n/**\n * @template V\n * @param {Value<V>} signal\n * @returns {V}\n */\nexport function get(signal) {\n\tvar flags = signal.f;\n\tvar is_derived = (flags & DERIVED) !== 0;\n\n\tcaptured_signals?.add(signal);\n\n\t// Register the dependency on the current reaction signal.\n\tif (active_reaction !== null && !untracking) {\n\t\t// if we're in a derived that is being read inside an _async_ derived,\n\t\t// it's possible that the effect was already destroyed. In this case,\n\t\t// we don't add the dependency, because that would create a memory leak\n\t\tvar destroyed = active_effect !== null && (active_effect.f & DESTROYED) !== 0;\n\n\t\tif (!destroyed && (current_sources === null || !current_sources.has(signal))) {\n\t\t\tvar deps = active_reaction.deps;\n\n\t\t\tif ((active_reaction.f & REACTION_IS_UPDATING) !== 0) {\n\t\t\t\t// we're in the effect init/update cycle\n\t\t\t\tif (signal.rv < read_version) {\n\t\t\t\t\tsignal.rv = read_version;\n\n\t\t\t\t\t// If the signal is accessing the same dependencies in the same\n\t\t\t\t\t// order as it did last time, increment `skipped_deps`\n\t\t\t\t\t// rather than updating `new_deps`, which creates GC cost\n\t\t\t\t\tif (new_deps === null && deps !== null && deps[skipped_deps] === signal) {\n\t\t\t\t\t\tskipped_deps++;\n\t\t\t\t\t} else if (new_deps === null) {\n\t\t\t\t\t\tnew_deps = [signal];\n\t\t\t\t\t} else {\n\t\t\t\t\t\tnew_deps.push(signal);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// We're adding a dependency outside the init/update cycle (i.e. after an `await`).\n\t\t\t\t// We have to deduplicate deps/reactions in this case or remove_reactions could\n\t\t\t\t// disconnect deps/reactions that are actually still in use (if skip_deps says\n\t\t\t\t// \"disconnect all after this index\" and some of the signals are also present in\n\t\t\t\t// list prior to the cutoff index, i.e. that should be kept).\n\t\t\t\tactive_reaction.deps ??= [];\n\t\t\t\tif (!includes.call(active_reaction.deps, signal)) {\n\t\t\t\t\tactive_reaction.deps.push(signal);\n\t\t\t\t}\n\n\t\t\t\tvar reactions = signal.reactions;\n\n\t\t\t\tif (reactions === null) {\n\t\t\t\t\tsignal.reactions = [active_reaction];\n\t\t\t\t} else if (!includes.call(reactions, active_reaction)) {\n\t\t\t\t\treactions.push(active_reaction);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\tif (DEV) {\n\t\tif (\n\t\t\t!untracking &&\n\t\t\treactivity_loss_tracker &&\n\t\t\t// By checking that current/previous batch are null we filter out false positives.\n\t\t\t// reactivity_loss_tracker is only reset after a microtask, so if a flush happens\n\t\t\t// before that, we get warnings for things we shouldn't warn on.\n\t\t\tcurrent_batch === null &&\n\t\t\tprevious_batch === null &&\n\t\t\t!reactivity_loss_tracker.warned &&\n\t\t\t(reactivity_loss_tracker.effect.f & REACTION_IS_UPDATING) === 0 &&\n\t\t\t!reactivity_loss_tracker.effect_deps.has(signal)\n\t\t) {\n\t\t\treactivity_loss_tracker.warned = true;\n\n\t\t\tw.await_reactivity_loss(/** @type {string} */ (signal.label));\n\n\t\t\tvar trace = get_error('traced at');\n\t\t\t// eslint-disable-next-line no-console\n\t\t\tif (trace) console.warn(trace);\n\t\t}\n\n\t\trecent_async_deriveds.delete(signal);\n\n\t\tif (\n\t\t\ttracing_mode_flag &&\n\t\t\t!untracking &&\n\t\t\ttracing_expressions !== null &&\n\t\t\tactive_reaction !== null &&\n\t\t\ttracing_expressions.reaction === active_reaction\n\t\t) {\n\t\t\t// Used when mapping state between special blocks like `each`\n\t\t\tif (signal.trace) {\n\t\t\t\tsignal.trace();\n\t\t\t} else {\n\t\t\t\ttrace = get_error('traced at');\n\n\t\t\t\tif (trace) {\n\t\t\t\t\tvar entry = tracing_expressions.entries.get(signal);\n\n\t\t\t\t\tif (entry === undefined) {\n\t\t\t\t\t\tentry = { traces: [] };\n\t\t\t\t\t\ttracing_expressions.entries.set(signal, entry);\n\t\t\t\t\t}\n\n\t\t\t\t\tvar last = entry.traces[entry.traces.length - 1];\n\n\t\t\t\t\t// traces can be duplicated, e.g. by `snapshot` invoking both\n\t\t\t\t\t// both `getOwnPropertyDescriptor` and `get` traps at once\n\t\t\t\t\tif (trace.stack !== last?.stack) {\n\t\t\t\t\t\tentry.traces.push(trace);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\tif (is_destroying_effect && old_values.has(signal)) {\n\t\treturn old_values.get(signal);\n\t}\n\n\tif (is_derived) {\n\t\tvar derived = /** @type {Derived} */ (signal);\n\n\t\tif (is_destroying_effect) {\n\t\t\tvar value = derived.v;\n\n\t\t\t// if the derived is dirty and has reactions, or depends on the values that just changed, re-execute\n\t\t\t// (a derived can be maybe_dirty due to the effect destroy removing its last reaction)\n\t\t\tif (\n\t\t\t\t((derived.f & CLEAN) === 0 && derived.reactions !== null) ||\n\t\t\t\tdepends_on_old_values(derived)\n\t\t\t) {\n\t\t\t\tvalue = execute_derived(derived);\n\t\t\t}\n\n\t\t\told_values.set(derived, value);\n\n\t\t\treturn value;\n\t\t}\n\n\t\t// connect disconnected deriveds if we are reading them inside an effect,\n\t\t// or inside another derived that is already connected\n\t\tvar should_connect =\n\t\t\t(derived.f & CONNECTED) === 0 &&\n\t\t\t!untracking &&\n\t\t\tactive_reaction !== null &&\n\t\t\t(is_updating_effect || (active_reaction.f & CONNECTED) !== 0);\n\n\t\tvar is_new = (derived.f & REACTION_RAN) === 0;\n\n\t\tif (is_dirty(derived)) {\n\t\t\tif (should_connect) {\n\t\t\t\t// set the flag before `update_derived`, so that the derived\n\t\t\t\t// is added as a reaction to its dependencies\n\t\t\t\tderived.f |= CONNECTED;\n\t\t\t}\n\n\t\t\tupdate_derived(derived);\n\t\t}\n\n\t\tif (should_connect && !is_new) {\n\t\t\tunfreeze_derived_effects(derived);\n\t\t\treconnect(derived);\n\t\t}\n\t}\n\n\tif (batch_values?.has(signal)) {\n\t\treturn batch_values.get(signal);\n\t}\n\n\tif ((signal.f & ERROR_VALUE) !== 0) {\n\t\tthrow signal.v;\n\t}\n\n\treturn signal.v;\n}\n\n/**\n * (Re)connect a disconnected derived, so that it is notified\n * of changes in `mark_reactions`\n * @param {Derived} derived\n */\nfunction reconnect(derived) {\n\tderived.f |= CONNECTED;\n\n\tif (derived.deps === null) return;\n\n\tfor (const dep of derived.deps) {\n\t\t(dep.reactions ??= []).push(derived);\n\n\t\tif ((dep.f & DERIVED) !== 0 && (dep.f & CONNECTED) === 0) {\n\t\t\tunfreeze_derived_effects(/** @type {Derived} */ (dep));\n\t\t\treconnect(/** @type {Derived} */ (dep));\n\t\t}\n\t}\n}\n\n/** @param {Derived} derived */\nfunction depends_on_old_values(derived) {\n\tif (derived.v === UNINITIALIZED) return true; // we don't know, so assume the worst\n\tif (derived.deps === null) return false;\n\n\tfor (const dep of derived.deps) {\n\t\tif (old_values.has(dep)) {\n\t\t\treturn true;\n\t\t}\n\n\t\tif ((dep.f & DERIVED) !== 0 && depends_on_old_values(/** @type {Derived} */ (dep))) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/**\n * Like `get`, but checks for `undefined`. Used for `var` declarations because they can be accessed before being declared\n * @template V\n * @param {Value<V> | undefined} signal\n * @returns {V | undefined}\n */\nexport function safe_get(signal) {\n\treturn signal && get(signal);\n}\n\n/**\n * When used inside a [`$derived`](https://svelte.dev/docs/svelte/$derived) or [`$effect`](https://svelte.dev/docs/svelte/$effect),\n * any state read inside `fn` will not be treated as a dependency.\n *\n * ```ts\n * $effect(() => {\n *   // this will run when `data` changes, but not when `time` changes\n *   save(data, {\n *     timestamp: untrack(() => time)\n *   });\n * });\n * ```\n * @template T\n * @param {() => T} fn\n * @returns {T}\n */\nexport function untrack(fn) {\n\tvar previous_untracking = untracking;\n\ttry {\n\t\tuntracking = true;\n\t\treturn fn();\n\t} finally {\n\t\tuntracking = previous_untracking;\n\t}\n}\n\n/**\n * Possibly traverse an object and read all its properties so that they're all reactive in case this is `$state`.\n * Does only check first level of an object for performance reasons (heuristic should be good for 99% of all cases).\n * @param {any} value\n * @returns {void}\n */\nexport function deep_read_state(value) {\n\tif (typeof value !== 'object' || !value || value instanceof EventTarget) {\n\t\treturn;\n\t}\n\n\tif (STATE_SYMBOL in value) {\n\t\tdeep_read(value);\n\t} else if (!Array.isArray(value)) {\n\t\tfor (let key in value) {\n\t\t\tconst prop = value[key];\n\t\t\tif (typeof prop === 'object' && prop && STATE_SYMBOL in prop) {\n\t\t\t\tdeep_read(prop);\n\t\t\t}\n\t\t}\n\t}\n}\n\n/**\n * Deeply traverse an object and read all its properties\n * so that they're all reactive in case this is `$state`\n * @param {any} value\n * @param {Set<any>} visited\n * @returns {void}\n */\nexport function deep_read(value, visited = new Set()) {\n\tif (\n\t\ttypeof value === 'object' &&\n\t\tvalue !== null &&\n\t\t// We don't want to traverse DOM elements\n\t\t!(value instanceof EventTarget) &&\n\t\t!visited.has(value)\n\t) {\n\t\tvisited.add(value);\n\t\t// When working with a possible SvelteDate, this\n\t\t// will ensure we capture changes to it.\n\t\tif (value instanceof Date) {\n\t\t\tvalue.getTime();\n\t\t}\n\t\tfor (let key in value) {\n\t\t\ttry {\n\t\t\t\tdeep_read(value[key], visited);\n\t\t\t} catch (e) {\n\t\t\t\t// continue\n\t\t\t}\n\t\t}\n\t\tconst proto = get_prototype_of(value);\n\t\tif (\n\t\t\tproto !== Object.prototype &&\n\t\t\tproto !== Array.prototype &&\n\t\t\tproto !== Map.prototype &&\n\t\t\tproto !== Set.prototype &&\n\t\t\tproto !== Date.prototype\n\t\t) {\n\t\t\tconst descriptors = get_descriptors(proto);\n\t\t\tfor (let key in descriptors) {\n\t\t\t\tconst get = descriptors[key].get;\n\t\t\t\tif (get) {\n\t\t\t\t\ttry {\n\t\t\t\t\t\tget.call(value);\n\t\t\t\t\t} catch (e) {\n\t\t\t\t\t\t// continue\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}\n","/** @import { Source } from '#client' */\nimport { DEV } from 'esm-env';\nimport {\n\tget,\n\tactive_effect,\n\tupdate_version,\n\tactive_reaction,\n\tset_update_version,\n\tset_active_reaction\n} from './runtime.js';\nimport {\n\tarray_prototype,\n\tget_descriptor,\n\tget_prototype_of,\n\tis_array,\n\tobject_prototype\n} from '../shared/utils.js';\nimport {\n\tstate as source,\n\tset,\n\tincrement,\n\tflush_eager_effects,\n\tset_eager_effects_deferred\n} from './reactivity/sources.js';\nimport { PROXY_PATH_SYMBOL, STATE_SYMBOL } from '#client/constants';\nimport { UNINITIALIZED } from '../../constants.js';\nimport * as e from './errors.js';\nimport { tag } from './dev/tracing.js';\nimport { get_error } from '../shared/dev.js';\nimport { tracing_mode_flag } from '../flags/index.js';\n\n// TODO move all regexes into shared module?\nconst regex_is_valid_identifier = /^[a-zA-Z_$][a-zA-Z_$0-9]*$/;\n\n/**\n * @template T\n * @param {T} value\n * @returns {T}\n */\nexport function proxy(value) {\n\t// if non-proxyable, or is already a proxy, return `value`\n\tif (typeof value !== 'object' || value === null || STATE_SYMBOL in value) {\n\t\treturn value;\n\t}\n\n\tconst prototype = get_prototype_of(value);\n\n\tif (prototype !== object_prototype && prototype !== array_prototype) {\n\t\treturn value;\n\t}\n\n\t/** @type {Map<any, Source<any>>} */\n\tvar sources = new Map();\n\tvar is_proxied_array = is_array(value);\n\tvar version = source(0);\n\n\tvar stack = DEV && tracing_mode_flag ? get_error('created at') : null;\n\tvar parent_version = update_version;\n\n\t/**\n\t * Executes the proxy in the context of the reaction it was originally created in, if any\n\t * @template T\n\t * @param {() => T} fn\n\t */\n\tvar with_parent = (fn) => {\n\t\tif (update_version === parent_version) {\n\t\t\treturn fn();\n\t\t}\n\n\t\t// child source is being created after the initial proxy —\n\t\t// prevent it from being associated with the current reaction\n\t\tvar reaction = active_reaction;\n\t\tvar version = update_version;\n\n\t\tset_active_reaction(null);\n\t\tset_update_version(parent_version);\n\n\t\tvar result = fn();\n\n\t\tset_active_reaction(reaction);\n\t\tset_update_version(version);\n\n\t\treturn result;\n\t};\n\n\tif (is_proxied_array) {\n\t\t// We need to create the length source eagerly to ensure that\n\t\t// mutations to the array are properly synced with our proxy\n\t\tsources.set('length', source(/** @type {any[]} */ (value).length, stack));\n\t\tif (DEV) {\n\t\t\tvalue = /** @type {any} */ (inspectable_array(/** @type {any[]} */ (value)));\n\t\t}\n\t}\n\n\t/** Used in dev for $inspect.trace() */\n\tvar path = '';\n\tlet updating = false;\n\t/** @param {string} new_path */\n\tfunction update_path(new_path) {\n\t\tif (updating) return;\n\t\tupdating = true;\n\t\tpath = new_path;\n\n\t\ttag(version, `${path} version`);\n\n\t\t// rename all child sources and child proxies\n\t\tfor (const [prop, source] of sources) {\n\t\t\ttag(source, get_label(path, prop));\n\t\t}\n\t\tupdating = false;\n\t}\n\n\treturn new Proxy(/** @type {any} */ (value), {\n\t\tdefineProperty(_, prop, descriptor) {\n\t\t\tif (\n\t\t\t\t!('value' in descriptor) ||\n\t\t\t\tdescriptor.configurable === false ||\n\t\t\t\tdescriptor.enumerable === false ||\n\t\t\t\tdescriptor.writable === false\n\t\t\t) {\n\t\t\t\t// we disallow non-basic descriptors, because unless they are applied to the\n\t\t\t\t// target object — which we avoid, so that state can be forked — we will run\n\t\t\t\t// afoul of the various invariants\n\t\t\t\t// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Proxy/Proxy/getOwnPropertyDescriptor#invariants\n\t\t\t\te.state_descriptors_fixed();\n\t\t\t}\n\t\t\tvar s = sources.get(prop);\n\t\t\tif (s === undefined) {\n\t\t\t\twith_parent(() => {\n\t\t\t\t\tvar s = source(descriptor.value, stack);\n\t\t\t\t\tsources.set(prop, s);\n\t\t\t\t\tif (DEV && typeof prop === 'string') {\n\t\t\t\t\t\ttag(s, get_label(path, prop));\n\t\t\t\t\t}\n\t\t\t\t\treturn s;\n\t\t\t\t});\n\t\t\t} else {\n\t\t\t\tset(s, descriptor.value, true);\n\t\t\t}\n\n\t\t\treturn true;\n\t\t},\n\n\t\tdeleteProperty(target, prop) {\n\t\t\tvar s = sources.get(prop);\n\n\t\t\tif (s === undefined) {\n\t\t\t\tif (prop in target) {\n\t\t\t\t\tconst s = with_parent(() => source(UNINITIALIZED, stack));\n\t\t\t\t\tsources.set(prop, s);\n\t\t\t\t\tincrement(version);\n\n\t\t\t\t\tif (DEV) {\n\t\t\t\t\t\ttag(s, get_label(path, prop));\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tset(s, UNINITIALIZED);\n\t\t\t\tincrement(version);\n\t\t\t}\n\n\t\t\treturn true;\n\t\t},\n\n\t\tget(target, prop, receiver) {\n\t\t\tif (prop === STATE_SYMBOL) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif (DEV && prop === PROXY_PATH_SYMBOL) {\n\t\t\t\treturn update_path;\n\t\t\t}\n\n\t\t\tvar s = sources.get(prop);\n\t\t\tvar exists = prop in target;\n\n\t\t\t// create a source, but only if it's an own property and not a prototype property\n\t\t\tif (s === undefined && (!exists || get_descriptor(target, prop)?.writable)) {\n\t\t\t\ts = with_parent(() => {\n\t\t\t\t\tvar p = proxy(exists ? target[prop] : UNINITIALIZED);\n\t\t\t\t\tvar s = source(p, stack);\n\n\t\t\t\t\tif (DEV) {\n\t\t\t\t\t\ttag(s, get_label(path, prop));\n\t\t\t\t\t}\n\n\t\t\t\t\treturn s;\n\t\t\t\t});\n\n\t\t\t\tsources.set(prop, s);\n\t\t\t}\n\n\t\t\tif (s !== undefined) {\n\t\t\t\tvar v = get(s);\n\t\t\t\treturn v === UNINITIALIZED ? undefined : v;\n\t\t\t}\n\n\t\t\treturn Reflect.get(target, prop, receiver);\n\t\t},\n\n\t\tgetOwnPropertyDescriptor(target, prop) {\n\t\t\tvar descriptor = Reflect.getOwnPropertyDescriptor(target, prop);\n\n\t\t\tif (descriptor && 'value' in descriptor) {\n\t\t\t\tvar s = sources.get(prop);\n\t\t\t\tif (s) descriptor.value = get(s);\n\t\t\t} else if (descriptor === undefined) {\n\t\t\t\tvar source = sources.get(prop);\n\t\t\t\tvar value = source?.v;\n\n\t\t\t\tif (source !== undefined && value !== UNINITIALIZED) {\n\t\t\t\t\treturn {\n\t\t\t\t\t\tenumerable: true,\n\t\t\t\t\t\tconfigurable: true,\n\t\t\t\t\t\tvalue,\n\t\t\t\t\t\twritable: true\n\t\t\t\t\t};\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn descriptor;\n\t\t},\n\n\t\thas(target, prop) {\n\t\t\tif (prop === STATE_SYMBOL) {\n\t\t\t\treturn true;\n\t\t\t}\n\n\t\t\tvar s = sources.get(prop);\n\t\t\tvar has = (s !== undefined && s.v !== UNINITIALIZED) || Reflect.has(target, prop);\n\n\t\t\tif (\n\t\t\t\ts !== undefined ||\n\t\t\t\t(active_effect !== null && (!has || get_descriptor(target, prop)?.writable))\n\t\t\t) {\n\t\t\t\tif (s === undefined) {\n\t\t\t\t\ts = with_parent(() => {\n\t\t\t\t\t\tvar p = has ? proxy(target[prop]) : UNINITIALIZED;\n\t\t\t\t\t\tvar s = source(p, stack);\n\n\t\t\t\t\t\tif (DEV) {\n\t\t\t\t\t\t\ttag(s, get_label(path, prop));\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\treturn s;\n\t\t\t\t\t});\n\n\t\t\t\t\tsources.set(prop, s);\n\t\t\t\t}\n\n\t\t\t\tvar value = get(s);\n\t\t\t\tif (value === UNINITIALIZED) {\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn has;\n\t\t},\n\n\t\tset(target, prop, value, receiver) {\n\t\t\tvar s = sources.get(prop);\n\t\t\tvar has = prop in target;\n\n\t\t\t// variable.length = value -> clear all signals with index >= value\n\t\t\tif (is_proxied_array && prop === 'length') {\n\t\t\t\tfor (var i = value; i < /** @type {Source<number>} */ (s).v; i += 1) {\n\t\t\t\t\tvar other_s = sources.get(i + '');\n\t\t\t\t\tif (other_s !== undefined) {\n\t\t\t\t\t\tset(other_s, UNINITIALIZED);\n\t\t\t\t\t} else if (i in target) {\n\t\t\t\t\t\t// If the item exists in the original, we need to create an uninitialized source,\n\t\t\t\t\t\t// else a later read of the property would result in a source being created with\n\t\t\t\t\t\t// the value of the original item at that index.\n\t\t\t\t\t\tother_s = with_parent(() => source(UNINITIALIZED, stack));\n\t\t\t\t\t\tsources.set(i + '', other_s);\n\n\t\t\t\t\t\tif (DEV) {\n\t\t\t\t\t\t\ttag(other_s, get_label(path, i));\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// If we haven't yet created a source for this property, we need to ensure\n\t\t\t// we do so otherwise if we read it later, then the write won't be tracked and\n\t\t\t// the heuristics of effects will be different vs if we had read the proxied\n\t\t\t// object property before writing to that property.\n\t\t\tif (s === undefined) {\n\t\t\t\tif (!has || get_descriptor(target, prop)?.writable) {\n\t\t\t\t\ts = with_parent(() => source(undefined, stack));\n\n\t\t\t\t\tif (DEV) {\n\t\t\t\t\t\ttag(s, get_label(path, prop));\n\t\t\t\t\t}\n\t\t\t\t\tset(s, proxy(value));\n\n\t\t\t\t\tsources.set(prop, s);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\thas = s.v !== UNINITIALIZED;\n\n\t\t\t\tvar p = with_parent(() => proxy(value));\n\t\t\t\tset(s, p);\n\t\t\t}\n\n\t\t\tvar descriptor = Reflect.getOwnPropertyDescriptor(target, prop);\n\n\t\t\t// Set the new value before updating any signals so that any listeners get the new value\n\t\t\tif (descriptor?.set) {\n\t\t\t\tdescriptor.set.call(receiver, value);\n\t\t\t}\n\n\t\t\tif (!has) {\n\t\t\t\t// If we have mutated an array directly, we might need to\n\t\t\t\t// signal that length has also changed. Do it before updating metadata\n\t\t\t\t// to ensure that iterating over the array as a result of a metadata update\n\t\t\t\t// will not cause the length to be out of sync.\n\t\t\t\tif (is_proxied_array && typeof prop === 'string') {\n\t\t\t\t\tvar ls = /** @type {Source<number>} */ (sources.get('length'));\n\t\t\t\t\tvar n = Number(prop);\n\n\t\t\t\t\tif (Number.isInteger(n) && n >= ls.v) {\n\t\t\t\t\t\tset(ls, n + 1);\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tincrement(version);\n\t\t\t}\n\n\t\t\treturn true;\n\t\t},\n\n\t\townKeys(target) {\n\t\t\tget(version);\n\n\t\t\tvar own_keys = Reflect.ownKeys(target).filter((key) => {\n\t\t\t\tvar source = sources.get(key);\n\t\t\t\treturn source === undefined || source.v !== UNINITIALIZED;\n\t\t\t});\n\n\t\t\tfor (var [key, source] of sources) {\n\t\t\t\tif (source.v !== UNINITIALIZED && !(key in target)) {\n\t\t\t\t\town_keys.push(key);\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn own_keys;\n\t\t},\n\n\t\tsetPrototypeOf() {\n\t\t\te.state_prototype_fixed();\n\t\t}\n\t});\n}\n\n/**\n * @param {string} path\n * @param {string | symbol} prop\n */\nfunction get_label(path, prop) {\n\tif (typeof prop === 'symbol') return `${path}[Symbol(${prop.description ?? ''})]`;\n\tif (regex_is_valid_identifier.test(prop)) return `${path}.${prop}`;\n\treturn /^\\d+$/.test(prop) ? `${path}[${prop}]` : `${path}['${prop}']`;\n}\n\n/**\n * @param {any} value\n */\nexport function get_proxied_value(value) {\n\ttry {\n\t\tif (value !== null && typeof value === 'object' && STATE_SYMBOL in value) {\n\t\t\treturn value[STATE_SYMBOL];\n\t\t}\n\t} catch {\n\t\t// the above if check can throw an error if the value in question\n\t\t// is the contentWindow of an iframe on another domain, in which\n\t\t// case we want to just return the value (because it's definitely\n\t\t// not a proxied value) so we don't break any JavaScript interacting\n\t\t// with that iframe (such as various payment companies client side\n\t\t// JavaScript libraries interacting with their iframes on the same\n\t\t// domain)\n\t}\n\n\treturn value;\n}\n\n/**\n * @param {any} a\n * @param {any} b\n */\nexport function is(a, b) {\n\treturn Object.is(get_proxied_value(a), get_proxied_value(b));\n}\n\nconst ARRAY_MUTATING_METHODS = new Set([\n\t'copyWithin',\n\t'fill',\n\t'pop',\n\t'push',\n\t'reverse',\n\t'shift',\n\t'sort',\n\t'splice',\n\t'unshift'\n]);\n\n/**\n * Wrap array mutating methods so $inspect is triggered only once and\n * to prevent logging an array in intermediate state (e.g. with an empty slot)\n * @param {any[]} array\n */\nfunction inspectable_array(array) {\n\treturn new Proxy(array, {\n\t\tget(target, prop, receiver) {\n\t\t\tvar value = Reflect.get(target, prop, receiver);\n\t\t\tif (!ARRAY_MUTATING_METHODS.has(/** @type {string} */ (prop))) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\t/**\n\t\t\t * @this {any[]}\n\t\t\t * @param {any[]} args\n\t\t\t */\n\t\t\treturn function (...args) {\n\t\t\t\tset_eager_effects_deferred();\n\t\t\t\tvar result = value.apply(this, args);\n\t\t\t\tflush_eager_effects();\n\t\t\t\treturn result;\n\t\t\t};\n\t\t}\n\t});\n}\n","/** @import { Effect, TemplateNode } from '#client' */\nimport { hydrate_node, hydrating, set_hydrate_node } from './hydration.js';\nimport { DEV } from 'esm-env';\nimport { init_array_prototype_warnings } from '../dev/equality.js';\nimport { get_descriptor, is_extensible } from '../../shared/utils.js';\nimport { active_effect } from '../runtime.js';\nimport { async_mode_flag } from '../../flags/index.js';\nimport {\n\tATTRIBUTES_CACHE,\n\tCLASS_CACHE,\n\tREACTION_RAN,\n\tSTYLE_CACHE,\n\tTEXT_CACHE,\n\tTEXT_NODE\n} from '#client/constants';\nimport { eager_block_effects } from '../reactivity/batch.js';\nimport { NAMESPACE_HTML } from '../../../constants.js';\n\n// export these for reference in the compiled code, making global name deduplication unnecessary\n/** @type {Window} */\nexport var $window;\n\n/** @type {Document} */\nexport var $document;\n\n/** @type {boolean} */\nexport var is_firefox;\n\n/** @type {() => Node | null} */\nvar first_child_getter;\n/** @type {() => Node | null} */\nvar next_sibling_getter;\n\n/**\n * Initialize these lazily to avoid issues when using the runtime in a server context\n * where these globals are not available while avoiding a separate server entry point\n */\nexport function init_operations() {\n\tif ($window !== undefined) {\n\t\treturn;\n\t}\n\n\t$window = window;\n\t$document = document;\n\tis_firefox = /Firefox/.test(navigator.userAgent);\n\n\tvar element_prototype = Element.prototype;\n\tvar node_prototype = Node.prototype;\n\tvar text_prototype = Text.prototype;\n\n\t// @ts-ignore\n\tfirst_child_getter = get_descriptor(node_prototype, 'firstChild').get;\n\t// @ts-ignore\n\tnext_sibling_getter = get_descriptor(node_prototype, 'nextSibling').get;\n\n\tif (is_extensible(element_prototype)) {\n\t\t// the following assignments improve perf of lookups on DOM nodes\n\t\t/** @type {any} */ (element_prototype)[CLASS_CACHE] = undefined;\n\t\t/** @type {any} */ (element_prototype)[ATTRIBUTES_CACHE] = null;\n\t\t/** @type {any} */ (element_prototype)[STYLE_CACHE] = undefined;\n\t\t// @ts-expect-error\n\t\telement_prototype.__e = undefined;\n\t}\n\n\tif (is_extensible(text_prototype)) {\n\t\t/** @type {any} */ (text_prototype)[TEXT_CACHE] = undefined;\n\t}\n\n\tif (DEV) {\n\t\t// @ts-expect-error\n\t\telement_prototype.__svelte_meta = null;\n\n\t\tinit_array_prototype_warnings();\n\t}\n}\n\n/**\n * @param {string} value\n * @returns {Text}\n */\nexport function create_text(value = '') {\n\treturn document.createTextNode(value);\n}\n\n/**\n * @template {Node} N\n * @param {N} node\n */\n/*@__NO_SIDE_EFFECTS__*/\nexport function get_first_child(node) {\n\treturn /** @type {TemplateNode | null} */ (first_child_getter.call(node));\n}\n\n/**\n * @template {Node} N\n * @param {N} node\n */\n/*@__NO_SIDE_EFFECTS__*/\nexport function get_next_sibling(node) {\n\treturn /** @type {TemplateNode | null} */ (next_sibling_getter.call(node));\n}\n\n/**\n * Don't mark this as side-effect-free, hydration needs to walk all nodes\n * @template {Node} N\n * @param {N} node\n * @param {boolean} is_text\n * @returns {TemplateNode | null}\n */\nexport function child(node, is_text) {\n\tif (!hydrating) {\n\t\treturn get_first_child(node);\n\t}\n\n\tvar child = get_first_child(hydrate_node);\n\n\t// Child can be null if we have an element with a single child, like `<p>{text}</p>`, where `text` is empty\n\tif (child === null) {\n\t\tchild = hydrate_node.appendChild(create_text());\n\t} else if (is_text && child.nodeType !== TEXT_NODE) {\n\t\tvar text = create_text();\n\t\tchild?.before(text);\n\t\tset_hydrate_node(text);\n\t\treturn text;\n\t}\n\n\tif (is_text) {\n\t\tmerge_text_nodes(/** @type {Text} */ (child));\n\t}\n\n\tset_hydrate_node(child);\n\treturn child;\n}\n\n/**\n * Don't mark this as side-effect-free, hydration needs to walk all nodes\n * @param {TemplateNode} node\n * @param {boolean} [is_text]\n * @returns {TemplateNode | null}\n */\nexport function first_child(node, is_text = false) {\n\tif (!hydrating) {\n\t\tvar first = get_first_child(node);\n\n\t\t// TODO prevent user comments with the empty string when preserveComments is true\n\t\tif (first instanceof Comment && first.data === '') return get_next_sibling(first);\n\n\t\treturn first;\n\t}\n\n\tif (is_text) {\n\t\t// if an {expression} is empty during SSR, there might be no\n\t\t// text node to hydrate — we must therefore create one\n\t\tif (hydrate_node?.nodeType !== TEXT_NODE) {\n\t\t\tvar text = create_text();\n\n\t\t\thydrate_node?.before(text);\n\t\t\tset_hydrate_node(text);\n\t\t\treturn text;\n\t\t}\n\n\t\tmerge_text_nodes(/** @type {Text} */ (hydrate_node));\n\t}\n\n\treturn hydrate_node;\n}\n\n/**\n * Don't mark this as side-effect-free, hydration needs to walk all nodes\n * @param {TemplateNode} node\n * @param {number} count\n * @param {boolean} is_text\n * @returns {TemplateNode | null}\n */\nexport function sibling(node, count = 1, is_text = false) {\n\tlet next_sibling = hydrating ? hydrate_node : node;\n\tvar last_sibling;\n\n\twhile (count--) {\n\t\tlast_sibling = next_sibling;\n\t\tnext_sibling = /** @type {TemplateNode} */ (get_next_sibling(next_sibling));\n\t}\n\n\tif (!hydrating) {\n\t\treturn next_sibling;\n\t}\n\n\tif (is_text) {\n\t\t// if a sibling {expression} is empty during SSR, there might be no\n\t\t// text node to hydrate — we must therefore create one\n\t\tif (next_sibling?.nodeType !== TEXT_NODE) {\n\t\t\tvar text = create_text();\n\t\t\t// If the next sibling is `null` and we're handling text then it's because\n\t\t\t// the SSR content was empty for the text, so we need to generate a new text\n\t\t\t// node and insert it after the last sibling\n\t\t\tif (next_sibling === null) {\n\t\t\t\tlast_sibling?.after(text);\n\t\t\t} else {\n\t\t\t\tnext_sibling.before(text);\n\t\t\t}\n\t\t\tset_hydrate_node(text);\n\t\t\treturn text;\n\t\t}\n\n\t\tmerge_text_nodes(/** @type {Text} */ (next_sibling));\n\t}\n\n\tset_hydrate_node(next_sibling);\n\treturn next_sibling;\n}\n\n/**\n * @template {Node} N\n * @param {N} node\n * @returns {void}\n */\nexport function clear_text_content(node) {\n\tnode.textContent = '';\n}\n\n/**\n * Returns `true` if we're updating the current block, for example `condition` in\n * an `{#if condition}` block just changed. In this case, the branch should be\n * appended (or removed) at the same time as other updates within the\n * current `<svelte:boundary>`\n */\nexport function should_defer_append() {\n\tif (!async_mode_flag) return false;\n\tif (eager_block_effects !== null) return false;\n\n\tvar flags = /** @type {Effect} */ (active_effect).f;\n\treturn (flags & REACTION_RAN) !== 0;\n}\n\n/**\n * Branching here is intentional and load-bearing for perf. `createElement(tag)`\n * hits a fast path in Blink that `createElementNS(NAMESPACE_HTML, tag)` doesn't,\n * and passing an explicit `undefined` as the trailing options arg measurably\n * slows both APIs. Funnelling every case through a single `createElementNS(ns,\n * tag, options)` call would be smaller but slower on the HTML path.\n *\n * @template {keyof HTMLElementTagNameMap | string} T\n * @param {T} tag\n * @param {string} [namespace]\n * @param {string} [is]\n * @returns {T extends keyof HTMLElementTagNameMap ? HTMLElementTagNameMap[T] : Element}\n */\nexport function create_element(tag, namespace, is) {\n\tif (namespace == null || namespace === NAMESPACE_HTML) {\n\t\treturn /** @type {T extends keyof HTMLElementTagNameMap ? HTMLElementTagNameMap[T] : Element} */ (\n\t\t\tis ? document.createElement(tag, { is }) : document.createElement(tag)\n\t\t);\n\t}\n\treturn /** @type {T extends keyof HTMLElementTagNameMap ? HTMLElementTagNameMap[T] : Element} */ (\n\t\tis ? document.createElementNS(namespace, tag, { is }) : document.createElementNS(namespace, tag)\n\t);\n}\n\nexport function create_fragment() {\n\treturn document.createDocumentFragment();\n}\n\n/**\n * @param {string} data\n * @returns\n */\nexport function create_comment(data = '') {\n\treturn document.createComment(data);\n}\n\n/**\n * @param {Element} element\n * @param {string} key\n * @param {string} value\n * @returns\n */\nexport function set_attribute(element, key, value = '') {\n\tif (key.startsWith('xlink:')) {\n\t\telement.setAttributeNS('http://www.w3.org/1999/xlink', key, value);\n\t\treturn;\n\t}\n\treturn element.setAttribute(key, value);\n}\n\n/**\n * Browsers split text nodes larger than 65536 bytes when parsing.\n * For hydration to succeed, we need to stitch them back together\n * @param {Text} text\n */\nexport function merge_text_nodes(text) {\n\tif (/** @type {string} */ (text.nodeValue).length < 65536) {\n\t\treturn;\n\t}\n\n\tlet next = text.nextSibling;\n\n\twhile (next !== null && next.nodeType === TEXT_NODE) {\n\t\tnext.remove();\n\n\t\t/** @type {string} */ (text.nodeValue) += /** @type {string} */ (next.nodeValue);\n\n\t\tnext = text.nextSibling;\n\t}\n}\n","import * as w from '../warnings.js';\nimport { get_proxied_value } from '../proxy.js';\n\nexport function init_array_prototype_warnings() {\n\tconst array_prototype = Array.prototype;\n\t// The REPL ends up here over and over, and this prevents it from adding more and more patches\n\t// of the same kind to the prototype, which would slow down everything over time.\n\t// @ts-expect-error\n\tconst cleanup = Array.__svelte_cleanup;\n\tif (cleanup) {\n\t\tcleanup();\n\t}\n\n\tconst { indexOf, lastIndexOf, includes } = array_prototype;\n\n\tarray_prototype.indexOf = function (item, from_index) {\n\t\tconst index = indexOf.call(this, item, from_index);\n\n\t\tif (index === -1) {\n\t\t\tfor (let i = from_index ?? 0; i < this.length; i += 1) {\n\t\t\t\tif (get_proxied_value(this[i]) === item) {\n\t\t\t\t\tw.state_proxy_equality_mismatch('array.indexOf(...)');\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn index;\n\t};\n\n\tarray_prototype.lastIndexOf = function (item, from_index) {\n\t\t// we need to specify this.length - 1 because it's probably using something like\n\t\t// `arguments` inside so passing undefined is different from not passing anything\n\t\tconst index = lastIndexOf.call(this, item, from_index ?? this.length - 1);\n\n\t\tif (index === -1) {\n\t\t\tfor (let i = 0; i <= (from_index ?? this.length - 1); i += 1) {\n\t\t\t\tif (get_proxied_value(this[i]) === item) {\n\t\t\t\t\tw.state_proxy_equality_mismatch('array.lastIndexOf(...)');\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn index;\n\t};\n\n\tarray_prototype.includes = function (item, from_index) {\n\t\tconst has = includes.call(this, item, from_index);\n\n\t\tif (!has) {\n\t\t\tfor (let i = 0; i < this.length; i += 1) {\n\t\t\t\tif (get_proxied_value(this[i]) === item) {\n\t\t\t\t\tw.state_proxy_equality_mismatch('array.includes(...)');\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn has;\n\t};\n\n\t// @ts-expect-error\n\tArray.__svelte_cleanup = () => {\n\t\tarray_prototype.indexOf = indexOf;\n\t\tarray_prototype.lastIndexOf = lastIndexOf;\n\t\tarray_prototype.includes = includes;\n\t};\n}\n\n/**\n * @param {any} a\n * @param {any} b\n * @param {boolean} equal\n * @returns {boolean}\n */\nexport function strict_equals(a, b, equal = true) {\n\t// try-catch needed because this tries to read properties of `a` and `b`,\n\t// which could be disallowed for example in a secure context\n\ttry {\n\t\tif ((a === b) !== (get_proxied_value(a) === get_proxied_value(b))) {\n\t\t\tw.state_proxy_equality_mismatch(equal ? '===' : '!==');\n\t\t}\n\t} catch {}\n\n\treturn (a === b) === equal;\n}\n\n/**\n * @param {any} a\n * @param {any} b\n * @param {boolean} equal\n * @returns {boolean}\n */\nexport function equals(a, b, equal = true) {\n\tif ((a == b) !== (get_proxied_value(a) == get_proxied_value(b))) {\n\t\tw.state_proxy_equality_mismatch(equal ? '==' : '!=');\n\t}\n\n\treturn (a == b) === equal;\n}\n","import { hydrating } from '../hydration.js';\nimport { clear_text_content, get_first_child } from '../operations.js';\nimport { queue_micro_task } from '../task.js';\nimport { FORM_RESET_HANDLER } from '../../constants.js';\n\n/**\n * @param {HTMLElement} dom\n * @param {boolean} value\n * @returns {void}\n */\nexport function autofocus(dom, value) {\n\tif (value) {\n\t\tconst body = document.body;\n\t\tdom.autofocus = true;\n\n\t\tqueue_micro_task(() => {\n\t\t\tif (document.activeElement === body) {\n\t\t\t\tdom.focus();\n\t\t\t}\n\t\t});\n\t}\n}\n\n/**\n * The child of a textarea actually corresponds to the defaultValue property, so we need\n * to remove it upon hydration to avoid a bug when someone resets the form value.\n * @param {HTMLTextAreaElement} dom\n * @returns {void}\n */\nexport function remove_textarea_child(dom) {\n\tif (hydrating && get_first_child(dom) !== null) {\n\t\tclear_text_content(dom);\n\t}\n}\n\nlet listening_to_form_reset = false;\n\nexport function add_form_reset_listener() {\n\tif (!listening_to_form_reset) {\n\t\tlistening_to_form_reset = true;\n\t\tdocument.addEventListener(\n\t\t\t'reset',\n\t\t\t(evt) => {\n\t\t\t\t// Needs to happen one tick later or else the dom properties of the form\n\t\t\t\t// elements have not updated to their reset values yet\n\t\t\t\tPromise.resolve().then(() => {\n\t\t\t\t\tif (!evt.defaultPrevented) {\n\t\t\t\t\t\tfor (const e of /**@type {HTMLFormElement} */ (evt.target).elements) {\n\t\t\t\t\t\t\t/** @type {any} */ (e)[FORM_RESET_HANDLER]?.();\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t},\n\t\t\t// In the capture phase to guarantee we get noticed of it (no possibility of stopPropagation)\n\t\t\t{ capture: true }\n\t\t);\n\t}\n}\n","import { teardown } from '../../../reactivity/effects.js';\nimport {\n\tactive_effect,\n\tactive_reaction,\n\tset_active_effect,\n\tset_active_reaction\n} from '../../../runtime.js';\nimport { FORM_RESET_HANDLER } from '../../../constants.js';\nimport { add_form_reset_listener } from '../misc.js';\n\n/**\n * Fires the handler once immediately (unless corresponding arg is set to `false`),\n * then listens to the given events until the render effect context is destroyed\n * @param {EventTarget} target\n * @param {Array<string>} events\n * @param {(event?: Event) => void} handler\n * @param {any} call_handler_immediately\n */\nexport function listen(target, events, handler, call_handler_immediately = true) {\n\tif (call_handler_immediately) {\n\t\thandler();\n\t}\n\n\tfor (var name of events) {\n\t\ttarget.addEventListener(name, handler);\n\t}\n\n\tteardown(() => {\n\t\tfor (var name of events) {\n\t\t\ttarget.removeEventListener(name, handler);\n\t\t}\n\t});\n}\n\n/**\n * @template T\n * @param {() => T} fn\n */\nexport function without_reactive_context(fn) {\n\tvar previous_reaction = active_reaction;\n\tvar previous_effect = active_effect;\n\tset_active_reaction(null);\n\tset_active_effect(null);\n\ttry {\n\t\treturn fn();\n\t} finally {\n\t\tset_active_reaction(previous_reaction);\n\t\tset_active_effect(previous_effect);\n\t}\n}\n\n/**\n * Listen to the given event, and then instantiate a global form reset listener if not already done,\n * to notify all bindings when the form is reset\n * @param {HTMLElement} element\n * @param {string} event\n * @param {(is_reset?: true) => void} handler\n * @param {(is_reset?: true) => void} [on_reset]\n */\nexport function listen_to_event_and_reset_event(element, event, handler, on_reset = handler) {\n\telement.addEventListener(event, () => without_reactive_context(handler));\n\tconst prev = /** @type {any} */ (element)[FORM_RESET_HANDLER];\n\tif (prev) {\n\t\t// special case for checkbox that can have multiple binds (group & checked)\n\t\t/** @type {any} */ (element)[FORM_RESET_HANDLER] = () => {\n\t\t\tprev();\n\t\t\ton_reset(true);\n\t\t};\n\t} else {\n\t\t/** @type {any} */ (element)[FORM_RESET_HANDLER] = () => on_reset(true);\n\t}\n\n\tadd_form_reset_listener();\n}\n","/** @import { Value } from '#client' */\nimport { internal_set } from './reactivity/sources.js';\nimport { untrack } from './runtime.js';\n\n/**\n * @type {Set<Value> | null}\n * @deprecated\n */\nexport let captured_signals = null;\n\n/**\n * Capture an array of all the signals that are read when `fn` is called\n * @template T\n * @param {() => T} fn\n */\nfunction capture_signals(fn) {\n\tvar previous_captured_signals = captured_signals;\n\n\ttry {\n\t\tcaptured_signals = new Set();\n\n\t\tuntrack(fn);\n\n\t\tif (previous_captured_signals !== null) {\n\t\t\tfor (var signal of captured_signals) {\n\t\t\t\tprevious_captured_signals.add(signal);\n\t\t\t}\n\t\t}\n\n\t\treturn captured_signals;\n\t} finally {\n\t\tcaptured_signals = previous_captured_signals;\n\t}\n}\n\n/**\n * Invokes a function and captures all signals that are read during the invocation,\n * then invalidates them.\n * @param {() => any} fn\n * @deprecated\n */\nexport function invalidate_inner_signals(fn) {\n\tfor (var signal of capture_signals(fn)) {\n\t\tinternal_set(signal, signal.v);\n\t}\n}\n","import { teardown } from '../../reactivity/effects.js';\nimport { define_property } from '../../../shared/utils.js';\nimport { hydrating } from '../hydration.js';\nimport { queue_micro_task } from '../task.js';\nimport { FILENAME } from '../../../../constants.js';\nimport * as w from '../../warnings.js';\nimport {\n\tactive_effect,\n\tactive_reaction,\n\tset_active_effect,\n\tset_active_reaction\n} from '../../runtime.js';\nimport { without_reactive_context } from './bindings/shared.js';\n\n/**\n * Used on elements, as a map of event type -> event handler,\n * and on events themselves to track which element handled an event\n */\nexport const event_symbol = Symbol('events');\n\n/** @type {Set<string>} */\nexport const all_registered_events = new Set();\n\n/** @type {Set<(events: Array<string>) => void>} */\nexport const root_event_handles = new Set();\n\n/**\n * SSR adds onload and onerror attributes to catch those events before the hydration.\n * This function detects those cases, removes the attributes and replays the events.\n * @param {HTMLElement} dom\n */\nexport function replay_events(dom) {\n\tif (!hydrating) return;\n\n\tdom.removeAttribute('onload');\n\tdom.removeAttribute('onerror');\n\t// @ts-expect-error\n\tconst event = dom.__e;\n\tif (event !== undefined) {\n\t\t// @ts-expect-error\n\t\tdom.__e = undefined;\n\t\tqueueMicrotask(() => {\n\t\t\tif (dom.isConnected) {\n\t\t\t\tdom.dispatchEvent(event);\n\t\t\t}\n\t\t});\n\t}\n}\n\n/**\n * @param {string} event_name\n * @param {EventTarget} dom\n * @param {EventListener} [handler]\n * @param {AddEventListenerOptions} [options]\n */\nexport function create_event(event_name, dom, handler, options = {}) {\n\t/**\n\t * @this {EventTarget}\n\t */\n\tfunction target_handler(/** @type {Event} */ event) {\n\t\tif (!options.capture) {\n\t\t\t// Only call in the bubble phase, else delegated events would be called before the capturing events\n\t\t\thandle_event_propagation.call(dom, event);\n\t\t}\n\t\tif (!event.cancelBubble) {\n\t\t\treturn without_reactive_context(() => {\n\t\t\t\treturn handler?.call(this, event);\n\t\t\t});\n\t\t}\n\t}\n\n\t// Chrome has a bug where pointer events don't work when attached to a DOM element that has been cloned\n\t// with cloneNode() and the DOM element is disconnected from the document. To ensure the event works, we\n\t// defer the attachment till after it's been appended to the document. TODO: remove this once Chrome fixes\n\t// this bug. The same applies to wheel events and touch events.\n\tif (\n\t\tevent_name.startsWith('pointer') ||\n\t\tevent_name.startsWith('touch') ||\n\t\tevent_name === 'wheel'\n\t) {\n\t\tqueue_micro_task(() => {\n\t\t\tdom.addEventListener(event_name, target_handler, options);\n\t\t});\n\t} else {\n\t\tdom.addEventListener(event_name, target_handler, options);\n\t}\n\n\treturn target_handler;\n}\n\n/**\n * Attaches an event handler to an element and returns a function that removes the handler. Using this\n * rather than `addEventListener` will preserve the correct order relative to handlers added declaratively\n * (with attributes like `onclick`), which use event delegation for performance reasons\n *\n * @param {EventTarget} element\n * @param {string} type\n * @param {EventListener} handler\n * @param {AddEventListenerOptions} [options]\n */\nexport function on(element, type, handler, options = {}) {\n\tvar target_handler = create_event(type, element, handler, options);\n\n\treturn () => {\n\t\telement.removeEventListener(type, target_handler, options);\n\t};\n}\n\n/**\n * @param {string} event_name\n * @param {Element} dom\n * @param {EventListener} [handler]\n * @param {boolean} [capture]\n * @param {boolean} [passive]\n * @returns {void}\n */\nexport function event(event_name, dom, handler, capture, passive) {\n\tvar options = { capture, passive };\n\tvar target_handler = create_event(event_name, dom, handler, options);\n\n\tif (\n\t\tdom === document.body ||\n\t\t// @ts-ignore\n\t\tdom === window ||\n\t\t// @ts-ignore\n\t\tdom === document ||\n\t\t// Firefox has quirky behavior, it can happen that we still get \"canplay\" events when the element is already removed\n\t\tdom instanceof HTMLMediaElement\n\t) {\n\t\tteardown(() => {\n\t\t\tdom.removeEventListener(event_name, target_handler, options);\n\t\t});\n\t}\n}\n\n/**\n * @param {string} event_name\n * @param {Element} element\n * @param {EventListener} [handler]\n * @returns {void}\n */\nexport function delegated(event_name, element, handler) {\n\t// @ts-expect-error\n\t(element[event_symbol] ??= {})[event_name] = handler;\n}\n\n/**\n * @param {Array<string>} events\n * @returns {void}\n */\nexport function delegate(events) {\n\tfor (var i = 0; i < events.length; i++) {\n\t\tall_registered_events.add(events[i]);\n\t}\n\n\tfor (var fn of root_event_handles) {\n\t\tfn(events);\n\t}\n}\n\n// used to store the reference to the currently propagated event\n// to prevent garbage collection between microtasks in Firefox\n// If the event object is GCed too early, the expando __root property\n// set on the event object is lost, causing the event delegation\n// to process the event twice\nlet last_propagated_event = null;\n\n/**\n * @this {EventTarget}\n * @param {Event} event\n * @returns {void}\n */\nexport function handle_event_propagation(event) {\n\tvar handler_element = this;\n\tvar owner_document = /** @type {Node} */ (handler_element).ownerDocument;\n\tvar event_name = event.type;\n\tvar path = event.composedPath?.() || [];\n\tvar current_target = /** @type {null | Element} */ (path[0] || event.target);\n\n\tlast_propagated_event = event;\n\n\t// composedPath contains list of nodes the event has propagated through.\n\t// We check `event_symbol` to skip all nodes below it in case this is a\n\t// parent of the `event_symbol` node, which indicates that there's nested\n\t// mounted apps. In this case we don't want to trigger events multiple times.\n\tvar path_idx = 0;\n\n\t// the `last_propagated_event === event` check is redundant, but\n\t// without it the variable will be DCE'd and things will\n\t// fail mysteriously in Firefox\n\t// @ts-expect-error is added below\n\tvar handled_at = last_propagated_event === event && event[event_symbol];\n\n\tif (handled_at) {\n\t\tvar at_idx = path.indexOf(handled_at);\n\t\tif (\n\t\t\tat_idx !== -1 &&\n\t\t\t(handler_element === document || handler_element === /** @type {any} */ (window))\n\t\t) {\n\t\t\t// This is the fallback document listener or a window listener, but the event was already handled\n\t\t\t// -> ignore, but set handle_at to document/window so that we're resetting the event\n\t\t\t// chain in case someone manually dispatches the same event object again.\n\t\t\t// @ts-expect-error\n\t\t\tevent[event_symbol] = handler_element;\n\t\t\treturn;\n\t\t}\n\n\t\t// We're deliberately not skipping if the index is higher, because\n\t\t// someone could create an event programmatically and emit it multiple times,\n\t\t// in which case we want to handle the whole propagation chain properly each time.\n\t\t// (this will only be a false negative if the event is dispatched multiple times and\n\t\t// the fallback document listener isn't reached in between, but that's super rare)\n\t\tvar handler_idx = path.indexOf(handler_element);\n\t\tif (handler_idx === -1) {\n\t\t\t// handle_idx can theoretically be -1 (happened in some JSDOM testing scenarios with an event listener on the window object)\n\t\t\t// so guard against that, too, and assume that everything was handled at this point.\n\t\t\treturn;\n\t\t}\n\n\t\tif (at_idx <= handler_idx) {\n\t\t\tpath_idx = at_idx;\n\t\t}\n\t}\n\n\tcurrent_target = /** @type {Element} */ (path[path_idx] || event.target);\n\t// there can only be one delegated event per element, and we either already handled the current target,\n\t// or this is the very first target in the chain which has a non-delegated listener, in which case it's safe\n\t// to handle a possible delegated event on it later (through the root delegation listener for example).\n\tif (current_target === handler_element) return;\n\n\t// Proxy currentTarget to correct target\n\tdefine_property(event, 'currentTarget', {\n\t\tconfigurable: true,\n\t\tget() {\n\t\t\treturn current_target || owner_document;\n\t\t}\n\t});\n\n\t// This started because of Chromium issue https://chromestatus.com/feature/5128696823545856,\n\t// where removal or moving of the DOM can cause sync `blur` events to fire, which can cause logic\n\t// to run inside the current `active_reaction`, which isn't what we want at all. However, on reflection,\n\t// it's probably best that all events handled by Svelte have this behaviour, as we don't really want\n\t// an event handler to run in the context of another reaction or effect.\n\tvar previous_reaction = active_reaction;\n\tvar previous_effect = active_effect;\n\tset_active_reaction(null);\n\tset_active_effect(null);\n\n\ttry {\n\t\t/**\n\t\t * @type {unknown}\n\t\t */\n\t\tvar throw_error;\n\t\t/**\n\t\t * @type {unknown[]}\n\t\t */\n\t\tvar other_errors = [];\n\n\t\twhile (current_target !== null) {\n\t\t\tif (current_target === handler_element) break;\n\n\t\t\ttry {\n\t\t\t\t// @ts-expect-error\n\t\t\t\tvar delegated = current_target[event_symbol]?.[event_name];\n\n\t\t\t\tif (\n\t\t\t\t\tdelegated != null &&\n\t\t\t\t\t(!(/** @type {any} */ (current_target).disabled) ||\n\t\t\t\t\t\t// DOM could've been updated already by the time this is reached, so we check this as well\n\t\t\t\t\t\t// -> the target could not have been disabled because it emits the event in the first place\n\t\t\t\t\t\tevent.target === current_target)\n\t\t\t\t) {\n\t\t\t\t\tdelegated.call(current_target, event);\n\t\t\t\t}\n\t\t\t} catch (error) {\n\t\t\t\tif (throw_error) {\n\t\t\t\t\tother_errors.push(error);\n\t\t\t\t} else {\n\t\t\t\t\tthrow_error = error;\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (event.cancelBubble) break;\n\n\t\t\tpath_idx++;\n\t\t\tcurrent_target = path_idx < path.length ? /** @type {Element} */ (path[path_idx]) : null;\n\t\t}\n\n\t\tif (throw_error) {\n\t\t\tfor (let error of other_errors) {\n\t\t\t\t// Throw the rest of the errors, one-by-one on a microtask\n\t\t\t\tqueueMicrotask(() => {\n\t\t\t\t\tthrow error;\n\t\t\t\t});\n\t\t\t}\n\t\t\tthrow throw_error;\n\t\t}\n\t} finally {\n\t\t// @ts-expect-error is used above\n\t\tevent[event_symbol] = handler_element;\n\t\t// @ts-ignore remove proxy on currentTarget\n\t\tdelete event.currentTarget;\n\t\tset_active_reaction(previous_reaction);\n\t\tset_active_effect(previous_effect);\n\t}\n}\n\n/**\n * In dev, warn if an event handler is not a function, as it means the\n * user probably called the handler or forgot to add a `() =>`\n * @param {() => (event: Event, ...args: any) => void} thunk\n * @param {EventTarget} element\n * @param {[Event, ...any]} args\n * @param {any} component\n * @param {[number, number]} [loc]\n * @param {boolean} [remove_parens]\n */\nexport function apply(\n\tthunk,\n\telement,\n\targs,\n\tcomponent,\n\tloc,\n\thas_side_effects = false,\n\tremove_parens = false\n) {\n\tlet handler;\n\tlet error;\n\n\ttry {\n\t\thandler = thunk();\n\t} catch (e) {\n\t\terror = e;\n\t}\n\n\tif (typeof handler !== 'function' && (has_side_effects || handler != null || error)) {\n\t\tconst filename = component?.[FILENAME];\n\t\tconst location = loc ? ` at ${filename}:${loc[0]}:${loc[1]}` : ` in ${filename}`;\n\t\tconst phase = args[0]?.eventPhase < Event.BUBBLING_PHASE ? 'capture' : '';\n\t\tconst event_name = args[0]?.type + phase;\n\t\tconst description = `\\`${event_name}\\` handler${location}`;\n\t\tconst suggestion = remove_parens ? 'remove the trailing `()`' : 'add a leading `() =>`';\n\n\t\tw.event_handler_invalid(description, suggestion);\n\n\t\tif (error) {\n\t\t\tthrow error;\n\t\t}\n\t}\n\thandler?.apply(element, args);\n}\n","import { create_element } from './operations.js';\n\nconst policy =\n\t// We gotta write it like this because after downleveling the pure comment may end up in the wrong location\n\tglobalThis?.window?.trustedTypes &&\n\t/* @__PURE__ */ globalThis.window.trustedTypes.createPolicy('svelte-trusted-html', {\n\t\t/** @param {string} html */\n\t\tcreateHTML: (html) => {\n\t\t\treturn html;\n\t\t}\n\t});\n\n/** @param {string} html */\nexport function create_trusted_html(html) {\n\treturn /** @type {string} */ (policy?.createHTML(html) ?? html);\n}\n\n/**\n * @param {string} html\n */\nexport function create_fragment_from_html(html) {\n\tvar elem = create_element('template');\n\telem.innerHTML = create_trusted_html(html.replaceAll('<!>', '<!---->')); // XHTML compliance\n\treturn elem.content;\n}\n","/** @import { Effect, EffectNodes, TemplateNode } from '#client' */\n/** @import { TemplateStructure } from './types' */\nimport { hydrate_next, hydrate_node, hydrating, set_hydrate_node } from './hydration.js';\nimport {\n\tcreate_text,\n\tget_first_child,\n\tget_next_sibling,\n\tis_firefox,\n\tcreate_element,\n\tcreate_fragment,\n\tcreate_comment,\n\tset_attribute,\n\tmerge_text_nodes\n} from './operations.js';\nimport { create_fragment_from_html } from './reconciler.js';\nimport { active_effect } from '../runtime.js';\nimport {\n\tNAMESPACE_MATHML,\n\tNAMESPACE_SVG,\n\tTEMPLATE_FRAGMENT,\n\tTEMPLATE_USE_IMPORT_NODE,\n\tTEMPLATE_USE_MATHML,\n\tTEMPLATE_USE_SVG\n} from '../../../constants.js';\nimport {\n\tCOMMENT_NODE,\n\tDOCUMENT_FRAGMENT_NODE,\n\tIS_XHTML,\n\tREACTION_RAN,\n\tTEXT_NODE\n} from '#client/constants';\n\nconst TEMPLATE_TAG = IS_XHTML ? 'template' : 'TEMPLATE';\nconst SCRIPT_TAG = IS_XHTML ? 'script' : 'SCRIPT';\n\n/**\n * @param {TemplateNode} start\n * @param {TemplateNode | null} end\n */\nexport function assign_nodes(start, end) {\n\tvar effect = /** @type {Effect} */ (active_effect);\n\tif (effect.nodes === null) {\n\t\teffect.nodes = { start, end, a: null, t: null };\n\t}\n}\n\n/**\n * @param {string} content\n * @param {number} flags\n * @returns {() => Node | Node[]}\n */\n/*#__NO_SIDE_EFFECTS__*/\nexport function from_html(content, flags) {\n\tvar is_fragment = (flags & TEMPLATE_FRAGMENT) !== 0;\n\tvar use_import_node = (flags & TEMPLATE_USE_IMPORT_NODE) !== 0;\n\n\t/** @type {Node} */\n\tvar node;\n\n\t/**\n\t * Whether or not the first item is a text/element node. If not, we need to\n\t * create an additional comment node to act as `effect.nodes.start`\n\t */\n\tvar has_start = !content.startsWith('<!>');\n\n\treturn () => {\n\t\tif (hydrating) {\n\t\t\tassign_nodes(hydrate_node, null);\n\t\t\treturn hydrate_node;\n\t\t}\n\n\t\tif (node === undefined) {\n\t\t\tnode = create_fragment_from_html(has_start ? content : '<!>' + content);\n\t\t\tif (!is_fragment) node = /** @type {TemplateNode} */ (get_first_child(node));\n\t\t}\n\n\t\tvar clone = /** @type {TemplateNode} */ (\n\t\t\tuse_import_node || is_firefox ? document.importNode(node, true) : node.cloneNode(true)\n\t\t);\n\n\t\tif (is_fragment) {\n\t\t\tvar start = /** @type {TemplateNode} */ (get_first_child(clone));\n\t\t\tvar end = /** @type {TemplateNode} */ (clone.lastChild);\n\n\t\t\tassign_nodes(start, end);\n\t\t} else {\n\t\t\tassign_nodes(clone, clone);\n\t\t}\n\n\t\treturn clone;\n\t};\n}\n\n/**\n * @param {string} content\n * @param {number} flags\n * @param {'svg' | 'math'} ns\n * @returns {() => Node | Node[]}\n */\n/*#__NO_SIDE_EFFECTS__*/\nfunction from_namespace(content, flags, ns = 'svg') {\n\t/**\n\t * Whether or not the first item is a text/element node. If not, we need to\n\t * create an additional comment node to act as `effect.nodes.start`\n\t */\n\tvar has_start = !content.startsWith('<!>');\n\n\tvar is_fragment = (flags & TEMPLATE_FRAGMENT) !== 0;\n\tvar wrapped = `<${ns}>${has_start ? content : '<!>' + content}</${ns}>`;\n\n\t/** @type {Element | DocumentFragment} */\n\tvar node;\n\n\treturn () => {\n\t\tif (hydrating) {\n\t\t\tassign_nodes(hydrate_node, null);\n\t\t\treturn hydrate_node;\n\t\t}\n\n\t\tif (!node) {\n\t\t\tvar fragment = /** @type {DocumentFragment} */ (create_fragment_from_html(wrapped));\n\t\t\tvar root = /** @type {Element} */ (get_first_child(fragment));\n\n\t\t\tif (is_fragment) {\n\t\t\t\tnode = document.createDocumentFragment();\n\t\t\t\twhile (get_first_child(root)) {\n\t\t\t\t\tnode.appendChild(/** @type {TemplateNode} */ (get_first_child(root)));\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tnode = /** @type {Element} */ (get_first_child(root));\n\t\t\t}\n\t\t}\n\n\t\tvar clone = /** @type {TemplateNode} */ (node.cloneNode(true));\n\n\t\tif (is_fragment) {\n\t\t\tvar start = /** @type {TemplateNode} */ (get_first_child(clone));\n\t\t\tvar end = /** @type {TemplateNode} */ (clone.lastChild);\n\n\t\t\tassign_nodes(start, end);\n\t\t} else {\n\t\t\tassign_nodes(clone, clone);\n\t\t}\n\n\t\treturn clone;\n\t};\n}\n\n/**\n * @param {string} content\n * @param {number} flags\n */\n/*#__NO_SIDE_EFFECTS__*/\nexport function from_svg(content, flags) {\n\treturn from_namespace(content, flags, 'svg');\n}\n\n/**\n * @param {string} content\n * @param {number} flags\n */\n/*#__NO_SIDE_EFFECTS__*/\nexport function from_mathml(content, flags) {\n\treturn from_namespace(content, flags, 'math');\n}\n\n/**\n * @param {TemplateStructure[]} structure\n * @param {typeof NAMESPACE_SVG | typeof NAMESPACE_MATHML | undefined} [ns]\n */\nfunction fragment_from_tree(structure, ns) {\n\tvar fragment = create_fragment();\n\n\tfor (var item of structure) {\n\t\tif (typeof item === 'string') {\n\t\t\tfragment.append(create_text(item));\n\t\t\tcontinue;\n\t\t}\n\n\t\t// if `preserveComments === true`, comments are represented as `['// <data>']`\n\t\tif (item === undefined || item[0][0] === '/') {\n\t\t\tfragment.append(create_comment(item ? item[0].slice(3) : ''));\n\t\t\tcontinue;\n\t\t}\n\n\t\tconst [name, attributes, ...children] = item;\n\n\t\tconst namespace = name === 'svg' ? NAMESPACE_SVG : name === 'math' ? NAMESPACE_MATHML : ns;\n\n\t\tvar element = create_element(name, namespace, attributes?.is);\n\n\t\tfor (var key in attributes) {\n\t\t\tset_attribute(element, key, attributes[key]);\n\t\t}\n\n\t\tif (children.length > 0) {\n\t\t\tvar target =\n\t\t\t\telement.nodeName === TEMPLATE_TAG\n\t\t\t\t\t? /** @type {HTMLTemplateElement} */ (element).content\n\t\t\t\t\t: element;\n\n\t\t\ttarget.append(\n\t\t\t\tfragment_from_tree(children, element.nodeName === 'foreignObject' ? undefined : namespace)\n\t\t\t);\n\t\t}\n\n\t\tfragment.append(element);\n\t}\n\n\treturn fragment;\n}\n\n/**\n * @param {TemplateStructure[]} structure\n * @param {number} flags\n * @returns {() => Node | Node[]}\n */\n/*#__NO_SIDE_EFFECTS__*/\nexport function from_tree(structure, flags) {\n\tvar is_fragment = (flags & TEMPLATE_FRAGMENT) !== 0;\n\tvar use_import_node = (flags & TEMPLATE_USE_IMPORT_NODE) !== 0;\n\n\t/** @type {Node} */\n\tvar node;\n\n\treturn () => {\n\t\tif (hydrating) {\n\t\t\tassign_nodes(hydrate_node, null);\n\t\t\treturn hydrate_node;\n\t\t}\n\n\t\tif (node === undefined) {\n\t\t\tconst ns =\n\t\t\t\t(flags & TEMPLATE_USE_SVG) !== 0\n\t\t\t\t\t? NAMESPACE_SVG\n\t\t\t\t\t: (flags & TEMPLATE_USE_MATHML) !== 0\n\t\t\t\t\t\t? NAMESPACE_MATHML\n\t\t\t\t\t\t: undefined;\n\n\t\t\tnode = fragment_from_tree(structure, ns);\n\t\t\tif (!is_fragment) node = /** @type {TemplateNode} */ (get_first_child(node));\n\t\t}\n\n\t\tvar clone = /** @type {TemplateNode} */ (\n\t\t\tuse_import_node || is_firefox ? document.importNode(node, true) : node.cloneNode(true)\n\t\t);\n\n\t\tif (is_fragment) {\n\t\t\tvar start = /** @type {TemplateNode} */ (get_first_child(clone));\n\t\t\tvar end = /** @type {TemplateNode} */ (clone.lastChild);\n\n\t\t\tassign_nodes(start, end);\n\t\t} else {\n\t\t\tassign_nodes(clone, clone);\n\t\t}\n\n\t\treturn clone;\n\t};\n}\n\n/**\n * @param {() => Element | DocumentFragment} fn\n */\nexport function with_script(fn) {\n\treturn () => run_scripts(fn());\n}\n\n/**\n * Creating a document fragment from HTML that contains script tags will not execute\n * the scripts. We need to replace the script tags with new ones so that they are executed.\n * @param {Element | DocumentFragment} node\n * @returns {Node | Node[]}\n */\nfunction run_scripts(node) {\n\t// scripts were SSR'd, in which case they will run\n\tif (hydrating) return node;\n\n\tconst is_fragment = node.nodeType === DOCUMENT_FRAGMENT_NODE;\n\tconst scripts =\n\t\t/** @type {HTMLElement} */ (node).nodeName === SCRIPT_TAG\n\t\t\t? [/** @type {HTMLScriptElement} */ (node)]\n\t\t\t: node.querySelectorAll('script');\n\n\tconst effect = /** @type {Effect & { nodes: EffectNodes }} */ (active_effect);\n\n\tfor (const script of scripts) {\n\t\tconst clone = create_element('script');\n\t\tfor (var attribute of script.attributes) {\n\t\t\tclone.setAttribute(attribute.name, attribute.value);\n\t\t}\n\n\t\tclone.textContent = script.textContent;\n\n\t\t// The script has changed - if it's at the edges, the effect now points at dead nodes\n\t\tif (is_fragment ? node.firstChild === script : node === script) {\n\t\t\teffect.nodes.start = clone;\n\t\t}\n\t\tif (is_fragment ? node.lastChild === script : node === script) {\n\t\t\teffect.nodes.end = clone;\n\t\t}\n\n\t\tscript.replaceWith(clone);\n\t}\n\treturn node;\n}\n\n/**\n * Don't mark this as side-effect-free, hydration needs to walk all nodes\n * @param {any} value\n */\nexport function text(value = '') {\n\tif (!hydrating) {\n\t\tvar t = create_text(value + '');\n\t\tassign_nodes(t, t);\n\t\treturn t;\n\t}\n\n\tvar node = hydrate_node;\n\n\tif (node.nodeType !== TEXT_NODE) {\n\t\t// if an {expression} is empty during SSR, we need to insert an empty text node\n\t\tnode.before((node = create_text()));\n\t\tset_hydrate_node(node);\n\t} else {\n\t\tmerge_text_nodes(/** @type {Text} */ (node));\n\t}\n\n\tassign_nodes(node, node);\n\treturn node;\n}\n\n/**\n * @returns {TemplateNode | DocumentFragment}\n */\nexport function comment() {\n\t// we're not delegating to `template` here for performance reasons\n\tif (hydrating) {\n\t\tassign_nodes(hydrate_node, null);\n\t\treturn hydrate_node;\n\t}\n\n\tvar frag = document.createDocumentFragment();\n\tvar start = document.createComment('');\n\tvar anchor = create_text();\n\tfrag.append(start, anchor);\n\n\tassign_nodes(start, anchor);\n\n\treturn frag;\n}\n\n/**\n * Assign the created (or in hydration mode, traversed) dom elements to the current block\n * and insert the elements into the dom (in client mode).\n * @param {Text | Comment | Element} anchor\n * @param {DocumentFragment | Element} dom\n */\nexport function append(anchor, dom) {\n\tif (hydrating) {\n\t\tvar effect = /** @type {Effect & { nodes: EffectNodes }} */ (active_effect);\n\n\t\t// When hydrating and outer component and an inner component is async, i.e. blocked on a promise,\n\t\t// then by the time the inner resolves we have already advanced to the end of the hydrated nodes\n\t\t// of the parent component. Check for defined for that reason to avoid rewinding the parent's end marker.\n\t\tif ((effect.f & REACTION_RAN) === 0 || effect.nodes.end === null) {\n\t\t\teffect.nodes.end = hydrate_node;\n\t\t}\n\n\t\thydrate_next();\n\t\treturn;\n\t}\n\n\tif (anchor === null) {\n\t\t// edge case — void `<svelte:element>` with content\n\t\treturn;\n\t}\n\n\tanchor.before(/** @type {Node} */ (dom));\n}\n\n/**\n * Create (or hydrate) an unique UID for the component instance.\n */\nexport function props_id() {\n\tif (\n\t\thydrating &&\n\t\thydrate_node &&\n\t\thydrate_node.nodeType === COMMENT_NODE &&\n\t\thydrate_node.textContent?.startsWith(`$`)\n\t) {\n\t\tconst id = hydrate_node.textContent.substring(1);\n\t\thydrate_next();\n\t\treturn id;\n\t}\n\n\t// @ts-expect-error This way we ensure the id is unique even across Svelte runtimes\n\t(window.__svelte ??= {}).uid ??= 1;\n\n\t// @ts-expect-error\n\treturn `c${window.__svelte.uid++}`;\n}\n","const regex_return_characters = /\\r/g;\n\n/**\n * @param {string} str\n * @returns {string}\n */\nexport function hash(str) {\n\tstr = str.replace(regex_return_characters, '');\n\tlet hash = 5381;\n\tlet i = str.length;\n\n\twhile (i--) hash = ((hash << 5) - hash) ^ str.charCodeAt(i);\n\treturn (hash >>> 0).toString(36);\n}\n\nconst VOID_ELEMENT_NAMES = [\n\t'area',\n\t'base',\n\t'br',\n\t'col',\n\t'command',\n\t'embed',\n\t'hr',\n\t'img',\n\t'input',\n\t'keygen',\n\t'link',\n\t'meta',\n\t'param',\n\t'source',\n\t'track',\n\t'wbr'\n];\n\n/**\n * Returns `true` if `name` is of a void element\n * @param {string} name\n */\nexport function is_void(name) {\n\treturn VOID_ELEMENT_NAMES.includes(name) || name.toLowerCase() === '!doctype';\n}\n\nconst RESERVED_WORDS = [\n\t'arguments',\n\t'await',\n\t'break',\n\t'case',\n\t'catch',\n\t'class',\n\t'const',\n\t'continue',\n\t'debugger',\n\t'default',\n\t'delete',\n\t'do',\n\t'else',\n\t'enum',\n\t'eval',\n\t'export',\n\t'extends',\n\t'false',\n\t'finally',\n\t'for',\n\t'function',\n\t'if',\n\t'implements',\n\t'import',\n\t'in',\n\t'instanceof',\n\t'interface',\n\t'let',\n\t'new',\n\t'null',\n\t'package',\n\t'private',\n\t'protected',\n\t'public',\n\t'return',\n\t'static',\n\t'super',\n\t'switch',\n\t'this',\n\t'throw',\n\t'true',\n\t'try',\n\t'typeof',\n\t'var',\n\t'void',\n\t'while',\n\t'with',\n\t'yield'\n];\n\n/**\n * Returns `true` if `word` is a reserved JavaScript keyword\n * @param {string} word\n */\nexport function is_reserved(word) {\n\treturn RESERVED_WORDS.includes(word);\n}\n\n/**\n * @param {string} name\n */\nexport function is_capture_event(name) {\n\treturn name.endsWith('capture') && name !== 'gotpointercapture' && name !== 'lostpointercapture';\n}\n\n/** List of Element events that will be delegated */\nconst DELEGATED_EVENTS = [\n\t'beforeinput',\n\t'click',\n\t'change',\n\t'dblclick',\n\t'contextmenu',\n\t'focusin',\n\t'focusout',\n\t'input',\n\t'keydown',\n\t'keyup',\n\t'mousedown',\n\t'mousemove',\n\t'mouseout',\n\t'mouseover',\n\t'mouseup',\n\t'pointerdown',\n\t'pointermove',\n\t'pointerout',\n\t'pointerover',\n\t'pointerup',\n\t'touchend',\n\t'touchmove',\n\t'touchstart'\n];\n\n/**\n * Returns `true` if `event_name` is a delegated event\n * @param {string} event_name\n */\nexport function can_delegate_event(event_name) {\n\treturn DELEGATED_EVENTS.includes(event_name);\n}\n\n/**\n * Attributes that are boolean, i.e. they are present or not present.\n */\nconst DOM_BOOLEAN_ATTRIBUTES = [\n\t'allowfullscreen',\n\t'async',\n\t'autofocus',\n\t'autoplay',\n\t'checked',\n\t'controls',\n\t'default',\n\t'disabled',\n\t'formnovalidate',\n\t'indeterminate',\n\t'inert',\n\t'ismap',\n\t'loop',\n\t'multiple',\n\t'muted',\n\t'nomodule',\n\t'novalidate',\n\t'open',\n\t'playsinline',\n\t'readonly',\n\t'required',\n\t'reversed',\n\t'seamless',\n\t'selected',\n\t'webkitdirectory',\n\t'defer',\n\t'disablepictureinpicture',\n\t'disableremoteplayback'\n];\n\n/**\n * Returns `true` if `name` is a boolean attribute\n * @param {string} name\n */\nexport function is_boolean_attribute(name) {\n\treturn DOM_BOOLEAN_ATTRIBUTES.includes(name);\n}\n\n/**\n * @type {Record<string, string>}\n * List of attribute names that should be aliased to their property names\n * because they behave differently between setting them as an attribute and\n * setting them as a property.\n */\nconst ATTRIBUTE_ALIASES = {\n\t// no `class: 'className'` because we handle that separately\n\tformnovalidate: 'formNoValidate',\n\tismap: 'isMap',\n\tnomodule: 'noModule',\n\tplaysinline: 'playsInline',\n\treadonly: 'readOnly',\n\tdefaultvalue: 'defaultValue',\n\tdefaultchecked: 'defaultChecked',\n\tsrcobject: 'srcObject',\n\tnovalidate: 'noValidate',\n\tallowfullscreen: 'allowFullscreen',\n\tdisablepictureinpicture: 'disablePictureInPicture',\n\tdisableremoteplayback: 'disableRemotePlayback'\n};\n\n/**\n * @param {string} name\n */\nexport function normalize_attribute(name) {\n\tname = name.toLowerCase();\n\treturn ATTRIBUTE_ALIASES[name] ?? name;\n}\n\nconst DOM_PROPERTIES = [\n\t...DOM_BOOLEAN_ATTRIBUTES,\n\t'formNoValidate',\n\t'isMap',\n\t'noModule',\n\t'playsInline',\n\t'readOnly',\n\t'value',\n\t'volume',\n\t'defaultValue',\n\t'defaultChecked',\n\t'srcObject',\n\t'noValidate',\n\t'allowFullscreen',\n\t'disablePictureInPicture',\n\t'disableRemotePlayback'\n];\n\n/**\n * @param {string} name\n */\nexport function is_dom_property(name) {\n\treturn DOM_PROPERTIES.includes(name);\n}\n\nconst NON_STATIC_PROPERTIES = ['autofocus', 'muted', 'defaultValue', 'defaultChecked'];\n\n/**\n * Returns `true` if the given attribute cannot be set through the template\n * string, i.e. needs some kind of JavaScript handling to work.\n * @param {string} name\n */\nexport function cannot_be_set_statically(name) {\n\treturn NON_STATIC_PROPERTIES.includes(name);\n}\n\n/**\n * Subset of delegated events which should be passive by default.\n * These two are already passive via browser defaults on window, document and body.\n * But since\n * - we're delegating them\n * - they happen often\n * - they apply to mobile which is generally less performant\n * we're marking them as passive by default for other elements, too.\n */\nconst PASSIVE_EVENTS = ['touchstart', 'touchmove'];\n\n/**\n * Returns `true` if `name` is a passive event\n * @param {string} name\n */\nexport function is_passive_event(name) {\n\treturn PASSIVE_EVENTS.includes(name);\n}\n\nconst CONTENT_EDITABLE_BINDINGS = ['textContent', 'innerHTML', 'innerText'];\n\n/** @param {string} name */\nexport function is_content_editable_binding(name) {\n\treturn CONTENT_EDITABLE_BINDINGS.includes(name);\n}\n\nconst LOAD_ERROR_ELEMENTS = [\n\t'body',\n\t'embed',\n\t'iframe',\n\t'img',\n\t'link',\n\t'object',\n\t'script',\n\t'style',\n\t'track'\n];\n\n/**\n * Returns `true` if the element emits `load` and `error` events\n * @param {string} name\n */\nexport function is_load_error_element(name) {\n\treturn LOAD_ERROR_ELEMENTS.includes(name);\n}\n\nconst SVG_ELEMENTS = [\n\t'altGlyph',\n\t'altGlyphDef',\n\t'altGlyphItem',\n\t'animate',\n\t'animateColor',\n\t'animateMotion',\n\t'animateTransform',\n\t'circle',\n\t'clipPath',\n\t'color-profile',\n\t'cursor',\n\t'defs',\n\t'desc',\n\t'discard',\n\t'ellipse',\n\t'feBlend',\n\t'feColorMatrix',\n\t'feComponentTransfer',\n\t'feComposite',\n\t'feConvolveMatrix',\n\t'feDiffuseLighting',\n\t'feDisplacementMap',\n\t'feDistantLight',\n\t'feDropShadow',\n\t'feFlood',\n\t'feFuncA',\n\t'feFuncB',\n\t'feFuncG',\n\t'feFuncR',\n\t'feGaussianBlur',\n\t'feImage',\n\t'feMerge',\n\t'feMergeNode',\n\t'feMorphology',\n\t'feOffset',\n\t'fePointLight',\n\t'feSpecularLighting',\n\t'feSpotLight',\n\t'feTile',\n\t'feTurbulence',\n\t'filter',\n\t'font',\n\t'font-face',\n\t'font-face-format',\n\t'font-face-name',\n\t'font-face-src',\n\t'font-face-uri',\n\t'foreignObject',\n\t'g',\n\t'glyph',\n\t'glyphRef',\n\t'hatch',\n\t'hatchpath',\n\t'hkern',\n\t'image',\n\t'line',\n\t'linearGradient',\n\t'marker',\n\t'mask',\n\t'mesh',\n\t'meshgradient',\n\t'meshpatch',\n\t'meshrow',\n\t'metadata',\n\t'missing-glyph',\n\t'mpath',\n\t'path',\n\t'pattern',\n\t'polygon',\n\t'polyline',\n\t'radialGradient',\n\t'rect',\n\t'set',\n\t'solidcolor',\n\t'stop',\n\t'svg',\n\t'switch',\n\t'symbol',\n\t'text',\n\t'textPath',\n\t'tref',\n\t'tspan',\n\t'unknown',\n\t'use',\n\t'view',\n\t'vkern'\n];\n\n/** @param {string} name */\nexport function is_svg(name) {\n\treturn SVG_ELEMENTS.includes(name);\n}\n\nconst MATHML_ELEMENTS = [\n\t'annotation',\n\t'annotation-xml',\n\t'maction',\n\t'math',\n\t'merror',\n\t'mfrac',\n\t'mi',\n\t'mmultiscripts',\n\t'mn',\n\t'mo',\n\t'mover',\n\t'mpadded',\n\t'mphantom',\n\t'mprescripts',\n\t'mroot',\n\t'mrow',\n\t'ms',\n\t'mspace',\n\t'msqrt',\n\t'mstyle',\n\t'msub',\n\t'msubsup',\n\t'msup',\n\t'mtable',\n\t'mtd',\n\t'mtext',\n\t'mtr',\n\t'munder',\n\t'munderover',\n\t'semantics'\n];\n\n/** @param {string} name */\nexport function is_mathml(name) {\n\treturn MATHML_ELEMENTS.includes(name);\n}\n\nconst STATE_CREATION_RUNES = /** @type {const} */ ([\n\t'$state',\n\t'$state.raw',\n\t'$derived',\n\t'$derived.by'\n]);\n\nexport const RUNES = /** @type {const} */ ([\n\t...STATE_CREATION_RUNES,\n\t'$state.eager',\n\t'$state.snapshot',\n\t'$props',\n\t'$props.id',\n\t'$bindable',\n\t'$effect',\n\t'$effect.pre',\n\t'$effect.tracking',\n\t'$effect.root',\n\t'$effect.pending',\n\t'$inspect',\n\t'$inspect().with',\n\t'$inspect.trace',\n\t'$host'\n]);\n\n/** @typedef {typeof RUNES[number]} RuneName */\n\n/**\n * @param {string} name\n * @returns {name is RuneName}\n */\nexport function is_rune(name) {\n\treturn RUNES.includes(/** @type {RuneName} */ (name));\n}\n\n/** @typedef {typeof STATE_CREATION_RUNES[number]} StateCreationRuneName */\n\n/**\n * @param {string} name\n * @returns {name is StateCreationRuneName}\n */\nexport function is_state_creation_rune(name) {\n\treturn STATE_CREATION_RUNES.includes(/** @type {StateCreationRuneName} */ (name));\n}\n\n/** List of elements that require raw contents and should not have SSR comments put in them */\nconst RAW_TEXT_ELEMENTS = /** @type {const} */ (['textarea', 'script', 'style', 'title']);\n\n/** @param {string} name */\nexport function is_raw_text_element(name) {\n\treturn RAW_TEXT_ELEMENTS.includes(/** @type {typeof RAW_TEXT_ELEMENTS[number]} */ (name));\n}\n\n// Matches valid HTML/SVG/MathML element names and custom element names.\n// https://html.spec.whatwg.org/multipage/custom-elements.html#valid-custom-element-name\n//\n// Standard elements: ASCII alpha start, followed by ASCII alphanumerics.\n// Custom elements: ASCII alpha start, followed by any mix of PCENChar (which\n// includes ASCII alphanumerics, `-`, `.`, `_`, and specified Unicode ranges),\n// with at least one hyphen required somewhere after the first character.\n//\n// Rejects strings containing whitespace, quotes, angle brackets, slashes, equals,\n// or other characters that could break out of a tag-name token and enable markup injection.\nexport const REGEX_VALID_TAG_NAME =\n\t/^[a-zA-Z][a-zA-Z0-9]*(-[a-zA-Z0-9.\\-_\\u00B7\\u00C0-\\u00D6\\u00D8-\\u00F6\\u00F8-\\u037D\\u037F-\\u1FFF\\u200C-\\u200D\\u203F-\\u2040\\u2070-\\u218F\\u2C00-\\u2FEF\\u3001-\\uD7FF\\uF900-\\uFDCF\\uFDF0-\\uFFFD\\u{10000}-\\u{EFFFF}]*)?$/u;\n\n/**\n * Prevent devtools trying to make `location` a clickable link by inserting a zero-width space\n * @template {string | undefined} T\n * @param {T} location\n * @returns {T};\n */\nexport function sanitize_location(location) {\n\treturn /** @type {T} */ (location?.replace(/\\//g, '/\\u200b'));\n}\n","/** @import { ComponentContext, Effect, EffectNodes, TemplateNode } from '#client' */\n/** @import { Component, ComponentType, SvelteComponent, MountOptions } from '../../index.js' */\nimport { DEV } from 'esm-env';\nimport {\n\tclear_text_content,\n\tcreate_text,\n\tget_first_child,\n\tget_next_sibling,\n\tinit_operations\n} from './dom/operations.js';\nimport { HYDRATION_END, HYDRATION_ERROR, HYDRATION_START } from '../../constants.js';\nimport { active_effect } from './runtime.js';\nimport { push, pop, component_context } from './context.js';\nimport { component_root } from './reactivity/effects.js';\nimport { hydrate_node, hydrating, set_hydrate_node, set_hydrating } from './dom/hydration.js';\nimport { array_from } from '../shared/utils.js';\nimport {\n\tall_registered_events,\n\thandle_event_propagation,\n\troot_event_handles\n} from './dom/elements/events.js';\nimport * as w from './warnings.js';\nimport * as e from './errors.js';\nimport { assign_nodes } from './dom/template.js';\nimport { is_passive_event } from '../../utils.js';\nimport { COMMENT_NODE, STATE_SYMBOL, TEXT_CACHE } from './constants.js';\nimport { boundary } from './dom/blocks/boundary.js';\n\n/**\n * This is normally true — block effects should run their intro transitions —\n * but is false during hydration (unless `options.intro` is `true`) and\n * when creating the children of a `<svelte:element>` that just changed tag\n */\nexport let should_intro = true;\n\n/** @param {boolean} value */\nexport function set_should_intro(value) {\n\tshould_intro = value;\n}\n\n/**\n * @param {Element} text\n * @param {string} value\n * @returns {void}\n */\nexport function set_text(text, value) {\n\t// For objects, we apply string coercion (which might make things like $state array references in the template reactive) before diffing\n\tvar str = value == null ? '' : typeof value === 'object' ? `${value}` : value;\n\t// prettier-ignore\n\tif (str !== (/** @type {any} */ (text)[TEXT_CACHE] ??= text.nodeValue)) {\n\t\t/** @type {any} */ (text)[TEXT_CACHE] = str;\n\t\ttext.nodeValue = `${str}`;\n\t}\n}\n\n/**\n * Mounts a component to the given target and returns the exports and potentially the props (if compiled with `accessors: true`) of the component.\n * Transitions will play during the initial render unless the `intro` option is set to `false`.\n *\n * @template {Record<string, any>} Props\n * @template {Record<string, any>} Exports\n * @param {ComponentType<SvelteComponent<Props>> | Component<Props, Exports, any>} component\n * @param {MountOptions<Props>} options\n * @returns {Exports}\n */\nexport function mount(component, options) {\n\treturn _mount(component, options);\n}\n\n/**\n * Hydrates a component on the given target and returns the exports and potentially the props (if compiled with `accessors: true`) of the component\n *\n * @template {Record<string, any>} Props\n * @template {Record<string, any>} Exports\n * @param {ComponentType<SvelteComponent<Props>> | Component<Props, Exports, any>} component\n * @param {{} extends Props ? {\n * \t\ttarget: Document | Element | ShadowRoot;\n * \t\tprops?: Props;\n * \t\tevents?: Record<string, (e: any) => any>;\n *  \tcontext?: Map<any, any>;\n * \t\tintro?: boolean;\n * \t\trecover?: boolean;\n *\t\ttransformError?: (error: unknown) => unknown;\n * \t} : {\n * \t\ttarget: Document | Element | ShadowRoot;\n * \t\tprops: Props;\n * \t\tevents?: Record<string, (e: any) => any>;\n *  \tcontext?: Map<any, any>;\n * \t\tintro?: boolean;\n * \t\trecover?: boolean;\n *\t\ttransformError?: (error: unknown) => unknown;\n * \t}} options\n * @returns {Exports}\n */\nexport function hydrate(component, options) {\n\tinit_operations();\n\toptions.intro = options.intro ?? false;\n\tconst target = options.target;\n\tconst was_hydrating = hydrating;\n\tconst previous_hydrate_node = hydrate_node;\n\n\ttry {\n\t\tvar anchor = get_first_child(target);\n\n\t\twhile (\n\t\t\tanchor &&\n\t\t\t(anchor.nodeType !== COMMENT_NODE || /** @type {Comment} */ (anchor).data !== HYDRATION_START)\n\t\t) {\n\t\t\tanchor = get_next_sibling(anchor);\n\t\t}\n\n\t\tif (!anchor) {\n\t\t\tthrow HYDRATION_ERROR;\n\t\t}\n\n\t\tset_hydrating(true);\n\t\tset_hydrate_node(/** @type {Comment} */ (anchor));\n\n\t\tconst instance = _mount(component, { ...options, anchor });\n\n\t\tset_hydrating(false);\n\n\t\treturn /**  @type {Exports} */ (instance);\n\t} catch (error) {\n\t\t// re-throw Svelte errors - they are certainly not related to hydration\n\t\tif (\n\t\t\terror instanceof Error &&\n\t\t\terror.message.split('\\n').some((line) => line.startsWith('https://svelte.dev/e/'))\n\t\t) {\n\t\t\tthrow error;\n\t\t}\n\t\tif (error !== HYDRATION_ERROR) {\n\t\t\t// eslint-disable-next-line no-console\n\t\t\tconsole.warn('Failed to hydrate: ', error);\n\t\t}\n\n\t\tif (options.recover === false) {\n\t\t\te.hydration_failed();\n\t\t}\n\n\t\t// If an error occurred above, the operations might not yet have been initialised.\n\t\tinit_operations();\n\t\tclear_text_content(target);\n\n\t\tset_hydrating(false);\n\t\treturn mount(component, options);\n\t} finally {\n\t\tset_hydrating(was_hydrating);\n\t\tset_hydrate_node(previous_hydrate_node);\n\t}\n}\n\n/** @type {Map<EventTarget, Map<string, number>>} */\nconst listeners = new Map();\n\n/**\n * @template {Record<string, any>} Exports\n * @param {ComponentType<SvelteComponent<any>> | Component<any>} Component\n * @param {MountOptions} options\n * @returns {Exports}\n */\nfunction _mount(\n\tComponent,\n\t{ target, anchor, props = {}, events, context, intro = true, transformError }\n) {\n\tinit_operations();\n\n\t/** @type {Exports} */\n\t// @ts-expect-error will be defined because the render effect runs synchronously\n\tvar component = undefined;\n\n\tvar unmount = component_root(() => {\n\t\tvar anchor_node = anchor ?? target.appendChild(create_text());\n\n\t\tboundary(\n\t\t\t/** @type {TemplateNode} */ (anchor_node),\n\t\t\t{\n\t\t\t\tpending: () => {}\n\t\t\t},\n\t\t\t(anchor_node) => {\n\t\t\t\tpush({});\n\t\t\t\tvar ctx = /** @type {ComponentContext} */ (component_context);\n\t\t\t\tif (context) ctx.c = context;\n\n\t\t\t\tif (events) {\n\t\t\t\t\t// We can't spread the object or else we'd lose the state proxy stuff, if it is one\n\t\t\t\t\t/** @type {any} */ (props).$$events = events;\n\t\t\t\t}\n\n\t\t\t\tif (hydrating) {\n\t\t\t\t\tassign_nodes(/** @type {TemplateNode} */ (anchor_node), null);\n\t\t\t\t}\n\n\t\t\t\tshould_intro = intro;\n\t\t\t\t// @ts-expect-error the public typings are not what the actual function looks like\n\t\t\t\tcomponent = Component(anchor_node, props) || {};\n\t\t\t\tshould_intro = true;\n\n\t\t\t\tif (hydrating) {\n\t\t\t\t\t/** @type {Effect & { nodes: EffectNodes }} */ (active_effect).nodes.end = hydrate_node;\n\n\t\t\t\t\tif (\n\t\t\t\t\t\thydrate_node === null ||\n\t\t\t\t\t\thydrate_node.nodeType !== COMMENT_NODE ||\n\t\t\t\t\t\t/** @type {Comment} */ (hydrate_node).data !== HYDRATION_END\n\t\t\t\t\t) {\n\t\t\t\t\t\tw.hydration_mismatch();\n\t\t\t\t\t\tthrow HYDRATION_ERROR;\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tpop();\n\t\t\t},\n\t\t\ttransformError\n\t\t);\n\n\t\t// Setup event delegation _after_ component is mounted - if an error would happen during mount, it would otherwise not be cleaned up\n\t\t/** @type {Set<string>} */\n\t\tvar registered_events = new Set();\n\n\t\t/** @param {Array<string>} events */\n\t\tvar event_handle = (events) => {\n\t\t\tfor (var i = 0; i < events.length; i++) {\n\t\t\t\tvar event_name = events[i];\n\n\t\t\t\tif (registered_events.has(event_name)) continue;\n\t\t\t\tregistered_events.add(event_name);\n\n\t\t\t\tvar passive = is_passive_event(event_name);\n\n\t\t\t\t// Add the event listener to both the container and the document.\n\t\t\t\t// The container listener ensures we catch events from within in case\n\t\t\t\t// the outer content stops propagation of the event.\n\t\t\t\t//\n\t\t\t\t// The document listener ensures we catch events that originate from elements that were\n\t\t\t\t// manually moved outside of the container (e.g. via manual portals).\n\t\t\t\tfor (const node of [target, document]) {\n\t\t\t\t\tvar counts = listeners.get(node);\n\n\t\t\t\t\tif (counts === undefined) {\n\t\t\t\t\t\tcounts = new Map();\n\t\t\t\t\t\tlisteners.set(node, counts);\n\t\t\t\t\t}\n\n\t\t\t\t\tvar count = counts.get(event_name);\n\n\t\t\t\t\tif (count === undefined) {\n\t\t\t\t\t\tnode.addEventListener(event_name, handle_event_propagation, { passive });\n\t\t\t\t\t\tcounts.set(event_name, 1);\n\t\t\t\t\t} else {\n\t\t\t\t\t\tcounts.set(event_name, count + 1);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t};\n\n\t\tevent_handle(array_from(all_registered_events));\n\t\troot_event_handles.add(event_handle);\n\n\t\treturn () => {\n\t\t\tfor (var event_name of registered_events) {\n\t\t\t\tfor (const node of [target, document]) {\n\t\t\t\t\tvar counts = /** @type {Map<string, number>} */ (listeners.get(node));\n\t\t\t\t\tvar count = /** @type {number} */ (counts.get(event_name));\n\n\t\t\t\t\tif (--count == 0) {\n\t\t\t\t\t\tnode.removeEventListener(event_name, handle_event_propagation);\n\t\t\t\t\t\tcounts.delete(event_name);\n\n\t\t\t\t\t\tif (counts.size === 0) {\n\t\t\t\t\t\t\tlisteners.delete(node);\n\t\t\t\t\t\t}\n\t\t\t\t\t} else {\n\t\t\t\t\t\tcounts.set(event_name, count);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\troot_event_handles.delete(event_handle);\n\n\t\t\tif (anchor_node !== anchor) {\n\t\t\t\tanchor_node.parentNode?.removeChild(anchor_node);\n\t\t\t}\n\t\t};\n\t});\n\n\tmounted_components.set(component, unmount);\n\treturn component;\n}\n\n/**\n * References of the components that were mounted or hydrated.\n * Uses a `WeakMap` to avoid memory leaks.\n */\nlet mounted_components = new WeakMap();\n\n/**\n * Unmounts a component that was previously mounted using `mount` or `hydrate`.\n *\n * Since 5.13.0, if `options.outro` is `true`, [transitions](https://svelte.dev/docs/svelte/transition) will play before the component is removed from the DOM.\n *\n * Returns a `Promise` that resolves after transitions have completed if `options.outro` is true, or immediately otherwise (prior to 5.13.0, returns `void`).\n *\n * ```js\n * import { mount, unmount } from 'svelte';\n * import App from './App.svelte';\n *\n * const app = mount(App, { target: document.body });\n *\n * // later...\n * unmount(app, { outro: true });\n * ```\n * @param {Record<string, any>} component\n * @param {{ outro?: boolean }} [options]\n * @returns {Promise<void>}\n */\nexport function unmount(component, options) {\n\tconst fn = mounted_components.get(component);\n\n\tif (fn) {\n\t\tmounted_components.delete(component);\n\t\treturn fn(options);\n\t}\n\n\tif (DEV) {\n\t\tif (STATE_SYMBOL in component) {\n\t\t\tw.state_proxy_unmount();\n\t\t} else {\n\t\t\tw.lifecycle_double_unmount();\n\t\t}\n\t}\n\n\treturn Promise.resolve();\n}\n","/** @import { Effect, TemplateNode } from '#client' */\nimport { Batch, current_batch } from '../../reactivity/batch.js';\nimport {\n\tbranch,\n\tdestroy_effect,\n\tmove_effect,\n\tpause_effect,\n\tresume_effect\n} from '../../reactivity/effects.js';\nimport { HMR_ANCHOR } from '../../constants.js';\nimport { hydrate_node, hydrating } from '../hydration.js';\nimport { create_text, should_defer_append } from '../operations.js';\nimport { DEV } from 'esm-env';\n\n/**\n * @typedef {{ effect: Effect, fragment: DocumentFragment }} Branch\n */\n\n/**\n * @template Key\n */\nexport class BranchManager {\n\t/** @type {TemplateNode} */\n\tanchor;\n\n\t/** @type {Map<Batch, Key>} */\n\t#batches = new Map();\n\n\t/**\n\t * Map of keys to effects that are currently rendered in the DOM.\n\t * These effects are visible and actively part of the document tree.\n\t * Example:\n\t * ```\n\t * {#if condition}\n\t * \tfoo\n\t * {:else}\n\t * \tbar\n\t * {/if}\n\t * ```\n\t * Can result in the entries `true->Effect` and `false->Effect`\n\t * @type {Map<Key, Effect>}\n\t */\n\t#onscreen = new Map();\n\n\t/**\n\t * Similar to #onscreen with respect to the keys, but contains branches that are not yet\n\t * in the DOM, because their insertion is deferred.\n\t * @type {Map<Key, Branch>}\n\t */\n\t#offscreen = new Map();\n\n\t/**\n\t * Keys of effects that are currently outroing\n\t * @type {Set<Key>}\n\t */\n\t#outroing = new Set();\n\n\t/**\n\t * Whether to pause (i.e. outro) on change, or destroy immediately.\n\t * This is necessary for `<svelte:element>`\n\t */\n\t#transition = true;\n\n\t/**\n\t * @param {TemplateNode} anchor\n\t * @param {boolean} transition\n\t */\n\tconstructor(anchor, transition = true) {\n\t\tthis.anchor = anchor;\n\t\tthis.#transition = transition;\n\t}\n\n\t/**\n\t * @param {Batch} batch\n\t */\n\t#commit = (batch) => {\n\t\t// if this batch was made obsolete, bail\n\t\tif (!this.#batches.has(batch)) return;\n\n\t\tvar key = /** @type {Key} */ (this.#batches.get(batch));\n\n\t\tvar onscreen = this.#onscreen.get(key);\n\n\t\tif (onscreen) {\n\t\t\t// effect is already in the DOM — abort any current outro\n\t\t\tresume_effect(onscreen);\n\t\t\tthis.#outroing.delete(key);\n\t\t} else {\n\t\t\t// effect is currently offscreen. put it in the DOM\n\t\t\tvar offscreen = this.#offscreen.get(key);\n\n\t\t\tif (offscreen) {\n\t\t\t\t// effect could have been outro'ed before through a prior batch — resume if necessary\n\t\t\t\tresume_effect(offscreen.effect);\n\t\t\t\tthis.#onscreen.set(key, offscreen.effect);\n\t\t\t\tthis.#offscreen.delete(key);\n\n\t\t\t\tif (DEV) {\n\t\t\t\t\t// Tell hmr.js about the anchor it should use for updates,\n\t\t\t\t\t// since the initial one will be removed\n\t\t\t\t\t/** @type {any} */ (offscreen.fragment.lastChild)[HMR_ANCHOR] = this.anchor;\n\t\t\t\t}\n\n\t\t\t\t// remove the anchor...\n\t\t\t\t/** @type {TemplateNode} */ (offscreen.fragment.lastChild).remove();\n\n\t\t\t\t// ...and append the fragment\n\t\t\t\tthis.anchor.before(offscreen.fragment);\n\t\t\t\tonscreen = offscreen.effect;\n\t\t\t}\n\t\t}\n\n\t\tfor (const [b, k] of this.#batches) {\n\t\t\tthis.#batches.delete(b);\n\n\t\t\tif (b === batch) {\n\t\t\t\t// keep values for newer batches\n\t\t\t\tbreak;\n\t\t\t}\n\n\t\t\tconst offscreen = this.#offscreen.get(k);\n\n\t\t\tif (offscreen) {\n\t\t\t\t// for older batches, destroy offscreen effects\n\t\t\t\t// as they will never be committed\n\t\t\t\tdestroy_effect(offscreen.effect);\n\t\t\t\tthis.#offscreen.delete(k);\n\t\t\t}\n\t\t}\n\n\t\t// outro/destroy all onscreen effects...\n\t\tfor (const [k, effect] of this.#onscreen) {\n\t\t\t// ...except the one that was just committed\n\t\t\t//    or those that are already outroing (else the transition is aborted and the effect destroyed right away)\n\t\t\tif (k === key || this.#outroing.has(k)) continue;\n\n\t\t\tconst on_destroy = () => {\n\t\t\t\tconst keys = Array.from(this.#batches.values());\n\n\t\t\t\tif (keys.includes(k)) {\n\t\t\t\t\t// keep the effect offscreen, as another batch will need it\n\t\t\t\t\tvar fragment = document.createDocumentFragment();\n\t\t\t\t\tmove_effect(effect, fragment);\n\n\t\t\t\t\tfragment.append(create_text()); // TODO can we avoid this?\n\n\t\t\t\t\tthis.#offscreen.set(k, { effect, fragment });\n\t\t\t\t} else {\n\t\t\t\t\tdestroy_effect(effect);\n\t\t\t\t}\n\n\t\t\t\tthis.#outroing.delete(k);\n\t\t\t\tthis.#onscreen.delete(k);\n\t\t\t};\n\n\t\t\tif (this.#transition || !onscreen) {\n\t\t\t\tthis.#outroing.add(k);\n\t\t\t\tpause_effect(effect, on_destroy, false);\n\t\t\t} else {\n\t\t\t\ton_destroy();\n\t\t\t}\n\t\t}\n\t};\n\n\t/**\n\t * @param {Batch} batch\n\t */\n\t#discard = (batch) => {\n\t\tthis.#batches.delete(batch);\n\n\t\tconst keys = Array.from(this.#batches.values());\n\n\t\tfor (const [k, branch] of this.#offscreen) {\n\t\t\tif (!keys.includes(k)) {\n\t\t\t\tdestroy_effect(branch.effect);\n\t\t\t\tthis.#offscreen.delete(k);\n\t\t\t}\n\t\t}\n\t};\n\n\t/**\n\t *\n\t * @param {any} key\n\t * @param {null | ((target: TemplateNode) => void)} fn\n\t */\n\tensure(key, fn) {\n\t\tvar batch = /** @type {Batch} */ (current_batch);\n\t\tvar defer = should_defer_append();\n\n\t\tif (fn && !this.#onscreen.has(key) && !this.#offscreen.has(key)) {\n\t\t\tif (defer) {\n\t\t\t\tvar fragment = document.createDocumentFragment();\n\t\t\t\tvar target = create_text();\n\n\t\t\t\tfragment.append(target);\n\n\t\t\t\tthis.#offscreen.set(key, {\n\t\t\t\t\teffect: branch(() => fn(target)),\n\t\t\t\t\tfragment\n\t\t\t\t});\n\t\t\t} else {\n\t\t\t\tthis.#onscreen.set(\n\t\t\t\t\tkey,\n\t\t\t\t\tbranch(() => fn(this.anchor))\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\n\t\tthis.#batches.set(batch, key);\n\n\t\tif (defer) {\n\t\t\tfor (const [k, effect] of this.#onscreen) {\n\t\t\t\tif (k === key) {\n\t\t\t\t\tbatch.unskip_effect(effect);\n\t\t\t\t} else {\n\t\t\t\t\tbatch.skip_effect(effect);\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfor (const [k, branch] of this.#offscreen) {\n\t\t\t\tif (k === key) {\n\t\t\t\t\tbatch.unskip_effect(branch.effect);\n\t\t\t\t} else {\n\t\t\t\t\tbatch.skip_effect(branch.effect);\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tbatch.oncommit(this.#commit);\n\t\t\tbatch.ondiscard(this.#discard);\n\t\t} else {\n\t\t\tif (hydrating) {\n\t\t\t\tthis.anchor = hydrate_node;\n\t\t\t}\n\n\t\t\tthis.#commit(batch);\n\t\t}\n\t}\n}\n","/** @import { Snippet } from 'svelte' */\n/** @import { TemplateNode } from '#client' */\n/** @import { Getters } from '#shared' */\nimport { EFFECT_TRANSPARENT, ELEMENT_NODE } from '#client/constants';\nimport { block, teardown } from '../../reactivity/effects.js';\nimport {\n\tdev_current_component_function,\n\tset_dev_current_component_function\n} from '../../context.js';\nimport { hydrate_next, hydrate_node, hydrating } from '../hydration.js';\nimport { create_fragment_from_html } from '../reconciler.js';\nimport { assign_nodes } from '../template.js';\nimport * as w from '../../warnings.js';\nimport * as e from '../../errors.js';\nimport { DEV } from 'esm-env';\nimport { get_first_child, get_next_sibling } from '../operations.js';\nimport { prevent_snippet_stringification } from '../../../shared/validate.js';\nimport { BranchManager } from './branches.js';\n\n/**\n * @template {(node: TemplateNode, ...args: any[]) => void} SnippetFn\n * @param {TemplateNode} node\n * @param {() => SnippetFn | null | undefined} get_snippet\n * @param {(() => any)[]} args\n * @returns {void}\n */\nexport function snippet(node, get_snippet, ...args) {\n\tvar branches = new BranchManager(node);\n\n\tblock(() => {\n\t\tconst snippet = get_snippet() ?? null;\n\n\t\tif (DEV && snippet == null) {\n\t\t\te.invalid_snippet();\n\t\t}\n\n\t\tbranches.ensure(snippet, snippet && ((anchor) => snippet(anchor, ...args)));\n\t}, EFFECT_TRANSPARENT);\n}\n\n/**\n * In development, wrap the snippet function so that it passes validation, and so that the\n * correct component context is set for ownership checks\n * @param {any} component\n * @param {(node: TemplateNode, ...args: any[]) => void} fn\n */\nexport function wrap_snippet(component, fn) {\n\tconst snippet = (/** @type {TemplateNode} */ node, /** @type {any[]} */ ...args) => {\n\t\tvar previous_component_function = dev_current_component_function;\n\t\tset_dev_current_component_function(component);\n\n\t\ttry {\n\t\t\treturn fn(node, ...args);\n\t\t} finally {\n\t\t\tset_dev_current_component_function(previous_component_function);\n\t\t}\n\t};\n\n\tprevent_snippet_stringification(snippet);\n\n\treturn snippet;\n}\n\n/**\n * Create a snippet programmatically\n * @template {unknown[]} Params\n * @param {(...params: Getters<Params>) => {\n *   render: () => string\n *   setup?: (element: Element) => void | (() => void)\n * }} fn\n * @returns {Snippet<Params>}\n */\nexport function createRawSnippet(fn) {\n\t// @ts-expect-error the types are a lie\n\treturn (/** @type {TemplateNode} */ anchor, /** @type {Getters<Params>} */ ...params) => {\n\t\tvar snippet = fn(...params);\n\n\t\t/** @type {Element} */\n\t\tvar element;\n\n\t\tif (hydrating) {\n\t\t\telement = /** @type {Element} */ (hydrate_node);\n\t\t\thydrate_next();\n\t\t} else {\n\t\t\tvar html = snippet.render().trim();\n\t\t\tvar fragment = create_fragment_from_html(html);\n\t\t\telement = /** @type {Element} */ (get_first_child(fragment));\n\n\t\t\tif (DEV && (get_next_sibling(element) !== null || element.nodeType !== ELEMENT_NODE)) {\n\t\t\t\tw.invalid_raw_snippet_render();\n\t\t\t}\n\n\t\t\tanchor.before(element);\n\t\t}\n\n\t\tconst result = snippet.setup?.(element);\n\t\tassign_nodes(element, element);\n\n\t\tif (typeof result === 'function') {\n\t\t\tteardown(result);\n\t\t}\n\t};\n}\n","/** @import { ComponentContext, ComponentContextLegacy } from '#client' */\n/** @import { EventDispatcher } from './index.js' */\n/** @import { NotFunction } from './internal/types.js' */\nimport { active_reaction, untrack } from './internal/client/runtime.js';\nimport { is_array } from './internal/shared/utils.js';\nimport { user_effect } from './internal/client/index.js';\nimport * as e from './internal/client/errors.js';\nimport { legacy_mode_flag } from './internal/flags/index.js';\nimport { component_context } from './internal/client/context.js';\nimport { DEV } from 'esm-env';\n\nif (DEV) {\n\t/**\n\t * @param {string} rune\n\t */\n\tfunction throw_rune_error(rune) {\n\t\tif (!(rune in globalThis)) {\n\t\t\t// TODO if people start adjusting the \"this can contain runes\" config through v-p-s more, adjust this message\n\t\t\t/** @type {any} */\n\t\t\tlet value; // let's hope noone modifies this global, but belts and braces\n\t\t\tObject.defineProperty(globalThis, rune, {\n\t\t\t\tconfigurable: true,\n\t\t\t\t// eslint-disable-next-line getter-return\n\t\t\t\tget: () => {\n\t\t\t\t\tif (value !== undefined) {\n\t\t\t\t\t\treturn value;\n\t\t\t\t\t}\n\n\t\t\t\t\te.rune_outside_svelte(rune);\n\t\t\t\t},\n\t\t\t\tset: (v) => {\n\t\t\t\t\tvalue = v;\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t}\n\n\tthrow_rune_error('$state');\n\tthrow_rune_error('$effect');\n\tthrow_rune_error('$derived');\n\tthrow_rune_error('$inspect');\n\tthrow_rune_error('$props');\n\tthrow_rune_error('$bindable');\n}\n\n/**\n * Returns an [`AbortSignal`](https://developer.mozilla.org/en-US/docs/Web/API/AbortSignal) that aborts when the current [derived](https://svelte.dev/docs/svelte/$derived) or [effect](https://svelte.dev/docs/svelte/$effect) re-runs or is destroyed.\n *\n * Must be called while a derived or effect is running.\n *\n * ```svelte\n * <script>\n * \timport { getAbortSignal } from 'svelte';\n *\n * \tlet { id } = $props();\n *\n * \tasync function getData(id) {\n * \t\tconst response = await fetch(`/items/${id}`, {\n * \t\t\tsignal: getAbortSignal()\n * \t\t});\n *\n * \t\treturn await response.json();\n * \t}\n *\n * \tconst data = $derived(await getData(id));\n * </script>\n * ```\n */\nexport function getAbortSignal() {\n\tif (active_reaction === null) {\n\t\te.get_abort_signal_outside_reaction();\n\t}\n\n\treturn (active_reaction.ac ??= new AbortController()).signal;\n}\n\n/**\n * `onMount`, like [`$effect`](https://svelte.dev/docs/svelte/$effect), schedules a function to run as soon as the component has been mounted to the DOM.\n * Unlike `$effect`, the provided function only runs once.\n *\n * It must be called during the component's initialisation (but doesn't need to live _inside_ the component;\n * it can be called from an external module). If a function is returned _synchronously_ from `onMount`,\n * it will be called when the component is unmounted.\n *\n * `onMount` functions do not run during [server-side rendering](https://svelte.dev/docs/svelte/svelte-server#render).\n *\n * @template T\n * @param {() => NotFunction<T> | Promise<NotFunction<T>> | (() => any)} fn\n * @returns {void}\n */\nexport function onMount(fn) {\n\tif (component_context === null) {\n\t\te.lifecycle_outside_component('onMount');\n\t}\n\n\tif (legacy_mode_flag && component_context.l !== null) {\n\t\tinit_update_callbacks(component_context).m.push(fn);\n\t} else {\n\t\tuser_effect(() => {\n\t\t\tconst cleanup = untrack(fn);\n\t\t\tif (typeof cleanup === 'function') return /** @type {() => void} */ (cleanup);\n\t\t});\n\t}\n}\n\n/**\n * Schedules a callback to run immediately before the component is unmounted.\n *\n * Out of `onMount`, `beforeUpdate`, `afterUpdate` and `onDestroy`, this is the\n * only one that runs inside a server-side component.\n *\n * @param {() => any} fn\n * @returns {void}\n */\nexport function onDestroy(fn) {\n\tif (component_context === null) {\n\t\te.lifecycle_outside_component('onDestroy');\n\t}\n\n\tonMount(() => () => untrack(fn));\n}\n\n/**\n * @template [T=any]\n * @param {string} type\n * @param {T} [detail]\n * @param {any}params_0\n * @returns {CustomEvent<T>}\n */\nfunction create_custom_event(type, detail, { bubbles = false, cancelable = false } = {}) {\n\treturn new CustomEvent(type, { detail, bubbles, cancelable });\n}\n\n/**\n * Creates an event dispatcher that can be used to dispatch [component events](https://svelte.dev/docs/svelte/legacy-on#Component-events).\n * Event dispatchers are functions that can take two arguments: `name` and `detail`.\n *\n * Component events created with `createEventDispatcher` create a\n * [CustomEvent](https://developer.mozilla.org/en-US/docs/Web/API/CustomEvent).\n * These events do not [bubble](https://developer.mozilla.org/en-US/docs/Learn/JavaScript/Building_blocks/Events#Event_bubbling_and_capture).\n * The `detail` argument corresponds to the [CustomEvent.detail](https://developer.mozilla.org/en-US/docs/Web/API/CustomEvent/detail)\n * property and can contain any type of data.\n *\n * The event dispatcher can be typed to narrow the allowed event names and the type of the `detail` argument:\n * ```ts\n * const dispatch = createEventDispatcher<{\n *  loaded: null; // does not take a detail argument\n *  change: string; // takes a detail argument of type string, which is required\n *  optional: number | null; // takes an optional detail argument of type number\n * }>();\n * ```\n *\n * @deprecated Use callback props and/or the `$host()` rune instead — see [migration guide](https://svelte.dev/docs/svelte/v5-migration-guide#Event-changes-Component-events)\n * @template {Record<string, any>} [EventMap = any]\n * @returns {EventDispatcher<EventMap>}\n */\nexport function createEventDispatcher() {\n\tconst active_component_context = component_context;\n\tif (active_component_context === null) {\n\t\te.lifecycle_outside_component('createEventDispatcher');\n\t}\n\n\t/**\n\t * @param [detail]\n\t * @param [options]\n\t */\n\treturn (type, detail, options) => {\n\t\tconst events = /** @type {Record<string, Function | Function[]>} */ (\n\t\t\tactive_component_context.s.$$events\n\t\t)?.[/** @type {string} */ (type)];\n\n\t\tif (events) {\n\t\t\tconst callbacks = is_array(events) ? events.slice() : [events];\n\t\t\t// TODO are there situations where events could be dispatched\n\t\t\t// in a server (non-DOM) environment?\n\t\t\tconst event = create_custom_event(/** @type {string} */ (type), detail, options);\n\t\t\tfor (const fn of callbacks) {\n\t\t\t\tfn.call(active_component_context.x, event);\n\t\t\t}\n\t\t\treturn !event.defaultPrevented;\n\t\t}\n\n\t\treturn true;\n\t};\n}\n\n// TODO mark beforeUpdate and afterUpdate as deprecated in Svelte 6\n\n/**\n * Schedules a callback to run immediately before the component is updated after any state change.\n *\n * The first time the callback runs will be before the initial `onMount`.\n *\n * In runes mode use `$effect.pre` instead.\n *\n * @deprecated Use [`$effect.pre`](https://svelte.dev/docs/svelte/$effect#$effect.pre) instead\n * @param {() => void} fn\n * @returns {void}\n */\nexport function beforeUpdate(fn) {\n\tif (component_context === null) {\n\t\te.lifecycle_outside_component('beforeUpdate');\n\t}\n\n\tif (component_context.l === null) {\n\t\te.lifecycle_legacy_only('beforeUpdate');\n\t}\n\n\tinit_update_callbacks(component_context).b.push(fn);\n}\n\n/**\n * Schedules a callback to run immediately after the component has been updated.\n *\n * The first time the callback runs will be after the initial `onMount`.\n *\n * In runes mode use `$effect` instead.\n *\n * @deprecated Use [`$effect`](https://svelte.dev/docs/svelte/$effect) instead\n * @param {() => void} fn\n * @returns {void}\n */\nexport function afterUpdate(fn) {\n\tif (component_context === null) {\n\t\te.lifecycle_outside_component('afterUpdate');\n\t}\n\n\tif (component_context.l === null) {\n\t\te.lifecycle_legacy_only('afterUpdate');\n\t}\n\n\tinit_update_callbacks(component_context).a.push(fn);\n}\n\n/**\n * Legacy-mode: Init callbacks object for onMount/beforeUpdate/afterUpdate\n * @param {ComponentContext} context\n */\nfunction init_update_callbacks(context) {\n\tvar l = /** @type {ComponentContextLegacy} */ (context).l;\n\treturn (l.u ??= { a: [], b: [], m: [] });\n}\n\nexport { flushSync, fork } from './internal/client/reactivity/batch.js';\nexport {\n\tcreateContext,\n\tgetContext,\n\tgetAllContexts,\n\thasContext,\n\tsetContext\n} from './internal/client/context.js';\nexport { hydratable } from './internal/client/hydratable.js';\nexport { hydrate, mount, unmount } from './internal/client/render.js';\nexport { tick, untrack, settled } from './internal/client/runtime.js';\nexport { createRawSnippet } from './internal/client/dom/blocks/snippet.js';\n","/** @type {Map<String, Set<HTMLStyleElement>>} */\nvar all_styles = new Map();\n\n/**\n * @param {String} hash\n * @param {HTMLStyleElement} style\n */\nexport function register_style(hash, style) {\n\tvar styles = all_styles.get(hash);\n\n\tif (!styles) {\n\t\tstyles = new Set();\n\t\tall_styles.set(hash, styles);\n\t}\n\n\tstyles.add(style);\n}\n\n/**\n * @param {String} hash\n */\nexport function cleanup_styles(hash) {\n\tvar styles = all_styles.get(hash);\n\tif (!styles) return;\n\n\tfor (const style of styles) {\n\t\tstyle.remove();\n\t}\n\n\tall_styles.delete(hash);\n}\n","/** @import { TemplateNode } from '#client' */\nimport { EFFECT_TRANSPARENT } from '#client/constants';\nimport {\n\thydrate_next,\n\thydrating,\n\tread_hydration_instruction,\n\tskip_nodes,\n\tset_hydrate_node,\n\tset_hydrating,\n\thydrate_node\n} from '../hydration.js';\nimport { block } from '../../reactivity/effects.js';\nimport { BranchManager } from './branches.js';\n\n/**\n * @param {TemplateNode} node\n * @param {(branch: (fn: (anchor: Node) => void, key?: number | false) => void) => void} fn\n * @param {boolean} [elseif] True if this is an `{:else if ...}` block rather than an `{#if ...}`, as that affects which transitions are considered 'local'\n * @returns {void}\n */\nexport function if_block(node, fn, elseif = false) {\n\t/** @type {TemplateNode | undefined} */\n\tvar marker;\n\tif (hydrating) {\n\t\tmarker = hydrate_node;\n\t\thydrate_next();\n\t}\n\n\tvar branches = new BranchManager(node);\n\tvar flags = elseif ? EFFECT_TRANSPARENT : 0;\n\n\t/**\n\t * @param {number | false} key\n\t * @param {null | ((anchor: Node) => void)} fn\n\t */\n\tfunction update_branch(key, fn) {\n\t\tif (hydrating) {\n\t\t\tvar data = read_hydration_instruction(/** @type {TemplateNode} */ (marker));\n\n\t\t\t// \"[n\" = branch n, \"[-1\" = else\n\t\t\tif (key !== parseInt(data.substring(1))) {\n\t\t\t\t// Hydration mismatch: remove everything inside the anchor and start fresh.\n\t\t\t\t// This could happen with `{#if browser}...{/if}`, for example\n\t\t\t\tvar anchor = skip_nodes();\n\n\t\t\t\tset_hydrate_node(anchor);\n\t\t\t\tbranches.anchor = anchor;\n\n\t\t\t\tset_hydrating(false);\n\t\t\t\tbranches.ensure(key, fn);\n\t\t\t\tset_hydrating(true);\n\n\t\t\t\treturn;\n\t\t\t}\n\t\t}\n\n\t\tbranches.ensure(key, fn);\n\t}\n\n\tblock(() => {\n\t\tvar has_branch = false;\n\n\t\tfn((fn, key = 0) => {\n\t\t\thas_branch = true;\n\t\t\tupdate_branch(key, fn);\n\t\t});\n\n\t\tif (!has_branch) {\n\t\t\tupdate_branch(-1, null);\n\t\t}\n\t}, flags);\n}\n","/** @import { TemplateNode } from '#client' */\nimport { is_runes } from '../../context.js';\nimport { block } from '../../reactivity/effects.js';\nimport { hydrate_next, hydrating } from '../hydration.js';\nimport { BranchManager } from './branches.js';\n\nconst NAN = Symbol('NaN');\n\n/**\n * @template V\n * @param {TemplateNode} node\n * @param {() => V} get_key\n * @param {(anchor: Node) => TemplateNode | void} render_fn\n * @returns {void}\n */\nexport function key(node, get_key, render_fn) {\n\tif (hydrating) {\n\t\thydrate_next();\n\t}\n\n\tvar branches = new BranchManager(node);\n\n\tvar legacy = !is_runes();\n\n\tblock(() => {\n\t\tvar key = get_key();\n\n\t\t// NaN !== NaN, hence we do this workaround to not trigger remounts unnecessarily\n\t\tif (key !== key) {\n\t\t\tkey = /** @type {any} */ (NAN);\n\t\t}\n\n\t\t// key blocks in Svelte <5 had stupid semantics\n\t\tif (legacy && key !== null && typeof key === 'object') {\n\t\t\tkey = /** @type {V} */ ({});\n\t\t}\n\n\t\tbranches.ensure(key, render_fn);\n\t});\n}\n","/** @import { EachItem, EachOutroGroup, EachState, Effect, EffectNodes, MaybeSource, Source, TemplateNode, TransitionManager, Value } from '#client' */\n/** @import { Batch } from '../../reactivity/batch.js'; */\nimport {\n\tEACH_INDEX_REACTIVE,\n\tEACH_IS_ANIMATED,\n\tEACH_IS_CONTROLLED,\n\tEACH_ITEM_IMMUTABLE,\n\tEACH_ITEM_REACTIVE,\n\tHYDRATION_END,\n\tHYDRATION_START_ELSE\n} from '../../../../constants.js';\nimport {\n\thydrate_next,\n\thydrate_node,\n\thydrating,\n\tread_hydration_instruction,\n\tskip_nodes,\n\tset_hydrate_node,\n\tset_hydrating\n} from '../hydration.js';\nimport {\n\tclear_text_content,\n\tcreate_text,\n\tget_first_child,\n\tget_next_sibling,\n\tshould_defer_append\n} from '../operations.js';\nimport {\n\tblock,\n\tbranch,\n\tdestroy_effect,\n\tmove_effect,\n\tpause_effect,\n\tresume_effect\n} from '../../reactivity/effects.js';\nimport { source, mutable_source, internal_set } from '../../reactivity/sources.js';\nimport { array_from, is_array } from '../../../shared/utils.js';\nimport { BRANCH_EFFECT, COMMENT_NODE, DESTROYED, EFFECT_OFFSCREEN, INERT } from '#client/constants';\nimport { queue_micro_task } from '../task.js';\nimport { get } from '../../runtime.js';\nimport { DEV } from 'esm-env';\nimport { derived_safe_equal } from '../../reactivity/deriveds.js';\nimport { current_batch } from '../../reactivity/batch.js';\nimport * as e from '../../errors.js';\nimport { tag } from '../../dev/tracing.js';\n\n// When making substantive changes to this file, validate them with the each block stress test:\n// https://svelte.dev/playground/1972b2cf46564476ad8c8c6405b23b7b\n// This test also exists in this repo, as `packages/svelte/tests/manual/each-stress-test`\n\n/**\n * @param {any} _\n * @param {number} i\n */\nexport function index(_, i) {\n\treturn i;\n}\n\n/**\n * Pause multiple effects simultaneously, and coordinate their\n * subsequent destruction. Used in each blocks\n * @param {EachState} state\n * @param {Effect[]} to_destroy\n * @param {null | Node} controlled_anchor\n */\nfunction pause_effects(state, to_destroy, controlled_anchor) {\n\t/** @type {TransitionManager[]} */\n\tvar transitions = [];\n\tvar length = to_destroy.length;\n\n\t/** @type {EachOutroGroup} */\n\tvar group;\n\tvar remaining = to_destroy.length;\n\n\tfor (var i = 0; i < length; i++) {\n\t\tlet effect = to_destroy[i];\n\n\t\tpause_effect(\n\t\t\teffect,\n\t\t\t() => {\n\t\t\t\tif (group) {\n\t\t\t\t\tgroup.pending.delete(effect);\n\t\t\t\t\tgroup.done.add(effect);\n\n\t\t\t\t\tif (group.pending.size === 0) {\n\t\t\t\t\t\tvar groups = /** @type {Set<EachOutroGroup>} */ (state.outrogroups);\n\n\t\t\t\t\t\tdestroy_effects(state, array_from(group.done));\n\t\t\t\t\t\tgroups.delete(group);\n\n\t\t\t\t\t\tif (groups.size === 0) {\n\t\t\t\t\t\t\tstate.outrogroups = null;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\tremaining -= 1;\n\t\t\t\t}\n\t\t\t},\n\t\t\tfalse\n\t\t);\n\t}\n\n\tif (remaining === 0) {\n\t\t// If we're in a controlled each block (i.e. the block is the only child of an\n\t\t// element), and we are removing all items, _and_ there are no out transitions,\n\t\t// we can use the fast path — emptying the element and replacing the anchor\n\t\tvar fast_path = transitions.length === 0 && controlled_anchor !== null;\n\n\t\tif (fast_path) {\n\t\t\tvar anchor = /** @type {Element} */ (controlled_anchor);\n\t\t\tvar parent_node = /** @type {Element} */ (anchor.parentNode);\n\n\t\t\tclear_text_content(parent_node);\n\t\t\tparent_node.append(anchor);\n\n\t\t\tstate.items.clear();\n\t\t}\n\n\t\tdestroy_effects(state, to_destroy, !fast_path);\n\t} else {\n\t\tgroup = {\n\t\t\tpending: new Set(to_destroy),\n\t\t\tdone: new Set()\n\t\t};\n\n\t\t(state.outrogroups ??= new Set()).add(group);\n\t}\n}\n\n/**\n * @param {EachState} state\n * @param {Effect[]} to_destroy\n * @param {boolean} remove_dom\n */\nfunction destroy_effects(state, to_destroy, remove_dom = true) {\n\t/** @type {Set<Effect> | undefined} */\n\tvar preserved_effects;\n\n\t// The loop-in-a-loop isn't ideal, but we should only hit this in relatively rare cases\n\tif (state.pending.size > 0) {\n\t\tpreserved_effects = new Set();\n\n\t\tfor (const keys of state.pending.values()) {\n\t\t\tfor (const key of keys) {\n\t\t\t\tpreserved_effects.add(/** @type {EachItem} */ (state.items.get(key)).e);\n\t\t\t}\n\t\t}\n\t}\n\n\tfor (var i = 0; i < to_destroy.length; i++) {\n\t\tvar e = to_destroy[i];\n\n\t\tif (preserved_effects?.has(e)) {\n\t\t\te.f |= EFFECT_OFFSCREEN;\n\n\t\t\tconst fragment = document.createDocumentFragment();\n\t\t\tmove_effect(e, fragment);\n\t\t} else {\n\t\t\tdestroy_effect(to_destroy[i], remove_dom);\n\t\t}\n\t}\n}\n\n/** @type {TemplateNode} */\nvar offscreen_anchor;\n\n/**\n * @template V\n * @param {Element | Comment} node The next sibling node, or the parent node if this is a 'controlled' block\n * @param {number} flags\n * @param {() => V[]} get_collection\n * @param {(value: V, index: number) => any} get_key\n * @param {(anchor: Node, item: MaybeSource<V>, index: MaybeSource<number>) => void} render_fn\n * @param {null | ((anchor: Node) => void)} fallback_fn\n * @returns {void}\n */\nexport function each(node, flags, get_collection, get_key, render_fn, fallback_fn = null) {\n\tvar anchor = node;\n\n\t/** @type {Map<any, EachItem>} */\n\tvar items = new Map();\n\n\tvar is_controlled = (flags & EACH_IS_CONTROLLED) !== 0;\n\n\tif (is_controlled) {\n\t\tvar parent_node = /** @type {Element} */ (node);\n\n\t\tanchor = hydrating\n\t\t\t? set_hydrate_node(get_first_child(parent_node))\n\t\t\t: parent_node.appendChild(create_text());\n\t}\n\n\tif (hydrating) {\n\t\thydrate_next();\n\t}\n\n\t/** @type {Effect | null} */\n\tvar fallback = null;\n\n\t// TODO: ideally we could use derived for runes mode but because of the ability\n\t// to use a store which can be mutated, we can't do that here as mutating a store\n\t// will still result in the collection array being the same from the store\n\tvar each_array = derived_safe_equal(() => {\n\t\tvar collection = get_collection();\n\n\t\treturn /** @type {V[]} */ (\n\t\t\tis_array(collection) ? collection : collection == null ? [] : array_from(collection)\n\t\t);\n\t});\n\n\tif (DEV) {\n\t\ttag(each_array, '{#each ...}');\n\t}\n\n\t/** @type {V[]} */\n\tvar array;\n\n\t/** @type {Map<Batch, Set<any>>} */\n\tvar pending = new Map();\n\n\tvar first_run = true;\n\n\t/**\n\t * @param {Batch} batch\n\t */\n\tfunction commit(batch) {\n\t\tif ((state.effect.f & DESTROYED) !== 0) {\n\t\t\treturn;\n\t\t}\n\n\t\tstate.pending.delete(batch);\n\n\t\tstate.fallback = fallback;\n\t\treconcile(state, array, anchor, flags, get_key);\n\n\t\tif (fallback !== null) {\n\t\t\tif (array.length === 0) {\n\t\t\t\tif ((fallback.f & EFFECT_OFFSCREEN) === 0) {\n\t\t\t\t\tresume_effect(fallback);\n\t\t\t\t} else {\n\t\t\t\t\tfallback.f ^= EFFECT_OFFSCREEN;\n\t\t\t\t\tmove(fallback, null, anchor);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tpause_effect(fallback, () => {\n\t\t\t\t\t// TODO only null out if no pending batch needs it,\n\t\t\t\t\t// otherwise re-add `fallback.fragment` and move the\n\t\t\t\t\t// effect into it\n\t\t\t\t\tfallback = null;\n\t\t\t\t});\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * @param {Batch} batch\n\t */\n\tfunction discard(batch) {\n\t\tstate.pending.delete(batch);\n\t}\n\n\tvar effect = block(() => {\n\t\tarray = /** @type {V[]} */ (get(each_array));\n\t\tvar length = array.length;\n\n\t\t/** `true` if there was a hydration mismatch. Needs to be a `let` or else it isn't treeshaken out */\n\t\tlet mismatch = false;\n\n\t\tif (hydrating) {\n\t\t\tvar is_else = read_hydration_instruction(anchor) === HYDRATION_START_ELSE;\n\n\t\t\tif (is_else !== (length === 0)) {\n\t\t\t\t// hydration mismatch — remove the server-rendered DOM and start over\n\t\t\t\tanchor = skip_nodes();\n\n\t\t\t\tset_hydrate_node(anchor);\n\t\t\t\tset_hydrating(false);\n\t\t\t\tmismatch = true;\n\t\t\t}\n\t\t}\n\n\t\tvar keys = new Set();\n\t\tvar batch = /** @type {Batch} */ (current_batch);\n\t\tvar defer = should_defer_append();\n\n\t\tfor (var index = 0; index < length; index += 1) {\n\t\t\tif (\n\t\t\t\thydrating &&\n\t\t\t\thydrate_node.nodeType === COMMENT_NODE &&\n\t\t\t\t/** @type {Comment} */ (hydrate_node).data === HYDRATION_END\n\t\t\t) {\n\t\t\t\t// The server rendered fewer items than expected,\n\t\t\t\t// so break out and continue appending non-hydrated items\n\t\t\t\tanchor = /** @type {Comment} */ (hydrate_node);\n\t\t\t\tmismatch = true;\n\t\t\t\tset_hydrating(false);\n\t\t\t}\n\n\t\t\tvar value = array[index];\n\t\t\tvar key = get_key(value, index);\n\n\t\t\tif (DEV) {\n\t\t\t\t// Check that the key function is idempotent (returns the same value when called twice)\n\t\t\t\tvar key_again = get_key(value, index);\n\t\t\t\tif (key !== key_again) {\n\t\t\t\t\te.each_key_volatile(String(index), String(key), String(key_again));\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tvar item = first_run ? null : items.get(key);\n\n\t\t\tif (item) {\n\t\t\t\t// update before reconciliation, to trigger any async updates\n\t\t\t\tif (item.v) internal_set(item.v, value);\n\t\t\t\tif (item.i) internal_set(item.i, index);\n\n\t\t\t\tif (defer) {\n\t\t\t\t\tbatch.unskip_effect(item.e);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\titem = create_item(\n\t\t\t\t\titems,\n\t\t\t\t\tfirst_run ? anchor : (offscreen_anchor ??= create_text()),\n\t\t\t\t\tvalue,\n\t\t\t\t\tkey,\n\t\t\t\t\tindex,\n\t\t\t\t\trender_fn,\n\t\t\t\t\tflags,\n\t\t\t\t\tget_collection\n\t\t\t\t);\n\n\t\t\t\tif (!first_run) {\n\t\t\t\t\titem.e.f |= EFFECT_OFFSCREEN;\n\t\t\t\t}\n\n\t\t\t\titems.set(key, item);\n\t\t\t}\n\n\t\t\tkeys.add(key);\n\t\t}\n\n\t\tif (length === 0 && fallback_fn && !fallback) {\n\t\t\tif (first_run) {\n\t\t\t\tfallback = branch(() => fallback_fn(anchor));\n\t\t\t} else {\n\t\t\t\tfallback = branch(() => fallback_fn((offscreen_anchor ??= create_text())));\n\t\t\t\tfallback.f |= EFFECT_OFFSCREEN;\n\t\t\t}\n\t\t}\n\n\t\tif (length > keys.size) {\n\t\t\tif (DEV) {\n\t\t\t\tvalidate_each_keys(array, get_key);\n\t\t\t} else {\n\t\t\t\t// in prod, the additional information isn't printed, so don't bother computing it\n\t\t\t\te.each_key_duplicate('', '', '');\n\t\t\t}\n\t\t}\n\n\t\t// remove excess nodes\n\t\tif (hydrating && length > 0) {\n\t\t\tset_hydrate_node(skip_nodes());\n\t\t}\n\n\t\tif (!first_run) {\n\t\t\tpending.set(batch, keys);\n\n\t\t\tif (defer) {\n\t\t\t\tfor (const [key, item] of items) {\n\t\t\t\t\tif (!keys.has(key)) {\n\t\t\t\t\t\tbatch.skip_effect(item.e);\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tbatch.oncommit(commit);\n\t\t\t\tbatch.ondiscard(discard);\n\t\t\t} else {\n\t\t\t\tcommit(batch);\n\t\t\t}\n\t\t}\n\n\t\tif (mismatch) {\n\t\t\t// continue in hydration mode\n\t\t\tset_hydrating(true);\n\t\t}\n\n\t\t// When we mount the each block for the first time, the collection won't be\n\t\t// connected to this effect as the effect hasn't finished running yet and its deps\n\t\t// won't be assigned. However, it's possible that when reconciling the each block\n\t\t// that a mutation occurred and it's made the collection MAYBE_DIRTY, so reading the\n\t\t// collection again can provide consistency to the reactive graph again as the deriveds\n\t\t// will now be `CLEAN`.\n\t\tget(each_array);\n\t});\n\n\t/** @type {EachState} */\n\tvar state = { effect, flags, items, pending, outrogroups: null, fallback };\n\n\tfirst_run = false;\n\n\tif (hydrating) {\n\t\tanchor = hydrate_node;\n\t}\n}\n\n/**\n * Skip past any non-branch effects (which could be created with `createSubscriber`, for example) to find the next branch effect\n * @param {Effect | null} effect\n * @returns {Effect | null}\n */\nfunction skip_to_branch(effect) {\n\twhile (effect !== null && (effect.f & BRANCH_EFFECT) === 0) {\n\t\teffect = effect.next;\n\t}\n\treturn effect;\n}\n\n/**\n * Add, remove, or reorder items output by an each block as its input changes\n * @template V\n * @param {EachState} state\n * @param {Array<V>} array\n * @param {Element | Comment | Text} anchor\n * @param {number} flags\n * @param {(value: V, index: number) => any} get_key\n * @returns {void}\n */\nfunction reconcile(state, array, anchor, flags, get_key) {\n\tvar is_animated = (flags & EACH_IS_ANIMATED) !== 0;\n\n\tvar length = array.length;\n\tvar items = state.items;\n\tvar current = skip_to_branch(state.effect.first);\n\n\t/** @type {undefined | Set<Effect>} */\n\tvar seen;\n\n\t/** @type {Effect | null} */\n\tvar prev = null;\n\n\t/** @type {undefined | Set<Effect>} */\n\tvar to_animate;\n\n\t/** @type {Effect[]} */\n\tvar matched = [];\n\n\t/** @type {Effect[]} */\n\tvar stashed = [];\n\n\t/** @type {V} */\n\tvar value;\n\n\t/** @type {any} */\n\tvar key;\n\n\t/** @type {Effect | undefined} */\n\tvar effect;\n\n\t/** @type {number} */\n\tvar i;\n\n\tif (is_animated) {\n\t\tfor (i = 0; i < length; i += 1) {\n\t\t\tvalue = array[i];\n\t\t\tkey = get_key(value, i);\n\t\t\teffect = /** @type {EachItem} */ (items.get(key)).e;\n\n\t\t\t// offscreen == coming in now, no animation in that case,\n\t\t\t// else this would happen https://github.com/sveltejs/svelte/issues/17181\n\t\t\tif ((effect.f & EFFECT_OFFSCREEN) === 0) {\n\t\t\t\teffect.nodes?.a?.measure();\n\t\t\t\t(to_animate ??= new Set()).add(effect);\n\t\t\t}\n\t\t}\n\t}\n\n\tfor (i = 0; i < length; i += 1) {\n\t\tvalue = array[i];\n\t\tkey = get_key(value, i);\n\n\t\teffect = /** @type {EachItem} */ (items.get(key)).e;\n\n\t\tif (state.outrogroups !== null) {\n\t\t\tfor (const group of state.outrogroups) {\n\t\t\t\tgroup.pending.delete(effect);\n\t\t\t\tgroup.done.delete(effect);\n\t\t\t}\n\t\t}\n\n\t\tif ((effect.f & INERT) !== 0) {\n\t\t\tresume_effect(effect);\n\t\t\tif (is_animated) {\n\t\t\t\teffect.nodes?.a?.unfix();\n\t\t\t\t(to_animate ??= new Set()).delete(effect);\n\t\t\t}\n\t\t}\n\n\t\tif ((effect.f & EFFECT_OFFSCREEN) !== 0) {\n\t\t\teffect.f ^= EFFECT_OFFSCREEN;\n\n\t\t\tif (effect === current) {\n\t\t\t\tmove(effect, null, anchor);\n\t\t\t} else {\n\t\t\t\tvar next = prev ? prev.next : current;\n\n\t\t\t\tif (effect === state.effect.last) {\n\t\t\t\t\tstate.effect.last = effect.prev;\n\t\t\t\t}\n\n\t\t\t\tif (effect.prev) effect.prev.next = effect.next;\n\t\t\t\tif (effect.next) effect.next.prev = effect.prev;\n\t\t\t\tlink(state, prev, effect);\n\t\t\t\tlink(state, effect, next);\n\n\t\t\t\tmove(effect, next, anchor);\n\t\t\t\tprev = effect;\n\n\t\t\t\tmatched = [];\n\t\t\t\tstashed = [];\n\n\t\t\t\tcurrent = skip_to_branch(prev.next);\n\t\t\t\tcontinue;\n\t\t\t}\n\t\t}\n\n\t\tif (effect !== current) {\n\t\t\tif (seen !== undefined && seen.has(effect)) {\n\t\t\t\tif (matched.length < stashed.length) {\n\t\t\t\t\t// more efficient to move later items to the front\n\t\t\t\t\tvar start = stashed[0];\n\t\t\t\t\tvar j;\n\n\t\t\t\t\tprev = start.prev;\n\n\t\t\t\t\tvar a = matched[0];\n\t\t\t\t\tvar b = matched[matched.length - 1];\n\n\t\t\t\t\tfor (j = 0; j < matched.length; j += 1) {\n\t\t\t\t\t\tmove(matched[j], start, anchor);\n\t\t\t\t\t}\n\n\t\t\t\t\tfor (j = 0; j < stashed.length; j += 1) {\n\t\t\t\t\t\tseen.delete(stashed[j]);\n\t\t\t\t\t}\n\n\t\t\t\t\tlink(state, a.prev, b.next);\n\t\t\t\t\tlink(state, prev, a);\n\t\t\t\t\tlink(state, b, start);\n\n\t\t\t\t\tcurrent = start;\n\t\t\t\t\tprev = b;\n\t\t\t\t\ti -= 1;\n\n\t\t\t\t\tmatched = [];\n\t\t\t\t\tstashed = [];\n\t\t\t\t} else {\n\t\t\t\t\t// more efficient to move earlier items to the back\n\t\t\t\t\tseen.delete(effect);\n\t\t\t\t\tmove(effect, current, anchor);\n\n\t\t\t\t\tlink(state, effect.prev, effect.next);\n\t\t\t\t\tlink(state, effect, prev === null ? state.effect.first : prev.next);\n\t\t\t\t\tlink(state, prev, effect);\n\n\t\t\t\t\tprev = effect;\n\t\t\t\t}\n\n\t\t\t\tcontinue;\n\t\t\t}\n\n\t\t\tmatched = [];\n\t\t\tstashed = [];\n\n\t\t\twhile (current !== null && current !== effect) {\n\t\t\t\t(seen ??= new Set()).add(current);\n\t\t\t\tstashed.push(current);\n\t\t\t\tcurrent = skip_to_branch(current.next);\n\t\t\t}\n\n\t\t\tif (current === null) {\n\t\t\t\tcontinue;\n\t\t\t}\n\t\t}\n\n\t\tif ((effect.f & EFFECT_OFFSCREEN) === 0) {\n\t\t\tmatched.push(effect);\n\t\t}\n\n\t\tprev = effect;\n\t\tcurrent = skip_to_branch(effect.next);\n\t}\n\n\tif (state.outrogroups !== null) {\n\t\tfor (const group of state.outrogroups) {\n\t\t\tif (group.pending.size === 0) {\n\t\t\t\tdestroy_effects(state, array_from(group.done));\n\t\t\t\tstate.outrogroups?.delete(group);\n\t\t\t}\n\t\t}\n\n\t\tif (state.outrogroups.size === 0) {\n\t\t\tstate.outrogroups = null;\n\t\t}\n\t}\n\n\tif (current !== null || seen !== undefined) {\n\t\t/** @type {Effect[]} */\n\t\tvar to_destroy = [];\n\n\t\tif (seen !== undefined) {\n\t\t\tfor (effect of seen) {\n\t\t\t\tif ((effect.f & INERT) === 0) {\n\t\t\t\t\tto_destroy.push(effect);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\twhile (current !== null) {\n\t\t\t// If the each block isn't inert, then inert effects are currently outroing and will be removed once the transition is finished\n\t\t\tif ((current.f & INERT) === 0 && current !== state.fallback) {\n\t\t\t\tto_destroy.push(current);\n\t\t\t}\n\n\t\t\tcurrent = skip_to_branch(current.next);\n\t\t}\n\n\t\tvar destroy_length = to_destroy.length;\n\n\t\tif (destroy_length > 0) {\n\t\t\tvar controlled_anchor = (flags & EACH_IS_CONTROLLED) !== 0 && length === 0 ? anchor : null;\n\n\t\t\tif (is_animated) {\n\t\t\t\tfor (i = 0; i < destroy_length; i += 1) {\n\t\t\t\t\tto_destroy[i].nodes?.a?.measure();\n\t\t\t\t}\n\n\t\t\t\tfor (i = 0; i < destroy_length; i += 1) {\n\t\t\t\t\tto_destroy[i].nodes?.a?.fix();\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tpause_effects(state, to_destroy, controlled_anchor);\n\t\t}\n\t}\n\n\tif (is_animated) {\n\t\tqueue_micro_task(() => {\n\t\t\tif (to_animate === undefined) return;\n\t\t\tfor (effect of to_animate) {\n\t\t\t\teffect.nodes?.a?.apply();\n\t\t\t}\n\t\t});\n\t}\n}\n\n/**\n * @template V\n * @param {Map<any, EachItem>} items\n * @param {Node} anchor\n * @param {V} value\n * @param {unknown} key\n * @param {number} index\n * @param {(anchor: Node, item: V | Source<V>, index: number | Value<number>, collection: () => V[]) => void} render_fn\n * @param {number} flags\n * @param {() => V[]} get_collection\n * @returns {EachItem}\n */\nfunction create_item(items, anchor, value, key, index, render_fn, flags, get_collection) {\n\tvar v =\n\t\t(flags & EACH_ITEM_REACTIVE) !== 0\n\t\t\t? (flags & EACH_ITEM_IMMUTABLE) === 0\n\t\t\t\t? mutable_source(value, false, false)\n\t\t\t\t: source(value)\n\t\t\t: null;\n\n\tvar i = (flags & EACH_INDEX_REACTIVE) !== 0 ? source(index) : null;\n\n\tif (DEV && v) {\n\t\t// For tracing purposes, we need to link the source signal we create with the\n\t\t// collection + index so that tracing works as intended\n\t\tv.trace = () => {\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-unused-expressions\n\t\t\tget_collection()[i?.v ?? index];\n\t\t};\n\t}\n\n\treturn {\n\t\tv,\n\t\ti,\n\t\te: branch(() => {\n\t\t\trender_fn(anchor, v ?? value, i ?? index, get_collection);\n\n\t\t\treturn () => {\n\t\t\t\titems.delete(key);\n\t\t\t};\n\t\t})\n\t};\n}\n\n/**\n * @param {Effect} effect\n * @param {Effect | null} next\n * @param {Text | Element | Comment} anchor\n */\nfunction move(effect, next, anchor) {\n\tif (!effect.nodes) return;\n\n\tvar node = effect.nodes.start;\n\tvar end = effect.nodes.end;\n\n\tvar dest =\n\t\tnext && (next.f & EFFECT_OFFSCREEN) === 0\n\t\t\t? /** @type {EffectNodes} */ (next.nodes).start\n\t\t\t: anchor;\n\n\twhile (node !== null) {\n\t\tvar next_node = /** @type {TemplateNode} */ (get_next_sibling(node));\n\t\tdest.before(node);\n\n\t\tif (node === end) {\n\t\t\treturn;\n\t\t}\n\n\t\tnode = next_node;\n\t}\n}\n\n/**\n * @param {EachState} state\n * @param {Effect | null} prev\n * @param {Effect | null} next\n */\nfunction link(state, prev, next) {\n\tif (prev === null) {\n\t\tstate.effect.first = next;\n\t} else {\n\t\tprev.next = next;\n\t}\n\n\tif (next === null) {\n\t\tstate.effect.last = prev;\n\t} else {\n\t\tnext.prev = prev;\n\t}\n}\n\n/**\n * @param {Array<any>} array\n * @param {(item: any, index: number) => string} key_fn\n * @returns {void}\n */\nfunction validate_each_keys(array, key_fn) {\n\tconst keys = new Map();\n\tconst length = array.length;\n\n\tfor (let i = 0; i < length; i++) {\n\t\tconst key = key_fn(array[i], i);\n\n\t\tif (keys.has(key)) {\n\t\t\tconst a = String(keys.get(key));\n\t\t\tconst b = String(i);\n\n\t\t\t/** @type {string | null} */\n\t\t\tlet k = String(key);\n\t\t\tif (k.startsWith('[object ')) k = null;\n\n\t\t\te.each_key_duplicate(a, b, k);\n\t\t}\n\n\t\tkeys.set(key, i);\n\t}\n}\n","/** @import { Effect, TemplateNode } from '#client' */\n/** @import {} from 'trusted-types' */\nimport {\n\tFILENAME,\n\tHYDRATION_ERROR,\n\tNAMESPACE_SVG,\n\tNAMESPACE_MATHML\n} from '../../../../constants.js';\nimport { remove_effect_dom, template_effect } from '../../reactivity/effects.js';\nimport { hydrate_next, hydrate_node, hydrating, set_hydrate_node } from '../hydration.js';\n\nimport { assign_nodes } from '../template.js';\nimport * as w from '../../warnings.js';\nimport { hash, sanitize_location } from '../../../../utils.js';\nimport { DEV } from 'esm-env';\nimport { dev_current_component_function } from '../../context.js';\nimport { create_element, get_first_child, get_next_sibling } from '../operations.js';\nimport { active_effect } from '../../runtime.js';\nimport { COMMENT_NODE } from '#client/constants';\n\n/**\n * @param {Element} element\n * @param {string | null} server_hash\n * @param {string | TrustedHTML} value\n */\nfunction check_hash(element, server_hash, value) {\n\tif (!server_hash || server_hash === hash(String(value ?? ''))) return;\n\n\tlet location;\n\n\t// @ts-expect-error\n\tconst loc = element.__svelte_meta?.loc;\n\tif (loc) {\n\t\tlocation = `near ${loc.file}:${loc.line}:${loc.column}`;\n\t} else if (dev_current_component_function?.[FILENAME]) {\n\t\tlocation = `in ${dev_current_component_function[FILENAME]}`;\n\t}\n\n\tw.hydration_html_changed(sanitize_location(location));\n}\n\n/**\n * @param {Element | Text | Comment} node\n * @param {() => string | TrustedHTML} get_value\n * @param {boolean} [is_controlled]\n * @param {boolean} [svg]\n * @param {boolean} [mathml]\n * @param {boolean} [skip_warning]\n * @returns {void}\n */\nexport function html(\n\tnode,\n\tget_value,\n\tis_controlled = false,\n\tsvg = false,\n\tmathml = false,\n\tskip_warning = false\n) {\n\tvar anchor = node;\n\n\t/** @type {string | TrustedHTML} */\n\tvar value = '';\n\n\tif (is_controlled) {\n\t\tvar parent_node = /** @type {Element} */ (node);\n\n\t\tif (hydrating) {\n\t\t\tanchor = set_hydrate_node(get_first_child(parent_node));\n\t\t}\n\t}\n\n\ttemplate_effect(() => {\n\t\tvar effect = /** @type {Effect} */ (active_effect);\n\n\t\tif (value === (value = get_value() ?? '')) {\n\t\t\tif (hydrating) hydrate_next();\n\t\t\treturn;\n\t\t}\n\n\t\tif (is_controlled && !hydrating) {\n\t\t\t// When @html is the only child, use innerHTML directly.\n\t\t\t// This also handles contenteditable, where the user may delete the anchor comment.\n\t\t\teffect.nodes = null;\n\t\t\tparent_node.innerHTML = /** @type {string} */ (value);\n\n\t\t\tif (value !== '') {\n\t\t\t\tassign_nodes(\n\t\t\t\t\t/** @type {TemplateNode} */ (get_first_child(parent_node)),\n\t\t\t\t\t/** @type {TemplateNode} */ (parent_node.lastChild)\n\t\t\t\t);\n\t\t\t}\n\n\t\t\treturn;\n\t\t}\n\n\t\tif (effect.nodes !== null) {\n\t\t\tremove_effect_dom(effect.nodes.start, /** @type {TemplateNode} */ (effect.nodes.end));\n\t\t\teffect.nodes = null;\n\t\t}\n\n\t\tif (value === '') return;\n\n\t\tif (hydrating) {\n\t\t\t// We're deliberately not trying to repair mismatches between server and client,\n\t\t\t// as it's costly and error-prone (and it's an edge case to have a mismatch anyway)\n\t\t\tvar hash = /** @type {Comment} */ (hydrate_node).data;\n\n\t\t\t/** @type {TemplateNode | null} */\n\t\t\tvar next = hydrate_next();\n\t\t\tvar last = next;\n\n\t\t\twhile (\n\t\t\t\tnext !== null &&\n\t\t\t\t(next.nodeType !== COMMENT_NODE || /** @type {Comment} */ (next).data !== '')\n\t\t\t) {\n\t\t\t\tlast = next;\n\t\t\t\tnext = get_next_sibling(next);\n\t\t\t}\n\n\t\t\tif (next === null) {\n\t\t\t\tw.hydration_mismatch();\n\t\t\t\tthrow HYDRATION_ERROR;\n\t\t\t}\n\n\t\t\tif (DEV && !skip_warning) {\n\t\t\t\tcheck_hash(/** @type {Element} */ (next.parentNode), hash, value);\n\t\t\t}\n\n\t\t\tassign_nodes(hydrate_node, last);\n\t\t\tanchor = set_hydrate_node(next);\n\t\t\treturn;\n\t\t}\n\n\t\t// Don't use create_fragment_with_script_from_html here because that would mean script tags are executed.\n\t\t// @html is basically `.innerHTML = ...` and that doesn't execute scripts either due to security reasons.\n\t\t// Use a <template>, <svg>, or <math> wrapper depending on context. If value is a TrustedHTML object,\n\t\t// it will be assigned directly to innerHTML without coercion — this allows {@html policy.createHTML(...)} to work.\n\t\tvar ns = svg ? NAMESPACE_SVG : mathml ? NAMESPACE_MATHML : undefined;\n\t\tvar wrapper = /** @type {HTMLTemplateElement | SVGElement | MathMLElement} */ (\n\t\t\tcreate_element(svg ? 'svg' : mathml ? 'math' : 'template', ns)\n\t\t);\n\t\twrapper.innerHTML = /** @type {any} */ (value);\n\n\t\t/** @type {DocumentFragment | Element} */\n\t\tvar node = svg || mathml ? wrapper : /** @type {HTMLTemplateElement} */ (wrapper).content;\n\n\t\tassign_nodes(\n\t\t\t/** @type {TemplateNode} */ (get_first_child(node)),\n\t\t\t/** @type {TemplateNode} */ (node.lastChild)\n\t\t);\n\n\t\tif (svg || mathml) {\n\t\t\twhile (get_first_child(node)) {\n\t\t\t\tanchor.before(/** @type {TemplateNode} */ (get_first_child(node)));\n\t\t\t}\n\t\t} else {\n\t\t\tanchor.before(node);\n\t\t}\n\t});\n}\n","/** @import { Raf } from '#client' */\nimport { noop } from '../shared/utils.js';\n\nimport { BROWSER } from 'esm-env';\n\nconst now = BROWSER ? () => performance.now() : () => Date.now();\n\n/** @type {Raf} */\nexport const raf = {\n\t// don't access requestAnimationFrame eagerly outside method\n\t// this allows basic testing of user code without JSDOM\n\t// bunder will eval and remove ternary when the user's app is built\n\ttick: /** @param {any} _ */ (_) => (BROWSER ? requestAnimationFrame : noop)(_),\n\tnow: () => now(),\n\ttasks: new Set()\n};\n","/** @import { TaskCallback, Task, TaskEntry } from '#client' */\nimport { raf } from './timing.js';\n\n// TODO move this into timing.js where it probably belongs\n\n/**\n * @returns {void}\n */\nfunction run_tasks() {\n\t// use `raf.now()` instead of the `requestAnimationFrame` callback argument, because\n\t// otherwise things can get wonky https://github.com/sveltejs/svelte/pull/14541\n\tconst now = raf.now();\n\n\traf.tasks.forEach((task) => {\n\t\tif (!task.c(now)) {\n\t\t\traf.tasks.delete(task);\n\t\t\ttask.f();\n\t\t}\n\t});\n\n\tif (raf.tasks.size !== 0) {\n\t\traf.tick(run_tasks);\n\t}\n}\n\n/**\n * Creates a new task that runs on each raf frame\n * until it returns a falsy value or is aborted\n * @param {TaskCallback} callback\n * @returns {Task}\n */\nexport function loop(callback) {\n\t/** @type {TaskEntry} */\n\tlet task;\n\n\tif (raf.tasks.size === 0) {\n\t\traf.tick(run_tasks);\n\t}\n\n\treturn {\n\t\tpromise: new Promise((fulfill) => {\n\t\t\traf.tasks.add((task = { c: callback, f: fulfill }));\n\t\t}),\n\t\tabort() {\n\t\t\traf.tasks.delete(task);\n\t\t}\n\t};\n}\n","/** @import { AnimateFn, Animation, AnimationConfig, EachItem, Effect, EffectNodes, TransitionFn, TransitionManager } from '#client' */\nimport { noop, is_function } from '../../../shared/utils.js';\nimport { effect } from '../../reactivity/effects.js';\nimport { active_effect, untrack } from '../../runtime.js';\nimport { loop } from '../../loop.js';\nimport { should_intro } from '../../render.js';\nimport { TRANSITION_GLOBAL, TRANSITION_IN, TRANSITION_OUT } from '../../../../constants.js';\nimport { BLOCK_EFFECT, REACTION_RAN, EFFECT_TRANSPARENT } from '#client/constants';\nimport { queue_micro_task } from '../task.js';\nimport { without_reactive_context } from './bindings/shared.js';\n\n/**\n * @param {Element} element\n * @param {'introstart' | 'introend' | 'outrostart' | 'outroend'} type\n * @returns {void}\n */\nfunction dispatch_event(element, type) {\n\twithout_reactive_context(() => {\n\t\telement.dispatchEvent(new CustomEvent(type));\n\t});\n}\n\n/**\n * Converts a property to the camel-case format expected by Element.animate(), KeyframeEffect(), and KeyframeEffect.setKeyframes().\n * @param {string} style\n * @returns {string}\n */\nfunction css_property_to_camelcase(style) {\n\t// in compliance with spec\n\tif (style === 'float') return 'cssFloat';\n\tif (style === 'offset') return 'cssOffset';\n\n\t// do not rename custom @properties\n\tif (style.startsWith('--')) return style;\n\n\tconst parts = style.split('-');\n\tif (parts.length === 1) return parts[0];\n\treturn (\n\t\tparts[0] +\n\t\tparts\n\t\t\t.slice(1)\n\t\t\t.map(/** @param {any} word */ (word) => word[0].toUpperCase() + word.slice(1))\n\t\t\t.join('')\n\t);\n}\n\n/**\n * @param {string} css\n * @returns {Keyframe}\n */\nfunction css_to_keyframe(css) {\n\t/** @type {Keyframe} */\n\tconst keyframe = {};\n\tconst parts = css.split(';');\n\tfor (const part of parts) {\n\t\tconst [property, value] = part.split(':');\n\t\tif (!property || value === undefined) break;\n\n\t\tconst formatted_property = css_property_to_camelcase(property.trim());\n\t\tkeyframe[formatted_property] = value.trim();\n\t}\n\treturn keyframe;\n}\n\n/** @param {number} t */\nconst linear = (t) => t;\n\n/** @type {Effect | null} */\nlet animation_effect_override = null;\n\n/** @param {Effect | null} v */\nexport function set_animation_effect_override(v) {\n\tanimation_effect_override = v;\n}\n\n/**\n * Called inside keyed `{#each ...}` blocks (as `$.animation(...)`). This creates an animation manager\n * and attaches it to the block, so that moves can be animated following reconciliation.\n * @template P\n * @param {Element} element\n * @param {() => AnimateFn<P | undefined>} get_fn\n * @param {(() => P) | null} get_params\n */\nexport function animation(element, get_fn, get_params) {\n\tvar effect = animation_effect_override ?? /** @type {Effect} */ (active_effect);\n\tvar nodes = /** @type {EffectNodes} */ (effect.nodes);\n\n\t/** @type {DOMRect} */\n\tvar from;\n\n\t/** @type {DOMRect} */\n\tvar to;\n\n\t/** @type {Animation | undefined} */\n\tvar animation;\n\n\t/** @type {null | { position: string, width: string, height: string, transform: string }} */\n\tvar original_styles = null;\n\n\tnodes.a ??= {\n\t\telement,\n\t\tmeasure() {\n\t\t\tfrom = this.element.getBoundingClientRect();\n\t\t},\n\t\tapply() {\n\t\t\tanimation?.abort();\n\n\t\t\tto = this.element.getBoundingClientRect();\n\n\t\t\tif (\n\t\t\t\tfrom.left !== to.left ||\n\t\t\t\tfrom.right !== to.right ||\n\t\t\t\tfrom.top !== to.top ||\n\t\t\t\tfrom.bottom !== to.bottom\n\t\t\t) {\n\t\t\t\tconst options = get_fn()(this.element, { from, to }, get_params?.());\n\n\t\t\t\tanimation = animate(\n\t\t\t\t\tthis.element,\n\t\t\t\t\toptions,\n\t\t\t\t\tundefined,\n\t\t\t\t\t1,\n\t\t\t\t\t() => {},\n\t\t\t\t\t() => {\n\t\t\t\t\t\tanimation?.abort();\n\t\t\t\t\t\tanimation = undefined;\n\t\t\t\t\t}\n\t\t\t\t);\n\t\t\t}\n\t\t},\n\t\tfix() {\n\t\t\t// If an animation is already running, transforming the element is likely to fail,\n\t\t\t// because the styles applied by the animation take precedence. In the case of crossfade,\n\t\t\t// that means the `translate(...)` of the crossfade transition overrules the `translate(...)`\n\t\t\t// we would apply below, leading to the element jumping somewhere to the top left.\n\t\t\tif (element.getAnimations().length) return;\n\n\t\t\t// It's important to destructure these to get fixed values - the object itself has getters,\n\t\t\t// and changing the style to 'absolute' can for example influence the width.\n\t\t\tvar { position, width, height } = getComputedStyle(element);\n\n\t\t\tif (position !== 'absolute' && position !== 'fixed') {\n\t\t\t\tvar style = /** @type {HTMLElement | SVGElement} */ (element).style;\n\n\t\t\t\toriginal_styles = {\n\t\t\t\t\tposition: style.position,\n\t\t\t\t\twidth: style.width,\n\t\t\t\t\theight: style.height,\n\t\t\t\t\ttransform: style.transform\n\t\t\t\t};\n\n\t\t\t\tstyle.position = 'absolute';\n\t\t\t\tstyle.width = width;\n\t\t\t\tstyle.height = height;\n\t\t\t\tvar to = element.getBoundingClientRect();\n\n\t\t\t\tif (from.left !== to.left || from.top !== to.top) {\n\t\t\t\t\tvar transform = `translate(${from.left - to.left}px, ${from.top - to.top}px)`;\n\t\t\t\t\tstyle.transform = style.transform ? `${style.transform} ${transform}` : transform;\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tunfix() {\n\t\t\tif (original_styles) {\n\t\t\t\tvar style = /** @type {HTMLElement | SVGElement} */ (element).style;\n\n\t\t\t\tstyle.position = original_styles.position;\n\t\t\t\tstyle.width = original_styles.width;\n\t\t\t\tstyle.height = original_styles.height;\n\t\t\t\tstyle.transform = original_styles.transform;\n\t\t\t}\n\t\t}\n\t};\n\n\t// in the case of a `<svelte:element>`, it's possible for `$.animation(...)` to be called\n\t// when an animation manager already exists, if the tag changes. in that case, we need to\n\t// swap out the element rather than creating a new manager, in case it happened at the same\n\t// moment as a reconciliation\n\tnodes.a.element = element;\n}\n\n/**\n * Called inside block effects as `$.transition(...)`. This creates a transition manager and\n * attaches it to the current effect — later, inside `pause_effect` and `resume_effect`, we\n * use this to create `intro` and `outro` transitions.\n * @template P\n * @param {number} flags\n * @param {HTMLElement} element\n * @param {() => TransitionFn<P | undefined>} get_fn\n * @param {(() => P) | null} get_params\n * @returns {void}\n */\nexport function transition(flags, element, get_fn, get_params) {\n\tvar is_intro = (flags & TRANSITION_IN) !== 0;\n\tvar is_outro = (flags & TRANSITION_OUT) !== 0;\n\tvar is_both = is_intro && is_outro;\n\tvar is_global = (flags & TRANSITION_GLOBAL) !== 0;\n\n\t/** @type {'in' | 'out' | 'both'} */\n\tvar direction = is_both ? 'both' : is_intro ? 'in' : 'out';\n\n\t/** @type {AnimationConfig | ((opts: { direction: 'in' | 'out' }) => AnimationConfig) | undefined} */\n\tvar current_options;\n\n\tvar inert = element.inert;\n\n\t/**\n\t * The default overflow style, stashed so we can revert changes during the transition\n\t * that are necessary to work around a Safari <18 bug\n\t * TODO 6.0 remove this, if older versions of Safari have died out enough\n\t */\n\tvar overflow = element.style.overflow;\n\n\t/** @type {Animation | undefined} */\n\tvar intro;\n\n\t/** @type {Animation | undefined} */\n\tvar outro;\n\n\tfunction get_options() {\n\t\treturn without_reactive_context(() => {\n\t\t\t// If a transition is still ongoing, we use the existing options rather than generating\n\t\t\t// new ones. This ensures that reversible transitions reverse smoothly, rather than\n\t\t\t// jumping to a new spot because (for example) a different `duration` was used\n\t\t\treturn (current_options ??= get_fn()(element, get_params?.() ?? /** @type {P} */ ({}), {\n\t\t\t\tdirection\n\t\t\t}));\n\t\t});\n\t}\n\n\t/** @type {TransitionManager} */\n\tvar transition = {\n\t\tis_global,\n\t\tin() {\n\t\t\telement.inert = inert;\n\n\t\t\tif (!is_intro) {\n\t\t\t\toutro?.abort();\n\t\t\t\toutro?.reset?.();\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif (!is_outro) {\n\t\t\t\t// if we intro then outro then intro again, we want to abort the first intro,\n\t\t\t\t// if it's not a bidirectional transition\n\t\t\t\tintro?.abort();\n\t\t\t}\n\n\t\t\tintro = animate(\n\t\t\t\telement,\n\t\t\t\tget_options(),\n\t\t\t\toutro,\n\t\t\t\t1,\n\t\t\t\t() => {\n\t\t\t\t\tdispatch_event(element, 'introstart');\n\t\t\t\t},\n\t\t\t\t() => {\n\t\t\t\t\tdispatch_event(element, 'introend');\n\n\t\t\t\t\t// Ensure we cancel the animation to prevent leaking\n\t\t\t\t\tintro?.abort();\n\t\t\t\t\tintro = current_options = undefined;\n\n\t\t\t\t\telement.style.overflow = overflow;\n\t\t\t\t}\n\t\t\t);\n\t\t},\n\t\tout(fn) {\n\t\t\tif (!is_outro) {\n\t\t\t\tfn?.();\n\t\t\t\tcurrent_options = undefined;\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\telement.inert = true;\n\n\t\t\toutro = animate(\n\t\t\t\telement,\n\t\t\t\tget_options(),\n\t\t\t\tintro,\n\t\t\t\t0,\n\t\t\t\t() => {\n\t\t\t\t\tdispatch_event(element, 'outrostart');\n\t\t\t\t},\n\t\t\t\t() => {\n\t\t\t\t\tdispatch_event(element, 'outroend');\n\t\t\t\t\tfn?.();\n\t\t\t\t}\n\t\t\t);\n\t\t},\n\t\tstop: () => {\n\t\t\tintro?.abort();\n\t\t\toutro?.abort();\n\t\t}\n\t};\n\n\tvar e = /** @type {Effect & { nodes: EffectNodes }} */ (active_effect);\n\n\t(e.nodes.t ??= []).push(transition);\n\n\t// if this is a local transition, we only want to run it if the parent (branch) effect's\n\t// parent (block) effect is where the state change happened. we can determine that by\n\t// looking at whether the block effect is currently initializing\n\tif (is_intro && should_intro) {\n\t\tvar run = is_global;\n\n\t\tif (!run) {\n\t\t\tvar block = /** @type {Effect | null} */ (e.parent);\n\n\t\t\t// skip over transparent blocks (e.g. snippets, else-if blocks)\n\t\t\twhile (block && (block.f & EFFECT_TRANSPARENT) !== 0) {\n\t\t\t\twhile ((block = block.parent)) {\n\t\t\t\t\tif ((block.f & BLOCK_EFFECT) !== 0) break;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\trun = !block || (block.f & REACTION_RAN) !== 0;\n\t\t}\n\n\t\tif (run) {\n\t\t\teffect(() => {\n\t\t\t\tuntrack(() => transition.in());\n\t\t\t});\n\t\t}\n\t}\n}\n\n/**\n * Animates an element, according to the provided configuration\n * @param {Element} element\n * @param {AnimationConfig | ((opts: { direction: 'in' | 'out' }) => AnimationConfig)} options\n * @param {Animation | undefined} counterpart The corresponding intro/outro to this outro/intro\n * @param {number} t2 The target `t` value — `1` for intro, `0` for outro\n * @param {(() => void)} on_begin Called just before beginning the animation\n * @param {(() => void)} on_finish Called after successfully completing the animation\n * @returns {Animation}\n */\nfunction animate(element, options, counterpart, t2, on_begin, on_finish) {\n\tvar is_intro = t2 === 1;\n\n\tif (is_function(options)) {\n\t\t// In the case of a deferred transition (such as `crossfade`), `option` will be\n\t\t// a function rather than an `AnimationConfig`. We need to call this function\n\t\t// once the DOM has been updated...\n\t\t/** @type {Animation} */\n\t\tvar a;\n\t\tvar aborted = false;\n\n\t\tqueue_micro_task(() => {\n\t\t\tif (aborted) return;\n\t\t\tvar o = options({ direction: is_intro ? 'in' : 'out' });\n\t\t\ta = animate(element, o, counterpart, t2, on_begin, on_finish);\n\t\t});\n\n\t\t// ...but we want to do so without using `async`/`await` everywhere, so\n\t\t// we return a facade that allows everything to remain synchronous\n\t\treturn {\n\t\t\tabort: () => {\n\t\t\t\taborted = true;\n\t\t\t\ta?.abort();\n\t\t\t},\n\t\t\tdeactivate: () => a.deactivate(),\n\t\t\treset: () => a.reset(),\n\t\t\tt: () => a.t()\n\t\t};\n\t}\n\n\tcounterpart?.deactivate();\n\n\tif (!options?.duration && !options?.delay) {\n\t\ton_begin();\n\t\ton_finish();\n\n\t\treturn {\n\t\t\tabort: noop,\n\t\t\tdeactivate: noop,\n\t\t\treset: noop,\n\t\t\tt: () => t2\n\t\t};\n\t}\n\n\tconst { delay = 0, css, tick, easing = linear } = options;\n\n\tvar keyframes = [];\n\n\tif (is_intro && counterpart === undefined) {\n\t\tif (tick) {\n\t\t\ttick(0, 1); // TODO put in nested effect, to avoid interleaved reads/writes?\n\t\t}\n\n\t\tif (css) {\n\t\t\tvar styles = css_to_keyframe(css(0, 1));\n\t\t\tkeyframes.push(styles, styles);\n\t\t}\n\t}\n\n\tvar get_t = () => 1 - t2;\n\n\t// create a dummy animation that lasts as long as the delay (but with whatever devtools\n\t// multiplier is in effect). in the common case that it is `0`, we keep it anyway so that\n\t// the CSS keyframes aren't created until the DOM is updated\n\t//\n\t// fill forwards to prevent the element from rendering without styles applied\n\t// see https://github.com/sveltejs/svelte/issues/14732\n\tvar animation = element.animate(keyframes, { duration: delay, fill: 'forwards' });\n\n\tanimation.onfinish = () => {\n\t\t// remove dummy animation from the stack to prevent conflict with main animation\n\t\tanimation.cancel();\n\n\t\ton_begin();\n\n\t\t// for bidirectional transitions, we start from the current position,\n\t\t// rather than doing a full intro/outro\n\t\tvar t1 = counterpart?.t() ?? 1 - t2;\n\t\tcounterpart?.abort();\n\n\t\tvar delta = t2 - t1;\n\t\tvar duration = /** @type {number} */ (options.duration) * Math.abs(delta);\n\t\tvar keyframes = [];\n\n\t\tif (duration > 0) {\n\t\t\t/**\n\t\t\t * Whether or not the CSS includes `overflow: hidden`, in which case we need to\n\t\t\t * add it as an inline style to work around a Safari <18 bug\n\t\t\t * TODO 6.0 remove this, if possible\n\t\t\t */\n\t\t\tvar needs_overflow_hidden = false;\n\n\t\t\tif (css) {\n\t\t\t\tvar n = Math.ceil(duration / (1000 / 60)); // `n` must be an integer, or we risk missing the `t2` value\n\n\t\t\t\tfor (var i = 0; i <= n; i += 1) {\n\t\t\t\t\tvar t = t1 + delta * easing(i / n);\n\t\t\t\t\tvar styles = css_to_keyframe(css(t, 1 - t));\n\t\t\t\t\tkeyframes.push(styles);\n\n\t\t\t\t\tneeds_overflow_hidden ||= styles.overflow === 'hidden';\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif (needs_overflow_hidden) {\n\t\t\t\t/** @type {HTMLElement} */ (element).style.overflow = 'hidden';\n\t\t\t}\n\n\t\t\tget_t = () => {\n\t\t\t\tvar time = /** @type {number} */ (\n\t\t\t\t\t/** @type {globalThis.Animation} */ (animation).currentTime\n\t\t\t\t);\n\n\t\t\t\treturn t1 + delta * easing(time / duration);\n\t\t\t};\n\n\t\t\tif (tick) {\n\t\t\t\tloop(() => {\n\t\t\t\t\tif (animation.playState !== 'running') return false;\n\n\t\t\t\t\tvar t = get_t();\n\t\t\t\t\ttick(t, 1 - t);\n\n\t\t\t\t\treturn true;\n\t\t\t\t});\n\t\t\t}\n\t\t}\n\n\t\tanimation = element.animate(keyframes, { duration, fill: 'forwards' });\n\n\t\tanimation.onfinish = () => {\n\t\t\tget_t = () => t2;\n\t\t\ttick?.(t2, 1 - t2);\n\t\t\ton_finish();\n\t\t};\n\t};\n\n\treturn {\n\t\tabort: () => {\n\t\t\tif (animation) {\n\t\t\t\tanimation.cancel();\n\t\t\t\t// This prevents memory leaks in Chromium\n\t\t\t\tanimation.effect = null;\n\t\t\t\t// This prevents onfinish to be launched after cancel(),\n\t\t\t\t// which can happen in some rare cases\n\t\t\t\t// see https://github.com/sveltejs/svelte/issues/13681\n\t\t\t\tanimation.onfinish = noop;\n\t\t\t}\n\t\t},\n\t\tdeactivate: () => {\n\t\t\ton_finish = noop;\n\t\t},\n\t\treset: () => {\n\t\t\tif (t2 === 0) {\n\t\t\t\ttick?.(1, 0);\n\t\t\t}\n\t\t},\n\t\tt: () => get_t()\n\t};\n}\n","/** @import { ActionPayload } from '#client' */\nimport { effect, render_effect } from '../../reactivity/effects.js';\nimport { safe_not_equal } from '../../reactivity/equality.js';\nimport { deep_read_state, untrack } from '../../runtime.js';\n\n/**\n * @template P\n * @param {Element} dom\n * @param {(dom: Element, value?: P) => ActionPayload<P>} action\n * @param {() => P} [get_value]\n * @returns {void}\n */\nexport function action(dom, action, get_value) {\n\teffect(() => {\n\t\tvar payload = untrack(() => action(dom, get_value?.()) || {});\n\n\t\tif (get_value && payload?.update) {\n\t\t\tvar inited = false;\n\t\t\t/** @type {P} */\n\t\t\tvar prev = /** @type {any} */ ({}); // initialize with something so it's never equal on first run\n\n\t\t\trender_effect(() => {\n\t\t\t\tvar value = get_value();\n\n\t\t\t\t// Action's update method is coarse-grained, i.e. when anything in the passed value changes, update.\n\t\t\t\t// This works in legacy mode because of mutable_source being updated as a whole, but when using $state\n\t\t\t\t// together with actions and mutation, it wouldn't notice the change without a deep read.\n\t\t\t\tdeep_read_state(value);\n\n\t\t\t\tif (inited && safe_not_equal(prev, value)) {\n\t\t\t\t\tprev = value;\n\t\t\t\t\t/** @type {Function} */ (payload.update)(value);\n\t\t\t\t}\n\t\t\t});\n\n\t\t\tinited = true;\n\t\t}\n\n\t\tif (payload?.destroy) {\n\t\t\treturn () => /** @type {Function} */ (payload.destroy)();\n\t\t}\n\t});\n}\n","/** @import { Effect } from '#client' */\nimport { branch, effect, destroy_effect, managed } from '../../reactivity/effects.js';\n\n// TODO in 6.0 or 7.0, when we remove legacy mode, we can simplify this by\n// getting rid of the block/branch stuff and just letting the effect rip.\n// see https://github.com/sveltejs/svelte/pull/15962\n\n/**\n * @param {Element} node\n * @param {() => (node: Element) => void} get_fn\n */\nexport function attach(node, get_fn) {\n\t/** @type {false | undefined | ((node: Element) => void)} */\n\tvar fn = undefined;\n\n\t/** @type {Effect | null} */\n\tvar e;\n\n\tmanaged(() => {\n\t\tif (fn !== (fn = get_fn())) {\n\t\t\tif (e) {\n\t\t\t\tdestroy_effect(e);\n\t\t\t\te = null;\n\t\t\t}\n\n\t\t\tif (fn) {\n\t\t\t\te = branch(() => {\n\t\t\t\t\teffect(() => /** @type {(node: Element) => void} */ (fn)(node));\n\t\t\t\t});\n\t\t\t}\n\t\t}\n\t});\n}\n","import { escape_html } from '../../escaping.js';\nimport { clsx as _clsx } from 'clsx';\nimport { has_own_property } from './utils.js';\n\n/**\n * `<div translate={false}>` should be rendered as `<div translate=\"no\">` and _not_\n * `<div translate=\"false\">`, which is equivalent to `<div translate=\"yes\">`. There\n * may be other odd cases that need to be added to this list in future\n * @type {Record<string, Map<any, string>>}\n */\nconst replacements = {\n\ttranslate: new Map([\n\t\t[true, 'yes'],\n\t\t[false, 'no']\n\t])\n};\n\n/**\n * @template V\n * @param {string} name\n * @param {V} value\n * @param {boolean} [is_boolean]\n * @returns {string}\n */\nexport function attr(name, value, is_boolean = false) {\n\t// attribute hidden for values other than \"until-found\" behaves like a boolean attribute\n\tif (name === 'hidden' && value !== 'until-found') {\n\t\tis_boolean = true;\n\t}\n\tif (value == null || (!value && is_boolean)) return '';\n\tconst normalized =\n\t\t(has_own_property.call(replacements, name) && replacements[name].get(value)) || value;\n\tconst assignment = is_boolean ? `=\"\"` : `=\"${escape_html(normalized, true)}\"`;\n\treturn ` ${name}${assignment}`;\n}\n\n/**\n * Small wrapper around clsx to preserve Svelte's (weird) handling of falsy values.\n * TODO Svelte 6 revisit this, and likely turn all falsy values into the empty string (what clsx also does)\n * @param  {any} value\n */\nexport function clsx(value) {\n\tif (typeof value === 'object') {\n\t\treturn _clsx(value);\n\t} else {\n\t\treturn value ?? '';\n\t}\n}\n\nconst whitespace = [...' \\t\\n\\r\\f\\u00a0\\u000b\\ufeff'];\n\n/**\n * @param {any} value\n * @param {string | null} [hash]\n * @param {Record<string, boolean>} [directives]\n * @returns {string | null}\n */\nexport function to_class(value, hash, directives) {\n\tvar classname = value == null ? '' : '' + value;\n\n\tif (hash) {\n\t\tclassname = classname ? classname + ' ' + hash : hash;\n\t}\n\n\tif (directives) {\n\t\tfor (var key of Object.keys(directives)) {\n\t\t\tif (directives[key]) {\n\t\t\t\tclassname = classname ? classname + ' ' + key : key;\n\t\t\t} else if (classname.length) {\n\t\t\t\tvar len = key.length;\n\t\t\t\tvar a = 0;\n\n\t\t\t\twhile ((a = classname.indexOf(key, a)) >= 0) {\n\t\t\t\t\tvar b = a + len;\n\n\t\t\t\t\tif (\n\t\t\t\t\t\t(a === 0 || whitespace.includes(classname[a - 1])) &&\n\t\t\t\t\t\t(b === classname.length || whitespace.includes(classname[b]))\n\t\t\t\t\t) {\n\t\t\t\t\t\tclassname = (a === 0 ? '' : classname.substring(0, a)) + classname.substring(b + 1);\n\t\t\t\t\t} else {\n\t\t\t\t\t\ta = b;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\treturn classname === '' ? null : classname;\n}\n\n/**\n *\n * @param {Record<string,any>} styles\n * @param {boolean} important\n */\nfunction append_styles(styles, important = false) {\n\tvar separator = important ? ' !important;' : ';';\n\tvar css = '';\n\n\tfor (var key of Object.keys(styles)) {\n\t\tvar value = styles[key];\n\t\tif (value != null && value !== '') {\n\t\t\tcss += ' ' + key + ': ' + value + separator;\n\t\t}\n\t}\n\n\treturn css;\n}\n\n/**\n * @param {string} name\n * @returns {string}\n */\nfunction to_css_name(name) {\n\tif (name[0] !== '-' || name[1] !== '-') {\n\t\treturn name.toLowerCase();\n\t}\n\treturn name;\n}\n\n/**\n * @param {any} value\n * @param {Record<string, any> | [Record<string, any>, Record<string, any>]} [styles]\n * @returns {string | null}\n */\nexport function to_style(value, styles) {\n\tif (styles) {\n\t\tvar new_style = '';\n\n\t\t/** @type {Record<string,any> | undefined} */\n\t\tvar normal_styles;\n\n\t\t/** @type {Record<string,any> | undefined} */\n\t\tvar important_styles;\n\n\t\tif (Array.isArray(styles)) {\n\t\t\tnormal_styles = styles[0];\n\t\t\timportant_styles = styles[1];\n\t\t} else {\n\t\t\tnormal_styles = styles;\n\t\t}\n\n\t\tif (value) {\n\t\t\tvalue = String(value)\n\t\t\t\t.replaceAll(/\\s*\\/\\*.*?\\*\\/\\s*/g, '')\n\t\t\t\t.trim();\n\n\t\t\t/** @type {boolean | '\"' | \"'\"} */\n\t\t\tvar in_str = false;\n\t\t\tvar in_apo = 0;\n\t\t\tvar in_comment = false;\n\n\t\t\tvar reserved_names = [];\n\n\t\t\tif (normal_styles) {\n\t\t\t\treserved_names.push(...Object.keys(normal_styles).map(to_css_name));\n\t\t\t}\n\t\t\tif (important_styles) {\n\t\t\t\treserved_names.push(...Object.keys(important_styles).map(to_css_name));\n\t\t\t}\n\n\t\t\tvar start_index = 0;\n\t\t\tvar name_index = -1;\n\n\t\t\tconst len = value.length;\n\t\t\tfor (var i = 0; i < len; i++) {\n\t\t\t\tvar c = value[i];\n\n\t\t\t\tif (in_comment) {\n\t\t\t\t\tif (c === '/' && value[i - 1] === '*') {\n\t\t\t\t\t\tin_comment = false;\n\t\t\t\t\t}\n\t\t\t\t} else if (in_str) {\n\t\t\t\t\tif (in_str === c) {\n\t\t\t\t\t\tin_str = false;\n\t\t\t\t\t}\n\t\t\t\t} else if (c === '/' && value[i + 1] === '*') {\n\t\t\t\t\tin_comment = true;\n\t\t\t\t} else if (c === '\"' || c === \"'\") {\n\t\t\t\t\tin_str = c;\n\t\t\t\t} else if (c === '(') {\n\t\t\t\t\tin_apo++;\n\t\t\t\t} else if (c === ')') {\n\t\t\t\t\tin_apo--;\n\t\t\t\t}\n\n\t\t\t\tif (!in_comment && in_str === false && in_apo === 0) {\n\t\t\t\t\tif (c === ':' && name_index === -1) {\n\t\t\t\t\t\tname_index = i;\n\t\t\t\t\t} else if (c === ';' || i === len - 1) {\n\t\t\t\t\t\tif (name_index !== -1) {\n\t\t\t\t\t\t\tvar name = to_css_name(value.substring(start_index, name_index).trim());\n\n\t\t\t\t\t\t\tif (!reserved_names.includes(name)) {\n\t\t\t\t\t\t\t\tif (c !== ';') {\n\t\t\t\t\t\t\t\t\ti++;\n\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t\tvar property = value.substring(start_index, i).trim();\n\t\t\t\t\t\t\t\tnew_style += ' ' + property + ';';\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tstart_index = i + 1;\n\t\t\t\t\t\tname_index = -1;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tif (normal_styles) {\n\t\t\tnew_style += append_styles(normal_styles);\n\t\t}\n\n\t\tif (important_styles) {\n\t\t\tnew_style += append_styles(important_styles, true);\n\t\t}\n\n\t\tnew_style = new_style.trim();\n\t\treturn new_style === '' ? null : new_style;\n\t}\n\n\treturn value == null ? null : String(value);\n}\n","import { to_class } from '../../../shared/attributes.js';\nimport { CLASS_CACHE } from '../../constants.js';\nimport { hydrating } from '../hydration.js';\n\n/**\n * @param {Element} dom\n * @param {boolean | number} is_html\n * @param {string | null} value\n * @param {string} [hash]\n * @param {Record<string, any>} [prev_classes]\n * @param {Record<string, any>} [next_classes]\n * @returns {Record<string, boolean> | undefined}\n */\nexport function set_class(dom, is_html, value, hash, prev_classes, next_classes) {\n\tvar prev = /** @type {any} */ (dom)[CLASS_CACHE];\n\n\tif (\n\t\thydrating ||\n\t\tprev !== value ||\n\t\tprev === undefined // for edge case of `class={undefined}`\n\t) {\n\t\tvar next_class_name = to_class(value, hash, next_classes);\n\n\t\tif (!hydrating || next_class_name !== dom.getAttribute('class')) {\n\t\t\t// Removing the attribute when the value is only an empty string causes\n\t\t\t// performance issues vs simply making the className an empty string. So\n\t\t\t// we should only remove the class if the value is nullish\n\t\t\t// and there no hash/directives :\n\t\t\tif (next_class_name == null) {\n\t\t\t\tdom.removeAttribute('class');\n\t\t\t} else if (is_html) {\n\t\t\t\tdom.className = next_class_name;\n\t\t\t} else {\n\t\t\t\tdom.setAttribute('class', next_class_name);\n\t\t\t}\n\t\t}\n\n\t\t/** @type {any} */ (dom)[CLASS_CACHE] = value;\n\t} else if (next_classes && prev_classes !== next_classes) {\n\t\tfor (var key in next_classes) {\n\t\t\tvar is_present = !!next_classes[key];\n\n\t\t\tif (prev_classes == null || is_present !== !!prev_classes[key]) {\n\t\t\t\tdom.classList.toggle(key, is_present);\n\t\t\t}\n\t\t}\n\t}\n\n\treturn next_classes;\n}\n","import { to_style } from '../../../shared/attributes.js';\nimport { STYLE_CACHE } from '../../constants.js';\nimport { hydrating } from '../hydration.js';\n\n/**\n * @param {Element & ElementCSSInlineStyle} dom\n * @param {Record<string, any>} prev\n * @param {Record<string, any>} next\n * @param {string} [priority]\n */\nfunction update_styles(dom, prev = {}, next, priority) {\n\tfor (var key in next) {\n\t\tvar value = next[key];\n\n\t\tif (prev[key] !== value) {\n\t\t\tif (next[key] == null) {\n\t\t\t\tdom.style.removeProperty(key);\n\t\t\t} else {\n\t\t\t\tdom.style.setProperty(key, value, priority);\n\t\t\t}\n\t\t}\n\t}\n}\n\n/**\n * @param {Element & ElementCSSInlineStyle} dom\n * @param {string | null} value\n * @param {Record<string, any> | [Record<string, any>, Record<string, any>]} [prev_styles]\n * @param {Record<string, any> | [Record<string, any>, Record<string, any>]} [next_styles]\n */\nexport function set_style(dom, value, prev_styles, next_styles) {\n\tvar prev = /** @type {any} */ (dom)[STYLE_CACHE];\n\n\tif (hydrating || prev !== value) {\n\t\tvar next_style_attr = to_style(value, next_styles);\n\n\t\tif (!hydrating || next_style_attr !== dom.getAttribute('style')) {\n\t\t\tif (next_style_attr == null) {\n\t\t\t\tdom.removeAttribute('style');\n\t\t\t} else {\n\t\t\t\tdom.style.cssText = next_style_attr;\n\t\t\t}\n\t\t}\n\n\t\t/** @type {any} */ (dom)[STYLE_CACHE] = value;\n\t} else if (next_styles) {\n\t\tif (Array.isArray(next_styles)) {\n\t\t\tupdate_styles(dom, prev_styles?.[0], next_styles[0]);\n\t\t\tupdate_styles(dom, prev_styles?.[1], next_styles[1], 'important');\n\t\t} else {\n\t\t\tupdate_styles(dom, prev_styles, next_styles);\n\t\t}\n\t}\n\n\treturn next_styles;\n}\n","import { effect, teardown } from '../../../reactivity/effects.js';\nimport { listen_to_event_and_reset_event } from './shared.js';\nimport { is } from '../../../proxy.js';\nimport { is_array } from '../../../../shared/utils.js';\nimport * as w from '../../../warnings.js';\nimport { Batch, current_batch, previous_batch } from '../../../reactivity/batch.js';\nimport { async_mode_flag } from '../../../../flags/index.js';\n\n/**\n * Selects the correct option(s) (depending on whether this is a multiple select)\n * @template V\n * @param {HTMLSelectElement} select\n * @param {V} value\n * @param {boolean} mounting\n */\nexport function select_option(select, value, mounting = false) {\n\tif (select.multiple) {\n\t\t// If value is null or undefined, keep the selection as is\n\t\tif (value == undefined) {\n\t\t\treturn;\n\t\t}\n\n\t\t// If not an array, warn and keep the selection as is\n\t\tif (!is_array(value)) {\n\t\t\treturn w.select_multiple_invalid_value();\n\t\t}\n\n\t\t// Otherwise, update the selection\n\t\tfor (var option of select.options) {\n\t\t\toption.selected = value.includes(get_option_value(option));\n\t\t}\n\n\t\treturn;\n\t}\n\n\tfor (option of select.options) {\n\t\tvar option_value = get_option_value(option);\n\t\tif (is(option_value, value)) {\n\t\t\toption.selected = true;\n\t\t\treturn;\n\t\t}\n\t}\n\n\tif (!mounting || value !== undefined) {\n\t\tselect.selectedIndex = -1; // no option should be selected\n\t}\n}\n\n/**\n * Selects the correct option(s) if `value` is given,\n * and then sets up a mutation observer to sync the\n * current selection to the dom when it changes. Such\n * changes could for example occur when options are\n * inside an `#each` block.\n * @param {HTMLSelectElement} select\n */\nexport function init_select(select) {\n\tvar observer = new MutationObserver(() => {\n\t\t// @ts-ignore\n\t\tselect_option(select, select.__value);\n\t\t// Deliberately don't update the potential binding value,\n\t\t// the model should be preserved unless explicitly changed\n\t});\n\n\tobserver.observe(select, {\n\t\t// Listen to option element changes\n\t\tchildList: true,\n\t\tsubtree: true, // because of <optgroup>\n\t\t// Listen to option element value attribute changes\n\t\t// (doesn't get notified of select value changes,\n\t\t// because that property is not reflected as an attribute)\n\t\tattributes: true,\n\t\tattributeFilter: ['value']\n\t});\n\n\tteardown(() => {\n\t\tobserver.disconnect();\n\t});\n}\n\n/**\n * @param {HTMLSelectElement} select\n * @param {() => unknown} get\n * @param {(value: unknown) => void} set\n * @returns {void}\n */\nexport function bind_select_value(select, get, set = get) {\n\tvar batches = new WeakSet();\n\tvar mounting = true;\n\n\tlisten_to_event_and_reset_event(select, 'change', (is_reset) => {\n\t\tvar query = is_reset ? '[selected]' : ':checked';\n\t\t/** @type {unknown} */\n\t\tvar value;\n\n\t\tif (select.multiple) {\n\t\t\tvalue = [].map.call(select.querySelectorAll(query), get_option_value);\n\t\t} else {\n\t\t\t/** @type {HTMLOptionElement | null} */\n\t\t\tvar selected_option =\n\t\t\t\tselect.querySelector(query) ??\n\t\t\t\t// will fall back to first non-disabled option if no option is selected\n\t\t\t\tselect.querySelector('option:not([disabled])');\n\t\t\tvalue = selected_option && get_option_value(selected_option);\n\t\t}\n\n\t\tset(value);\n\n\t\t// @ts-ignore\n\t\tselect.__value = value;\n\n\t\tif (current_batch !== null) {\n\t\t\tbatches.add(current_batch);\n\t\t}\n\t});\n\n\t// Needs to be an effect, not a render_effect, so that in case of each loops the logic runs after the each block has updated\n\teffect(() => {\n\t\tvar value = get();\n\n\t\tif (select === document.activeElement) {\n\t\t\t// In sync mode render effects are executed during tree traversal -> needs current_batch\n\t\t\t// In async mode render effects are flushed once batch resolved, at which point current_batch is null -> needs previous_batch\n\t\t\tvar batch = /** @type {Batch} */ (async_mode_flag ? previous_batch : current_batch);\n\n\t\t\t// Don't update the <select> if it is focused. We can get here if, for example,\n\t\t\t// an update is deferred because of async work depending on the select:\n\t\t\t//\n\t\t\t// <select bind:value={selected}>...</select>\n\t\t\t// <p>{await find(selected)}</p>\n\t\t\tif (batches.has(batch)) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t}\n\n\t\tselect_option(select, value, mounting);\n\n\t\t// Mounting and value undefined -> take selection from dom\n\t\tif (mounting && value === undefined) {\n\t\t\t/** @type {HTMLOptionElement | null} */\n\t\t\tvar selected_option = select.querySelector(':checked');\n\t\t\tif (selected_option !== null) {\n\t\t\t\tvalue = get_option_value(selected_option);\n\t\t\t\tset(value);\n\t\t\t}\n\t\t}\n\n\t\t// @ts-ignore\n\t\tselect.__value = value;\n\t\tmounting = false;\n\t});\n\n\tinit_select(select);\n}\n\n/** @param {HTMLOptionElement} option */\nfunction get_option_value(option) {\n\t// __value only exists if the <option> has a value attribute\n\tif ('__value' in option) {\n\t\treturn option.__value;\n\t} else {\n\t\treturn option.value;\n\t}\n}\n","/** @import { Blocker, Effect } from '#client' */\nimport { DEV } from 'esm-env';\nimport { hydrating, set_hydrating } from '../hydration.js';\nimport { get_descriptors, get_prototype_of } from '../../../shared/utils.js';\nimport { create_event, delegate, delegated, event, event_symbol } from './events.js';\nimport { add_form_reset_listener, autofocus } from './misc.js';\nimport * as w from '../../warnings.js';\nimport {\n\tATTRIBUTES_CACHE,\n\tFORM_RESET_HANDLER,\n\tIS_XHTML,\n\tLOADING_ATTR_SYMBOL\n} from '#client/constants';\nimport { queue_micro_task } from '../task.js';\nimport { is_capture_event, can_delegate_event, normalize_attribute } from '../../../../utils.js';\nimport {\n\tactive_effect,\n\tactive_reaction,\n\tget,\n\tset_active_effect,\n\tset_active_reaction\n} from '../../runtime.js';\nimport { attach } from './attachments.js';\nimport { clsx } from '../../../shared/attributes.js';\nimport { set_class } from './class.js';\nimport { set_style } from './style.js';\nimport { ATTACHMENT_KEY, NAMESPACE_HTML, UNINITIALIZED } from '../../../../constants.js';\nimport { branch, destroy_effect, effect, managed } from '../../reactivity/effects.js';\nimport { init_select, select_option } from './bindings/select.js';\nimport { flatten } from '../../reactivity/async.js';\n\nexport const CLASS = Symbol('class');\nexport const STYLE = Symbol('style');\n\nconst IS_CUSTOM_ELEMENT = Symbol('is custom element');\nconst IS_HTML = Symbol('is html');\n\nconst LINK_TAG = IS_XHTML ? 'link' : 'LINK';\nconst INPUT_TAG = IS_XHTML ? 'input' : 'INPUT';\nconst OPTION_TAG = IS_XHTML ? 'option' : 'OPTION';\nconst SELECT_TAG = IS_XHTML ? 'select' : 'SELECT';\nconst PROGRESS_TAG = IS_XHTML ? 'progress' : 'PROGRESS';\n\n/**\n * The value/checked attribute in the template actually corresponds to the defaultValue property, so we need\n * to remove it upon hydration to avoid a bug when someone resets the form value.\n * @param {HTMLInputElement} input\n * @returns {void}\n */\nexport function remove_input_defaults(input) {\n\tif (!hydrating) return;\n\n\tvar already_removed = false;\n\n\t// We try and remove the default attributes later, rather than sync during hydration.\n\t// Doing it sync during hydration has a negative impact on performance, but deferring the\n\t// work in an idle task alleviates this greatly. If a form reset event comes in before\n\t// the idle callback, then we ensure the input defaults are cleared just before.\n\tvar remove_defaults = () => {\n\t\tif (already_removed) return;\n\t\talready_removed = true;\n\n\t\t// Remove the attributes but preserve the values\n\t\tif (input.hasAttribute('value')) {\n\t\t\tvar value = input.value;\n\t\t\tset_attribute(input, 'value', null);\n\t\t\tinput.value = value;\n\t\t}\n\n\t\tif (input.hasAttribute('checked')) {\n\t\t\tvar checked = input.checked;\n\t\t\tset_attribute(input, 'checked', null);\n\t\t\tinput.checked = checked;\n\t\t}\n\t};\n\n\t/** @type {any} */ (input)[FORM_RESET_HANDLER] = remove_defaults;\n\tqueue_micro_task(remove_defaults);\n\tadd_form_reset_listener();\n}\n\n/**\n * @param {Element} element\n * @param {any} value\n */\nexport function set_value(element, value) {\n\tvar attributes = get_attributes(element);\n\n\tif (\n\t\tattributes.value ===\n\t\t\t(attributes.value =\n\t\t\t\t// treat null and undefined the same for the initial value\n\t\t\t\tvalue ?? undefined) ||\n\t\t// @ts-expect-error\n\t\t// `progress` elements always need their value set when it's `0`\n\t\t(element.value === value && (value !== 0 || element.nodeName !== PROGRESS_TAG))\n\t) {\n\t\treturn;\n\t}\n\n\t// @ts-expect-error\n\telement.value = value ?? '';\n}\n\n/**\n * @param {Element} element\n * @param {boolean} checked\n */\nexport function set_checked(element, checked) {\n\tvar attributes = get_attributes(element);\n\n\tif (\n\t\tattributes.checked ===\n\t\t(attributes.checked =\n\t\t\t// treat null and undefined the same for the initial value\n\t\t\tchecked ?? undefined)\n\t) {\n\t\treturn;\n\t}\n\n\t// @ts-expect-error\n\telement.checked = checked;\n}\n\n/**\n * Sets the `selected` attribute on an `option` element.\n * Not set through the property because that doesn't reflect to the DOM,\n * which means it wouldn't be taken into account when a form is reset.\n * @param {HTMLOptionElement} element\n * @param {boolean} selected\n */\nexport function set_selected(element, selected) {\n\tif (selected) {\n\t\t// The selected option could've changed via user selection, and\n\t\t// setting the value without this check would set it back.\n\t\tif (!element.hasAttribute('selected')) {\n\t\t\telement.setAttribute('selected', '');\n\t\t}\n\t} else {\n\t\telement.removeAttribute('selected');\n\t}\n}\n\n/**\n * Applies the default checked property without influencing the current checked property.\n * @param {HTMLInputElement} element\n * @param {boolean} checked\n */\nexport function set_default_checked(element, checked) {\n\tconst existing_value = element.checked;\n\telement.defaultChecked = checked;\n\telement.checked = existing_value;\n}\n\n/**\n * Applies the default value property without influencing the current value property.\n * @param {HTMLInputElement | HTMLTextAreaElement} element\n * @param {string} value\n */\nexport function set_default_value(element, value) {\n\tconst existing_value = element.value;\n\telement.defaultValue = value;\n\telement.value = existing_value;\n}\n\n/**\n * @param {Element} element\n * @param {string} attribute\n * @param {string | null} value\n * @param {boolean} [skip_warning]\n */\nexport function set_attribute(element, attribute, value, skip_warning) {\n\tvar attributes = get_attributes(element);\n\n\tif (hydrating) {\n\t\tattributes[attribute] = element.getAttribute(attribute);\n\n\t\tif (\n\t\t\tattribute === 'src' ||\n\t\t\tattribute === 'srcset' ||\n\t\t\t(attribute === 'href' && element.nodeName === LINK_TAG)\n\t\t) {\n\t\t\tif (!skip_warning) {\n\t\t\t\tcheck_src_in_dev_hydration(element, attribute, value ?? '');\n\t\t\t}\n\n\t\t\t// If we reset these attributes, they would result in another network request, which we want to avoid.\n\t\t\t// We assume they are the same between client and server as checking if they are equal is expensive\n\t\t\t// (we can't just compare the strings as they can be different between client and server but result in the\n\t\t\t// same url, so we would need to create hidden anchor elements to compare them)\n\t\t\treturn;\n\t\t}\n\t}\n\n\tif (attributes[attribute] === (attributes[attribute] = value)) return;\n\n\tif (attribute === 'loading') {\n\t\t// @ts-expect-error\n\t\telement[LOADING_ATTR_SYMBOL] = value;\n\t}\n\n\tif (value == null) {\n\t\telement.removeAttribute(attribute);\n\t} else if (typeof value !== 'string' && get_setters(element).includes(attribute)) {\n\t\t// @ts-ignore\n\t\telement[attribute] = value;\n\t} else {\n\t\telement.setAttribute(attribute, value);\n\t}\n}\n\n/**\n * @param {Element} dom\n * @param {string} attribute\n * @param {string} value\n */\nexport function set_xlink_attribute(dom, attribute, value) {\n\tdom.setAttributeNS('http://www.w3.org/1999/xlink', attribute, value);\n}\n\n/**\n * @param {HTMLElement} node\n * @param {string} prop\n * @param {any} value\n */\nexport function set_custom_element_data(node, prop, value) {\n\t// We need to ensure that setting custom element props, which can\n\t// invoke lifecycle methods on other custom elements, does not also\n\t// associate those lifecycle methods with the current active reaction\n\t// or effect\n\tvar previous_reaction = active_reaction;\n\tvar previous_effect = active_effect;\n\n\t// If we're hydrating but the custom element is from Svelte, and it already scaffolded,\n\t// then it might run block logic in hydration mode, which we have to prevent.\n\tlet was_hydrating = hydrating;\n\tif (hydrating) {\n\t\tset_hydrating(false);\n\t}\n\n\tset_active_reaction(null);\n\tset_active_effect(null);\n\n\ttry {\n\t\tif (\n\t\t\t// `style` should use `set_attribute` rather than the setter\n\t\t\tprop !== 'style' &&\n\t\t\t// Don't compute setters for custom elements while they aren't registered yet,\n\t\t\t// because during their upgrade/instantiation they might add more setters.\n\t\t\t// Instead, fall back to a simple \"an object, then set as property\" heuristic.\n\t\t\t(setters_cache.has(node.getAttribute('is') || node.nodeName) ||\n\t\t\t// customElements may not be available in browser extension contexts\n\t\t\t!customElements ||\n\t\t\tcustomElements.get(node.getAttribute('is') || node.nodeName.toLowerCase())\n\t\t\t\t? get_setters(node).includes(prop)\n\t\t\t\t: value && typeof value === 'object')\n\t\t) {\n\t\t\t// @ts-expect-error\n\t\t\tnode[prop] = value;\n\t\t} else {\n\t\t\t// We did getters etc checks already, stringify before passing to set_attribute\n\t\t\t// to ensure it doesn't invoke the same logic again, and potentially populating\n\t\t\t// the setters cache too early.\n\t\t\tset_attribute(node, prop, value == null ? value : String(value));\n\t\t}\n\t} finally {\n\t\tset_active_reaction(previous_reaction);\n\t\tset_active_effect(previous_effect);\n\t\tif (was_hydrating) {\n\t\t\tset_hydrating(true);\n\t\t}\n\t}\n}\n\n/**\n * Spreads attributes onto a DOM element, taking into account the currently set attributes\n * @param {Element & ElementCSSInlineStyle} element\n * @param {Record<string | symbol, any> | undefined} prev\n * @param {Record<string | symbol, any>} next New attributes - this function mutates this object\n * @param {string} [css_hash]\n * @param {boolean} [should_remove_defaults]\n * @param {boolean} [skip_warning]\n * @returns {Record<string, any>}\n */\nfunction set_attributes(\n\telement,\n\tprev,\n\tnext,\n\tcss_hash,\n\tshould_remove_defaults = false,\n\tskip_warning = false\n) {\n\tif (hydrating && should_remove_defaults && element.nodeName === INPUT_TAG) {\n\t\tvar input = /** @type {HTMLInputElement} */ (element);\n\t\tvar attribute = input.type === 'checkbox' ? 'defaultChecked' : 'defaultValue';\n\n\t\tif (!(attribute in next)) {\n\t\t\tremove_input_defaults(input);\n\t\t}\n\t}\n\n\tvar attributes = get_attributes(element);\n\n\tvar is_custom_element = attributes[IS_CUSTOM_ELEMENT];\n\tvar preserve_attribute_case = !attributes[IS_HTML];\n\n\t// If we're hydrating but the custom element is from Svelte, and it already scaffolded,\n\t// then it might run block logic in hydration mode, which we have to prevent.\n\tlet is_hydrating_custom_element = hydrating && is_custom_element;\n\tif (is_hydrating_custom_element) {\n\t\tset_hydrating(false);\n\t}\n\n\tvar current = prev || {};\n\tvar is_option_element = element.nodeName === OPTION_TAG;\n\n\tfor (var key in prev) {\n\t\tif (!(key in next)) {\n\t\t\tnext[key] = null;\n\t\t}\n\t}\n\n\tif (next.class) {\n\t\tnext.class = clsx(next.class);\n\t} else if (css_hash || next[CLASS]) {\n\t\tnext.class = null; /* force call to set_class() */\n\t}\n\n\tif (next[STYLE]) {\n\t\tnext.style ??= null; /* force call to set_style() */\n\t}\n\n\tvar setters = get_setters(element);\n\n\tif (element.nodeName === INPUT_TAG && 'type' in next && ('value' in next || '__value' in next)) {\n\t\tvar type = next.type;\n\n\t\tif (type !== current.type || (type === undefined && element.hasAttribute('type'))) {\n\t\t\tcurrent.type = type;\n\t\t\tset_attribute(element, 'type', type, skip_warning);\n\t\t}\n\t}\n\n\t// since key is captured we use const\n\tfor (const key in next) {\n\t\t// let instead of var because referenced in a closure\n\t\tlet value = next[key];\n\n\t\t// Up here because we want to do this for the initial value, too, even if it's undefined,\n\t\t// and this wouldn't be reached in case of undefined because of the equality check below\n\t\tif (is_option_element && key === 'value' && value == null) {\n\t\t\t// The <option> element is a special case because removing the value attribute means\n\t\t\t// the value is set to the text content of the option element, and setting the value\n\t\t\t// to null or undefined means the value is set to the string \"null\" or \"undefined\".\n\t\t\t// To align with how we handle this case in non-spread-scenarios, this logic is needed.\n\t\t\t// There's a super-edge-case bug here that is left in in favor of smaller code size:\n\t\t\t// Because of the \"set missing props to null\" logic above, we can't differentiate\n\t\t\t// between a missing value and an explicitly set value of null or undefined. That means\n\t\t\t// that once set, the value attribute of an <option> element can't be removed. This is\n\t\t\t// a very rare edge case, and removing the attribute altogether isn't possible either\n\t\t\t// for the <option value={undefined}> case, so we're not losing any functionality here.\n\t\t\t// @ts-ignore\n\t\t\telement.value = element.__value = '';\n\t\t\tcurrent[key] = value;\n\t\t\tcontinue;\n\t\t}\n\n\t\tif (key === 'class') {\n\t\t\tvar is_html = element.namespaceURI === 'http://www.w3.org/1999/xhtml';\n\t\t\tset_class(element, is_html, value, css_hash, prev?.[CLASS], next[CLASS]);\n\t\t\tcurrent[key] = value;\n\t\t\tcurrent[CLASS] = next[CLASS];\n\t\t\tcontinue;\n\t\t}\n\n\t\tif (key === 'style') {\n\t\t\tset_style(element, value, prev?.[STYLE], next[STYLE]);\n\t\t\tcurrent[key] = value;\n\t\t\tcurrent[STYLE] = next[STYLE];\n\t\t\tcontinue;\n\t\t}\n\n\t\tvar prev_value = current[key];\n\n\t\t// Skip if value is unchanged, unless it's `undefined` and the element still has the attribute\n\t\tif (value === prev_value && !(value === undefined && element.hasAttribute(key))) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tcurrent[key] = value;\n\n\t\tvar prefix = key[0] + key[1]; // this is faster than key.slice(0, 2)\n\t\tif (prefix === '$$') continue;\n\n\t\tif (prefix === 'on') {\n\t\t\t/** @type {{ capture?: true }} */\n\t\t\tconst opts = {};\n\t\t\tconst event_handle_key = '$$' + key;\n\t\t\tlet event_name = key.slice(2);\n\t\t\tvar is_delegated = can_delegate_event(event_name);\n\n\t\t\tif (is_capture_event(event_name)) {\n\t\t\t\tevent_name = event_name.slice(0, -7);\n\t\t\t\topts.capture = true;\n\t\t\t}\n\n\t\t\tif (!is_delegated && prev_value) {\n\t\t\t\t// Listening to same event but different handler -> our handle function below takes care of this\n\t\t\t\t// If we were to remove and add listeners in this case, it could happen that the event is \"swallowed\"\n\t\t\t\t// (the browser seems to not know yet that a new one exists now) and doesn't reach the handler\n\t\t\t\t// https://github.com/sveltejs/svelte/issues/11903\n\t\t\t\tif (value != null) continue;\n\n\t\t\t\telement.removeEventListener(event_name, current[event_handle_key], opts);\n\t\t\t\tcurrent[event_handle_key] = null;\n\t\t\t}\n\n\t\t\tif (is_delegated) {\n\t\t\t\tdelegated(event_name, element, value);\n\t\t\t\tdelegate([event_name]);\n\t\t\t} else if (value != null) {\n\t\t\t\t/**\n\t\t\t\t * @this {any}\n\t\t\t\t * @param {Event} evt\n\t\t\t\t */\n\t\t\t\tfunction handle(evt) {\n\t\t\t\t\tcurrent[key].call(this, evt);\n\t\t\t\t}\n\n\t\t\t\tcurrent[event_handle_key] = create_event(event_name, element, handle, opts);\n\t\t\t}\n\t\t} else if (key === 'style') {\n\t\t\t// avoid using the setter\n\t\t\tset_attribute(element, key, value);\n\t\t} else if (key === 'autofocus') {\n\t\t\tautofocus(/** @type {HTMLElement} */ (element), Boolean(value));\n\t\t} else if (!is_custom_element && (key === '__value' || (key === 'value' && value != null))) {\n\t\t\t// @ts-ignore We're not running this for custom elements because __value is actually\n\t\t\t// how Lit stores the current value on the element, and messing with that would break things.\n\t\t\telement.value = element.__value = value;\n\t\t} else if (key === 'selected' && is_option_element) {\n\t\t\tset_selected(/** @type {HTMLOptionElement} */ (element), value);\n\t\t} else {\n\t\t\tvar name = key;\n\t\t\tif (!preserve_attribute_case) {\n\t\t\t\tname = normalize_attribute(name);\n\t\t\t}\n\n\t\t\tvar is_default = name === 'defaultValue' || name === 'defaultChecked';\n\n\t\t\tif (value == null && !is_custom_element && !is_default) {\n\t\t\t\tattributes[key] = null;\n\n\t\t\t\tif (name === 'value' || name === 'checked') {\n\t\t\t\t\t// removing value/checked also removes defaultValue/defaultChecked — preserve\n\t\t\t\t\tlet input = /** @type {HTMLInputElement} */ (element);\n\t\t\t\t\tconst use_default = prev === undefined;\n\t\t\t\t\tif (name === 'value') {\n\t\t\t\t\t\tlet previous = input.defaultValue;\n\t\t\t\t\t\tinput.removeAttribute(name);\n\t\t\t\t\t\tinput.defaultValue = previous;\n\t\t\t\t\t\t// @ts-ignore\n\t\t\t\t\t\tinput.value = input.__value = use_default ? previous : null;\n\t\t\t\t\t} else {\n\t\t\t\t\t\tlet previous = input.defaultChecked;\n\t\t\t\t\t\tinput.removeAttribute(name);\n\t\t\t\t\t\tinput.defaultChecked = previous;\n\t\t\t\t\t\tinput.checked = use_default ? previous : false;\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\telement.removeAttribute(key);\n\t\t\t\t}\n\t\t\t} else if (\n\t\t\t\tis_default ||\n\t\t\t\t(setters.includes(name) && (is_custom_element || typeof value !== 'string'))\n\t\t\t) {\n\t\t\t\t// @ts-ignore\n\t\t\t\telement[name] = value;\n\t\t\t\t// remove it from attributes's cache\n\t\t\t\tif (name in attributes) attributes[name] = UNINITIALIZED;\n\t\t\t} else if (typeof value !== 'function') {\n\t\t\t\tset_attribute(element, name, value, skip_warning);\n\t\t\t}\n\t\t}\n\t}\n\n\tif (is_hydrating_custom_element) {\n\t\tset_hydrating(true);\n\t}\n\n\treturn current;\n}\n\n/**\n * @param {Element & ElementCSSInlineStyle} element\n * @param {(...expressions: any) => Record<string | symbol, any>} fn\n * @param {Array<() => any>} sync\n * @param {Array<() => Promise<any>>} async\n * @param {Blocker[]} blockers\n * @param {string} [css_hash]\n * @param {boolean} [should_remove_defaults]\n * @param {boolean} [skip_warning]\n */\nexport function attribute_effect(\n\telement,\n\tfn,\n\tsync = [],\n\tasync = [],\n\tblockers = [],\n\tcss_hash,\n\tshould_remove_defaults = false,\n\tskip_warning = false\n) {\n\tflatten(blockers, sync, async, (values) => {\n\t\t/** @type {Record<string | symbol, any> | undefined} */\n\t\tvar prev = undefined;\n\n\t\t/** @type {Record<symbol, Effect>} */\n\t\tvar effects = {};\n\n\t\tvar is_select = element.nodeName === SELECT_TAG;\n\t\tvar inited = false;\n\n\t\tmanaged(() => {\n\t\t\tvar next = fn(...values.map(get));\n\t\t\t/** @type {Record<string | symbol, any>} */\n\t\t\tvar current = set_attributes(\n\t\t\t\telement,\n\t\t\t\tprev,\n\t\t\t\tnext,\n\t\t\t\tcss_hash,\n\t\t\t\tshould_remove_defaults,\n\t\t\t\tskip_warning\n\t\t\t);\n\n\t\t\tif (inited && is_select && 'value' in next) {\n\t\t\t\tselect_option(/** @type {HTMLSelectElement} */ (element), next.value);\n\t\t\t}\n\n\t\t\tfor (let symbol of Object.getOwnPropertySymbols(effects)) {\n\t\t\t\tif (!next[symbol]) destroy_effect(effects[symbol]);\n\t\t\t}\n\n\t\t\tfor (let symbol of Object.getOwnPropertySymbols(next)) {\n\t\t\t\tvar n = next[symbol];\n\n\t\t\t\tif (symbol.description === ATTACHMENT_KEY && (!prev || n !== prev[symbol])) {\n\t\t\t\t\tif (effects[symbol]) destroy_effect(effects[symbol]);\n\t\t\t\t\teffects[symbol] = branch(() => attach(element, () => n));\n\t\t\t\t}\n\n\t\t\t\tcurrent[symbol] = n;\n\t\t\t}\n\n\t\t\tprev = current;\n\t\t});\n\n\t\tif (is_select) {\n\t\t\tvar select = /** @type {HTMLSelectElement} */ (element);\n\n\t\t\teffect(() => {\n\t\t\t\tselect_option(select, /** @type {Record<string | symbol, any>} */ (prev).value, true);\n\t\t\t\tinit_select(select);\n\t\t\t});\n\t\t}\n\n\t\tinited = true;\n\t});\n}\n\n/**\n *\n * @param {Element} element\n */\nfunction get_attributes(element) {\n\treturn /** @type {Record<string | symbol, unknown>} **/ (\n\t\t/** @type {any} */ (element)[ATTRIBUTES_CACHE] ??= {\n\t\t\t[IS_CUSTOM_ELEMENT]: element.nodeName.includes('-'),\n\t\t\t[IS_HTML]: element.namespaceURI === NAMESPACE_HTML\n\t\t}\n\t);\n}\n\n/** @type {Map<string, string[]>} */\nvar setters_cache = new Map();\n\n/** @param {Element} element */\nfunction get_setters(element) {\n\tvar cache_key = element.getAttribute('is') || element.nodeName;\n\tvar setters = setters_cache.get(cache_key);\n\tif (setters) return setters;\n\tsetters_cache.set(cache_key, (setters = []));\n\n\tvar descriptors;\n\tvar proto = element; // In the case of custom elements there might be setters on the instance\n\tvar element_proto = Element.prototype;\n\n\t// Stop at Element, from there on there's only unnecessary (and dangerous, like innerHTML) setters we're not interested in\n\t// Do not use constructor.name here as that's unreliable in some browser environments\n\twhile (element_proto !== proto) {\n\t\tdescriptors = get_descriptors(proto);\n\n\t\tfor (var key in descriptors) {\n\t\t\tif (\n\t\t\t\tdescriptors[key].set &&\n\t\t\t\t// better safe than sorry, we don't want spread attributes to mess with HTML content\n\t\t\t\tkey !== 'innerHTML' &&\n\t\t\t\tkey !== 'textContent' &&\n\t\t\t\tkey !== 'innerText'\n\t\t\t) {\n\t\t\t\tsetters.push(key);\n\t\t\t}\n\t\t}\n\n\t\tproto = get_prototype_of(proto);\n\t}\n\n\treturn setters;\n}\n\n/**\n * @param {any} element\n * @param {string} attribute\n * @param {string} value\n */\nfunction check_src_in_dev_hydration(element, attribute, value) {\n\tif (!DEV) return;\n\tif (attribute === 'srcset' && srcset_url_equal(element, value)) return;\n\tif (src_url_equal(element.getAttribute(attribute) ?? '', value)) return;\n\n\tw.hydration_attribute_changed(\n\t\tattribute,\n\t\telement.outerHTML.replace(element.innerHTML, element.innerHTML && '...'),\n\t\tString(value)\n\t);\n}\n\n/**\n * @param {string} element_src\n * @param {string} url\n * @returns {boolean}\n */\nfunction src_url_equal(element_src, url) {\n\tif (element_src === url) return true;\n\treturn new URL(element_src, document.baseURI).href === new URL(url, document.baseURI).href;\n}\n\n/** @param {string} srcset */\nfunction split_srcset(srcset) {\n\treturn srcset.split(',').map((src) => src.trim().split(' ').filter(Boolean));\n}\n\n/**\n * @param {HTMLSourceElement | HTMLImageElement} element\n * @param {string} srcset\n * @returns {boolean}\n */\nfunction srcset_url_equal(element, srcset) {\n\tvar element_urls = split_srcset(element.srcset);\n\tvar urls = split_srcset(srcset);\n\n\treturn (\n\t\turls.length === element_urls.length &&\n\t\turls.every(\n\t\t\t([url, width], i) =>\n\t\t\t\twidth === element_urls[i][1] &&\n\t\t\t\t// We need to test both ways because Vite will create an a full URL with\n\t\t\t\t// `new URL(asset, import.meta.url).href` for the client when `base: './'`, and the\n\t\t\t\t// relative URLs inside srcset are not automatically resolved to absolute URLs by\n\t\t\t\t// browsers (in contrast to img.src). This means both SSR and DOM code could\n\t\t\t\t// contain relative or absolute URLs.\n\t\t\t\t(src_url_equal(element_urls[i][0], url) || src_url_equal(url, element_urls[i][0]))\n\t\t)\n\t);\n}\n","/** @import { Batch } from '../../../reactivity/batch.js' */\nimport { DEV } from 'esm-env';\nimport { render_effect, teardown } from '../../../reactivity/effects.js';\nimport { listen_to_event_and_reset_event } from './shared.js';\nimport * as e from '../../../errors.js';\nimport { is } from '../../../proxy.js';\nimport { queue_micro_task } from '../../task.js';\nimport { hydrating } from '../../hydration.js';\nimport { tick, untrack } from '../../../runtime.js';\nimport { current_batch, previous_batch } from '../../../reactivity/batch.js';\nimport { async_mode_flag } from '../../../../flags/index.js';\n\n/**\n * @param {HTMLInputElement} input\n * @param {() => unknown} get\n * @param {(value: unknown) => void} set\n * @returns {void}\n */\nexport function bind_value(input, get, set = get) {\n\tvar batches = new WeakSet();\n\n\tlisten_to_event_and_reset_event(input, 'input', async (is_reset) => {\n\t\tif (DEV && input.type === 'checkbox') {\n\t\t\t// TODO should this happen in prod too?\n\t\t\te.bind_invalid_checkbox_value();\n\t\t}\n\n\t\t/** @type {any} */\n\t\tvar value = is_reset ? input.defaultValue : input.value;\n\t\tvalue = is_numberlike_input(input) ? to_number(value) : value;\n\t\tset(value);\n\n\t\tif (current_batch !== null) {\n\t\t\tbatches.add(current_batch);\n\t\t}\n\n\t\t// Because `{#each ...}` blocks work by updating sources inside the flush,\n\t\t// we need to wait a tick before checking to see if we should forcibly\n\t\t// update the input and reset the selection state\n\t\tawait tick();\n\n\t\t// Respect any validation in accessors\n\t\tif (value !== (value = get())) {\n\t\t\tvar start = input.selectionStart;\n\t\t\tvar end = input.selectionEnd;\n\t\t\tvar length = input.value.length;\n\n\t\t\t// the value is coerced on assignment\n\t\t\tinput.value = value ?? '';\n\n\t\t\t// Restore selection\n\t\t\tif (end !== null) {\n\t\t\t\tvar new_length = input.value.length;\n\t\t\t\t// If cursor was at end and new input is longer, move cursor to new end\n\t\t\t\tif (start === end && end === length && new_length > length) {\n\t\t\t\t\tinput.selectionStart = new_length;\n\t\t\t\t\tinput.selectionEnd = new_length;\n\t\t\t\t} else {\n\t\t\t\t\tinput.selectionStart = start;\n\t\t\t\t\tinput.selectionEnd = Math.min(end, new_length);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t});\n\n\tif (\n\t\t// If we are hydrating and the value has since changed,\n\t\t// then use the updated value from the input instead.\n\t\t(hydrating && input.defaultValue !== input.value) ||\n\t\t// If defaultValue is set, then value == defaultValue\n\t\t// TODO Svelte 6: remove input.value check and set to empty string?\n\t\t(untrack(get) == null && input.value)\n\t) {\n\t\tset(is_numberlike_input(input) ? to_number(input.value) : input.value);\n\n\t\tif (current_batch !== null) {\n\t\t\tbatches.add(current_batch);\n\t\t}\n\t}\n\n\trender_effect(() => {\n\t\tif (DEV && input.type === 'checkbox') {\n\t\t\t// TODO should this happen in prod too?\n\t\t\te.bind_invalid_checkbox_value();\n\t\t}\n\n\t\tvar value = get();\n\n\t\tif (input === document.activeElement) {\n\t\t\t// In sync mode render effects are executed during tree traversal -> needs current_batch\n\t\t\t// In async mode render effects are flushed once batch resolved, at which point current_batch is null -> needs previous_batch\n\t\t\tvar batch = /** @type {Batch} */ (async_mode_flag ? previous_batch : current_batch);\n\n\t\t\t// Never rewrite the contents of a focused input. We can get here if, for example,\n\t\t\t// an update is deferred because of async work depending on the input:\n\t\t\t//\n\t\t\t// <input bind:value={query}>\n\t\t\t// <p>{await find(query)}</p>\n\t\t\tif (batches.has(batch)) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t}\n\n\t\tif (is_numberlike_input(input) && value === to_number(input.value)) {\n\t\t\t// handles 0 vs 00 case (see https://github.com/sveltejs/svelte/issues/9959)\n\t\t\treturn;\n\t\t}\n\n\t\tif (input.type === 'date' && !value && !input.value) {\n\t\t\t// Handles the case where a temporarily invalid date is set (while typing, for example with a leading 0 for the day)\n\t\t\t// and prevents this state from clearing the other parts of the date input (see https://github.com/sveltejs/svelte/issues/7897)\n\t\t\treturn;\n\t\t}\n\n\t\t// don't set the value of the input if it's the same to allow\n\t\t// minlength to work properly\n\t\tif (value !== input.value) {\n\t\t\t// @ts-expect-error the value is coerced on assignment\n\t\t\tinput.value = value ?? '';\n\t\t}\n\t});\n}\n\n/** @type {Set<HTMLInputElement[]>} */\nconst pending = new Set();\n\n/**\n * @param {HTMLInputElement[]} inputs\n * @param {null | [number]} group_index\n * @param {HTMLInputElement} input\n * @param {() => unknown} get\n * @param {(value: unknown) => void} set\n * @returns {void}\n */\nexport function bind_group(inputs, group_index, input, get, set = get) {\n\tvar is_checkbox = input.getAttribute('type') === 'checkbox';\n\tvar binding_group = inputs;\n\n\t// needs to be let or related code isn't treeshaken out if it's always false\n\tlet hydration_mismatch = false;\n\n\tif (group_index !== null) {\n\t\tfor (var index of group_index) {\n\t\t\t// @ts-expect-error\n\t\t\tbinding_group = binding_group[index] ??= [];\n\t\t}\n\t}\n\n\tbinding_group.push(input);\n\n\tlisten_to_event_and_reset_event(\n\t\tinput,\n\t\t'change',\n\t\t() => {\n\t\t\t// @ts-ignore\n\t\t\tvar value = input.__value;\n\n\t\t\tif (is_checkbox) {\n\t\t\t\tvalue = get_binding_group_value(binding_group, value, input.checked);\n\t\t\t}\n\n\t\t\tset(value);\n\t\t},\n\t\t// TODO better default value handling\n\t\t() => set(is_checkbox ? [] : null)\n\t);\n\n\trender_effect(() => {\n\t\tvar value = get();\n\n\t\t// If we are hydrating and the value has since changed, then use the update value\n\t\t// from the input instead.\n\t\tif (hydrating && input.defaultChecked !== input.checked) {\n\t\t\thydration_mismatch = true;\n\t\t\treturn;\n\t\t}\n\n\t\tif (is_checkbox) {\n\t\t\tvalue = value || [];\n\t\t\t// @ts-ignore\n\t\t\tinput.checked = value.includes(input.__value);\n\t\t} else {\n\t\t\t// @ts-ignore\n\t\t\tinput.checked = is(input.__value, value);\n\t\t}\n\t});\n\n\tteardown(() => {\n\t\tvar index = binding_group.indexOf(input);\n\n\t\tif (index !== -1) {\n\t\t\tbinding_group.splice(index, 1);\n\t\t}\n\t});\n\n\tif (!pending.has(binding_group)) {\n\t\tpending.add(binding_group);\n\n\t\tqueue_micro_task(() => {\n\t\t\t// necessary to maintain binding group order in all insertion scenarios\n\t\t\tbinding_group.sort((a, b) => (a.compareDocumentPosition(b) === 4 ? -1 : 1));\n\t\t\tpending.delete(binding_group);\n\t\t});\n\t}\n\n\tqueue_micro_task(() => {\n\t\tif (hydration_mismatch) {\n\t\t\tvar value;\n\n\t\t\tif (is_checkbox) {\n\t\t\t\tvalue = get_binding_group_value(binding_group, value, input.checked);\n\t\t\t} else {\n\t\t\t\tvar hydration_input = binding_group.find((input) => input.checked);\n\t\t\t\t// @ts-ignore\n\t\t\t\tvalue = hydration_input?.__value;\n\t\t\t}\n\n\t\t\tset(value);\n\t\t}\n\t});\n}\n\n/**\n * @param {HTMLInputElement} input\n * @param {() => unknown} get\n * @param {(value: unknown) => void} set\n * @returns {void}\n */\nexport function bind_checked(input, get, set = get) {\n\tlisten_to_event_and_reset_event(input, 'change', (is_reset) => {\n\t\tvar value = is_reset ? input.defaultChecked : input.checked;\n\t\tset(value);\n\t});\n\n\tif (\n\t\t// If we are hydrating and the value has since changed,\n\t\t// then use the update value from the input instead.\n\t\t(hydrating && input.defaultChecked !== input.checked) ||\n\t\t// If defaultChecked is set, then checked == defaultChecked\n\t\tuntrack(get) == null\n\t) {\n\t\tset(input.checked);\n\t}\n\n\trender_effect(() => {\n\t\tvar value = get();\n\t\tinput.checked = Boolean(value);\n\t});\n}\n\n/**\n * @template V\n * @param {Array<HTMLInputElement>} group\n * @param {V} __value\n * @param {boolean} checked\n * @returns {V[]}\n */\nfunction get_binding_group_value(group, __value, checked) {\n\t/** @type {Set<V>} */\n\tvar value = new Set();\n\n\tfor (var i = 0; i < group.length; i += 1) {\n\t\tif (group[i].checked) {\n\t\t\t// @ts-ignore\n\t\t\tvalue.add(group[i].__value);\n\t\t}\n\t}\n\n\tif (!checked) {\n\t\tvalue.delete(__value);\n\t}\n\n\treturn Array.from(value);\n}\n\n/**\n * @param {HTMLInputElement} input\n */\nfunction is_numberlike_input(input) {\n\tvar type = input.type;\n\treturn type === 'number' || type === 'range';\n}\n\n/**\n * @param {string} value\n */\nfunction to_number(value) {\n\treturn value === '' ? null : +value;\n}\n\n/**\n * @param {HTMLInputElement} input\n * @param {() => FileList | null} get\n * @param {(value: FileList | null) => void} set\n */\nexport function bind_files(input, get, set = get) {\n\tlisten_to_event_and_reset_event(input, 'change', () => {\n\t\tset(input.files);\n\t});\n\n\tif (\n\t\t// If we are hydrating and the value has since changed,\n\t\t// then use the updated value from the input instead.\n\t\thydrating &&\n\t\tinput.files\n\t) {\n\t\tset(input.files);\n\t}\n\n\trender_effect(() => {\n\t\tinput.files = get();\n\t});\n}\n","import { effect, teardown } from '../../../reactivity/effects.js';\nimport { untrack } from '../../../runtime.js';\n\n/**\n * We create one listener for all elements\n * @see {@link https://groups.google.com/a/chromium.org/g/blink-dev/c/z6ienONUb5A/m/F5-VcUZtBAAJ Explanation}\n */\nclass ResizeObserverSingleton {\n\t/** */\n\t#listeners = new WeakMap();\n\n\t/** @type {ResizeObserver | undefined} */\n\t#observer;\n\n\t/** @type {ResizeObserverOptions} */\n\t#options;\n\n\t/** @static */\n\tstatic entries = new WeakMap();\n\n\t/** @param {ResizeObserverOptions} options */\n\tconstructor(options) {\n\t\tthis.#options = options;\n\t}\n\n\t/**\n\t * @param {Element} element\n\t * @param {(entry: ResizeObserverEntry) => any} listener\n\t */\n\tobserve(element, listener) {\n\t\tvar listeners = this.#listeners.get(element) || new Set();\n\t\tlisteners.add(listener);\n\n\t\tthis.#listeners.set(element, listeners);\n\t\tthis.#getObserver().observe(element, this.#options);\n\n\t\treturn () => {\n\t\t\tvar listeners = this.#listeners.get(element);\n\t\t\tlisteners.delete(listener);\n\n\t\t\tif (listeners.size === 0) {\n\t\t\t\tthis.#listeners.delete(element);\n\t\t\t\t/** @type {ResizeObserver} */ (this.#observer).unobserve(element);\n\t\t\t}\n\t\t};\n\t}\n\n\t#getObserver() {\n\t\treturn (\n\t\t\tthis.#observer ??\n\t\t\t(this.#observer = new ResizeObserver(\n\t\t\t\t/** @param {any} entries */ (entries) => {\n\t\t\t\t\tfor (var entry of entries) {\n\t\t\t\t\t\tResizeObserverSingleton.entries.set(entry.target, entry);\n\t\t\t\t\t\tfor (var listener of this.#listeners.get(entry.target) || []) {\n\t\t\t\t\t\t\tlistener(entry);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t))\n\t\t);\n\t}\n}\n\nvar resize_observer_content_box = /* @__PURE__ */ new ResizeObserverSingleton({\n\tbox: 'content-box'\n});\n\nvar resize_observer_border_box = /* @__PURE__ */ new ResizeObserverSingleton({\n\tbox: 'border-box'\n});\n\nvar resize_observer_device_pixel_content_box = /* @__PURE__ */ new ResizeObserverSingleton({\n\tbox: 'device-pixel-content-box'\n});\n\n/**\n * @param {Element} element\n * @param {'contentRect' | 'contentBoxSize' | 'borderBoxSize' | 'devicePixelContentBoxSize'} type\n * @param {(entry: keyof ResizeObserverEntry) => void} set\n */\nexport function bind_resize_observer(element, type, set) {\n\tvar observer =\n\t\ttype === 'contentRect' || type === 'contentBoxSize'\n\t\t\t? resize_observer_content_box\n\t\t\t: type === 'borderBoxSize'\n\t\t\t\t? resize_observer_border_box\n\t\t\t\t: resize_observer_device_pixel_content_box;\n\n\tvar unsub = observer.observe(element, /** @param {any} entry */ (entry) => set(entry[type]));\n\tteardown(unsub);\n}\n\n/**\n * @param {HTMLElement} element\n * @param {'clientWidth' | 'clientHeight' | 'offsetWidth' | 'offsetHeight'} type\n * @param {(size: number) => void} set\n */\nexport function bind_element_size(element, type, set) {\n\tvar unsub = resize_observer_border_box.observe(element, () => set(element[type]));\n\n\teffect(() => {\n\t\t// The update could contain reads which should be ignored\n\t\tuntrack(() => set(element[type]));\n\t\treturn unsub;\n\t});\n}\n","/** @import { ComponentContext, Effect } from '#client' */\nimport { DESTROYING, STATE_SYMBOL } from '#client/constants';\nimport { component_context } from '../../../context.js';\nimport { effect, render_effect } from '../../../reactivity/effects.js';\nimport { active_effect, untrack } from '../../../runtime.js';\n\n/**\n * @param {any} bound_value\n * @param {Element} element_or_component\n * @returns {boolean}\n */\nfunction is_bound_this(bound_value, element_or_component) {\n\treturn (\n\t\tbound_value === element_or_component || bound_value?.[STATE_SYMBOL] === element_or_component\n\t);\n}\n\n/**\n * @param {any} element_or_component\n * @param {(value: unknown, ...parts: unknown[]) => void} update\n * @param {(...parts: unknown[]) => unknown} get_value\n * @param {() => unknown[]} [get_parts] Set if the this binding is used inside an each block,\n * \t\t\t\t\t\t\t\t\t\treturns all the parts of the each block context that are used in the expression\n * @returns {void}\n */\nexport function bind_this(element_or_component = {}, update, get_value, get_parts) {\n\tvar component_effect = /** @type {ComponentContext} */ (component_context).r;\n\tvar parent = /** @type {Effect} */ (active_effect);\n\n\teffect(() => {\n\t\t/** @type {unknown[]} */\n\t\tvar old_parts;\n\n\t\t/** @type {unknown[]} */\n\t\tvar parts;\n\n\t\trender_effect(() => {\n\t\t\told_parts = parts;\n\t\t\t// We only track changes to the parts, not the value itself to avoid unnecessary reruns.\n\t\t\tparts = get_parts?.() || [];\n\n\t\t\tuntrack(() => {\n\t\t\t\tif (!is_bound_this(get_value(...parts), element_or_component)) {\n\t\t\t\t\tupdate(element_or_component, ...parts);\n\t\t\t\t\t// If this is an effect rerun (cause: each block context changes), then nullify the binding at\n\t\t\t\t\t// the previous position if it isn't already taken over by a different effect.\n\t\t\t\t\tif (old_parts && is_bound_this(get_value(...old_parts), element_or_component)) {\n\t\t\t\t\t\tupdate(null, ...old_parts);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t});\n\t\t});\n\n\t\treturn () => {\n\t\t\t// When the bind:this effect is destroyed, we go up the effect parent chain until we find the last parent effect that is destroyed,\n\t\t\t// or the effect containing the component bind:this is in (whichever comes first). That way we can time the nulling of the binding\n\t\t\t// as close to user/developer expectation as possible.\n\t\t\t// TODO Svelte 6: Decide if we want to keep this logic or just always null the binding in the component effect's teardown\n\t\t\t// (which would be simpler, but less intuitive in some cases, and breaks the `ondestroy-before-cleanup` test)\n\t\t\tlet p = parent;\n\t\t\twhile (p !== component_effect && p.parent !== null && p.parent.f & DESTROYING) {\n\t\t\t\tp = p.parent;\n\t\t\t}\n\t\t\tconst teardown = () => {\n\t\t\t\tif (parts && is_bound_this(get_value(...parts), element_or_component)) {\n\t\t\t\t\tupdate(null, ...parts);\n\t\t\t\t}\n\t\t\t};\n\t\t\tconst original_teardown = p.teardown;\n\t\t\tp.teardown = () => {\n\t\t\t\tteardown();\n\t\t\t\toriginal_teardown?.();\n\t\t\t};\n\t\t};\n\t});\n\n\treturn element_or_component;\n}\n","import { effect, render_effect, teardown } from '../../../reactivity/effects.js';\nimport { listen, without_reactive_context } from './shared.js';\n\n/**\n * @param {'x' | 'y'} type\n * @param {() => number} get\n * @param {(value: number) => void} set\n * @returns {void}\n */\nexport function bind_window_scroll(type, get, set = get) {\n\tvar is_scrolling_x = type === 'x';\n\n\tvar target_handler = () =>\n\t\twithout_reactive_context(() => {\n\t\t\tscrolling = true;\n\t\t\tclearTimeout(timeout);\n\t\t\ttimeout = setTimeout(clear, 100); // TODO use scrollend event if supported (or when supported everywhere?)\n\n\t\t\tset(window[is_scrolling_x ? 'scrollX' : 'scrollY']);\n\t\t});\n\n\taddEventListener('scroll', target_handler, {\n\t\tpassive: true\n\t});\n\n\tvar scrolling = false;\n\n\t/** @type {ReturnType<typeof setTimeout>} */\n\tvar timeout;\n\tvar clear = () => {\n\t\tscrolling = false;\n\t};\n\tvar first = true;\n\n\trender_effect(() => {\n\t\tvar latest_value = get();\n\t\t// Don't scroll to the initial value for accessibility reasons\n\t\tif (first) {\n\t\t\tfirst = false;\n\t\t} else if (!scrolling && latest_value != null) {\n\t\t\tscrolling = true;\n\t\t\tclearTimeout(timeout);\n\t\t\tif (is_scrolling_x) {\n\t\t\t\tscrollTo(latest_value, window.scrollY);\n\t\t\t} else {\n\t\t\t\tscrollTo(window.scrollX, latest_value);\n\t\t\t}\n\t\t\ttimeout = setTimeout(clear, 100);\n\t\t}\n\t});\n\n\t// Browsers don't fire the scroll event for the initial scroll position when scroll style isn't set to smooth\n\teffect(target_handler);\n\n\tteardown(() => {\n\t\tremoveEventListener('scroll', target_handler);\n\t});\n}\n\n/**\n * @param {'innerWidth' | 'innerHeight' | 'outerWidth' | 'outerHeight'} type\n * @param {(size: number) => void} set\n */\nexport function bind_window_size(type, set) {\n\tlisten(window, ['resize'], () => without_reactive_context(() => set(window[type])));\n}\n","/** @import { Derived, Effect, Source } from './types.js' */\nimport { DEV } from 'esm-env';\nimport {\n\tPROPS_IS_BINDABLE,\n\tPROPS_IS_IMMUTABLE,\n\tPROPS_IS_LAZY_INITIAL,\n\tPROPS_IS_RUNES,\n\tPROPS_IS_UPDATED\n} from '../../../constants.js';\nimport { get_descriptor, is_function } from '../../shared/utils.js';\nimport { set, source, update } from './sources.js';\nimport { derived, derived_safe_equal } from './deriveds.js';\nimport {\n\tactive_effect,\n\tget,\n\tis_destroying_effect,\n\tset_active_effect,\n\tuntrack\n} from '../runtime.js';\nimport * as e from '../errors.js';\nimport { DESTROYED, LEGACY_PROPS, STATE_SYMBOL } from '#client/constants';\nimport { proxy } from '../proxy.js';\nimport { capture_store_binding } from './store.js';\nimport { legacy_mode_flag } from '../../flags/index.js';\nimport { effect, render_effect } from './effects.js';\n\n/**\n * @param {((value?: number) => number)} fn\n * @param {1 | -1} [d]\n * @returns {number}\n */\nexport function update_prop(fn, d = 1) {\n\tconst value = fn();\n\tfn(value + d);\n\treturn value;\n}\n\n/**\n * @param {((value?: number) => number)} fn\n * @param {1 | -1} [d]\n * @returns {number}\n */\nexport function update_pre_prop(fn, d = 1) {\n\tconst value = fn() + d;\n\tfn(value);\n\treturn value;\n}\n\n/**\n * The proxy handler for rest props (i.e. `const { x, ...rest } = $props()`).\n * Is passed the full `$$props` object and excludes the named props.\n * @type {ProxyHandler<{ props: Record<string | symbol, unknown>, exclude: Set<string | symbol>, name?: string }>}}\n */\nconst rest_props_handler = {\n\tget(target, key) {\n\t\tif (target.exclude.has(key)) return;\n\t\treturn target.props[key];\n\t},\n\tset(target, key) {\n\t\tif (DEV) {\n\t\t\t// TODO should this happen in prod too?\n\t\t\te.props_rest_readonly(`${target.name}.${String(key)}`);\n\t\t}\n\n\t\treturn false;\n\t},\n\tgetOwnPropertyDescriptor(target, key) {\n\t\tif (target.exclude.has(key)) return;\n\t\tif (key in target.props) {\n\t\t\treturn {\n\t\t\t\tenumerable: true,\n\t\t\t\tconfigurable: true,\n\t\t\t\tvalue: target.props[key]\n\t\t\t};\n\t\t}\n\t},\n\thas(target, key) {\n\t\tif (target.exclude.has(key)) return false;\n\t\treturn key in target.props;\n\t},\n\townKeys(target) {\n\t\treturn Reflect.ownKeys(target.props).filter((key) => !target.exclude.has(key));\n\t}\n};\n\n/**\n * @param {Record<string, unknown>} props\n * @param {Set<string>} exclude\n * @param {string} [name]\n * @returns {Record<string, unknown>}\n */\n/*#__NO_SIDE_EFFECTS__*/\nexport function rest_props(props, exclude, name) {\n\treturn new Proxy(\n\t\tDEV ? { props, exclude, name, other: {}, to_proxy: [] } : { props, exclude },\n\t\trest_props_handler\n\t);\n}\n\n/**\n * The proxy handler for legacy $$restProps and $$props\n * @type {ProxyHandler<{ props: Record<string | symbol, unknown>, exclude: Array<string | symbol>, special: Record<string | symbol, (v?: unknown) => unknown>, version: Source<number>, parent_effect: Effect }>}}\n */\nconst legacy_rest_props_handler = {\n\tget(target, key) {\n\t\tif (target.exclude.includes(key)) return;\n\t\tget(target.version);\n\t\treturn key in target.special ? target.special[key]() : target.props[key];\n\t},\n\tset(target, key, value) {\n\t\tif (!(key in target.special)) {\n\t\t\tvar previous_effect = active_effect;\n\n\t\t\ttry {\n\t\t\t\tset_active_effect(target.parent_effect);\n\n\t\t\t\t// Handle props that can temporarily get out of sync with the parent\n\t\t\t\t/** @type {Record<string, (v?: unknown) => unknown>} */\n\t\t\t\ttarget.special[key] = prop(\n\t\t\t\t\t{\n\t\t\t\t\t\tget [key]() {\n\t\t\t\t\t\t\treturn target.props[key];\n\t\t\t\t\t\t}\n\t\t\t\t\t},\n\t\t\t\t\t/** @type {string} */ (key),\n\t\t\t\t\tPROPS_IS_UPDATED\n\t\t\t\t);\n\t\t\t} finally {\n\t\t\t\tset_active_effect(previous_effect);\n\t\t\t}\n\t\t}\n\n\t\ttarget.special[key](value);\n\t\tupdate(target.version); // $$props is coarse-grained: when $$props.x is updated, usages of $$props.y etc are also rerun\n\t\treturn true;\n\t},\n\tgetOwnPropertyDescriptor(target, key) {\n\t\tif (target.exclude.includes(key)) return;\n\t\tif (key in target.props) {\n\t\t\treturn {\n\t\t\t\tenumerable: true,\n\t\t\t\tconfigurable: true,\n\t\t\t\tvalue: target.props[key]\n\t\t\t};\n\t\t}\n\t},\n\tdeleteProperty(target, key) {\n\t\t// Svelte 4 allowed for deletions on $$restProps\n\t\tif (target.exclude.includes(key)) return true;\n\t\ttarget.exclude.push(key);\n\t\tupdate(target.version);\n\t\treturn true;\n\t},\n\thas(target, key) {\n\t\tif (target.exclude.includes(key)) return false;\n\t\treturn key in target.props;\n\t},\n\townKeys(target) {\n\t\treturn Reflect.ownKeys(target.props).filter((key) => !target.exclude.includes(key));\n\t}\n};\n\n/**\n * @param {Record<string, unknown>} props\n * @param {string[]} exclude\n * @returns {Record<string, unknown>}\n */\nexport function legacy_rest_props(props, exclude) {\n\treturn new Proxy(\n\t\t{\n\t\t\tprops,\n\t\t\texclude,\n\t\t\tspecial: {},\n\t\t\tversion: source(0),\n\t\t\t// TODO this is only necessary because we need to track component\n\t\t\t// destruction inside `prop`, because of `bind:this`, but it\n\t\t\t// seems likely that we can simplify `bind:this` instead\n\t\t\tparent_effect: /** @type {Effect} */ (active_effect)\n\t\t},\n\t\tlegacy_rest_props_handler\n\t);\n}\n\n/**\n * The proxy handler for spread props. Handles the incoming array of props\n * that looks like `() => { dynamic: props }, { static: prop }, ..` and wraps\n * them so that the whole thing is passed to the component as the `$$props` argument.\n * @type {ProxyHandler<{ props: Array<Record<string | symbol, unknown> | (() => Record<string | symbol, unknown>)> }>}}\n */\nconst spread_props_handler = {\n\tget(target, key) {\n\t\tlet i = target.props.length;\n\t\twhile (i--) {\n\t\t\tlet p = target.props[i];\n\t\t\tif (is_function(p)) p = p();\n\t\t\tif (typeof p === 'object' && p !== null && key in p) return p[key];\n\t\t}\n\t},\n\tset(target, key, value) {\n\t\tlet i = target.props.length;\n\t\twhile (i--) {\n\t\t\tlet p = target.props[i];\n\t\t\tif (is_function(p)) p = p();\n\t\t\tconst desc = get_descriptor(p, key);\n\t\t\tif (desc && desc.set) {\n\t\t\t\tdesc.set(value);\n\t\t\t\treturn true;\n\t\t\t}\n\t\t}\n\t\treturn false;\n\t},\n\tgetOwnPropertyDescriptor(target, key) {\n\t\tlet i = target.props.length;\n\t\twhile (i--) {\n\t\t\tlet p = target.props[i];\n\t\t\tif (is_function(p)) p = p();\n\t\t\tif (typeof p === 'object' && p !== null && key in p) {\n\t\t\t\tconst descriptor = get_descriptor(p, key);\n\t\t\t\tif (descriptor && !descriptor.configurable) {\n\t\t\t\t\t// Prevent a \"Non-configurability Report Error\": The target is an array, it does\n\t\t\t\t\t// not actually contain this property. If it is now described as non-configurable,\n\t\t\t\t\t// the proxy throws a validation error. Setting it to true avoids that.\n\t\t\t\t\tdescriptor.configurable = true;\n\t\t\t\t}\n\t\t\t\treturn descriptor;\n\t\t\t}\n\t\t}\n\t},\n\thas(target, key) {\n\t\t// To prevent a false positive `is_entry_props` in the `prop` function\n\t\tif (key === STATE_SYMBOL || key === LEGACY_PROPS) return false;\n\n\t\tfor (let p of target.props) {\n\t\t\tif (is_function(p)) p = p();\n\t\t\tif (p != null && key in p) return true;\n\t\t}\n\n\t\treturn false;\n\t},\n\townKeys(target) {\n\t\t/** @type {Array<string | symbol>} */\n\t\tconst keys = [];\n\n\t\tfor (let p of target.props) {\n\t\t\tif (is_function(p)) p = p();\n\t\t\tif (!p) continue;\n\n\t\t\tfor (const key in p) {\n\t\t\t\tif (!keys.includes(key)) keys.push(key);\n\t\t\t}\n\n\t\t\tfor (const key of Object.getOwnPropertySymbols(p)) {\n\t\t\t\tif (!keys.includes(key)) keys.push(key);\n\t\t\t}\n\t\t}\n\n\t\treturn keys;\n\t}\n};\n\n/**\n * @param {Array<Record<string, unknown> | (() => Record<string, unknown>)>} props\n * @returns {any}\n */\nexport function spread_props(...props) {\n\treturn new Proxy({ props }, spread_props_handler);\n}\n\n/**\n * This function is responsible for synchronizing a possibly bound prop with the inner component state.\n * It is used whenever the compiler sees that the component writes to the prop, or when it has a default prop_value.\n * @template V\n * @param {Record<string, unknown>} props\n * @param {string} key\n * @param {number} flags\n * @param {V | (() => V)} [fallback]\n * @returns {(() => V | ((arg: V) => V) | ((arg: V, mutation: boolean) => V))}\n */\nexport function prop(props, key, flags, fallback) {\n\tvar runes = !legacy_mode_flag || (flags & PROPS_IS_RUNES) !== 0;\n\tvar bindable = (flags & PROPS_IS_BINDABLE) !== 0;\n\tvar lazy = (flags & PROPS_IS_LAZY_INITIAL) !== 0;\n\n\tvar fallback_value = /** @type {V} */ (fallback);\n\tvar fallback_dirty = true;\n\tvar fallback_signal = /** @type {Derived<V> | undefined} */ (undefined);\n\n\tvar get_fallback = () => {\n\t\tif (lazy && runes) {\n\t\t\tfallback_signal ??= derived(/** @type {() => V} */ (fallback));\n\t\t\treturn get(fallback_signal);\n\t\t}\n\n\t\tif (fallback_dirty) {\n\t\t\tfallback_dirty = false;\n\n\t\t\tfallback_value = lazy\n\t\t\t\t? untrack(/** @type {() => V} */ (fallback))\n\t\t\t\t: /** @type {V} */ (fallback);\n\t\t}\n\n\t\treturn fallback_value;\n\t};\n\n\t/** @type {((v: V) => void) | undefined} */\n\tlet setter;\n\n\tif (bindable) {\n\t\t// Can be the case when someone does `mount(Component, props)` with `let props = $state({...})`\n\t\t// or `createClassComponent(Component, props)`\n\t\tvar is_entry_props = STATE_SYMBOL in props || LEGACY_PROPS in props;\n\n\t\tsetter =\n\t\t\tget_descriptor(props, key)?.set ??\n\t\t\t(is_entry_props && key in props ? (v) => (props[key] = v) : undefined);\n\t}\n\n\t/** @type {V} */\n\tvar initial_value;\n\tvar is_store_sub = false;\n\n\tif (bindable) {\n\t\t[initial_value, is_store_sub] = capture_store_binding(() => /** @type {V} */ (props[key]));\n\t} else {\n\t\tinitial_value = /** @type {V} */ (props[key]);\n\t}\n\n\tif (initial_value === undefined && fallback !== undefined) {\n\t\tinitial_value = get_fallback();\n\n\t\tif (setter) {\n\t\t\tif (runes) e.props_invalid_value(key);\n\t\t\tsetter(initial_value);\n\t\t}\n\t}\n\n\t/** @type {() => V} */\n\tvar getter;\n\n\tif (runes) {\n\t\tgetter = () => {\n\t\t\tvar value = /** @type {V} */ (props[key]);\n\t\t\tif (value === undefined) return get_fallback();\n\t\t\tfallback_dirty = true;\n\t\t\treturn value;\n\t\t};\n\t} else {\n\t\tgetter = () => {\n\t\t\tvar value = /** @type {V} */ (props[key]);\n\n\t\t\tif (value !== undefined) {\n\t\t\t\t// in legacy mode, we don't revert to the fallback value\n\t\t\t\t// if the prop goes from defined to undefined. The easiest\n\t\t\t\t// way to model this is to make the fallback undefined\n\t\t\t\t// as soon as the prop has a value\n\t\t\t\tfallback_value = /** @type {V} */ (undefined);\n\t\t\t}\n\n\t\t\treturn value === undefined ? fallback_value : value;\n\t\t};\n\t}\n\n\t// prop is never written to — we only need a getter\n\tif (runes && (flags & PROPS_IS_UPDATED) === 0) {\n\t\treturn getter;\n\t}\n\n\t// prop is written to, but the parent component had `bind:foo` which\n\t// means we can just call `$$props.foo = value` directly\n\tif (setter) {\n\t\tvar legacy_parent = props.$$legacy;\n\t\treturn /** @type {() => V} */ (\n\t\t\tfunction (/** @type {V} */ value, /** @type {boolean} */ mutation) {\n\t\t\t\tif (arguments.length > 0) {\n\t\t\t\t\t// We don't want to notify if the value was mutated and the parent is in runes mode.\n\t\t\t\t\t// In that case the state proxy (if it exists) should take care of the notification.\n\t\t\t\t\t// If the parent is not in runes mode, we need to notify on mutation, too, that the prop\n\t\t\t\t\t// has changed because the parent will not be able to detect the change otherwise.\n\t\t\t\t\tif (!runes || !mutation || legacy_parent || is_store_sub) {\n\t\t\t\t\t\t/** @type {Function} */ (setter)(mutation ? getter() : value);\n\t\t\t\t\t}\n\n\t\t\t\t\treturn value;\n\t\t\t\t}\n\n\t\t\t\treturn getter();\n\t\t\t}\n\t\t);\n\t}\n\n\t// Either prop is written to, but there's no binding, which means we\n\t// create a derived that we can write to locally.\n\t// Or we are in legacy mode where we always create a derived to replicate that\n\t// Svelte 4 did not trigger updates when a primitive value was updated to the same value.\n\tvar overridden = false;\n\n\tvar d = ((flags & PROPS_IS_IMMUTABLE) !== 0 ? derived : derived_safe_equal)(() => {\n\t\toverridden = false;\n\t\treturn getter();\n\t});\n\n\tif (DEV) {\n\t\td.label = key;\n\t}\n\n\t// Capture the initial value if it's bindable\n\tif (bindable) get(d);\n\n\tvar parent_effect = /** @type {Effect} */ (active_effect);\n\n\treturn /** @type {() => V} */ (\n\t\tfunction (/** @type {any} */ value, /** @type {boolean} */ mutation) {\n\t\t\tif (arguments.length > 0) {\n\t\t\t\tconst new_value = mutation ? get(d) : runes && bindable ? proxy(value) : value;\n\n\t\t\t\tset(d, new_value);\n\t\t\t\toverridden = true;\n\n\t\t\t\tif (fallback_value !== undefined) {\n\t\t\t\t\tfallback_value = new_value;\n\t\t\t\t}\n\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\t// special case — avoid recalculating the derived if we're in a\n\t\t\t// teardown function and the prop was overridden locally, or the\n\t\t\t// component was already destroyed (people could access props in a timeout)\n\t\t\tif ((is_destroying_effect && overridden) || (parent_effect.f & DESTROYED) !== 0) {\n\t\t\t\treturn d.v;\n\t\t\t}\n\n\t\t\treturn get(d);\n\t\t}\n\t);\n}\n","/** @import { ComponentConstructorOptions, ComponentType, SvelteComponent, Component } from 'svelte' */\nimport { DIRTY, LEGACY_PROPS, MAYBE_DIRTY } from '../internal/client/constants.js';\nimport { user_pre_effect } from '../internal/client/reactivity/effects.js';\nimport { mutable_source, set } from '../internal/client/reactivity/sources.js';\nimport { hydrate, mount, unmount } from '../internal/client/render.js';\nimport { active_effect, get } from '../internal/client/runtime.js';\nimport { flushSync } from '../internal/client/reactivity/batch.js';\nimport { define_property, is_array } from '../internal/shared/utils.js';\nimport * as e from '../internal/client/errors.js';\nimport * as w from '../internal/client/warnings.js';\nimport { DEV } from 'esm-env';\nimport { FILENAME } from '../constants.js';\nimport { component_context, dev_current_component_function } from '../internal/client/context.js';\nimport { async_mode_flag } from '../internal/flags/index.js';\nimport { set_signal_status } from '../internal/client/reactivity/status.js';\n\n/**\n * Takes the same options as a Svelte 4 component and the component function and returns a Svelte 4 compatible component.\n *\n * @deprecated Use this only as a temporary solution to migrate your imperative component code to Svelte 5.\n *\n * @template {Record<string, any>} Props\n * @template {Record<string, any>} Exports\n * @template {Record<string, any>} Events\n * @template {Record<string, any>} Slots\n *\n * @param {ComponentConstructorOptions<Props> & {\n * \tcomponent: ComponentType<SvelteComponent<Props, Events, Slots>> | Component<Props>;\n * }} options\n * @returns {SvelteComponent<Props, Events, Slots> & Exports}\n */\nexport function createClassComponent(options) {\n\t// @ts-expect-error $$prop_def etc are not actually defined\n\treturn new Svelte4Component(options);\n}\n\n/**\n * Takes the component function and returns a Svelte 4 compatible component constructor.\n *\n * @deprecated Use this only as a temporary solution to migrate your imperative component code to Svelte 5.\n *\n * @template {Record<string, any>} Props\n * @template {Record<string, any>} Exports\n * @template {Record<string, any>} Events\n * @template {Record<string, any>} Slots\n *\n * @param {SvelteComponent<Props, Events, Slots> | Component<Props>} component\n * @returns {ComponentType<SvelteComponent<Props, Events, Slots> & Exports>}\n */\nexport function asClassComponent(component) {\n\t// @ts-expect-error $$prop_def etc are not actually defined\n\treturn class extends Svelte4Component {\n\t\t/** @param {any} options */\n\t\tconstructor(options) {\n\t\t\tsuper({\n\t\t\t\tcomponent,\n\t\t\t\t...options\n\t\t\t});\n\t\t}\n\t};\n}\n\n/**\n * Support using the component as both a class and function during the transition period\n * @typedef  {{new (o: ComponentConstructorOptions): SvelteComponent;(...args: Parameters<Component<Record<string, any>>>): ReturnType<Component<Record<string, any>, Record<string, any>>>;}} LegacyComponentType\n */\n\nclass Svelte4Component {\n\t/** @type {any} */\n\t#events;\n\n\t/** @type {Record<string, any>} */\n\t#instance;\n\n\t/**\n\t * @param {ComponentConstructorOptions & {\n\t *  component: any;\n\t * }} options\n\t */\n\tconstructor(options) {\n\t\tvar sources = new Map();\n\n\t\t/**\n\t\t * @param {string | symbol} key\n\t\t * @param {unknown} value\n\t\t */\n\t\tvar add_source = (key, value) => {\n\t\t\tvar s = mutable_source(value, false, false);\n\t\t\tsources.set(key, s);\n\t\t\treturn s;\n\t\t};\n\n\t\t// Replicate coarse-grained props through a proxy that has a version source for\n\t\t// each property, which is incremented on updates to the property itself. Do not\n\t\t// use our $state proxy because that one has fine-grained reactivity.\n\t\tconst props = new Proxy(\n\t\t\t{ ...(options.props || {}), $$events: {} },\n\t\t\t{\n\t\t\t\tget(target, prop) {\n\t\t\t\t\treturn get(sources.get(prop) ?? add_source(prop, Reflect.get(target, prop)));\n\t\t\t\t},\n\t\t\t\thas(target, prop) {\n\t\t\t\t\t// Necessary to not throw \"invalid binding\" validation errors on the component side\n\t\t\t\t\tif (prop === LEGACY_PROPS) return true;\n\n\t\t\t\t\tget(sources.get(prop) ?? add_source(prop, Reflect.get(target, prop)));\n\t\t\t\t\treturn Reflect.has(target, prop);\n\t\t\t\t},\n\t\t\t\tset(target, prop, value) {\n\t\t\t\t\tset(sources.get(prop) ?? add_source(prop, value), value);\n\t\t\t\t\treturn Reflect.set(target, prop, value);\n\t\t\t\t}\n\t\t\t}\n\t\t);\n\n\t\tthis.#instance = (options.hydrate ? hydrate : mount)(options.component, {\n\t\t\ttarget: options.target,\n\t\t\tanchor: options.anchor,\n\t\t\tprops,\n\t\t\tcontext: options.context,\n\t\t\tintro: options.intro ?? false,\n\t\t\trecover: options.recover,\n\t\t\ttransformError: options.transformError\n\t\t});\n\n\t\t// We don't flushSync for custom element wrappers or if the user doesn't want it,\n\t\t// or if we're in async mode since `flushSync()` will fail\n\t\tif (!async_mode_flag && (!options?.props?.$$host || options.sync === false)) {\n\t\t\tflushSync();\n\t\t}\n\n\t\tthis.#events = props.$$events;\n\n\t\tfor (const key of Object.keys(this.#instance)) {\n\t\t\tif (key === '$set' || key === '$destroy' || key === '$on') continue;\n\t\t\tdefine_property(this, key, {\n\t\t\t\tget() {\n\t\t\t\t\treturn this.#instance[key];\n\t\t\t\t},\n\t\t\t\t/** @param {any} value */\n\t\t\t\tset(value) {\n\t\t\t\t\tthis.#instance[key] = value;\n\t\t\t\t},\n\t\t\t\tenumerable: true\n\t\t\t});\n\t\t}\n\n\t\tthis.#instance.$set = /** @param {Record<string, any>} next */ (next) => {\n\t\t\tObject.assign(props, next);\n\t\t};\n\n\t\tthis.#instance.$destroy = () => {\n\t\t\tunmount(this.#instance);\n\t\t};\n\t}\n\n\t/** @param {Record<string, any>} props */\n\t$set(props) {\n\t\tthis.#instance.$set(props);\n\t}\n\n\t/**\n\t * @param {string} event\n\t * @param {(...args: any[]) => any} callback\n\t * @returns {any}\n\t */\n\t$on(event, callback) {\n\t\tthis.#events[event] = this.#events[event] || [];\n\n\t\t/** @param {any[]} args */\n\t\tconst cb = (...args) => callback.call(this, ...args);\n\t\tthis.#events[event].push(cb);\n\t\treturn () => {\n\t\t\tthis.#events[event] = this.#events[event].filter(/** @param {any} fn */ (fn) => fn !== cb);\n\t\t};\n\t}\n\n\t$destroy() {\n\t\tthis.#instance.$destroy();\n\t}\n}\n\n/**\n * Runs the given function once immediately on the server, and works like `$effect.pre` on the client.\n *\n * @deprecated Use this only as a temporary solution to migrate your component code to Svelte 5.\n * @param {() => void | (() => void)} fn\n * @returns {void}\n */\nexport function run(fn) {\n\tuser_pre_effect(() => {\n\t\tfn();\n\t\tvar effect = /** @type {import('#client').Effect} */ (active_effect);\n\t\t// If the effect is immediately made dirty again, mark it as maybe dirty to emulate legacy behaviour\n\t\tif ((effect.f & DIRTY) !== 0) {\n\t\t\tlet filename = \"a file (we can't know which one)\";\n\t\t\tif (DEV) {\n\t\t\t\t// @ts-ignore\n\t\t\t\tfilename = dev_current_component_function?.[FILENAME] ?? filename;\n\t\t\t}\n\t\t\tw.legacy_recursive_reactive_block(filename);\n\t\t\tset_signal_status(effect, MAYBE_DIRTY);\n\t\t}\n\t});\n}\n\n/**\n * Function to mimic the multiple listeners available in svelte 4\n * @deprecated\n * @param {EventListener[]} handlers\n * @returns {EventListener}\n */\nexport function handlers(...handlers) {\n\treturn function (event) {\n\t\tconst { stopImmediatePropagation } = event;\n\t\tlet stopped = false;\n\n\t\tevent.stopImmediatePropagation = () => {\n\t\t\tstopped = true;\n\t\t\tstopImmediatePropagation.call(event);\n\t\t};\n\n\t\tconst errors = [];\n\n\t\tfor (const handler of handlers) {\n\t\t\ttry {\n\t\t\t\t// @ts-expect-error `this` is not typed\n\t\t\t\thandler?.call(this, event);\n\t\t\t} catch (e) {\n\t\t\t\terrors.push(e);\n\t\t\t}\n\n\t\t\tif (stopped) {\n\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\n\t\tfor (let error of errors) {\n\t\t\tqueueMicrotask(() => {\n\t\t\t\tthrow error;\n\t\t\t});\n\t\t}\n\t};\n}\n\n/**\n * Function to create a `bubble` function that mimic the behavior of `on:click` without handler available in svelte 4.\n * @deprecated Use this only as a temporary solution to migrate your automatically delegated events in Svelte 5.\n */\nexport function createBubbler() {\n\tconst active_component_context = component_context;\n\tif (active_component_context === null) {\n\t\te.lifecycle_outside_component('createBubbler');\n\t}\n\n\treturn (/**@type {string}*/ type) => (/**@type {Event}*/ event) => {\n\t\tconst events = /** @type {Record<string, Function | Function[]>} */ (\n\t\t\tactive_component_context.s.$$events\n\t\t)?.[/** @type {any} */ (type)];\n\n\t\tif (events) {\n\t\t\tconst callbacks = is_array(events) ? events.slice() : [events];\n\t\t\tfor (const fn of callbacks) {\n\t\t\t\tfn.call(active_component_context.x, event);\n\t\t\t}\n\t\t\treturn !event.defaultPrevented;\n\t\t}\n\t\treturn true;\n\t};\n}\n\nexport {\n\tonce,\n\tpreventDefault,\n\tself,\n\tstopImmediatePropagation,\n\tstopPropagation,\n\ttrusted,\n\tpassive,\n\tnonpassive\n} from '../internal/client/dom/legacy/event-modifiers.js';\n","import { createClassComponent } from '../../../../legacy/legacy-client.js';\nimport { effect_root, render_effect } from '../../reactivity/effects.js';\nimport { append } from '../template.js';\nimport { define_property, get_descriptor, object_keys } from '../../../shared/utils.js';\nimport { create_element } from '../operations.js';\n\n/**\n * @typedef {Object} CustomElementPropDefinition\n * @property {string} [attribute]\n * @property {boolean} [reflect]\n * @property {'String'|'Boolean'|'Number'|'Array'|'Object'} [type]\n */\n\n/** @type {any} */\nlet SvelteElement;\n\nif (typeof HTMLElement === 'function') {\n\tSvelteElement = class extends HTMLElement {\n\t\t/** The Svelte component constructor */\n\t\t$$ctor;\n\t\t/** Slots */\n\t\t$$s;\n\t\t/** @type {any} The Svelte component instance */\n\t\t$$c;\n\t\t/** Whether or not the custom element is connected */\n\t\t$$cn = false;\n\t\t/** @type {Record<string, any>} Component props data */\n\t\t$$d = {};\n\t\t/** `true` if currently in the process of reflecting component props back to attributes */\n\t\t$$r = false;\n\t\t/** @type {Record<string, CustomElementPropDefinition>} Props definition (name, reflected, type etc) */\n\t\t$$p_d = {};\n\t\t/** @type {Record<string, EventListenerOrEventListenerObject[]>} Event listeners */\n\t\t$$l = {};\n\t\t/** @type {Map<EventListenerOrEventListenerObject, Function>} Event listener unsubscribe functions */\n\t\t$$l_u = new Map();\n\t\t/** @type {any} The managed render effect for reflecting attributes */\n\t\t$$me;\n\t\t/** @type {ShadowRoot | null} The ShadowRoot of the custom element */\n\t\t$$shadowRoot = null;\n\n\t\t/**\n\t\t * @param {*} $$componentCtor\n\t\t * @param {*} $$slots\n\t\t * @param {ShadowRootInit | undefined} shadow_root_init\n\t\t */\n\t\tconstructor($$componentCtor, $$slots, shadow_root_init) {\n\t\t\tsuper();\n\t\t\tthis.$$ctor = $$componentCtor;\n\t\t\tthis.$$s = $$slots;\n\n\t\t\tif (shadow_root_init) {\n\t\t\t\t// We need to store the reference to shadow root, because `closed` shadow root cannot be\n\t\t\t\t// accessed with `this.shadowRoot`.\n\t\t\t\tthis.$$shadowRoot = this.attachShadow(shadow_root_init);\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * @param {string} type\n\t\t * @param {EventListenerOrEventListenerObject} listener\n\t\t * @param {boolean | AddEventListenerOptions} [options]\n\t\t */\n\t\taddEventListener(type, listener, options) {\n\t\t\t// We can't determine upfront if the event is a custom event or not, so we have to\n\t\t\t// listen to both. If someone uses a custom event with the same name as a regular\n\t\t\t// browser event, this fires twice - we can't avoid that.\n\t\t\tthis.$$l[type] = this.$$l[type] || [];\n\t\t\tthis.$$l[type].push(listener);\n\t\t\tif (this.$$c) {\n\t\t\t\tconst unsub = this.$$c.$on(type, listener);\n\t\t\t\tthis.$$l_u.set(listener, unsub);\n\t\t\t}\n\t\t\tsuper.addEventListener(type, listener, options);\n\t\t}\n\n\t\t/**\n\t\t * @param {string} type\n\t\t * @param {EventListenerOrEventListenerObject} listener\n\t\t * @param {boolean | AddEventListenerOptions} [options]\n\t\t */\n\t\tremoveEventListener(type, listener, options) {\n\t\t\tsuper.removeEventListener(type, listener, options);\n\t\t\tif (this.$$c) {\n\t\t\t\tconst unsub = this.$$l_u.get(listener);\n\t\t\t\tif (unsub) {\n\t\t\t\t\tunsub();\n\t\t\t\t\tthis.$$l_u.delete(listener);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tasync connectedCallback() {\n\t\t\tthis.$$cn = true;\n\t\t\tif (!this.$$c) {\n\t\t\t\t// We wait one tick to let possible child slot elements be created/mounted\n\t\t\t\tawait Promise.resolve();\n\t\t\t\tif (!this.$$cn || this.$$c) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\t/** @param {string} name */\n\t\t\t\tfunction create_slot(name) {\n\t\t\t\t\t/**\n\t\t\t\t\t * @param {Element} anchor\n\t\t\t\t\t */\n\t\t\t\t\treturn (anchor) => {\n\t\t\t\t\t\tconst slot = create_element('slot');\n\t\t\t\t\t\tif (name !== 'default') slot.name = name;\n\n\t\t\t\t\t\tappend(anchor, slot);\n\t\t\t\t\t};\n\t\t\t\t}\n\t\t\t\t/** @type {Record<string, any>} */\n\t\t\t\tconst $$slots = {};\n\t\t\t\tconst existing_slots = get_custom_elements_slots(this);\n\t\t\t\tfor (const name of this.$$s) {\n\t\t\t\t\tif (name in existing_slots) {\n\t\t\t\t\t\tif (name === 'default' && !this.$$d.children) {\n\t\t\t\t\t\t\tthis.$$d.children = create_slot(name);\n\t\t\t\t\t\t\t$$slots.default = true;\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t$$slots[name] = create_slot(name);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tfor (const attribute of this.attributes) {\n\t\t\t\t\t// this.$$data takes precedence over this.attributes\n\t\t\t\t\tconst name = this.$$g_p(attribute.name);\n\t\t\t\t\tif (!(name in this.$$d)) {\n\t\t\t\t\t\tthis.$$d[name] = get_custom_element_value(name, attribute.value, this.$$p_d, 'toProp');\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t// Port over props that were set programmatically before ce was initialized\n\t\t\t\tfor (const key in this.$$p_d) {\n\t\t\t\t\t// @ts-expect-error\n\t\t\t\t\tif (!(key in this.$$d) && this[key] !== undefined) {\n\t\t\t\t\t\t// @ts-expect-error\n\t\t\t\t\t\tthis.$$d[key] = this[key]; // don't transform, these were set through JavaScript\n\t\t\t\t\t\t// @ts-expect-error\n\t\t\t\t\t\tdelete this[key]; // remove the property that shadows the getter/setter\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tthis.$$c = createClassComponent({\n\t\t\t\t\tcomponent: this.$$ctor,\n\t\t\t\t\ttarget: this.$$shadowRoot || this,\n\t\t\t\t\tprops: {\n\t\t\t\t\t\t...this.$$d,\n\t\t\t\t\t\t$$slots,\n\t\t\t\t\t\t$$host: this\n\t\t\t\t\t}\n\t\t\t\t});\n\n\t\t\t\t// Reflect component props as attributes\n\t\t\t\tthis.$$me = effect_root(() => {\n\t\t\t\t\trender_effect(() => {\n\t\t\t\t\t\tthis.$$r = true;\n\t\t\t\t\t\tfor (const key of object_keys(this.$$c)) {\n\t\t\t\t\t\t\tif (!this.$$p_d[key]?.reflect) continue;\n\t\t\t\t\t\t\tthis.$$d[key] = this.$$c[key];\n\t\t\t\t\t\t\tconst attribute_value = get_custom_element_value(\n\t\t\t\t\t\t\t\tkey,\n\t\t\t\t\t\t\t\tthis.$$d[key],\n\t\t\t\t\t\t\t\tthis.$$p_d,\n\t\t\t\t\t\t\t\t'toAttribute'\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\tif (attribute_value == null) {\n\t\t\t\t\t\t\t\tthis.removeAttribute(this.$$p_d[key].attribute || key);\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tthis.setAttribute(this.$$p_d[key].attribute || key, attribute_value);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tthis.$$r = false;\n\t\t\t\t\t});\n\t\t\t\t});\n\n\t\t\t\tfor (const type in this.$$l) {\n\t\t\t\t\tfor (const listener of this.$$l[type]) {\n\t\t\t\t\t\tconst unsub = this.$$c.$on(type, listener);\n\t\t\t\t\t\tthis.$$l_u.set(listener, unsub);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tthis.$$l = {};\n\t\t\t}\n\t\t}\n\n\t\t// We don't need this when working within Svelte code, but for compatibility of people using this outside of Svelte\n\t\t// and setting attributes through setAttribute etc, this is helpful\n\n\t\t/**\n\t\t * @param {string} attr\n\t\t * @param {string} _oldValue\n\t\t * @param {string} newValue\n\t\t */\n\t\tattributeChangedCallback(attr, _oldValue, newValue) {\n\t\t\tif (this.$$r) return;\n\t\t\tattr = this.$$g_p(attr);\n\t\t\tthis.$$d[attr] = get_custom_element_value(attr, newValue, this.$$p_d, 'toProp');\n\t\t\tthis.$$c?.$set({ [attr]: this.$$d[attr] });\n\t\t}\n\n\t\tdisconnectedCallback() {\n\t\t\tthis.$$cn = false;\n\t\t\t// In a microtask, because this could be a move within the DOM\n\t\t\tPromise.resolve().then(() => {\n\t\t\t\tif (!this.$$cn && this.$$c) {\n\t\t\t\t\tthis.$$c.$destroy();\n\t\t\t\t\tthis.$$me();\n\t\t\t\t\tthis.$$c = undefined;\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\n\t\t/**\n\t\t * @param {string} attribute_name\n\t\t */\n\t\t$$g_p(attribute_name) {\n\t\t\treturn (\n\t\t\t\tobject_keys(this.$$p_d).find(\n\t\t\t\t\t(key) =>\n\t\t\t\t\t\tthis.$$p_d[key].attribute === attribute_name ||\n\t\t\t\t\t\t(!this.$$p_d[key].attribute && key.toLowerCase() === attribute_name)\n\t\t\t\t) || attribute_name\n\t\t\t);\n\t\t}\n\t};\n}\n\n/**\n * @param {string} prop\n * @param {any} value\n * @param {Record<string, CustomElementPropDefinition>} props_definition\n * @param {'toAttribute' | 'toProp'} [transform]\n */\nfunction get_custom_element_value(prop, value, props_definition, transform) {\n\tconst type = props_definition[prop]?.type;\n\tvalue = type === 'Boolean' && typeof value !== 'boolean' ? value != null : value;\n\tif (!transform || !props_definition[prop]) {\n\t\treturn value;\n\t} else if (transform === 'toAttribute') {\n\t\tswitch (type) {\n\t\t\tcase 'Object':\n\t\t\tcase 'Array':\n\t\t\t\treturn value == null ? null : JSON.stringify(value);\n\t\t\tcase 'Boolean':\n\t\t\t\treturn value ? '' : null;\n\t\t\tcase 'Number':\n\t\t\t\treturn value == null ? null : value;\n\t\t\tdefault:\n\t\t\t\treturn value;\n\t\t}\n\t} else {\n\t\tswitch (type) {\n\t\t\tcase 'Object':\n\t\t\tcase 'Array':\n\t\t\t\treturn value && JSON.parse(value);\n\t\t\tcase 'Boolean':\n\t\t\t\treturn value; // conversion already handled above\n\t\t\tcase 'Number':\n\t\t\t\treturn value != null ? +value : value;\n\t\t\tdefault:\n\t\t\t\treturn value;\n\t\t}\n\t}\n}\n\n/**\n * @param {HTMLElement} element\n */\nfunction get_custom_elements_slots(element) {\n\t/** @type {Record<string, true>} */\n\tconst result = {};\n\telement.childNodes.forEach((node) => {\n\t\tresult[/** @type {Element} node */ (node).slot || 'default'] = true;\n\t});\n\treturn result;\n}\n\n/**\n * @internal\n *\n * Turn a Svelte component into a custom element.\n * @param {any} Component  A Svelte component function\n * @param {Record<string, CustomElementPropDefinition>} props_definition  The props to observe\n * @param {string[]} slots  The slots to create\n * @param {string[]} exports  Explicitly exported values, other than props\n * @param {ShadowRootInit | undefined} shadow_root_init  Options passed to shadow DOM constructor\n * @param {(ce: new () => HTMLElement) => new () => HTMLElement} [extend]\n */\nexport function create_custom_element(\n\tComponent,\n\tprops_definition,\n\tslots,\n\texports,\n\tshadow_root_init,\n\textend\n) {\n\tlet Class = class extends SvelteElement {\n\t\tconstructor() {\n\t\t\tsuper(Component, slots, shadow_root_init);\n\t\t\tthis.$$p_d = props_definition;\n\t\t}\n\t\tstatic get observedAttributes() {\n\t\t\treturn object_keys(props_definition).map((key) =>\n\t\t\t\t(props_definition[key].attribute || key).toLowerCase()\n\t\t\t);\n\t\t}\n\t};\n\tobject_keys(props_definition).forEach((prop) => {\n\t\tdefine_property(Class.prototype, prop, {\n\t\t\tget() {\n\t\t\t\treturn this.$$c && prop in this.$$c ? this.$$c[prop] : this.$$d[prop];\n\t\t\t},\n\t\t\tset(value) {\n\t\t\t\tvalue = get_custom_element_value(prop, value, props_definition);\n\t\t\t\tthis.$$d[prop] = value;\n\t\t\t\tvar component = this.$$c;\n\n\t\t\t\tif (component) {\n\t\t\t\t\t// // If the instance has an accessor, use that instead\n\t\t\t\t\tvar setter = get_descriptor(component, prop)?.get;\n\n\t\t\t\t\tif (setter) {\n\t\t\t\t\t\tcomponent[prop] = value;\n\t\t\t\t\t} else {\n\t\t\t\t\t\tcomponent.$set({ [prop]: value });\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t});\n\t});\n\texports.forEach((property) => {\n\t\tdefine_property(Class.prototype, property, {\n\t\t\tget() {\n\t\t\t\treturn this.$$c?.[property];\n\t\t\t}\n\t\t});\n\t});\n\tif (extend) {\n\t\t// @ts-expect-error - assigning here is fine\n\t\tClass = extend(Class);\n\t}\n\tComponent.element = /** @type {any} */ Class;\n\treturn Class;\n}\n","const cstones = {\n    fund: \"State Fund\",\n    affordability: \"Affordability\",\n    speed: \"Speed Minimum\",\n    scalability: \"Network Scalability\"\n}\n\nconst biLookup = new Proxy(cstones, {\n  get(target, prop) {\n    // If key exists directly, return its value\n    if (prop in target) return target[prop];\n    \n    // Otherwise, search values to find the corresponding key\n    return Object.keys(target).find(key => target[key] === prop);\n  }\n});\n\nfunction GTMPush(eventLabel) {\n    if (window.dataLayer) {\n        window.dataLayer.push({ 'event': 'Interactive Click', 'eventData': eventLabel });\n    }\n}\n\nexport {cstones, biLookup, GTMPush}","// globalUrlState.svelte.js\n\nimport { URLValidatedState } from './urlParamsstatevalidated.svelte.js';\nimport cdata from '../data/cornerstone_data_sept25.csv';\n\nconst SHORTNAMES = ['speed', 'scalability', 'affordability', 'fund'];\nconst STATE_NAMES = cdata.map(b => b.State);\n\nconst keepKnown = (ref) => (arr) => arr.filter(item => ref.includes(item));\n\nexport const urlState = new URLValidatedState({\n    filters: {\n        default: [],\n        validate: keepKnown(SHORTNAMES)\n    },\n    states: {\n        default: [],\n        validate: keepKnown(STATE_NAMES)\n    },\n    view: {\n        default: 'all',\n        validate: (val) => (SHORTNAMES.includes(val) ? val : undefined)\n    },\n    // Opt-in: show every cornerstone at once (the colorAxisReal view, shaded by\n    // how many a state has enacted) instead of the single cornerstone `view`\n    // names. Defaults false, so a fresh load still opens on one cornerstone.\n    // Kept separate from `view` so unchecking restores the last radio choice.\n    all: {\n        default: true,\n        validate: (val) => (val === 'true' ? true : val === 'false' ? false : undefined)\n    },\n});\n\n// The cornerstone a map should render: '' means all four. Everything that reads\n// the view goes through here so the `all` checkbox only has to be honoured once.\nexport function activeView() {\n    return urlState.data.all ? '' : urlState.data.view;\n}\n","// urlValidatedState.svelte.js\nimport { untrack } from 'svelte';\n\nexport class URLValidatedState {\n    #state = $state({});\n    #defaults = {};\n    #validators = {};\n    #types = {};\n    #stop = null;\n\n    constructor(schema) {\n        // 1. Process the schema configuration\n        for (const [key, config] of Object.entries(schema)) {\n            this.#defaults[key] = config.default;\n            this.#validators[key] = config.validate || ((val) => val); // Fallback: no validation\n            this.#types[key] = Array.isArray(config.default) ? 'array' : 'string';\n        }\n\n        if (typeof window !== 'undefined') {\n            // 2. Initialize and validate from current URL on load\n            this.#syncAndValidateFromURL();\n\n            // 3. Listen for back/forward browser navigation\n            window.addEventListener('popstate', () => {\n                this.#syncAndValidateFromURL();\n            });\n\n            // 4. Update the URL when state changes.\n            // $effect.root() creates a standalone effect scope so this works\n            // outside of component initialisation (i.e. as a module singleton).\n            this.#stop = $effect.root(() => {\n              $effect(() => {\n                const url = this.#buildURL();\n\n                untrack(() => {\n                    if (window.location.search !== url.search) {\n                        window.history.pushState({}, '', url);\n                    }\n                });\n              });\n            });\n        }\n    }\n\n    // Serialize the current state onto a copy of the current location.\n    // Reads #state, so calling it from a $derived or the template tracks it.\n    #buildURL() {\n        const url = new URL(window.location.href);\n\n        for (const key in this.#defaults) {\n            const value = this.#state[key];\n            const defaultValue = this.#defaults[key];\n\n            if (this.#types[key] === 'array') {\n                if (value && value.length > 0 && JSON.stringify(value) !== JSON.stringify(defaultValue)) {\n                    url.searchParams.set(key, value.join(','));\n                } else {\n                    url.searchParams.delete(key);\n                }\n            } else {\n                if (value !== undefined && value !== null && value !== defaultValue && value !== '') {\n                    url.searchParams.set(key, String(value));\n                } else {\n                    url.searchParams.delete(key);\n                }\n            }\n        }\n\n        return url;\n    }\n\n    // Read from URL, run through validation logic, and fall back to default if invalid\n    #syncAndValidateFromURL() {\n        const params = new URLSearchParams(window.location.search);\n        \n        for (const key in this.#defaults) {\n            const urlValue = params.get(key);\n            const validate = this.#validators[key];\n            const defaultValue = this.#defaults[key];\n\n            if (urlValue !== null) {\n                try {\n                    let parsedValue;\n                    if (this.#types[key] === 'array') {\n                        parsedValue = urlValue ? urlValue.split(',') : [];\n                    } else {\n                        parsedValue = urlValue;\n                    }\n\n                    // Run the custom validator. \n                    // If it returns a new value, we use it. If it throws an error or returns undefined, we fail over.\n                    const validatedValue = validate(parsedValue);\n                    \n                    if (validatedValue !== undefined) {\n                        this.#state[key] = validatedValue;\n                    } else {\n                        this.#state[key] = this.#cloneDefault(key);\n                    }\n                } catch (error) {\n                    console.warn(`URL validation failed for key \"${key}\". Falling back to default.`, error.message);\n                    this.#state[key] = this.#cloneDefault(key);\n                }\n            } else {\n                this.#state[key] = this.#cloneDefault(key);\n            }\n        }\n    }\n\n    #cloneDefault(key) {\n        return this.#types[key] === 'array' ? [...this.#defaults[key]] : this.#defaults[key];\n    }\n\n    get data() {\n        return this.#state;\n    }\n\n    // The shareable URL for the current state. Reactive — it derives from\n    // #state rather than reading window.location, which matters because the\n    // effect that calls pushState runs *after* deriveds and the template, so\n    // window.location.href would still be one change behind.\n    get href() {\n        return this.#buildURL().href;\n    }\n\n    // Tear down the effect scope. Not needed for an app-lifetime singleton,\n    // but useful if you ever instantiate this per-component.\n    destroy() {\n        this.#stop?.();\n        this.#stop = null;\n    }\n\n    reset() {\n        for (const key in this.#defaults) {\n            this.#state[key] = this.#cloneDefault(key);\n        }\n    }\n}\n","<script>\n    import { cstones, GTMPush } from '../utils'\n    import { urlState as params } from './globalUrlState.svelte.js';\n\n    let { id } = $props();\n\n    // just to prevent empty map\n    function checkNone() {\n        if (params.data.all && params.data.view == \"all\") {\n            params.data.view = \"fund\"\n        }\n        GTMPush('Broadband|checkbox|showAll')\n    }\n\n    function radioChange() {\n        params.data.all = false;\n        GTMPush('Broadband|radio|'+this.value)\n    }\n</script>\n\n<div class=\"radios\" class:muted={params.data.all && params.data.view != \"all\"} style=\"display: grid; grid-template-columns: 1fr 1fr; grid-gap: 16px;\">\n    {#each Object.keys(cstones) as stone (stone)}\n        <label for={stone + id} class={stone} style=\"--cstoneColor: var(--{stone})\">\n            <input type=\"radio\" onclick={radioChange}\n                bind:group={params.data.view} value={stone} name={\"view\" + id} id={stone + id} >\n            {cstones[stone]}\n        </label>\n    {/each}\n</div>\n\n<label class=\"allcheck\" for={\"all\" + id}>\n    <input type=\"checkbox\" bind:checked={params.data.all} id={\"all\" + id} onclick={checkNone}>\n    Show all four cornerstones at once\n</label>\n\n<style>\n    label {\n        display: inline-block;\n        border: 2px solid var(--cstoneColor);\n        border: 2px solid #727171;\n        /* color: var(--cstoneColor); */\n        color: black;\n        padding: 11px;\n        font-size: 12px;\n        cursor: pointer;\n        text-align: center;\n        text-transform: uppercase;\n        font-weight: 900;\n        font-family: Lato;\n        -webkit-user-select: none;\n        user-select: none;  \n    }\n\n    .radios input {\n       position: absolute;\n       left: -10000px\n    }\n    .radios label:has(:checked), .radios label:hover {\n        background-color: var(--cstoneColor);\n        /* color: #ffffff; */\n    }\n\n    .radios.muted {\n        opacity: 0.45;\n    }\n    .radios.muted label {\n        cursor: default;\n    }\n    .radios.muted label:hover {\n        background-color: transparent;\n    }\n\n    .allcheck {\n        display: flex;\n        align-items: center;\n        gap: 8px;\n        margin-top: 12px;\n        border: none;\n        padding: 0;\n        font-size: 12px;\n        text-transform: none;\n        font-weight: 400;\n        text-align: left;\n    }\n    .allcheck input {\n        cursor: pointer;\n        margin: 0;\n    }\n\n@media screen and (max-width: 500px) {\n       label {\n        font-size: 10.5px;\n    }\n}\n\n</style>\n","<script>\n//   import { run } from 'svelte/legacy';\nimport cloneDeep from \"lodash.clonedeep\";\nimport * as Highcharts from \"highcharts/highmaps\";\nimport { onMount, onDestroy } from \"svelte\";\n  /**\n   * @typedef {Object} Props\n   * @property {any} options\n   * @property {boolean} [updateArgs]\n   * @property {any} [highcharts]\n   * @property {any} [callback]\n   * @property {any} [chart]\n   */\n\n  /** @type {Props} */\n  let {\n    options,\n    updateArgs = true,\n    highcharts = Highcharts,\n    callback = () => {},\n    chart = $bindable(null)\n  } = $props();\n\n   \n// prevent sorting of zIndex on hover\n(function(H) {\n    H.wrap(H.SVGElement.prototype, 'zIndexSetter', function(proceed, value, key, el) {\n        if (!el || (el && el.tagName !== 'path') ) {\n\n            return proceed.apply(this, Array.prototype.slice.call(arguments, 1));\n        }\n    });\n}(Highcharts));\n\n// adjust contrast calculation\n(function(H) {\n\tH.wrap(H.SVGRenderer.prototype, 'getContrast', function(proceed, rgba) {\n\trgba = H.color(rgba).rgba;\n\treturn rgba[0] + rgba[1] + rgba[2] > 500 ? '#000000' : '#FFFFFF';\n});\n}(Highcharts));\n\nlet chartContainer = $state();\nlet firstRun = true;\n\n    // svelte-ignore state_referenced_locally\n    if (chart && chart.update && options) {\n      if (firstRun) {\n          firstRun = false\n      } else {\n          chart.update(cloneDeep(options), true, true, updateArgs);\n      }\n    }\n\nonMount(() => {\n  if (!chartContainer) {\n    console.error(`[highcharts-svelte] Could not find the chart's container.`);\n    return;\n  }\n  if (!options) {\n    console.error(\n      \"[highcharts-svelte] No options provided to the HighchartsSvelte component.\"\n    );\n    return;\n  }\n  chart = highcharts.mapChart(chartContainer, options, callback);\n});\nonDestroy(() => {\n  if (chart) {\n    chart.destroy();\n  }\n});\n\n</script>\n\n<div bind:this={chartContainer}></div>\n","\nlet mapDefaults = {\n\t\"title\": {\n\t\t\"text\": \"\"\n\t},\n\t\"credits\": {\n\t\t\"enabled\": false\n\t},\n\tplotOptions: {\nmap: {\n    animation: false,\n\tdataLabels: {\n\t\tenabled: true,\n\t\t/* color: '#FFFFFF', */\n\t\tformat: '{#if point.box}{point.short}{/if}',\n\t\tstyle: {\n\t\t\t\t\tcolor: 'contrast',\n\t\t\t\t\ttextOutline: 'none'\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tcolumn: {\n\t\t\tenableMouseTracking: false,\n\t\t\tshowInLegend: true,\n\t\t}\n\t},\n\tlegend: {\n\t\t// layout: 'horizontal',\n\t\talign: 'center',\n\t\t// reversed: true,\n\t\tmargin: 20,\n\t\t// itemMarginBottom: 6,\n        padding: 0,\n        y:34,\n\t\titemStyle: {\n\t\t\tcursor: 'default'\n\t\t},\n\t\titemMarginBottom: 10,\n\t\tsymbolRadius: 0,\n\t\tbackgroundColor: 'rgba(255, 255, 255, 0.85)',\n\t\tfloating: false\n\t},\n\txAxis: {\t\n\t\t\tvisible: false,\n            minPadding: 0,\n    maxPadding: 0\n\t\t},\n\t\tyAxis: {\n\t\t\tvisible: false,\n            minPadding: 0,\n            maxPadding: 0\n\t\t},\n\tmapNavigation: {\n\t\tenabled: false,\n\t\tenableMouseWheelZoom: false\n\t},\n}\n\nlet colorAxisReal = {\n\t\tlabels:{\n\t\t\tstyle: {\n\t\t\t\tfontSize: \"13px\"\n\t\t\t}\n\t\t},\n        min: 0,\n        max: 4,\n        tickInterval: 1,\n        stops: [\n            [0.00001, '#b0b0b0'],\n            [0.0001, \"#bdddf5\"],\n            [0.25, '#89c3ea'],\n            [0.5, '#5d9ed5'],\n            [0.7, '#296ec3'],\n            [1, '#1a3d84']\n            // [0.0001, \"#d3d0d1\"],\n            // [0.25, '#b6b1b1'],\n            // [0.5, '#8f8c8d'],\n            // [0.7, '#686666'],\n            // [1, '#333333']\n\n\n\n        ],\n        dataClasses: false\n        //   dataClasses: [\n        //     {from: 0,\n        //         color: \"#b0b0b0\",\n        //         name: \"Not all filters\"\n        //     },\n        //     {from: 1,\n        //         color: \"#1a3d84\",\n        //         name: \"All filters match\"\n        //     }\n        // ]\n    }\n\nexport {mapDefaults, colorAxisReal}","\nimport usmap from '../assets/us-map2.json'\nimport { mapDefaults, colorAxisReal} from '../defaults';\nimport { cstones, GTMPush } from '../utils';\nimport cdata from '../data/cornerstone_data_sept25.csv'\n\nimport { urlState, activeView } from './globalUrlState.svelte.js';\n\n// let params = new URLSearchParams(window.location.search)\n\nlet mapData = usmap[0].mapData.filter((state) => state.id != \"DC-box\")\n\n// Cornerstone colors live in css/styles.scss; read them at runtime so there is\n// one source of truth, with the same hex values as fallbacks.\nconst CSTONE_COLOR_FALLBACKS = {\n    speed: \"#AB3231\",\n    scalability: \"#D19A26\",\n    affordability: \"#8062A1\",\n    fund: \"#B3507E\"\n}\n\n// Same gray colorAxisReal uses for a state with zero cornerstones\nconst NOT_ENACTED = \"#b0b0b0\"\n\nconst HEX = /^#[0-9a-f]{6}$/i\n\nfunction cstoneColor(stone) {\n    const fallback = CSTONE_COLOR_FALLBACKS[stone]\n    if (typeof window === 'undefined') return fallback\n    const value = getComputedStyle(document.documentElement).getPropertyValue(`--${stone}`).trim()\n    return HEX.test(value) ? value : fallback\n}\n\n// Lighten a hex color toward white. 0 = unchanged, 1 = white.\nfunction lighten(hex, ratio) {\n    const n = parseInt(hex.slice(1), 16)\n    const channels = [n >> 16 & 255, n >> 8 & 255, n & 255]\n        .map(c => Math.round(c + (255 - c) * ratio))\n    return '#' + channels.map(c => c.toString(16).padStart(2, '0')).join('')\n}\n\n// A ramp of `count` shades of a cornerstone's color, darkest (the base) first.\nfunction shades(stone, count) {\n    const base = cstoneColor(stone)\n    if (count < 2) return [base]\n    return Array.from({length: count}, (_, i) => lighten(base, (i / (count - 1)) * 0.74))\n}\n\n// Speed and affordability record *how* a state met the cornerstone, so those\n// two views break \"enacted\" out into one legend item per sub-category.\n// Listed strongest-to-weakest — that's the order of the legend and the shading.\nconst SUBCATEGORIES = {\n    speed: {\n        column: \"Speed Sub-Categories\",\n        order: [\n            \"Speed requirement exceeds 100/20 Mbps\",\n            \"State defined at 100/20 Mbps\",\n            \"Defers to FCC speed (100/20 Mbps)\"\n        ]\n    },\n    affordability: {\n        column: \"Affordability Sub-Categories\",\n        order: [\n            \"State universal service fund reform\",\n            \"Low-cost plan requirement\",\n            \"State subsidy\"\n        ]\n    }\n}\n\n// Enacted, but with no sub-category recorded. Not in the July data; here so a\n// later data drop can't silently color a \"Yes\" state as \"Not enacted\".\nconst UNSPECIFIED = \"Enacted\"\n\nconst subcategoryCache = {}\n\n// The sub-category labels actually present in the data for this cornerstone,\n// in legend order. Null for cornerstones that don't have sub-categories.\nfunction subcategories(stone) {\n    const config = SUBCATEGORIES[stone]\n    if (!config) return null\n    if (subcategoryCache[stone]) return subcategoryCache[stone]\n\n    const rank = (label) => {\n        const i = config.order.indexOf(label)\n        if (i > -1) return i\n        return label === UNSPECIFIED ? config.order.length + 1 : config.order.length\n    }\n\n    const present = new Set(\n        cdata.filter(state => state[cstones[stone]] == \"Yes\")\n             .map(state => subcategoryLabel(state, stone))\n    )\n\n    subcategoryCache[stone] = [...present].sort((a, b) => rank(a) - rank(b) || a.localeCompare(b))\n    return subcategoryCache[stone]\n}\n\nfunction subcategoryLabel(state, stone) {\n    const value = (state[SUBCATEGORIES[stone].column] || \"\").trim()\n    return value && value !== \"N/A\" ? value : UNSPECIFIED\n}\n\n// Axis for a single-cornerstone view: gray for \"not enacted\", then either one\n// class for \"enacted\" or one per sub-category, shaded light-to-dark.\nfunction singleCstoneAxis(stone) {\n    if (stone == 'all') return\n    const labels = subcategories(stone) || [\"Enacted\"]\n    const ramp = shades(stone, labels.length)\n\n    return {\n        labels: {\n            style: {\n                fontSize: \"13px\"\n            }\n        },\n        min: 0,\n        max: labels.length,\n        tickInterval: 1,\n        // dataClasses take precedence over colorAxisReal's stops\n        dataClasses: [\n            {from: -0.5, to: 0.5,\n                color: NOT_ENACTED,\n                name: `No ${cstones[stone].toLowerCase()} measure`\n            },\n            ...labels.map((label, i) => ({\n                from: i + 0.5,\n                to: i + 1.5,\n                color: ramp[i],\n                name: label\n            }))\n        ]\n    }\n}\n\nfunction raiseSelectedPaths(chart) {\n    chart.container.querySelectorAll('path.selectedState').forEach(el => {\n        el.parentNode.appendChild(el)\n    })\n}\n\nfunction disableLegendInteraction(chart) {\n    chart.legend.allItems.forEach((item) => {\n        const group = item.legendItem && item.legendItem.group\n        // SVGElement.on() unbinds the handler Highcharts registered for that\n        // event before adding ours, so a no-op is enough to remove the behaviour.\n        if (group) {\n            group.on('mouseover', () => {})\n            group.on('mouseout', () => {})\n            group.on('click', () => {})\n        }\n    })\n}\n\nfunction currentView(mapView) {\n    return {\n        selected: urlState.data.states,\n        mapView: mapView === undefined ? activeView() : mapView\n    }\n}\n\n// The value each state gets on the map. In a single-cornerstone view: 0 for\n// not enacted, otherwise 1 (or the 1-based sub-category index, which is what\n// singleCstoneAxis's dataClasses are keyed to). With no view: the count of\n// cornerstones enacted (0-4).\nfunction stateValue(state, yes, mapView) {\n    if (!mapView) return Object.keys(cstones).reduce((n, k) => n + (yes[k] ? 1 : 0), 0)\n    if (!yes[mapView]) return 0\n\n    const labels = subcategories(mapView)\n    return labels ? labels.indexOf(subcategoryLabel(state, mapView)) + 1 : 1\n}\n\n// A cornerstone's tooltip row. In a single-cornerstone view only that row shows.\nfunction tooltipRow(state, stone, yes, mapView) {\n    const detail = {\n        speed: state[\"Speed Sub-Categories\"],\n        scalability: state[cstones.scalability],\n        affordability: state[\"Affordability Sub-Categories\"],\n        fund: state[cstones.fund]\n    }[stone]\n\n    return `<tr class=\"${stone} ${!mapView || mapView === stone ? \"\" : \"hidden\"}\">\n        <td>${cstones[stone]}</td>\n        <td class=\"${yes[stone] ? \"\" : \"none\"}\">${detail}</td></tr>`\n}\n\nfunction getData({ selected, mapView }) {\n   let addValue = cdata.map(state => {\n        const yes = {\n            speed: state[cstones.speed] == \"Yes\",\n            scalability: state[cstones.scalability] == \"Yes\",\n            affordability: state[cstones.affordability] == \"Yes\",\n            fund: state[cstones.fund] == \"Yes\"\n        }\n\n        const value = stateValue(state, yes, mapView)\n\n        state.text = `<table class=\"tooltiptable\">\n        ${Object.keys(cstones).map(stone => tooltipRow(state, stone, yes, mapView)).join(\"\")}\n        </table>`\n\n        let className = selected.includes(state.State) ? \"selectedState\" : \"\"\n\n       return {...state, value, className}\n\n    })\n\n        appendBoxStates(addValue)\n    return addValue\n}\n\n function appendBoxStates(data) {\n        let boxStates = [\"VT\",\"MA\",\"NH\",\"RI\",\"CT\",\"NJ\",\"DE\",\"MD\",\"DC\"]\n        boxStates.forEach((item) => {\n          let state = data.find((state) => state.id == item)\n          if (!state) return\n            let copy = {}\n            for (let attr in state) {\n                copy[attr] = state[attr]\n            }\n          copy.id = item + \"-box\"\n          copy.box = true\n\t\t  copy.className = (state.className ? state.className + \" \" : \"\") + \"boxState\"\n          data.push(copy)\n        })\n    }\n\n// Called from an $effect in Map.svelte. `chart` is that instance's Highcharts\n// chart — each <Map> has its own, so nothing here is shared between them.\nexport function applyState(chart, view) {\n    if (!chart) return\n    const labels = subcategories(view.mapView) || [1,2]\n    chart.update({\n        series: [{ data: getData(view) }],\n        legend: {y: (labels[0] == 1 ? -6 : 20), title: {text: view.mapView ? \"\" : \"Number of cornerstones enacted\"}},\n        colorAxis: view.mapView ? singleCstoneAxis(view.mapView) : colorAxisReal\n    })\n\n}\n\nfunction toggleState(name) {\n    if (!name) return\n    const current = urlState.data.states\n    urlState.data.states = current.includes(name)\n        ? current.filter(s => s !== name)\n        : [...current, name]\n}\n\n// init. `selectable` false makes the map read-only: clicking a state no longer\n// toggles it in urlState (and so no longer writes the URL). Selected states\n// passed down from urlState are still drawn highlighted.\nexport function createMapConfig({ mapView, selectable = true } = {}) {\n    const view = currentView(mapView)\n\n    return {...mapDefaults,\n\n            chart: {\n\t\t\t\t\tanimation: false,\n                    height: '66%',\n                    styledMode: false,\n                    events: {\n                        load: function() {\n                            disableLegendInteraction(this)\n                            raiseSelectedPaths(this)\n                    },\n                        redraw: function() {\n                            disableLegendInteraction(this)\n                            raiseSelectedPaths(this)\n                        }\n                    },\n                    className: \"griffin baimap\",\n                    exporting: {enabled: true}\n                },\n\n                colorAxis: view.mapView && view.mapView != 'all' ? singleCstoneAxis(view.mapView) : colorAxisReal,\n                responsive: {\n                    rules: [\n                        {chartOptions: {\n                            chart: {\n\t\t\t\t\t\t\t\theight: \"90%\"\n\t\t\t\t\t\t\t},\n\t\t\t\t\t\t\tplotOptions: {\n\t\t\t\t\t\t\t\tmap: {\n\t\t\t\t\t\t\t\t\tdataLabels: {\n                                        allowOverlap: true,\n\t\t\t\t\t\t\t\t\t\tstyle: {\n                                            fontSize: \"8px\"\n                                        }\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n                        },\n                            condition: {\n                                maxWidth: 500\n                            }\n                        }\n                    ]\n                },\n                tooltip: {\n                    useHTML: true\n                },\n                series: [\n                    {\n                        animation: false,\n                        data: getData(view),\n                        name: \"series name\",\n                        mapData: mapData,\n                        colorIndex: 55,\n\t\t\t\t\t\tallowPointSelect: false,\n                        joinBy: ['id','id'],\n\n                        tooltip: {\n                            headerFormat: '<span style=\"color:{point.color}\">●</span> ' +\n                    '<span class=\"highcharts-header\"> {point.key}</span><br/>',\n                            pointFormat: '{point.text}',\n                            footerFormat: \"\"\n                        },\n\n                        cursor: selectable ? 'pointer' : 'default',\n\n                        point: {\n                            events: selectable ? {\n\t\t\t\t\t\t\t\t click: function() {\n                                    toggleState(this.State || this.name)\n                                    GTMPush(\"Broadband|map|\"+this.State)\n                                }\n                            } : {}\n              }\n                    }\n            ]\n        }\n}\n","<script>\n    import Mapchart from '../loaders/Mapchart.svelte';\n    import { createMapConfig, applyState } from './map.svelte.js';\n    import { urlState, activeView } from './globalUrlState.svelte.js';\n    import { cstones } from '../utils';\n    import cdata from '../data/cornerstone_data_sept25.csv';\n\n // mapView pins this map to one cornerstone, e.g. <Map mapView=\"speed\" />.\n // Left off, the map follows the ?view= URL param like it always has.\n // A pinned map is read-only by default — clicking a state won't touch the URL.\n let { mapView, selectable = mapView === undefined } = $props()\n\n let chartInstance = $state(null);\n\n // $derived recomputes whenever the URL view/all params change — unless mapView\n // was passed, in which case this never changes. '' renders all four.\n let view = $derived(mapView ?? activeView())\n\n // Initial config only; the $effect below keeps it in sync after that.\n // svelte-ignore state_referenced_locally\n const mapjs = createMapConfig({ mapView, selectable })\n\n $effect(() => {\n     applyState(chartInstance, {\n         selected: urlState.data.states,\n         mapView: view\n     });\n });\n\nconst heds = {\n    'fund': \"Broadband Funding Measures Currently Enacted Across U.S.\",\n    'speed': \"Speed Requirements Currently Enacted Across the U.S. \",\n    \"scalability\": \"Scalability Requirements Currently Enacted Across the U.S.\",\n    \"affordability\": \"Broadband Affordability Measures Enacted Across the U.S.\",\n    \"all\": \"Where Does Your State Stand?\"\n}\n\nconst deks = {\n    'fund': \"States have tailored funding approaches to sustain broadband progress\",\n    'speed': \"Some states set speed standards while others defer to FCC<br class='mb'><br class='mb'>\",\n    \"scalability\": \"20 states have enacted scalability requirements as of 2026 <br class='mb'><br class='mb'>\",\n    \"affordability\": \"States use tailored strategies to ensure customers can subscribe to networks\",\n    \"all\": \"This 50-state tracker maps adoption of the four cornerstone broadband policies\"\n}\n\n</script>\n<div>\n<figure class=\"ai2html-griffin-figure griffin-figure\" >\n<header>\n{#if !selectable}\n<span class=\"figure-label\">Figure {view == \"scalability\" ? 2 : 1}</span>\n{/if}\n<h1>{heds[view] ?? heds.all}</h1>\n<!--  eslint-disable-next-line svelte/no-at-html-tags -->\n<p class=\"figure-dek\">{@html deks[view] ?? deks.all}</p>\n\n\n    <!-- {#if view}\n    <p class=\"figure-dek\">{countStones(view)} States have the  <span style=\"--cstoneColor: var(--{view})\" class={view}>{cstones[view]}</span> Cornerstone</p>\n    {:else}\n    <p class=\"figure-dek\">{countAny()} States have at least one of the four broadband Cornerstones</p>\n    {/if} -->\n</header>\n    <Mapchart options={mapjs} bind:chart={chartInstance} />\n<figcaption>\n{#if !selectable} \n           <p class=\"figure-note figure-note--source js-griffin-credit\">\n                © 2026 The Pew Charitable Trusts</p>\n{/if}\n</figcaption>\n</figure>\n</div>\n\n<style>\n/* span {\n    display: inline-block !important;\n    padding: 3px;\n    color: #fff;\n    background-color: var(--cstoneColor);\n} */\n\n\n    :global(.hidden) {\n        display: none;\n    }\n    :global(.baimap .speed) {\n        background-color: var(--speed) !important;\n    }\n     :global(.baimap .scalability) {\n        background-color: var(--scalability) !important;\n    }\n     :global(.baimap .affordability) {\n        background-color: var(--affordability) !important;\n    }\n     :global(.baimap .fund) {\n        background-color: var(--fund) !important;\n    }\n    :global(.baimap .none) {\n        background-color: #ffffff !important;\n    }\n    :global(.frame .baimap .selectedState) {\n        stroke: #FF7F49;\n        stroke-width: 3px;\n    }\n\n</style>","/*\nAdapted from https://github.com/mattdesl\nDistributed under MIT License https://github.com/mattdesl/eases/blob/master/LICENSE.md\n*/\n\n/**\n * @param {number} t\n * @returns {number}\n */\nexport function linear(t) {\n\treturn t;\n}\n\n/**\n * @param {number} t\n * @returns {number}\n */\nexport function backInOut(t) {\n\tconst s = 1.70158 * 1.525;\n\tif ((t *= 2) < 1) return 0.5 * (t * t * ((s + 1) * t - s));\n\treturn 0.5 * ((t -= 2) * t * ((s + 1) * t + s) + 2);\n}\n\n/**\n * @param {number} t\n * @returns {number}\n */\nexport function backIn(t) {\n\tconst s = 1.70158;\n\treturn t * t * ((s + 1) * t - s);\n}\n\n/**\n * @param {number} t\n * @returns {number}\n */\nexport function backOut(t) {\n\tconst s = 1.70158;\n\treturn --t * t * ((s + 1) * t + s) + 1;\n}\n\n/**\n * @param {number} t\n * @returns {number}\n */\nexport function bounceOut(t) {\n\tconst a = 4.0 / 11.0;\n\tconst b = 8.0 / 11.0;\n\tconst c = 9.0 / 10.0;\n\tconst ca = 4356.0 / 361.0;\n\tconst cb = 35442.0 / 1805.0;\n\tconst cc = 16061.0 / 1805.0;\n\tconst t2 = t * t;\n\treturn t < a\n\t\t? 7.5625 * t2\n\t\t: t < b\n\t\t\t? 9.075 * t2 - 9.9 * t + 3.4\n\t\t\t: t < c\n\t\t\t\t? ca * t2 - cb * t + cc\n\t\t\t\t: 10.8 * t * t - 20.52 * t + 10.72;\n}\n\n/**\n * @param {number} t\n * @returns {number}\n */\nexport function bounceInOut(t) {\n\treturn t < 0.5 ? 0.5 * (1.0 - bounceOut(1.0 - t * 2.0)) : 0.5 * bounceOut(t * 2.0 - 1.0) + 0.5;\n}\n\n/**\n * @param {number} t\n * @returns {number}\n */\nexport function bounceIn(t) {\n\treturn 1.0 - bounceOut(1.0 - t);\n}\n\n/**\n * @param {number} t\n * @returns {number}\n */\nexport function circInOut(t) {\n\tif ((t *= 2) < 1) return -0.5 * (Math.sqrt(1 - t * t) - 1);\n\treturn 0.5 * (Math.sqrt(1 - (t -= 2) * t) + 1);\n}\n\n/**\n * @param {number} t\n * @returns {number}\n */\nexport function circIn(t) {\n\treturn 1.0 - Math.sqrt(1.0 - t * t);\n}\n\n/**\n * @param {number} t\n * @returns {number}\n */\nexport function circOut(t) {\n\treturn Math.sqrt(1 - --t * t);\n}\n\n/**\n * @param {number} t\n * @returns {number}\n */\nexport function cubicInOut(t) {\n\treturn t < 0.5 ? 4.0 * t * t * t : 0.5 * Math.pow(2.0 * t - 2.0, 3.0) + 1.0;\n}\n\n/**\n * @param {number} t\n * @returns {number}\n */\nexport function cubicIn(t) {\n\treturn t * t * t;\n}\n\n/**\n * @param {number} t\n * @returns {number}\n */\nexport function cubicOut(t) {\n\tconst f = t - 1.0;\n\treturn f * f * f + 1.0;\n}\n\n/**\n * @param {number} t\n * @returns {number}\n */\nexport function elasticInOut(t) {\n\treturn t < 0.5\n\t\t? 0.5 * Math.sin(((+13.0 * Math.PI) / 2) * 2.0 * t) * Math.pow(2.0, 10.0 * (2.0 * t - 1.0))\n\t\t: 0.5 *\n\t\t\t\tMath.sin(((-13.0 * Math.PI) / 2) * (2.0 * t - 1.0 + 1.0)) *\n\t\t\t\tMath.pow(2.0, -10.0 * (2.0 * t - 1.0)) +\n\t\t\t\t1.0;\n}\n\n/**\n * @param {number} t\n * @returns {number}\n */\nexport function elasticIn(t) {\n\treturn Math.sin((13.0 * t * Math.PI) / 2) * Math.pow(2.0, 10.0 * (t - 1.0));\n}\n\n/**\n * @param {number} t\n * @returns {number}\n */\nexport function elasticOut(t) {\n\treturn Math.sin((-13.0 * (t + 1.0) * Math.PI) / 2) * Math.pow(2.0, -10.0 * t) + 1.0;\n}\n\n/**\n * @param {number} t\n * @returns {number}\n */\nexport function expoInOut(t) {\n\treturn t === 0.0 || t === 1.0\n\t\t? t\n\t\t: t < 0.5\n\t\t\t? +0.5 * Math.pow(2.0, 20.0 * t - 10.0)\n\t\t\t: -0.5 * Math.pow(2.0, 10.0 - t * 20.0) + 1.0;\n}\n\n/**\n * @param {number} t\n * @returns {number}\n */\nexport function expoIn(t) {\n\treturn t === 0.0 ? t : Math.pow(2.0, 10.0 * (t - 1.0));\n}\n\n/**\n * @param {number} t\n * @returns {number}\n */\nexport function expoOut(t) {\n\treturn t === 1.0 ? t : 1.0 - Math.pow(2.0, -10.0 * t);\n}\n\n/**\n * @param {number} t\n * @returns {number}\n */\nexport function quadInOut(t) {\n\tt /= 0.5;\n\tif (t < 1) return 0.5 * t * t;\n\tt--;\n\treturn -0.5 * (t * (t - 2) - 1);\n}\n\n/**\n * @param {number} t\n * @returns {number}\n */\nexport function quadIn(t) {\n\treturn t * t;\n}\n\n/**\n * @param {number} t\n * @returns {number}\n */\nexport function quadOut(t) {\n\treturn -t * (t - 2.0);\n}\n\n/**\n * @param {number} t\n * @returns {number}\n */\nexport function quartInOut(t) {\n\treturn t < 0.5 ? +8.0 * Math.pow(t, 4.0) : -8.0 * Math.pow(t - 1.0, 4.0) + 1.0;\n}\n\n/**\n * @param {number} t\n * @returns {number}\n */\nexport function quartIn(t) {\n\treturn Math.pow(t, 4.0);\n}\n\n/**\n * @param {number} t\n * @returns {number}\n */\nexport function quartOut(t) {\n\treturn Math.pow(t - 1.0, 3.0) * (1.0 - t) + 1.0;\n}\n\n/**\n * @param {number} t\n * @returns {number}\n */\nexport function quintInOut(t) {\n\tif ((t *= 2) < 1) return 0.5 * t * t * t * t * t;\n\treturn 0.5 * ((t -= 2) * t * t * t * t + 2);\n}\n\n/**\n * @param {number} t\n * @returns {number}\n */\nexport function quintIn(t) {\n\treturn t * t * t * t * t;\n}\n\n/**\n * @param {number} t\n * @returns {number}\n */\nexport function quintOut(t) {\n\treturn --t * t * t * t * t + 1;\n}\n\n/**\n * @param {number} t\n * @returns {number}\n */\nexport function sineInOut(t) {\n\treturn -0.5 * (Math.cos(Math.PI * t) - 1);\n}\n\n/**\n * @param {number} t\n * @returns {number}\n */\nexport function sineIn(t) {\n\tconst v = Math.cos(t * Math.PI * 0.5);\n\tif (Math.abs(v) < 1e-14) return 1;\n\telse return 1 - v;\n}\n\n/**\n * @param {number} t\n * @returns {number}\n */\nexport function sineOut(t) {\n\treturn Math.sin((t * Math.PI) / 2);\n}\n","/** @import { FlipParams, AnimationConfig } from './public.js' */\nimport { cubicOut } from '../easing/index.js';\n\n/**\n * The flip function calculates the start and end position of an element and animates between them, translating the x and y values.\n * `flip` stands for [First, Last, Invert, Play](https://aerotwist.com/blog/flip-your-animations/).\n *\n * @param {Element} node\n * @param {{ from: DOMRect; to: DOMRect }} fromTo\n * @param {FlipParams} params\n * @returns {AnimationConfig}\n */\nexport function flip(node, { from, to }, params = {}) {\n\tvar { delay = 0, duration = (d) => Math.sqrt(d) * 120, easing = cubicOut } = params;\n\n\tvar style = getComputedStyle(node);\n\n\t// find the transform origin, expressed as a pair of values between 0 and 1\n\tvar transform = style.transform === 'none' ? '' : style.transform;\n\tvar [ox, oy] = style.transformOrigin.split(' ').map(parseFloat);\n\tox /= node.clientWidth;\n\toy /= node.clientHeight;\n\n\t// calculate effect of parent transforms and zoom\n\tvar zoom = get_zoom(node); // https://drafts.csswg.org/css-viewport/#effective-zoom\n\tvar sx = node.clientWidth / to.width / zoom;\n\tvar sy = node.clientHeight / to.height / zoom;\n\n\t// find the starting position of the transform origin\n\tvar fx = from.left + from.width * ox;\n\tvar fy = from.top + from.height * oy;\n\n\t// find the ending position of the transform origin\n\tvar tx = to.left + to.width * ox;\n\tvar ty = to.top + to.height * oy;\n\n\t// find the translation at the start of the transform\n\tvar dx = (fx - tx) * sx;\n\tvar dy = (fy - ty) * sy;\n\n\t// find the relative scale at the start of the transform\n\tvar dsx = from.width / to.width;\n\tvar dsy = from.height / to.height;\n\n\treturn {\n\t\tdelay,\n\t\tduration: typeof duration === 'function' ? duration(Math.sqrt(dx * dx + dy * dy)) : duration,\n\t\teasing,\n\t\tcss: (t, u) => {\n\t\t\tvar x = u * dx;\n\t\t\tvar y = u * dy;\n\t\t\tvar sx = t + u * dsx;\n\t\t\tvar sy = t + u * dsy;\n\n\t\t\treturn `transform: ${transform} translate(${x}px, ${y}px) scale(${sx}, ${sy});`;\n\t\t}\n\t};\n}\n\n/**\n * @param {Element} element\n */\nfunction get_zoom(element) {\n\tif ('currentCSSZoom' in element) {\n\t\treturn /** @type {number} */ (element.currentCSSZoom);\n\t}\n\n\t/** @type {Element | null} */\n\tvar current = element;\n\tvar zoom = 1;\n\n\twhile (current !== null) {\n\t\tzoom *= +getComputedStyle(current).zoom;\n\t\tcurrent = /** @type {Element | null} */ (current.parentElement);\n\t}\n\n\treturn zoom;\n}\n","/** @import { Source } from '#client' */\nimport { derived } from '../internal/client/index.js';\nimport { set, state } from '../internal/client/reactivity/sources.js';\nimport { tag } from '../internal/client/dev/tracing.js';\nimport { active_reaction, get, set_active_reaction } from '../internal/client/runtime.js';\nimport { DEV } from 'esm-env';\n\nvar inited = false;\n\n/**\n * A reactive version of the built-in [`Date`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Date) object.\n * Reading the date (whether with methods like `date.getTime()` or `date.toString()`, or via things like [`Intl.DateTimeFormat`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Intl/DateTimeFormat))\n * in an [effect](https://svelte.dev/docs/svelte/$effect) or [derived](https://svelte.dev/docs/svelte/$derived)\n * will cause it to be re-evaluated when the value of the date changes.\n *\n * ```svelte\n * <script>\n * \timport { SvelteDate } from 'svelte/reactivity';\n *\n * \tconst date = new SvelteDate();\n *\n * \tconst formatter = new Intl.DateTimeFormat(undefined, {\n * \t  hour: 'numeric',\n * \t  minute: 'numeric',\n * \t  second: 'numeric'\n * \t});\n *\n * \t$effect(() => {\n * \t\tconst interval = setInterval(() => {\n * \t\t\tdate.setTime(Date.now());\n * \t\t}, 1000);\n *\n * \t\treturn () => {\n * \t\t\tclearInterval(interval);\n * \t\t};\n * \t});\n * </script>\n *\n * <p>The time is {formatter.format(date)}</p>\n * ```\n */\nexport class SvelteDate extends Date {\n\t#time = state(super.getTime());\n\n\t/** @type {Map<keyof Date, Source<unknown>>} */\n\t#deriveds = new Map();\n\n\t#reaction = active_reaction;\n\n\t/** @param {any[]} params */\n\tconstructor(...params) {\n\t\t// @ts-ignore\n\t\tsuper(...params);\n\n\t\tif (DEV) {\n\t\t\ttag(this.#time, 'SvelteDate.#time');\n\t\t}\n\n\t\tif (!inited) this.#init();\n\t}\n\n\t#init() {\n\t\tinited = true;\n\n\t\tvar proto = SvelteDate.prototype;\n\t\tvar date_proto = Date.prototype;\n\n\t\tvar methods = /** @type {Array<keyof Date & string>} */ (\n\t\t\tObject.getOwnPropertyNames(date_proto)\n\t\t);\n\n\t\tfor (const method of methods) {\n\t\t\tif (method.startsWith('get') || method.startsWith('to') || method === 'valueOf') {\n\t\t\t\t// @ts-ignore\n\t\t\t\tproto[method] = function (...args) {\n\t\t\t\t\t// don't memoize if there are arguments\n\t\t\t\t\t// @ts-ignore\n\t\t\t\t\tif (args.length > 0) {\n\t\t\t\t\t\tget(this.#time);\n\t\t\t\t\t\t// @ts-ignore\n\t\t\t\t\t\treturn date_proto[method].apply(this, args);\n\t\t\t\t\t}\n\n\t\t\t\t\tvar d = this.#deriveds.get(method);\n\n\t\t\t\t\tif (d === undefined) {\n\t\t\t\t\t\t// lazily create the derived, but as though it were being\n\t\t\t\t\t\t// created at the same time as the class instance\n\t\t\t\t\t\tconst reaction = active_reaction;\n\t\t\t\t\t\tset_active_reaction(this.#reaction);\n\n\t\t\t\t\t\td = derived(() => {\n\t\t\t\t\t\t\tget(this.#time);\n\t\t\t\t\t\t\t// @ts-ignore\n\t\t\t\t\t\t\treturn date_proto[method].apply(this, args);\n\t\t\t\t\t\t});\n\n\t\t\t\t\t\tif (DEV) {\n\t\t\t\t\t\t\ttag(d, `SvelteDate.${method}()`);\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tthis.#deriveds.set(method, d);\n\n\t\t\t\t\t\tset_active_reaction(reaction);\n\t\t\t\t\t}\n\n\t\t\t\t\treturn get(d);\n\t\t\t\t};\n\t\t\t}\n\n\t\t\tif (method.startsWith('set')) {\n\t\t\t\t// @ts-ignore\n\t\t\t\tproto[method] = function (...args) {\n\t\t\t\t\t// @ts-ignore\n\t\t\t\t\tvar result = date_proto[method].apply(this, args);\n\t\t\t\t\tset(this.#time, date_proto.getTime.call(this));\n\t\t\t\t\treturn result;\n\t\t\t\t};\n\t\t\t}\n\t\t}\n\t}\n}\n","/** @import { Source } from '#client' */\nimport { DEV } from 'esm-env';\nimport { source, set, state, increment } from '../internal/client/reactivity/sources.js';\nimport { label, tag } from '../internal/client/dev/tracing.js';\nimport { get, update_version } from '../internal/client/runtime.js';\n\nvar read_methods = ['forEach', 'isDisjointFrom', 'isSubsetOf', 'isSupersetOf'];\nvar set_like_methods = ['difference', 'intersection', 'symmetricDifference', 'union'];\n\nvar inited = false;\n\n/**\n * A reactive version of the built-in [`Set`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Set) object.\n * Reading contents of the set (by iterating, or by reading `set.size` or calling `set.has(...)` as in the [example](https://svelte.dev/playground/53438b51194b4882bcc18cddf9f96f15) below) in an [effect](https://svelte.dev/docs/svelte/$effect) or [derived](https://svelte.dev/docs/svelte/$derived)\n * will cause it to be re-evaluated as necessary when the set is updated.\n *\n * Note that values in a reactive set are _not_ made [deeply reactive](https://svelte.dev/docs/svelte/$state#Deep-state).\n *\n * ```svelte\n * <script>\n * \timport { SvelteSet } from 'svelte/reactivity';\n * \tlet monkeys = new SvelteSet();\n *\n * \tfunction toggle(monkey) {\n * \t\tif (monkeys.has(monkey)) {\n * \t\t\tmonkeys.delete(monkey);\n * \t\t} else {\n * \t\t\tmonkeys.add(monkey);\n * \t\t}\n * \t}\n * </script>\n *\n * {#each ['🙈', '🙉', '🙊'] as monkey}\n * \t<button onclick={() => toggle(monkey)}>{monkey}</button>\n * {/each}\n *\n * <button onclick={() => monkeys.clear()}>clear</button>\n *\n * {#if monkeys.has('🙈')}<p>see no evil</p>{/if}\n * {#if monkeys.has('🙉')}<p>hear no evil</p>{/if}\n * {#if monkeys.has('🙊')}<p>speak no evil</p>{/if}\n * ```\n *\n * @template T\n * @extends {Set<T>}\n */\nexport class SvelteSet extends Set {\n\t/** @type {Map<T, Source<boolean>>} */\n\t#sources = new Map();\n\t#version = state(0);\n\t#size = state(0);\n\t#update_version = update_version || -1;\n\n\t/**\n\t * @param {Iterable<T> | null | undefined} [value]\n\t */\n\tconstructor(value) {\n\t\tsuper();\n\n\t\tif (DEV) {\n\t\t\t// If the value is invalid then the native exception will fire here\n\t\t\tvalue = new Set(value);\n\n\t\t\ttag(this.#version, 'SvelteSet version');\n\t\t\ttag(this.#size, 'SvelteSet.size');\n\t\t}\n\n\t\tif (value) {\n\t\t\tfor (var element of value) {\n\t\t\t\tsuper.add(element);\n\t\t\t}\n\t\t\tthis.#size.v = super.size;\n\t\t}\n\n\t\tif (!inited) this.#init();\n\t}\n\n\t/**\n\t * If the source is being created inside the same reaction as the SvelteSet instance,\n\t * we use `state` so that it will not be a dependency of the reaction. Otherwise we\n\t * use `source` so it will be.\n\t *\n\t * @template T\n\t * @param {T} value\n\t * @returns {Source<T>}\n\t */\n\t#source(value) {\n\t\treturn update_version === this.#update_version ? state(value) : source(value);\n\t}\n\n\t// We init as part of the first instance so that we can treeshake this class\n\t#init() {\n\t\tinited = true;\n\n\t\tvar proto = SvelteSet.prototype;\n\t\tvar set_proto = Set.prototype;\n\n\t\tfor (const method of read_methods) {\n\t\t\t// @ts-ignore\n\t\t\tproto[method] = function (...v) {\n\t\t\t\tget(this.#version);\n\t\t\t\t// @ts-ignore\n\t\t\t\treturn set_proto[method].apply(this, v);\n\t\t\t};\n\t\t}\n\n\t\tfor (const method of set_like_methods) {\n\t\t\t// @ts-ignore\n\t\t\tproto[method] = function (...v) {\n\t\t\t\tget(this.#version);\n\t\t\t\t// @ts-ignore\n\t\t\t\tvar set = /** @type {Set<T>} */ (set_proto[method].apply(this, v));\n\t\t\t\treturn new SvelteSet(set);\n\t\t\t};\n\t\t}\n\t}\n\n\t/** @param {T} value */\n\thas(value) {\n\t\tvar has = super.has(value);\n\t\tvar sources = this.#sources;\n\t\tvar s = sources.get(value);\n\n\t\tif (s === undefined) {\n\t\t\tif (!has) {\n\t\t\t\t// If the value doesn't exist, track the version in case it's added later\n\t\t\t\t// but don't create sources willy-nilly to track all possible values\n\t\t\t\tget(this.#version);\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\ts = this.#source(true);\n\n\t\t\tif (DEV) {\n\t\t\t\ttag(s, `SvelteSet has(${label(value)})`);\n\t\t\t}\n\n\t\t\tsources.set(value, s);\n\t\t}\n\n\t\tget(s);\n\t\treturn has;\n\t}\n\n\t/** @param {T} value */\n\tadd(value) {\n\t\tif (!super.has(value)) {\n\t\t\tsuper.add(value);\n\t\t\tset(this.#size, super.size);\n\t\t\tincrement(this.#version);\n\t\t}\n\n\t\treturn this;\n\t}\n\n\t/** @param {T} value */\n\tdelete(value) {\n\t\tvar deleted = super.delete(value);\n\t\tvar sources = this.#sources;\n\t\tvar s = sources.get(value);\n\n\t\tif (s !== undefined) {\n\t\t\tsources.delete(value);\n\t\t\tset(s, false);\n\t\t}\n\n\t\tif (deleted) {\n\t\t\tset(this.#size, super.size);\n\t\t\tincrement(this.#version);\n\t\t}\n\n\t\treturn deleted;\n\t}\n\n\tclear() {\n\t\tif (super.size === 0) {\n\t\t\treturn;\n\t\t}\n\t\t// Clear first, so we get nice console.log outputs with $inspect\n\t\tsuper.clear();\n\t\tvar sources = this.#sources;\n\n\t\tfor (var s of sources.values()) {\n\t\t\tset(s, false);\n\t\t}\n\n\t\tsources.clear();\n\t\tset(this.#size, 0);\n\t\tincrement(this.#version);\n\t}\n\n\tkeys() {\n\t\treturn this.values();\n\t}\n\n\tvalues() {\n\t\tget(this.#version);\n\t\treturn super.values();\n\t}\n\n\tentries() {\n\t\tget(this.#version);\n\t\treturn super.entries();\n\t}\n\n\t[Symbol.iterator]() {\n\t\treturn this.keys();\n\t}\n\n\tget size() {\n\t\treturn get(this.#size);\n\t}\n}\n","/** @import { Source } from '#client' */\nimport { DEV } from 'esm-env';\nimport { set, source, state, increment } from '../internal/client/reactivity/sources.js';\nimport { label, tag } from '../internal/client/dev/tracing.js';\nimport { get, update_version } from '../internal/client/runtime.js';\n\n/**\n * A reactive version of the built-in [`Map`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Map) object.\n * Reading contents of the map (by iterating, or by reading `map.size` or calling `map.get(...)` or `map.has(...)` as in the [tic-tac-toe example](https://svelte.dev/playground/0b0ff4aa49c9443f9b47fe5203c78293) below) in an [effect](https://svelte.dev/docs/svelte/$effect) or [derived](https://svelte.dev/docs/svelte/$derived)\n * will cause it to be re-evaluated as necessary when the map is updated.\n *\n * Note that values in a reactive map are _not_ made [deeply reactive](https://svelte.dev/docs/svelte/$state#Deep-state).\n *\n * ```svelte\n * <script>\n * \timport { SvelteMap } from 'svelte/reactivity';\n * \timport { result } from './game.js';\n *\n * \tlet board = new SvelteMap();\n * \tlet player = $state('x');\n * \tlet winner = $derived(result(board));\n *\n * \tfunction reset() {\n * \t\tplayer = 'x';\n * \t\tboard.clear();\n * \t}\n * </script>\n *\n * <div class=\"board\">\n * \t{#each Array(9), i}\n * \t\t<button\n * \t\t\tdisabled={board.has(i) || winner}\n * \t\t\tonclick={() => {\n * \t\t\t\tboard.set(i, player);\n * \t\t\t\tplayer = player === 'x' ? 'o' : 'x';\n * \t\t\t}}\n * \t\t>{board.get(i)}</button>\n * \t{/each}\n * </div>\n *\n * {#if winner}\n * \t<p>{winner} wins!</p>\n * \t<button onclick={reset}>reset</button>\n * {:else}\n * \t<p>{player} is next</p>\n * {/if}\n * ```\n *\n * @template K\n * @template V\n * @extends {Map<K, V>}\n */\nexport class SvelteMap extends Map {\n\t/** @type {Map<K, Source<number>>} */\n\t#sources = new Map();\n\t#version = state(0);\n\t#size = state(0);\n\t#update_version = update_version || -1;\n\n\t/**\n\t * @param {Iterable<readonly [K, V]> | null | undefined} [value]\n\t */\n\tconstructor(value) {\n\t\tsuper();\n\n\t\tif (DEV) {\n\t\t\t// If the value is invalid then the native exception will fire here\n\t\t\tvalue = new Map(value);\n\n\t\t\ttag(this.#version, 'SvelteMap version');\n\t\t\ttag(this.#size, 'SvelteMap.size');\n\t\t}\n\n\t\tif (value) {\n\t\t\tfor (var [key, v] of value) {\n\t\t\t\tsuper.set(key, v);\n\t\t\t}\n\t\t\tthis.#size.v = super.size;\n\t\t}\n\t}\n\n\t/**\n\t * If the source is being created inside the same reaction as the SvelteMap instance,\n\t * we use `state` so that it will not be a dependency of the reaction. Otherwise we\n\t * use `source` so it will be.\n\t *\n\t * @template T\n\t * @param {T} value\n\t * @returns {Source<T>}\n\t */\n\t#source(value) {\n\t\treturn update_version === this.#update_version ? state(value) : source(value);\n\t}\n\n\t/** @param {K} key */\n\thas(key) {\n\t\tvar sources = this.#sources;\n\t\tvar s = sources.get(key);\n\n\t\tif (s === undefined) {\n\t\t\tif (super.has(key)) {\n\t\t\t\ts = this.#source(0);\n\n\t\t\t\tif (DEV) {\n\t\t\t\t\ttag(s, `SvelteMap get(${label(key)})`);\n\t\t\t\t}\n\n\t\t\t\tsources.set(key, s);\n\t\t\t} else {\n\t\t\t\t// We should always track the version in case\n\t\t\t\t// the Set ever gets this value in the future.\n\t\t\t\tget(this.#version);\n\t\t\t\treturn false;\n\t\t\t}\n\t\t}\n\n\t\tget(s);\n\t\treturn true;\n\t}\n\n\t/**\n\t * @param {(value: V, key: K, map: Map<K, V>) => void} callbackfn\n\t * @param {any} [this_arg]\n\t */\n\tforEach(callbackfn, this_arg) {\n\t\tthis.#read_all();\n\t\tsuper.forEach(callbackfn, this_arg);\n\t}\n\n\t/** @param {K} key */\n\tget(key) {\n\t\tvar sources = this.#sources;\n\t\tvar s = sources.get(key);\n\n\t\tif (s === undefined) {\n\t\t\tif (super.has(key)) {\n\t\t\t\ts = this.#source(0);\n\n\t\t\t\tif (DEV) {\n\t\t\t\t\ttag(s, `SvelteMap get(${label(key)})`);\n\t\t\t\t}\n\n\t\t\t\tsources.set(key, s);\n\t\t\t} else {\n\t\t\t\t// We should always track the version in case\n\t\t\t\t// the Set ever gets this value in the future.\n\t\t\t\tget(this.#version);\n\t\t\t\treturn undefined;\n\t\t\t}\n\t\t}\n\n\t\tget(s);\n\t\treturn super.get(key);\n\t}\n\n\t/**\n\t * @param {K} key\n\t * @param {V} value\n\t * */\n\tset(key, value) {\n\t\tvar sources = this.#sources;\n\t\tvar s = sources.get(key);\n\t\tvar prev_res = super.get(key);\n\t\tvar res = super.set(key, value);\n\t\tvar version = this.#version;\n\n\t\tif (s === undefined) {\n\t\t\ts = this.#source(0);\n\n\t\t\tif (DEV) {\n\t\t\t\ttag(s, `SvelteMap get(${label(key)})`);\n\t\t\t}\n\n\t\t\tsources.set(key, s);\n\t\t\tset(this.#size, super.size);\n\t\t\tincrement(version);\n\t\t} else if (prev_res !== value) {\n\t\t\tincrement(s);\n\n\t\t\t// if not every reaction of s is a reaction of version we need to also include version\n\t\t\tvar v_reactions = version.reactions === null ? null : new Set(version.reactions);\n\t\t\tvar needs_version_increase =\n\t\t\t\tv_reactions === null ||\n\t\t\t\t!s.reactions?.every((r) =>\n\t\t\t\t\t/** @type {NonNullable<typeof v_reactions>} */ (v_reactions).has(r)\n\t\t\t\t);\n\t\t\tif (needs_version_increase) {\n\t\t\t\tincrement(version);\n\t\t\t}\n\t\t}\n\n\t\treturn res;\n\t}\n\n\t/** @param {K} key */\n\tdelete(key) {\n\t\tvar sources = this.#sources;\n\t\tvar s = sources.get(key);\n\t\tvar res = super.delete(key);\n\n\t\tif (s !== undefined) {\n\t\t\tsources.delete(key);\n\t\t\tset(s, -1);\n\t\t}\n\n\t\tif (res) {\n\t\t\tset(this.#size, super.size);\n\t\t\tincrement(this.#version);\n\t\t}\n\n\t\treturn res;\n\t}\n\n\tclear() {\n\t\tif (super.size === 0) {\n\t\t\treturn;\n\t\t}\n\t\t// Clear first, so we get nice console.log outputs with $inspect\n\t\tsuper.clear();\n\t\tvar sources = this.#sources;\n\t\tset(this.#size, 0);\n\t\tfor (var s of sources.values()) {\n\t\t\tset(s, -1);\n\t\t}\n\t\tincrement(this.#version);\n\t\tsources.clear();\n\t}\n\n\t#read_all() {\n\t\tget(this.#version);\n\n\t\tvar sources = this.#sources;\n\t\tif (this.#size.v !== sources.size) {\n\t\t\tfor (var key of super.keys()) {\n\t\t\t\tif (!sources.has(key)) {\n\t\t\t\t\tvar s = this.#source(0);\n\t\t\t\t\tif (DEV) {\n\t\t\t\t\t\ttag(s, `SvelteMap get(${label(key)})`);\n\t\t\t\t\t}\n\n\t\t\t\t\tsources.set(key, s);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tfor ([, s] of this.#sources) {\n\t\t\tget(s);\n\t\t}\n\t}\n\n\tkeys() {\n\t\tget(this.#version);\n\t\treturn super.keys();\n\t}\n\n\tvalues() {\n\t\tthis.#read_all();\n\t\treturn super.values();\n\t}\n\n\tentries() {\n\t\tthis.#read_all();\n\t\treturn super.entries();\n\t}\n\n\t[Symbol.iterator]() {\n\t\treturn this.entries();\n\t}\n\n\tget size() {\n\t\tget(this.#size);\n\t\treturn super.size;\n\t}\n}\n","import { DEV } from 'esm-env';\nimport { state, increment } from '../internal/client/reactivity/sources.js';\nimport { tag } from '../internal/client/dev/tracing.js';\nimport { get } from '../internal/client/runtime.js';\nimport { get_current_url } from './url.js';\n\nexport const REPLACE = Symbol('replace');\n\n/**\n * A reactive version of the built-in [`URLSearchParams`](https://developer.mozilla.org/en-US/docs/Web/API/URLSearchParams) object.\n * Reading its contents (by iterating, or by calling `params.get(...)` or `params.getAll(...)` as in the [example](https://svelte.dev/playground/b3926c86c5384bab9f2cf993bc08c1c8) below) in an [effect](https://svelte.dev/docs/svelte/$effect) or [derived](https://svelte.dev/docs/svelte/$derived)\n * will cause it to be re-evaluated as necessary when the params are updated.\n *\n * ```svelte\n * <script>\n * \timport { SvelteURLSearchParams } from 'svelte/reactivity';\n *\n * \tconst params = new SvelteURLSearchParams('message=hello');\n *\n * \tlet key = $state('key');\n * \tlet value = $state('value');\n * </script>\n *\n * <input bind:value={key} />\n * <input bind:value={value} />\n * <button onclick={() => params.append(key, value)}>append</button>\n *\n * <p>?{params.toString()}</p>\n *\n * {#each params as [key, value]}\n * \t<p>{key}: {value}</p>\n * {/each}\n * ```\n */\nexport class SvelteURLSearchParams extends URLSearchParams {\n\t#version = DEV ? tag(state(0), 'SvelteURLSearchParams version') : state(0);\n\t#url = get_current_url();\n\n\t#updating = false;\n\n\t#update_url() {\n\t\tif (!this.#url || this.#updating) return;\n\t\tthis.#updating = true;\n\n\t\tconst search = this.toString();\n\t\tthis.#url.search = search && `?${search}`;\n\n\t\tthis.#updating = false;\n\t}\n\n\t/**\n\t * @param {URLSearchParams} params\n\t * @internal\n\t */\n\t[REPLACE](params) {\n\t\tif (this.#updating) return;\n\n\t\t// the URL may have changed in a way that leaves the search string untouched —\n\t\t// don't rebuild the params or notify readers if nothing changed\n\t\tif (params.toString() === super.toString()) return;\n\n\t\tthis.#updating = true;\n\n\t\tfor (const key of [...super.keys()]) {\n\t\t\tsuper.delete(key);\n\t\t}\n\n\t\tfor (const [key, value] of params) {\n\t\t\tsuper.append(key, value);\n\t\t}\n\n\t\tincrement(this.#version);\n\t\tthis.#updating = false;\n\t}\n\n\t/**\n\t * @param {string} name\n\t * @param {string} value\n\t * @returns {void}\n\t */\n\tappend(name, value) {\n\t\tsuper.append(name, value);\n\t\tthis.#update_url();\n\t\tincrement(this.#version);\n\t}\n\n\t/**\n\t * @param {string} name\n\t * @param {string=} value\n\t * @returns {void}\n\t */\n\tdelete(name, value) {\n\t\tvar has_value = super.has(name, value);\n\t\tsuper.delete(name, value);\n\t\tif (has_value) {\n\t\t\tthis.#update_url();\n\t\t\tincrement(this.#version);\n\t\t}\n\t}\n\n\t/**\n\t * @param {string} name\n\t * @returns {string|null}\n\t */\n\tget(name) {\n\t\tget(this.#version);\n\t\treturn super.get(name);\n\t}\n\n\t/**\n\t * @param {string} name\n\t * @returns {string[]}\n\t */\n\tgetAll(name) {\n\t\tget(this.#version);\n\t\treturn super.getAll(name);\n\t}\n\n\t/**\n\t * @param {string} name\n\t * @param {string=} value\n\t * @returns {boolean}\n\t */\n\thas(name, value) {\n\t\tget(this.#version);\n\t\treturn super.has(name, value);\n\t}\n\n\tkeys() {\n\t\tget(this.#version);\n\t\treturn super.keys();\n\t}\n\n\t/**\n\t * @param {(value: string, key: string, parent: URLSearchParams) => void} callback\n\t * @param {any} [this_arg]\n\t * @returns {void}\n\t */\n\tforEach(callback, this_arg) {\n\t\tget(this.#version);\n\t\tsuper.forEach(callback, this_arg);\n\t}\n\n\t/**\n\t * @param {string} name\n\t * @param {string} value\n\t * @returns {void}\n\t */\n\tset(name, value) {\n\t\tvar previous = super.getAll(name);\n\t\tsuper.set(name, value);\n\t\t// can't use has(name, value), because for something like https://svelte.dev?foo=1&bar=2&foo=3\n\t\t// if you set `foo` to 1, then foo=3 gets deleted whilst `has(\"foo\", \"1\")` returns true\n\t\tvar current = super.getAll(name);\n\t\tif (previous.length !== current.length || previous.some((value, i) => value !== current[i])) {\n\t\t\tthis.#update_url();\n\t\t\tincrement(this.#version);\n\t\t}\n\t}\n\n\tsort() {\n\t\tsuper.sort();\n\t\tthis.#update_url();\n\t\tincrement(this.#version);\n\t}\n\n\ttoString() {\n\t\tget(this.#version);\n\t\treturn super.toString();\n\t}\n\n\tvalues() {\n\t\tget(this.#version);\n\t\treturn super.values();\n\t}\n\n\tentries() {\n\t\tget(this.#version);\n\t\treturn super.entries();\n\t}\n\n\t[Symbol.iterator]() {\n\t\treturn this.entries();\n\t}\n\n\tget size() {\n\t\tget(this.#version);\n\t\treturn super.size;\n\t}\n}\n","import { DEV } from 'esm-env';\nimport { set, state } from '../internal/client/reactivity/sources.js';\nimport { tag } from '../internal/client/dev/tracing.js';\nimport { get } from '../internal/client/runtime.js';\nimport { REPLACE, SvelteURLSearchParams } from './url-search-params.js';\n\n/** @type {SvelteURL | null} */\nlet current_url = null;\n\nexport function get_current_url() {\n\t// ideally we'd just export `current_url` directly, but it seems Vitest doesn't respect live bindings\n\treturn current_url;\n}\n\n/**\n * A reactive version of the built-in [`URL`](https://developer.mozilla.org/en-US/docs/Web/API/URL) object.\n * Reading properties of the URL (such as `url.href` or `url.pathname`) in an [effect](https://svelte.dev/docs/svelte/$effect) or [derived](https://svelte.dev/docs/svelte/$derived)\n * will cause it to be re-evaluated as necessary when the URL changes.\n *\n * The `searchParams` property is an instance of [SvelteURLSearchParams](https://svelte.dev/docs/svelte/svelte-reactivity#SvelteURLSearchParams).\n *\n * [Example](https://svelte.dev/playground/5a694758901b448c83dc40dc31c71f2a):\n *\n * ```svelte\n * <script>\n * \timport { SvelteURL } from 'svelte/reactivity';\n *\n * \tconst url = new SvelteURL('https://example.com/path');\n * </script>\n *\n * <!-- changes to these... -->\n * <input bind:value={url.protocol} />\n * <input bind:value={url.hostname} />\n * <input bind:value={url.pathname} />\n *\n * <hr />\n *\n * <!-- will update `href` and vice versa -->\n * <input bind:value={url.href} size=\"65\" />\n * ```\n */\nexport class SvelteURL extends URL {\n\t#protocol = state(super.protocol);\n\t#username = state(super.username);\n\t#password = state(super.password);\n\t#hostname = state(super.hostname);\n\t#port = state(super.port);\n\t#pathname = state(super.pathname);\n\t#hash = state(super.hash);\n\t#search = state(super.search);\n\t#searchParams;\n\n\t/**\n\t * @param {string | URL} url\n\t * @param {string | URL} [base]\n\t */\n\tconstructor(url, base) {\n\t\turl = new URL(url, base);\n\t\tsuper(url);\n\n\t\tif (DEV) {\n\t\t\ttag(this.#protocol, 'SvelteURL.protocol');\n\t\t\ttag(this.#username, 'SvelteURL.username');\n\t\t\ttag(this.#password, 'SvelteURL.password');\n\t\t\ttag(this.#hostname, 'SvelteURL.hostname');\n\t\t\ttag(this.#port, 'SvelteURL.port');\n\t\t\ttag(this.#pathname, 'SvelteURL.pathname');\n\t\t\ttag(this.#hash, 'SvelteURL.hash');\n\t\t\ttag(this.#search, 'SvelteURL.search');\n\t\t}\n\n\t\tcurrent_url = this;\n\t\tthis.#searchParams = new SvelteURLSearchParams(url.searchParams);\n\t\tcurrent_url = null;\n\t}\n\n\tget hash() {\n\t\treturn get(this.#hash);\n\t}\n\n\tset hash(value) {\n\t\tsuper.hash = value;\n\t\tset(this.#hash, super.hash);\n\t}\n\n\tget host() {\n\t\tget(this.#hostname);\n\t\tget(this.#port);\n\t\treturn super.host;\n\t}\n\n\tset host(value) {\n\t\tsuper.host = value;\n\t\tset(this.#hostname, super.hostname);\n\t\tset(this.#port, super.port);\n\t}\n\n\tget hostname() {\n\t\treturn get(this.#hostname);\n\t}\n\n\tset hostname(value) {\n\t\tsuper.hostname = value;\n\t\tset(this.#hostname, super.hostname);\n\t}\n\n\tget href() {\n\t\tget(this.#protocol);\n\t\tget(this.#username);\n\t\tget(this.#password);\n\t\tget(this.#hostname);\n\t\tget(this.#port);\n\t\tget(this.#pathname);\n\t\tget(this.#hash);\n\t\tget(this.#search);\n\t\treturn super.href;\n\t}\n\n\tset href(value) {\n\t\tsuper.href = value;\n\t\tset(this.#protocol, super.protocol);\n\t\tset(this.#username, super.username);\n\t\tset(this.#password, super.password);\n\t\tset(this.#hostname, super.hostname);\n\t\tset(this.#port, super.port);\n\t\tset(this.#pathname, super.pathname);\n\t\tset(this.#hash, super.hash);\n\t\tset(this.#search, super.search);\n\t\tthis.#searchParams[REPLACE](super.searchParams);\n\t}\n\n\tget password() {\n\t\treturn get(this.#password);\n\t}\n\n\tset password(value) {\n\t\tsuper.password = value;\n\t\tset(this.#password, super.password);\n\t}\n\n\tget pathname() {\n\t\treturn get(this.#pathname);\n\t}\n\n\tset pathname(value) {\n\t\tsuper.pathname = value;\n\t\tset(this.#pathname, super.pathname);\n\t}\n\n\tget port() {\n\t\treturn get(this.#port);\n\t}\n\n\tset port(value) {\n\t\tsuper.port = value;\n\t\tset(this.#port, super.port);\n\t}\n\n\tget protocol() {\n\t\treturn get(this.#protocol);\n\t}\n\n\tset protocol(value) {\n\t\tsuper.protocol = value;\n\t\tset(this.#protocol, super.protocol);\n\t}\n\n\tget search() {\n\t\treturn get(this.#search);\n\t}\n\n\tset search(value) {\n\t\tsuper.search = value;\n\t\tset(this.#search, super.search);\n\t\tthis.#searchParams[REPLACE](super.searchParams);\n\t}\n\n\tget username() {\n\t\treturn get(this.#username);\n\t}\n\n\tset username(value) {\n\t\tsuper.username = value;\n\t\tset(this.#username, super.username);\n\t}\n\n\tget origin() {\n\t\tget(this.#protocol);\n\t\tget(this.#hostname);\n\t\tget(this.#port);\n\t\treturn super.origin;\n\t}\n\n\tget searchParams() {\n\t\treturn this.#searchParams;\n\t}\n\n\ttoString() {\n\t\treturn this.href;\n\t}\n\n\ttoJSON() {\n\t\treturn this.href;\n\t}\n}\n","import { on } from '../events/index.js';\nimport { ReactiveValue } from './reactive-value.js';\n\nconst parenthesis_regex = /\\(.+\\)/;\n\n// these keywords are valid media queries but they need to be without parenthesis\n//\n// eg: new MediaQuery('screen')\n//\n// however because of the auto-parenthesis logic in the constructor since there's no parenthesis\n// in the media query they'll be surrounded by parenthesis\n//\n// however we can check if the media query is only composed of these keywords\n// and skip the auto-parenthesis\n//\n// https://github.com/sveltejs/svelte/issues/15930\nconst non_parenthesized_keywords = new Set(['all', 'print', 'screen', 'and', 'or', 'not', 'only']);\n\n/**\n * Creates a media query and provides a `current` property that reflects whether or not it matches.\n *\n * Use it carefully — during server-side rendering, there is no way to know what the correct value should be, potentially causing content to change upon hydration.\n * If you can use the media query in CSS to achieve the same effect, do that.\n *\n * ```svelte\n * <script>\n * \timport { MediaQuery } from 'svelte/reactivity';\n *\n * \tconst large = new MediaQuery('min-width: 800px');\n * </script>\n *\n * <h1>{large.current ? 'large screen' : 'small screen'}</h1>\n * ```\n * @extends {ReactiveValue<boolean>}\n * @since 5.7.0\n */\nexport class MediaQuery extends ReactiveValue {\n\t/**\n\t * @param {string} query A media query string\n\t * @param {boolean} [fallback] Fallback value for the server\n\t */\n\tconstructor(query, fallback) {\n\t\tlet final_query =\n\t\t\tparenthesis_regex.test(query) ||\n\t\t\t// we need to use `some` here because technically this `window.matchMedia('random,screen')` still returns true\n\t\t\tquery.split(/[\\s,]+/).some((keyword) => non_parenthesized_keywords.has(keyword.trim()))\n\t\t\t\t? query\n\t\t\t\t: `(${query})`;\n\t\tconst q = window.matchMedia(final_query);\n\t\tsuper(\n\t\t\t() => q.matches,\n\t\t\t(update) => on(q, 'change', update)\n\t\t);\n\t}\n}\n","let uuid_counter = 0;\n// Generates a UUID for component IDs. Uses native crypto.randomUUID when available.\n// Fallback uses timestamp+counter - sufficient for DOM IDs (uniqueness, not security).\n// Cryptographic randomness is unnecessary here since these IDs are only used for\n// associating labels with inputs and ensuring unique DOM element identifiers.\nexport function get_uuid() {\n    if (globalThis.crypto?.randomUUID)\n        return globalThis.crypto.randomUUID();\n    const hex = (Date.now().toString(16) + (uuid_counter++).toString(16)).padStart(32, `0`);\n    return hex.replace(/(.{8})(.{4})(.{4})(.{4})(.{12})/u, `$1-$2-$3-$4-$5`);\n}\n// Type guard for checking if a value is a non-null object\nexport const is_object = (val) => typeof val === `object` && val !== null;\n// Type guard for checking if an option has a group key\nexport const has_group = (opt) => is_object(opt) && typeof opt.group === `string`;\n// Get the label key from an option object or the option itself\n// if it's a string or number\nexport const get_label = (opt) => {\n    if (is_object(opt)) {\n        if (opt.label === undefined) {\n            const opt_str = JSON.stringify(opt);\n            console.error(`MultiSelect: option is an object but has no label key`, opt_str);\n        }\n        return opt.label;\n    }\n    return `${opt}`;\n};\n// Generate a unique key for an option, preserving value identity\n// For object options: uses value if defined, otherwise label (no case normalization)\n// For primitives: the primitive itself\nexport const get_option_key = (opt) => is_object(opt) ? (opt.value ?? get_label(opt)) : opt;\n// This function is used extract CSS strings from a {selected, option} style\n// object to be used in the style attribute of the option.\n// If the style is a string, it will be returned as is\nexport function get_style(option, key = null) {\n    let css_str = ``;\n    if (key !== null && key !== `selected` && key !== `option`) {\n        console.error(`MultiSelect: Invalid key=${String(key)} for get_style`);\n    }\n    if (typeof option === `object` && option.style) {\n        if (typeof option.style === `string`)\n            css_str = option.style;\n        if (typeof option.style === `object`) {\n            if (key && key in option.style)\n                return option.style[key] ?? ``;\n            else if (key)\n                console.error(`MultiSelect: invalid style object for option`, option);\n        }\n    }\n    // ensure css_str ends with a semicolon\n    const trimmed = css_str.trim();\n    if (trimmed && !trimmed.endsWith(`;`))\n        css_str += `;`;\n    return css_str;\n}\n// Parse shortcut string into modifier+key parts\nexport function parse_shortcut(shortcut) {\n    const parts = shortcut\n        .toLowerCase()\n        .split(`+`)\n        .map((part) => part.trim());\n    const key = parts.pop() ?? ``;\n    const ctrl = parts.includes(`ctrl`);\n    const shift = parts.includes(`shift`);\n    const alt = parts.includes(`alt`);\n    const meta = parts.includes(`meta`) || parts.includes(`cmd`);\n    return { key, ctrl, shift, alt, meta };\n}\nexport function matches_shortcut(event, shortcut) {\n    if (!shortcut)\n        return false;\n    const { key, ctrl, shift, alt, meta } = parse_shortcut(shortcut);\n    // Require non-empty key to prevent \"ctrl+\" from matching any key with ctrl pressed\n    if (!key)\n        return false;\n    return (event.key.toLowerCase() === key &&\n        event.ctrlKey === ctrl &&\n        event.shiftKey === shift &&\n        event.altKey === alt &&\n        event.metaKey === meta);\n}\n// Compare arrays/values for equality to avoid unnecessary updates.\n// Prevents infinite loops when value/selected are bound to reactive wrappers\n// that clone arrays on assignment (e.g. Superforms, Svelte stores). See issue #309.\n// Treats null/undefined/[] as equivalent empty states to prevent extra updates on init (#369).\nexport function values_equal(val1, val2) {\n    if (val1 === val2)\n        return true;\n    const is_empty = (val) => val === null || val === undefined || (Array.isArray(val) && val.length === 0);\n    if (is_empty(val1) && is_empty(val2))\n        return true;\n    if (Array.isArray(val1) && Array.isArray(val2)) {\n        return val1.length === val2.length && val1.every((item, idx) => item === val2[idx]);\n    }\n    return false;\n}\n// Case-insensitive subsequence match: returns the indices in target_text where\n// the characters of search_text appear in order, or null if not all characters\n// can be matched. An empty search matches with no indices.\nexport function fuzzy_match_indices(search_text, target_text) {\n    const [search, target] = [search_text.toLowerCase(), target_text.toLowerCase()];\n    const indices = [];\n    let [search_idx, target_idx] = [0, 0];\n    while (search_idx < search.length && target_idx < target.length) {\n        if (search[search_idx] === target[target_idx]) {\n            indices.push(target_idx);\n            search_idx++;\n        }\n        target_idx++;\n    }\n    return search_idx === search.length ? indices : null;\n}\n// Fuzzy string matching function\n// Returns true if the search string can be found as a subsequence in the target string\n// e.g., \"tageoo\" matches \"tasks/geo-opt\" because t-a-g-e-o-o appears in order\nexport function fuzzy_match(search_text, target_text) {\n    // Handle null/undefined inputs first\n    if (search_text === null ||\n        search_text === undefined ||\n        target_text === null ||\n        target_text === undefined)\n        return false;\n    // empty search matches everything, empty target matches nothing - both already\n    // handled by fuzzy_match_indices (empty search -> [], else vs empty target -> null)\n    return fuzzy_match_indices(search_text, target_text) !== null;\n}\n","import { fuzzy_match_indices, get_uuid } from './utils';\n// Re-export get_uuid for backwards compatibility\nexport { get_uuid };\n// Svelte 5 attachment factory to make an element draggable\n// @param options - Configuration options for dragging behavior\n// @returns Attachment function that sets up dragging on an element\nexport const draggable = (options = {}) => (element) => {\n    if (options.disabled)\n        return undefined;\n    if (!(element instanceof HTMLElement))\n        return undefined;\n    const node = element;\n    // Use simple variables for maximum performance\n    let dragging = false;\n    let start = { x: 0, y: 0 };\n    const initial = { left: 0, top: 0 };\n    const handle = options.handle_selector\n        ? node.querySelector(options.handle_selector)\n        : node;\n    if (!handle) {\n        console.warn(`Draggable: handle not found with selector \"${options.handle_selector}\"`);\n        return undefined;\n    }\n    function handle_mousedown(event) {\n        // Only drag if mousedown is on the handle or its children\n        if (!(event.target instanceof Node) || !handle?.contains?.(event.target))\n            return;\n        dragging = true;\n        // For position: fixed elements, use getBoundingClientRect for viewport-relative position\n        const computed_style = getComputedStyle(node);\n        if (computed_style.position === `fixed`) {\n            const rect = node.getBoundingClientRect();\n            initial.left = rect.left;\n            initial.top = rect.top;\n        }\n        else {\n            // For other positioning, use offset values\n            initial.left = node.offsetLeft;\n            initial.top = node.offsetTop;\n        }\n        node.style.left = `${initial.left}px`;\n        node.style.top = `${initial.top}px`;\n        node.style.right = `auto`; // Prevent conflict with left\n        start = { x: event.clientX, y: event.clientY };\n        document.body.style.userSelect = `none`; // Prevent text selection during drag\n        if (handle)\n            handle.style.cursor = `grabbing`;\n        globalThis.addEventListener(`mousemove`, handle_mousemove);\n        globalThis.addEventListener(`mouseup`, handle_mouseup);\n        options.on_drag_start?.(event); // Call optional callback\n    }\n    function handle_mousemove(event) {\n        if (!dragging)\n            return;\n        // Use the exact same calculation as the fast old implementation\n        const dx = event.clientX - start.x;\n        const dy = event.clientY - start.y;\n        node.style.left = `${initial.left + dx}px`;\n        node.style.top = `${initial.top + dy}px`;\n        // Only call callback if it exists (minimize overhead)\n        if (options.on_drag)\n            options.on_drag(event);\n    }\n    function handle_mouseup(event) {\n        if (!dragging)\n            return;\n        dragging = false;\n        event.stopPropagation();\n        document.body.style.userSelect = ``;\n        if (handle)\n            handle.style.cursor = `grab`;\n        globalThis.removeEventListener(`mousemove`, handle_mousemove);\n        globalThis.removeEventListener(`mouseup`, handle_mouseup);\n        options.on_drag_end?.(event); // Call optional callback\n    }\n    if (handle) {\n        handle.addEventListener(`mousedown`, handle_mousedown);\n        handle.style.cursor = `grab`;\n    }\n    // Return cleanup function (this is the attachment pattern)\n    return () => {\n        globalThis.removeEventListener(`mousemove`, handle_mousemove);\n        globalThis.removeEventListener(`mouseup`, handle_mouseup);\n        if (handle) {\n            handle.removeEventListener(`mousedown`, handle_mousedown);\n            handle.style.cursor = ``; // Reset cursor\n        }\n    };\n};\n// Automatically sets `position: relative` on elements with `position: static`\n// to enable proper positioning during resize. This may affect existing layouts.\nexport const resizable = (options = {}) => (element) => {\n    if (options.disabled)\n        return undefined;\n    if (!(element instanceof HTMLElement))\n        return undefined;\n    const node = element;\n    const { edges = [`right`, `bottom`], min_width = 50, min_height = 50, max_width = Infinity, max_height = Infinity, handle_size = 8, on_resize_start, on_resize, on_resize_end, } = options;\n    if (min_width > max_width || min_height > max_height) {\n        console.warn(`resizable: min dimensions exceed max dimensions (min_width=${min_width}, max_width=${max_width}, min_height=${min_height}, max_height=${max_height})`);\n        return undefined; // Invalid config would cause clamp() to produce inconsistent results\n    }\n    let active_edge = null;\n    let start = { x: 0, y: 0 };\n    let initial = { width: 0, height: 0, left: 0, top: 0 };\n    const clamp = (val, min, max) => Math.max(min, Math.min(max, val));\n    if (getComputedStyle(node).position === `static`)\n        node.style.position = `relative`;\n    const get_edge = ({ clientX: cx, clientY: cy }) => {\n        const { left, right, top, bottom } = node.getBoundingClientRect();\n        if (edges.includes(`right`) && cx >= right - handle_size && cx <= right) {\n            return `right`;\n        }\n        if (edges.includes(`bottom`) && cy >= bottom - handle_size && cy <= bottom) {\n            return `bottom`;\n        }\n        if (edges.includes(`left`) && cx >= left && cx <= left + handle_size)\n            return `left`;\n        if (edges.includes(`top`) && cy >= top && cy <= top + handle_size)\n            return `top`;\n        return null;\n    };\n    function on_mousedown(event) {\n        active_edge = get_edge(event);\n        if (!active_edge)\n            return;\n        start = { x: event.clientX, y: event.clientY };\n        initial = {\n            width: node.offsetWidth,\n            height: node.offsetHeight,\n            left: node.offsetLeft,\n            top: node.offsetTop,\n        };\n        document.body.style.userSelect = `none`;\n        on_resize_start?.(event, { width: initial.width, height: initial.height });\n        globalThis.addEventListener(`mousemove`, on_mousemove);\n        globalThis.addEventListener(`mouseup`, on_mouseup);\n    }\n    function on_mousemove(event) {\n        if (!active_edge)\n            return;\n        const dx = event.clientX - start.x, dy = event.clientY - start.y;\n        let { width, height } = initial;\n        if (active_edge === `right`)\n            width = clamp(initial.width + dx, min_width, max_width);\n        else if (active_edge === `left`) {\n            const clamped = clamp(initial.width - dx, min_width, max_width);\n            node.style.left = `${initial.left - (clamped - initial.width)}px`;\n            width = clamped;\n        }\n        if (active_edge === `bottom`) {\n            height = clamp(initial.height + dy, min_height, max_height);\n        }\n        else if (active_edge === `top`) {\n            const clamped = clamp(initial.height - dy, min_height, max_height);\n            node.style.top = `${initial.top - (clamped - initial.height)}px`;\n            height = clamped;\n        }\n        node.style.width = `${width}px`;\n        node.style.height = `${height}px`;\n        on_resize?.(event, { width, height });\n    }\n    function on_mouseup(event) {\n        if (!active_edge)\n            return;\n        document.body.style.userSelect = ``;\n        on_resize_end?.(event, { width: node.offsetWidth, height: node.offsetHeight });\n        globalThis.removeEventListener(`mousemove`, on_mousemove);\n        globalThis.removeEventListener(`mouseup`, on_mouseup);\n        active_edge = null;\n    }\n    function on_hover(event) {\n        const edge = get_edge(event);\n        node.style.cursor =\n            edge === `right` || edge === `left`\n                ? `ew-resize`\n                : edge === `top` || edge === `bottom`\n                    ? `ns-resize`\n                    : ``;\n    }\n    node.addEventListener(`mousedown`, on_mousedown);\n    node.addEventListener(`mousemove`, on_hover);\n    return () => {\n        node.removeEventListener(`mousedown`, on_mousedown);\n        node.removeEventListener(`mousemove`, on_hover);\n        globalThis.removeEventListener(`mousemove`, on_mousemove);\n        globalThis.removeEventListener(`mouseup`, on_mouseup);\n        node.style.cursor = ``;\n    };\n};\nexport function get_html_sort_value(element) {\n    if (element.dataset.sortValue !== undefined) {\n        return element.dataset.sortValue;\n    }\n    for (const child of Array.from(element.children)) {\n        if (!(child instanceof HTMLElement))\n            continue;\n        const child_val = get_html_sort_value(child);\n        if (child_val !== ``)\n            return child_val;\n    }\n    return element.textContent ?? ``;\n}\nexport const sortable = (options = {}) => (node) => {\n    const { header_selector = `thead th`, asc_class = `table-sort-asc`, desc_class = `table-sort-desc`, sorted_style = { backgroundColor: `rgba(255, 255, 255, 0.1)` }, disabled = false, } = options;\n    if (disabled)\n        return undefined;\n    // This action can be applied to standard HTML tables to make them sortable by\n    // clicking on column headers (and clicking again to toggle sorting direction)\n    const headers = Array.from(node.querySelectorAll(header_selector));\n    let sort_col_idx;\n    let sort_dir = 1; // 1 = asc, -1 = desc\n    // Store original state for cleanup\n    const header_state = [];\n    const restore_header = ({ header, original_text, original_style }) => {\n        header.textContent = original_text;\n        header.classList.remove(asc_class, desc_class);\n        if (original_style)\n            header.setAttribute(`style`, original_style);\n        else\n            header.removeAttribute(`style`);\n    };\n    headers.forEach((header, idx) => {\n        const original_text = header.textContent ?? ``;\n        const original_style = header.getAttribute(`style`) ?? ``;\n        header.style.cursor = `pointer`; // add cursor pointer to headers\n        const click_handler = () => {\n            // reset all headers to unsorted state\n            for (const state of header_state) {\n                restore_header(state);\n                state.header.style.cursor = `pointer`;\n            }\n            if (idx === sort_col_idx) {\n                sort_dir *= -1; // reverse sort direction\n            }\n            else {\n                sort_col_idx = idx; // set new sort column index\n                sort_dir = 1; // reset sort direction\n            }\n            header.classList.add(sort_dir > 0 ? asc_class : desc_class);\n            Object.assign(header.style, sorted_style);\n            header.textContent = `${header.textContent?.replace(/ ↑| ↓/u, ``)} ${sort_dir > 0 ? `↑` : `↓`}`;\n            const table_body = node.querySelector(`tbody`);\n            if (!table_body)\n                return;\n            // re-sort table\n            const rows = Array.from(table_body.querySelectorAll(`tr`));\n            rows.sort((row_1, row_2) => {\n                const cell_1 = row_1.cells[sort_col_idx];\n                const cell_2 = row_2.cells[sort_col_idx];\n                const val_1 = get_html_sort_value(cell_1);\n                const val_2 = get_html_sort_value(cell_2);\n                const [trimmed_1, trimmed_2] = [val_1.trim(), val_2.trim()];\n                if (trimmed_1 === trimmed_2)\n                    return 0;\n                if (trimmed_1 === ``)\n                    return 1; // treat empty/whitespace as lower than any value\n                if (trimmed_2 === ``)\n                    return -1;\n                const num_1 = Number(trimmed_1);\n                const num_2 = Number(trimmed_2);\n                if (isNaN(num_1) && isNaN(num_2)) {\n                    return (sort_dir * trimmed_1.localeCompare(trimmed_2, undefined, { numeric: true }));\n                }\n                // sort non-numeric values after numeric ones\n                if (isNaN(num_1))\n                    return sort_dir;\n                if (isNaN(num_2))\n                    return -sort_dir;\n                return sort_dir * (num_1 - num_2);\n            });\n            for (const row of rows)\n                table_body.append(row);\n        };\n        header.addEventListener(`click`, click_handler);\n        header_state.push({ header, handler: click_handler, original_text, original_style });\n    });\n    // Return cleanup function that fully restores original state\n    return () => {\n        for (const state of header_state) {\n            state.header.removeEventListener(`click`, state.handler);\n            restore_header(state);\n        }\n    };\n};\nexport const highlight_matches = (ops) => (node) => {\n    const { query = ``, disabled = false, fuzzy = false, node_filter = () => NodeFilter.FILTER_ACCEPT, css_class = `highlight-match`, } = ops;\n    // abort if CSS highlight API not supported\n    if (typeof CSS === `undefined` || !CSS.highlights)\n        return undefined;\n    // always clear our own highlight first\n    CSS.highlights.delete(css_class);\n    // if disabled or empty query, stop after cleanup\n    if (!query || disabled)\n        return undefined;\n    const tree_walker = document.createTreeWalker(node, NodeFilter.SHOW_TEXT, {\n        acceptNode: node_filter,\n    });\n    const text_nodes = [];\n    let current_node = tree_walker.nextNode();\n    while (current_node) {\n        text_nodes.push(current_node);\n        current_node = tree_walker.nextNode();\n    }\n    // iterate over all text nodes and find matches\n    const find_ranges = (el) => {\n        const text = el.textContent?.toLowerCase();\n        if (!text)\n            return [];\n        const search = query.toLowerCase();\n        if (fuzzy) {\n            // Fuzzy highlighting: highlight individual characters that match in order.\n            // null means not all characters matched, so highlight nothing.\n            const matching_indices = fuzzy_match_indices(search, text);\n            return (matching_indices ?? []).map((index) => {\n                const range = new Range();\n                range.setStart(el, index);\n                range.setEnd(el, index + 1); // highlight single character\n                return range;\n            });\n        }\n        // Substring highlighting: highlight consecutive substrings\n        const indices = [];\n        let start_pos = 0;\n        while (start_pos < text.length) {\n            const index = text.indexOf(search, start_pos);\n            if (index === -1)\n                break;\n            indices.push(index);\n            start_pos = index + search.length;\n        }\n        // create range object for each substring found in the text node\n        return indices.map((index) => {\n            const range = new Range();\n            range.setStart(el, index);\n            range.setEnd(el, index + search.length);\n            return range;\n        });\n    };\n    const ranges = text_nodes.map((text_node) => find_ranges(text_node));\n    // create Highlight object from ranges and add to registry\n    CSS.highlights.set(css_class, new Highlight(...ranges.flat()));\n    // Return cleanup function\n    return () => {\n        CSS.highlights.delete(css_class);\n    };\n};\n// Global tooltip state to ensure only one tooltip is shown at a time\nlet current_tooltip = null;\nlet show_timeout;\nlet hide_timeout;\nfunction clear_tooltip() {\n    if (show_timeout)\n        clearTimeout(show_timeout);\n    if (hide_timeout)\n        clearTimeout(hide_timeout);\n    if (current_tooltip) {\n        // Remove aria-describedby from the trigger element\n        current_tooltip.owner_element?.removeAttribute(`aria-describedby`);\n        current_tooltip.remove();\n        current_tooltip = null;\n    }\n}\nfunction render_tooltip_content(content_el, content, options) {\n    if (options.allow_html !== true) {\n        content_el.textContent = content;\n        return;\n    }\n    let html = content.replaceAll(`\\r`, `<br/>`);\n    if (options.sanitize_html)\n        html = options.sanitize_html(html);\n    content_el.innerHTML = html;\n}\nexport const tooltip = (options = {}) => (node) => {\n    // SSR guard + element validation\n    if (typeof document === `undefined` || !(node instanceof HTMLElement))\n        return undefined;\n    const cleanup_functions = [];\n    // Handle disabled option\n    if (options.disabled === true)\n        return undefined;\n    // Track current input method for 'touch-devices' option (runtime detection, not capability sniffing)\n    // This allows tooltips on hybrid devices (Surface, iPad with mouse) when using mouse/stylus\n    let last_pointer_type = `mouse`;\n    const track_pointer = (event) => {\n        last_pointer_type = event.pointerType;\n    };\n    if (options.disabled === `touch-devices`) {\n        document.addEventListener(`pointerdown`, track_pointer, true);\n        cleanup_functions.push(() => document.removeEventListener(`pointerdown`, track_pointer, true));\n    }\n    function setup_tooltip(element) {\n        const tooltip_attrs = [`title`, `aria-label`, `data-title`];\n        // eslint-disable-next-line @typescript-eslint/prefer-nullish-coalescing -- empty string should fall through\n        let content = ((options.content ?? element.title) || element.getAttribute(`aria-label`)) ??\n            element.getAttribute(`data-title`);\n        if (!content)\n            return undefined;\n        // Store original title and remove it to prevent native browser tooltip.\n        // This must happen even when options.content is provided, otherwise both\n        // custom and native tooltips may appear.\n        if (element.hasAttribute(`title`)) {\n            element.setAttribute(`data-original-title`, element.title);\n            element.removeAttribute(`title`);\n        }\n        // Reactively update content when tooltip attributes change\n        const observer = new MutationObserver((mutations) => {\n            for (const { type, attributeName } of mutations) {\n                if (type !== `attributes` || !attributeName)\n                    continue;\n                const new_content = element.getAttribute(attributeName);\n                // null = attribute removed (by us), skip entirely\n                if (new_content === null)\n                    continue;\n                // Always remove title to prevent browser's native tooltip (even if empty)\n                // Disconnect observer temporarily to avoid re-entrancy from our own removal\n                if (attributeName === `title`) {\n                    observer.disconnect();\n                    element.removeAttribute(`title`);\n                    observer.observe(element, {\n                        attributes: true,\n                        attributeFilter: tooltip_attrs,\n                    });\n                    // Preserve original title for cleanup if title is set later dynamically\n                    if (!element.hasAttribute(`data-original-title`) && new_content) {\n                        element.setAttribute(`data-original-title`, new_content);\n                    }\n                }\n                if (options.content)\n                    continue; // custom content takes precedence\n                // Only update content if non-empty\n                if (!new_content)\n                    continue;\n                content = new_content;\n                // Only update tooltip if this element owns it\n                if (current_tooltip?.owner_element === element) {\n                    const content_el = current_tooltip.querySelector(`.tooltip-content`);\n                    if (content_el) {\n                        render_tooltip_content(content_el, content, options);\n                        // Re-run sizing/positioning after content change\n                        resize_and_position_tooltip(current_tooltip, element);\n                    }\n                }\n            }\n        });\n        observer.observe(element, { attributes: true, attributeFilter: tooltip_attrs });\n        const opposite = {\n            top: `bottom`,\n            bottom: `top`,\n            left: `right`,\n            right: `left`,\n        };\n        const apply_triangle_style = (el, placement, px, color) => {\n            el.style.cssText = `position: absolute; width: 0; height: 0; pointer-events: none;`;\n            const vert = placement === `top` || placement === `bottom`;\n            const set = (prop, val) => el.style.setProperty(prop, val);\n            set(vert ? `left` : `top`, `calc(50% - ${px}px)`);\n            set(opposite[placement], `-${px}px`);\n            set(`border-${vert ? `left` : `top`}`, `${px}px solid transparent`);\n            set(`border-${vert ? `right` : `bottom`}`, `${px}px solid transparent`);\n            set(`border-${placement}`, `${px}px solid ${color}`);\n        };\n        const sync_arrow_styles = (tooltip_el, placement) => {\n            const arrow = tooltip_el.querySelector(`.custom-tooltip-arrow`);\n            if (!arrow)\n                return;\n            const tooltip_styles = getComputedStyle(tooltip_el);\n            const arrow_size_raw = tooltip_styles\n                .getPropertyValue(`--tooltip-arrow-size`)\n                .trim();\n            const arrow_size_num = Number.parseInt(arrow_size_raw || ``, 10);\n            const arrow_px = Number.isFinite(arrow_size_num) ? arrow_size_num : 6;\n            apply_triangle_style(arrow, placement, arrow_px, `var(--tooltip-bg, light-dark(#f5f5f7, #2a2a2e))`);\n            const border_arrow = tooltip_el.querySelector(`.custom-tooltip-arrow-border`);\n            if (!border_arrow)\n                return;\n            const border_color = tooltip_styles.borderTopColor;\n            const border_width_num = Number.parseFloat(tooltip_styles.borderTopWidth || `0`);\n            const is_transparent = !border_color ||\n                border_color === `transparent` ||\n                /rgba\\(\\s*[\\d.]+\\s*,\\s*[\\d.]+\\s*,\\s*[\\d.]+\\s*,\\s*0\\s*\\)/u.test(border_color);\n            const has_border = !is_transparent && border_width_num > 0;\n            if (!has_border) {\n                border_arrow.remove();\n                return;\n            }\n            apply_triangle_style(border_arrow, placement, arrow_px + border_width_num * 1.4, border_color);\n        };\n        // Shrink tooltip to fit content, then position for correct centering\n        function resize_and_position_tooltip(tooltip_el, trigger) {\n            // Reset width to allow natural sizing before measuring\n            tooltip_el.style.width = ``;\n            requestAnimationFrame(() => {\n                if (!document.body.contains(tooltip_el))\n                    return;\n                const computed = getComputedStyle(tooltip_el);\n                const padding_h = parseFloat(computed.paddingLeft) + parseFloat(computed.paddingRight);\n                const border_h = parseFloat(computed.borderLeftWidth) + parseFloat(computed.borderRightWidth);\n                // Handle max-width: none as unbounded, fallback to 280 only for invalid values\n                const max_width_raw = computed.maxWidth;\n                const max_width_parsed = parseFloat(max_width_raw);\n                const max_width = max_width_raw === `none`\n                    ? Infinity\n                    : Number.isFinite(max_width_parsed)\n                        ? max_width_parsed\n                        : 280;\n                // With border-box, width includes padding+border; with content-box, subtract them\n                const box_adjust = computed.boxSizing === `border-box` ? 0 : padding_h + border_h;\n                const style = tooltip_el.style;\n                const raw = tooltip_el.getAttribute(`data-placement`) ?? ``;\n                const requested_placement = raw === `top` || raw === `right` || raw === `bottom` || raw === `left`\n                    ? raw\n                    : `bottom`;\n                // Save styles, measure single-line width with wrapping disabled\n                const saved = {\n                    maxWidth: style.maxWidth,\n                    overflowWrap: style.overflowWrap,\n                    textWrap: style.textWrap,\n                    whiteSpace: style.whiteSpace,\n                };\n                Object.assign(style, {\n                    maxWidth: `none`,\n                    overflowWrap: `normal`,\n                    textWrap: `nowrap`,\n                    whiteSpace: `nowrap`,\n                    width: `auto`,\n                });\n                const single_line_width = tooltip_el.offsetWidth;\n                Object.assign(style, saved);\n                // Convert offsetWidth to the value needed for style.width\n                const content_width = single_line_width - box_adjust;\n                if (content_width <= max_width) {\n                    // Single-line: set exact width and prevent wrapping\n                    style.width = `${Math.max(0, content_width)}px`;\n                    style.textWrap = `nowrap`;\n                }\n                else {\n                    // Multi-line: binary search for minimum width that doesn't add line breaks\n                    style.width = ``;\n                    const baseline_height = tooltip_el.offsetHeight;\n                    const initial_width = tooltip_el.offsetWidth;\n                    // Get min-content (longest word) as lower bound\n                    Object.assign(style, {\n                        maxWidth: `none`,\n                        overflowWrap: `normal`,\n                        width: `min-content`,\n                    });\n                    const min_width = tooltip_el.offsetWidth;\n                    Object.assign(style, {\n                        maxWidth: saved.maxWidth,\n                        overflowWrap: saved.overflowWrap,\n                        width: `${initial_width - box_adjust}px`,\n                    });\n                    // If longest word exceeds wrapped width, use min_width (can't shrink further)\n                    if (min_width >= initial_width) {\n                        style.width = `${min_width - box_adjust}px`;\n                    }\n                    else {\n                        // Binary search for minimum width that maintains baseline height\n                        // Work in offsetWidth units, convert to style.width only when setting\n                        let [best, high, low] = [initial_width, initial_width, min_width];\n                        while (high - low > 1) {\n                            const mid = Math.floor((low + high) / 2);\n                            style.width = `${mid - box_adjust}px`;\n                            if (tooltip_el.offsetHeight > baseline_height)\n                                low = mid;\n                            else {\n                                best = mid;\n                                high = mid;\n                            }\n                        }\n                        style.width = `${best - box_adjust}px`;\n                    }\n                }\n                // Position tooltip after width adjustment so centering uses final dimensions\n                const rect = trigger.getBoundingClientRect();\n                const tooltip_rect = tooltip_el.getBoundingClientRect();\n                const margin = options.offset ?? 12;\n                const center_h = rect.left + rect.width / 2 - tooltip_rect.width / 2;\n                const center_v = rect.top + rect.height / 2 - tooltip_rect.height / 2;\n                const position_by_placement = {\n                    top: { top: rect.top - tooltip_rect.height - margin, left: center_h },\n                    bottom: { top: rect.bottom + margin, left: center_h },\n                    left: { top: center_v, left: rect.left - tooltip_rect.width - margin },\n                    right: { top: center_v, left: rect.right + margin },\n                };\n                const fallback_order = {\n                    bottom: [`bottom`, `top`, `right`, `left`],\n                    top: [`top`, `bottom`, `right`, `left`],\n                    right: [`right`, `left`, `bottom`, `top`],\n                    left: [`left`, `right`, `bottom`, `top`],\n                };\n                const min_padding = 8;\n                const { innerWidth, innerHeight } = globalThis;\n                const get_overflow = ({ top, left }) => Math.max(0, min_padding - top) +\n                    Math.max(0, min_padding - left) +\n                    Math.max(0, top + tooltip_rect.height + min_padding - innerHeight) +\n                    Math.max(0, left + tooltip_rect.width + min_padding - innerWidth);\n                let chosen_placement = requested_placement;\n                let best_overflow = Infinity;\n                for (const candidate of fallback_order[requested_placement]) {\n                    const overflow = get_overflow(position_by_placement[candidate]);\n                    if (overflow < best_overflow) {\n                        chosen_placement = candidate;\n                        best_overflow = overflow;\n                    }\n                    if (overflow === 0)\n                        break;\n                }\n                // Persist final placement for downstream styling.\n                tooltip_el.setAttribute(`data-placement`, chosen_placement);\n                sync_arrow_styles(tooltip_el, chosen_placement);\n                let { top, left } = position_by_placement[chosen_placement];\n                // Keep in viewport\n                const max_left = innerWidth - tooltip_rect.width - min_padding;\n                left = Math.max(min_padding, Math.min(left, max_left));\n                const max_top = innerHeight - tooltip_rect.height - min_padding;\n                top = Math.max(min_padding, Math.min(top, max_top));\n                style.left = `${left + globalThis.scrollX}px`;\n                style.top = `${top + globalThis.scrollY}px`;\n                style.opacity =\n                    getComputedStyle(trigger).getPropertyValue(`--tooltip-opacity`).trim() || `1`;\n            });\n        }\n        function show_tooltip() {\n            // Skip tooltip on touch input when 'touch-devices' option is set\n            if (options.disabled === `touch-devices` && last_pointer_type === `touch`)\n                return;\n            clear_tooltip();\n            show_timeout = setTimeout(() => {\n                const tooltip_el = document.createElement(`div`);\n                tooltip_el.className = `custom-tooltip`;\n                const placement = options.placement ?? `bottom`;\n                tooltip_el.setAttribute(`data-placement`, placement);\n                // Accessibility: link tooltip to trigger element\n                const tooltip_id = `tooltip-${get_uuid()}`;\n                tooltip_el.id = tooltip_id;\n                tooltip_el.setAttribute(`role`, `tooltip`);\n                element.setAttribute(`aria-describedby`, tooltip_id);\n                // light-dark() inherits the page's color-scheme (defaults to light if unset)\n                tooltip_el.style.cssText = `\n          position: absolute; z-index: 9999; opacity: 0; display: inline-block;\n          background-color: var(--tooltip-bg, light-dark(#f5f5f7, #2a2a2e)); color: var(--text-color, light-dark(#222, #eee)); border: var(--tooltip-border, none);\n          padding: var(--tooltip-padding, 6px 10px); border-radius: var(--tooltip-radius, 5pt); font-size: var(--tooltip-font-size, 0.8rem); line-height: 1.4;\n          max-width: var(--tooltip-max-width, 280px); overflow-wrap: break-word; text-wrap: balance; pointer-events: none;\n          filter: var(--tooltip-shadow, drop-shadow(0 2px 8px rgba(0,0,0,0.25))); transition: opacity 0.15s ease-out;\n        `;\n                // Apply custom styles if provided (these will override base styles due to CSS specificity)\n                if (options.style) {\n                    // Parse and apply custom styles as individual properties for better control\n                    const custom_styles = options.style.split(`;`).filter((style) => style.trim());\n                    custom_styles.forEach((style) => {\n                        const [property, value] = style.split(`:`).map((part) => part.trim());\n                        if (property && value)\n                            tooltip_el.style.setProperty(property, value);\n                    });\n                }\n                // Wrap content in a span for reactive content updates\n                const content_span = document.createElement(`span`);\n                content_span.className = `tooltip-content`;\n                // Security: content renders as plain text unless allow_html is explicitly true.\n                render_tooltip_content(content_span, content ?? ``, options);\n                tooltip_el.append(content_span);\n                // Mirror CSS custom properties from the trigger node onto the tooltip element\n                const trigger_styles = getComputedStyle(element);\n                for (const css_var_name of [\n                    `--tooltip-bg`,\n                    `--text-color`,\n                    `--tooltip-border`,\n                    `--tooltip-padding`,\n                    `--tooltip-radius`,\n                    `--tooltip-font-size`,\n                    `--tooltip-shadow`,\n                    `--tooltip-max-width`,\n                    `--tooltip-opacity`,\n                    `--tooltip-arrow-size`,\n                ]) {\n                    const value = trigger_styles.getPropertyValue(css_var_name).trim();\n                    if (value)\n                        tooltip_el.style.setProperty(css_var_name, value);\n                }\n                // Append early so we can read computed border styles for arrow border\n                document.body.append(tooltip_el);\n                // Create arrow elements before resize so the rAF inside\n                // resize_and_position_tooltip can find and style them with the resolved placement.\n                if (options.show_arrow !== false) {\n                    const border_arrow = document.createElement(`div`);\n                    border_arrow.className = `custom-tooltip-arrow-border`;\n                    const arrow = document.createElement(`div`);\n                    arrow.className = `custom-tooltip-arrow`;\n                    tooltip_el.append(border_arrow, arrow);\n                }\n                resize_and_position_tooltip(tooltip_el, element);\n                current_tooltip = Object.assign(tooltip_el, { owner_element: element });\n            }, options.delay ?? 100);\n        }\n        function handle_keydown(event) {\n            if (event.key === `Escape` && current_tooltip?.owner_element === element) {\n                clear_tooltip();\n            }\n        }\n        function hide_tooltip() {\n            if (show_timeout)\n                clearTimeout(show_timeout);\n            const delay = options.hide_delay ?? 0;\n            if (delay > 0) {\n                hide_timeout = setTimeout(() => clear_tooltip(), delay);\n            }\n            else\n                clear_tooltip();\n        }\n        function handle_scroll(event) {\n            // Hide if document or any ancestor scrolls (would move element). Skip internal element scrolls.\n            const target = event.target;\n            if (target instanceof Node && target !== element && target.contains(element)) {\n                hide_tooltip();\n            }\n        }\n        const events = [`mouseenter`, `mouseleave`, `focus`, `blur`];\n        const handlers = [show_tooltip, hide_tooltip, show_tooltip, hide_tooltip];\n        events.forEach((event, idx) => element.addEventListener(event, handlers[idx]));\n        // Hide tooltip when user scrolls the page (not element-level scrolls like input fields)\n        globalThis.addEventListener(`scroll`, handle_scroll, true);\n        // Add Escape key listener to dismiss tooltip\n        document.addEventListener(`keydown`, handle_keydown);\n        // Watch for element removal from DOM to prevent orphaned tooltips\n        const removal_observer = new MutationObserver((mutations) => {\n            const was_removed = mutations.some((mut) => Array.from(mut.removedNodes).some((removed_node) => removed_node === element ||\n                (removed_node instanceof Element && removed_node.contains(element))));\n            if (was_removed && current_tooltip?.owner_element === element)\n                clear_tooltip();\n        });\n        if (element.parentElement) {\n            removal_observer.observe(element.parentElement, {\n                childList: true,\n                subtree: true,\n            });\n        }\n        return () => {\n            observer.disconnect();\n            removal_observer.disconnect();\n            events.forEach((event, idx) => element.removeEventListener(event, handlers[idx]));\n            globalThis.removeEventListener(`scroll`, handle_scroll, true);\n            document.removeEventListener(`keydown`, handle_keydown);\n            // Clear tooltip if this element owns it (also removes aria-describedby)\n            if (current_tooltip?.owner_element === element)\n                clear_tooltip();\n            if (element.hasAttribute(`data-original-title`)) {\n                element.setAttribute(`title`, element.getAttribute(`data-original-title`) ?? ``);\n                element.removeAttribute(`data-original-title`);\n            }\n        };\n    }\n    // Setup tooltip for main node and children\n    const main_cleanup = setup_tooltip(node);\n    if (main_cleanup)\n        cleanup_functions.push(main_cleanup);\n    node.querySelectorAll(`[title], [aria-label], [data-title]`).forEach((el) => {\n        if (!(el instanceof HTMLElement))\n            return;\n        const child_cleanup = setup_tooltip(el);\n        if (child_cleanup)\n            cleanup_functions.push(child_cleanup);\n    });\n    if (cleanup_functions.length === 0)\n        return undefined;\n    return () => {\n        cleanup_functions.forEach((cleanup) => cleanup());\n        clear_tooltip();\n    };\n};\nexport const click_outside = (config = {}) => (node) => {\n    const { callback, enabled = true, exclude = [] } = config;\n    if (!enabled)\n        return undefined; // Early return avoids registering unused listener\n    function handle_click(event) {\n        const { target } = event;\n        if (!(target instanceof HTMLElement))\n            return;\n        const path = event.composedPath();\n        // Check if click target is the node or inside it\n        if (path.includes(node))\n            return;\n        // Check excluded selectors\n        if (exclude.some((selector) => target.closest(selector)))\n            return;\n        // Execute callback if provided, passing node and full config\n        callback?.(node, { callback, enabled, exclude });\n        // Dispatch custom event if click was outside\n        node.dispatchEvent(new CustomEvent(`outside-click`));\n    }\n    document.addEventListener(`click`, handle_click, true);\n    return () => {\n        document.removeEventListener(`click`, handle_click, true);\n    };\n};\n","<script lang=\"ts\">\n  let { color = `cornflowerblue`, duration = `1.5s`, size = `1em` }: {\n    color?: string\n    duration?: string\n    size?: string\n  } = $props()\n</script>\n\n<div\n  style=\"--duration: {duration}\"\n  style:border-color=\"{color} transparent {color}\n  {color}\"\n  style:width={size}\n  style:height={size}\n>\n</div>\n\n<style>\n  div {\n    display: inline-block;\n    vertical-align: middle;\n    margin: 0 3pt;\n    border-width: calc(1em / 5);\n    border-style: solid;\n    border-radius: 50%;\n    animation: var(--duration) infinite rotate;\n  }\n  @keyframes rotate {\n    100% {\n      transform: rotate(360deg);\n    }\n  }\n</style>\n","export const icon_data = {\n    Alert: {\n        viewBox: `0 0 16 16`,\n        path: `M8.893 1.5c-.183-.31-.52-.5-.887-.5s-.703.19-.886.5L.138 13.499a.98.98 0 0 0 0 1.001c.193.31.53.501.886.501h13.964c.367 0 .704-.19.877-.5a1.03 1.03 0 0 0 .01-1.002L8.893 1.5zm.133 11.497H6.987v-2.003h2.039v2.003zm0-3.004H6.987V5.987h2.039v4.006z`,\n    },\n    Check: {\n        viewBox: `0 0 12 16`,\n        path: `M12 5l-8 8l-4-4l1.5-1.5L4 10l6.5-6.5L12 5z`,\n    },\n    ChevronExpand: {\n        viewBox: `0 0 16 16`,\n        path: `M3.646 9.146a.5.5 0 0 1 .708 0L8 12.793l3.646-3.647a.5.5 0 0 1 .708.708l-4 4a.5.5 0 0 1-.708 0l-4-4a.5.5 0 0 1 0-.708zm0-2.292a.5.5 0 0 0 .708 0L8 3.207l3.646 3.647a.5.5 0 0 0 .708-.708l-4-4a.5.5 0 0 0-.708 0l-4 4a.5.5 0 0 0 0 .708z`,\n    },\n    ChevronRight: {\n        viewBox: `0 0 16 16`,\n        path: `M4.646 1.646a.5.5 0 0 1 .708 0l6 6a.5.5 0 0 1 0 .708l-6 6a.5.5 0 0 1-.708-.708L10.293 8L4.646 2.354a.5.5 0 0 1 0-.708z`,\n    },\n    ChevronDown: {\n        viewBox: `0 0 16 16`,\n        path: `M1.646 4.646a.5.5 0 0 1 .708 0L8 10.293l5.646-5.647a.5.5 0 0 1 .708.708l-6 6a.5.5 0 0 1-.708 0l-6-6a.5.5 0 0 1 0-.708z`,\n    },\n    Collapse: {\n        viewBox: `0 0 24 24`,\n        path: `M12 7.59L7.05 2.64L5.64 4.05L12 10.41l6.36-6.36l-1.41-1.41L12 7.59zM5.64 19.95l1.41 1.41L12 16.41l4.95 4.95l1.41-1.41L12 13.59l-6.36 6.36z`,\n    },\n    Copy: {\n        viewBox: `0 0 16 16`,\n        path: `M0 6.75C0 5.784.784 5 1.75 5h1.5a.75.75 0 0 1 0 1.5h-1.5a.25.25 0 0 0-.25.25v7.5c0 .138.112.25.25.25h7.5a.25.25 0 0 0 .25-.25v-1.5a.75.75 0 0 1 1.5 0v1.5A1.75 1.75 0 0 1 9.25 16h-7.5A1.75 1.75 0 0 1 0 14.25Z M5 1.75C5 .784 5.784 0 6.75 0h7.5C15.216 0 16 .784 16 1.75v7.5A1.75 1.75 0 0 1 14.25 11h-7.5A1.75 1.75 0 0 1 5 9.25Zm1.75-.25a.25.25 0 0 0-.25.25v7.5c0 .138.112.25.25.25h7.5a.25.25 0 0 0 .25-.25v-7.5a.25.25 0 0 0-.25-.25Z`,\n    },\n    Cross: {\n        viewBox: `0 0 24 24`,\n        path: `M18.3 5.71a.996.996 0 0 0-1.41 0L12 10.59L7.11 5.7A.996.996 0 1 0 5.7 7.11L10.59 12L5.7 16.89a.996.996 0 1 0 1.41 1.41L12 13.41l4.89 4.89a.996.996 0 1 0 1.41-1.41L13.41 12l4.89-4.89c.38-.38.38-1.02 0-1.4z`,\n    },\n    Disabled: {\n        viewBox: `0 0 24 24`,\n        path: `M12 22c5.523 0 10-4.477 10-10S17.523 2 12 2S2 6.477 2 12s4.477 10 10 10Zm-4.906-3.68L18.32 7.094A8 8 0 0 1 7.094 18.32ZM5.68 16.906A8 8 0 0 1 16.906 5.68L5.68 16.906Z`,\n    },\n    Expand: {\n        viewBox: `0 0 24 24`,\n        path: `m12 19.24l-4.95-4.95l-1.41 1.42L12 22.07l6.36-6.36l-1.41-1.42L12 19.24zM5.64 8.29l1.41 1.42L12 4.76l4.95 4.95l1.41-1.42L12 1.93L5.64 8.29z`,\n    },\n    GitHub: {\n        viewBox: `0 0 24 24`,\n        path: `M8.422 20.081c0 .896.01 1.753.016 2.285a.617.617 0 0 0 .422.58c2.078.686 4.317.718 6.414.091l.292-.087a.67.67 0 0 0 .478-.638c.005-.733.017-2.017.017-3.53c0-1.372-.477-2.25-1.031-2.707c3.399-.366 6.97-1.61 6.97-7.227c0-1.61-.592-2.91-1.566-3.934c.153-.366.688-1.866-.153-3.878c0 0-1.28-.403-4.201 1.5a14.76 14.76 0 0 0-3.82-.494c-1.298 0-2.597.165-3.819.494C5.52.65 4.24 1.036 4.24 1.036c-.84 2.012-.306 3.512-.153 3.878a5.565 5.565 0 0 0-1.566 3.934c0 5.598 3.552 6.86 6.951 7.227c-.439.366-.84 1.006-.973 1.957c-.879.384-3.075 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(!(icon in icon_data)) {\n      console.error(`Icon '${icon}' not found`)\n      return icon_data.Alert // fallback\n    }\n    return icon_data[icon]\n  })\n</script>\n\n<svg viewBox={data.viewBox} fill=\"currentColor\" {...rest}>\n  <path d={data.path} />\n</svg>\n\n<style>\n  svg {\n    width: 1em;\n    height: 1em;\n    display: inline-block;\n    vertical-align: middle;\n  }\n</style>\n","/**\n * @param {any} obj\n * @returns {obj is Date}\n */\nexport function is_date(obj) {\n\treturn Object.prototype.toString.call(obj) === '[object Date]';\n}\n","/** @import { Task } from '#client' */\n/** @import { TickContext } from './private.js' */\n/** @import { Spring as SpringStore, SpringOptions, SpringUpdateOptions } from './public.js' */\nimport { writable } from '../store/shared/index.js';\nimport { loop } from '../internal/client/loop.js';\nimport { raf } from '../internal/client/timing.js';\nimport { is_date } from './utils.js';\nimport { set, state } from '../internal/client/reactivity/sources.js';\nimport { render_effect } from '../internal/client/reactivity/effects.js';\nimport { tag } from '../internal/client/dev/tracing.js';\nimport { get } from '../internal/client/runtime.js';\nimport { deferred, noop } from '../internal/shared/utils.js';\nimport { DEV } from 'esm-env';\n\n/**\n * @template T\n * @param {TickContext} ctx\n * @param {T} last_value\n * @param {T} current_value\n * @param {T} target_value\n * @returns {T}\n */\nfunction tick_spring(ctx, last_value, current_value, target_value) {\n\tif (typeof current_value === 'number' || is_date(current_value)) {\n\t\t// @ts-ignore\n\t\tconst delta = target_value - current_value;\n\t\t// @ts-ignore\n\t\tconst velocity = (current_value - last_value) / (ctx.dt || 1 / 60); // guard div by 0\n\t\tconst spring = ctx.opts.stiffness * delta;\n\t\tconst damper = ctx.opts.damping * velocity;\n\t\tconst acceleration = (spring - damper) * ctx.inv_mass;\n\t\tconst d = (velocity + acceleration) * ctx.dt;\n\t\tif (Math.abs(d) < ctx.opts.precision && Math.abs(delta) < ctx.opts.precision) {\n\t\t\treturn target_value; // settled\n\t\t} else {\n\t\t\tctx.settled = false; // signal loop to keep ticking\n\t\t\t// @ts-ignore\n\t\t\treturn is_date(current_value) ? new Date(current_value.getTime() + d) : current_value + d;\n\t\t}\n\t} else if (Array.isArray(current_value)) {\n\t\t// @ts-ignore\n\t\treturn current_value.map((_, i) =>\n\t\t\t// @ts-ignore\n\t\t\ttick_spring(ctx, last_value[i], current_value[i], target_value[i])\n\t\t);\n\t} else if (typeof current_value === 'object') {\n\t\tconst next_value = {};\n\t\tfor (const k in current_value) {\n\t\t\t// @ts-ignore\n\t\t\tnext_value[k] = tick_spring(ctx, last_value[k], current_value[k], target_value[k]);\n\t\t}\n\t\t// @ts-ignore\n\t\treturn next_value;\n\t} else {\n\t\tthrow new Error(`Cannot spring ${typeof current_value} values`);\n\t}\n}\n\n/**\n * The spring function in Svelte creates a store whose value is animated, with a motion that simulates the behavior of a spring. This means when the value changes, instead of transitioning at a steady rate, it \"bounces\" like a spring would, depending on the physics parameters provided. This adds a level of realism to the transitions and can enhance the user experience.\n *\n * @deprecated Use [`Spring`](https://svelte.dev/docs/svelte/svelte-motion#Spring) instead\n * @template [T=any]\n * @param {T} [value]\n * @param {SpringOptions} [opts]\n * @returns {SpringStore<T>}\n */\nexport function spring(value, opts = {}) {\n\tconst store = writable(value);\n\tconst { stiffness = 0.15, damping = 0.8, precision = 0.01 } = opts;\n\t/** @type {number} */\n\tlet last_time;\n\t/** @type {Task | null} */\n\tlet task;\n\t/** @type {object} */\n\tlet current_token;\n\n\tlet last_value = /** @type {T} */ (value);\n\tlet target_value = /** @type {T | undefined} */ (value);\n\n\tlet inv_mass = 1;\n\tlet inv_mass_recovery_rate = 0;\n\tlet cancel_task = false;\n\t/**\n\t * @param {T} new_value\n\t * @param {SpringUpdateOptions} opts\n\t * @returns {Promise<void>}\n\t */\n\tfunction set(new_value, opts = {}) {\n\t\ttarget_value = new_value;\n\t\tconst token = (current_token = {});\n\t\tif (value == null || opts.hard || (spring.stiffness >= 1 && spring.damping >= 1)) {\n\t\t\tcancel_task = true; // cancel any running animation\n\t\t\tlast_time = raf.now();\n\t\t\tlast_value = new_value;\n\t\t\tstore.set((value = target_value));\n\t\t\treturn Promise.resolve();\n\t\t} else if (opts.soft) {\n\t\t\tconst rate = opts.soft === true ? 0.5 : +opts.soft;\n\t\t\tinv_mass_recovery_rate = 1 / (rate * 60);\n\t\t\tinv_mass = 0; // infinite mass, unaffected by spring forces\n\t\t}\n\t\tif (!task) {\n\t\t\tlast_time = raf.now();\n\t\t\tcancel_task = false;\n\t\t\ttask = loop((now) => {\n\t\t\t\tif (cancel_task) {\n\t\t\t\t\tcancel_task = false;\n\t\t\t\t\ttask = null;\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t\tinv_mass = Math.min(inv_mass + inv_mass_recovery_rate, 1);\n\n\t\t\t\t// clamp elapsed time to 1/30th of a second, so that longer pauses\n\t\t\t\t// (blocked thread or inactive tab) don't cause the spring to go haywire\n\t\t\t\tconst elapsed = Math.min(now - last_time, 1000 / 30);\n\n\t\t\t\t/** @type {TickContext} */\n\t\t\t\tconst ctx = {\n\t\t\t\t\tinv_mass,\n\t\t\t\t\topts: spring,\n\t\t\t\t\tsettled: true,\n\t\t\t\t\tdt: (elapsed * 60) / 1000\n\t\t\t\t};\n\t\t\t\t// @ts-ignore\n\t\t\t\tconst next_value = tick_spring(ctx, last_value, value, target_value);\n\t\t\t\tlast_time = now;\n\t\t\t\tlast_value = /** @type {T} */ (value);\n\t\t\t\tstore.set((value = /** @type {T} */ (next_value)));\n\t\t\t\tif (ctx.settled) {\n\t\t\t\t\ttask = null;\n\t\t\t\t}\n\t\t\t\treturn !ctx.settled;\n\t\t\t});\n\t\t}\n\t\treturn new Promise((fulfil) => {\n\t\t\t/** @type {Task} */ (task).promise.then(() => {\n\t\t\t\tif (token === current_token) fulfil();\n\t\t\t});\n\t\t});\n\t}\n\t/** @type {SpringStore<T>} */\n\t// @ts-expect-error - class-only properties are missing\n\tconst spring = {\n\t\tset,\n\t\tupdate: (fn, opts) => set(fn(/** @type {T} */ (target_value), /** @type {T} */ (value)), opts),\n\t\tsubscribe: store.subscribe,\n\t\tstiffness,\n\t\tdamping,\n\t\tprecision\n\t};\n\treturn spring;\n}\n\n/**\n * A wrapper for a value that behaves in a spring-like fashion. Changes to `spring.target` will cause `spring.current` to\n * move towards it over time, taking account of the `spring.stiffness` and `spring.damping` parameters.\n *\n * ```svelte\n * <script>\n * \timport { Spring } from 'svelte/motion';\n *\n * \tconst spring = new Spring(0);\n * </script>\n *\n * <input type=\"range\" bind:value={spring.target} />\n * <input type=\"range\" bind:value={spring.current} disabled />\n * ```\n * @template T\n * @since 5.8.0\n */\nexport class Spring {\n\t#stiffness = state(0.15);\n\t#damping = state(0.8);\n\t#precision = state(0.01);\n\n\t#current;\n\t#target;\n\n\t#last_value = /** @type {T} */ (undefined);\n\t#last_time = 0;\n\n\t#inverse_mass = 1;\n\t#momentum = 0;\n\n\t/** @type {import('../internal/client/types').Task | null} */\n\t#task = null;\n\n\t/** @type {ReturnType<typeof deferred> | null} */\n\t#deferred = null;\n\n\t/**\n\t * @param {T} value\n\t * @param {SpringOptions} [options]\n\t */\n\tconstructor(value, options = {}) {\n\t\tthis.#current = DEV ? tag(state(value), 'Spring.current') : state(value);\n\t\tthis.#target = DEV ? tag(state(value), 'Spring.target') : state(value);\n\n\t\tif (typeof options.stiffness === 'number') this.#stiffness.v = clamp(options.stiffness, 0, 1);\n\t\tif (typeof options.damping === 'number') this.#damping.v = clamp(options.damping, 0, 1);\n\t\tif (typeof options.precision === 'number') this.#precision.v = options.precision;\n\n\t\tif (DEV) {\n\t\t\ttag(this.#stiffness, 'Spring.stiffness');\n\t\t\ttag(this.#damping, 'Spring.damping');\n\t\t\ttag(this.#precision, 'Spring.precision');\n\t\t\ttag(this.#current, 'Spring.current');\n\t\t\ttag(this.#target, 'Spring.target');\n\t\t}\n\t}\n\n\t/**\n\t * Create a spring whose value is bound to the return value of `fn`. This must be called\n\t * inside an effect root (for example, during component initialisation).\n\t *\n\t * ```svelte\n\t * <script>\n\t * \timport { Spring } from 'svelte/motion';\n\t *\n\t * \tlet { number } = $props();\n\t *\n\t * \tconst spring = Spring.of(() => number);\n\t * </script>\n\t * ```\n\t * @template U\n\t * @param {() => U} fn\n\t * @param {SpringOptions} [options]\n\t */\n\tstatic of(fn, options) {\n\t\tconst spring = new Spring(fn(), options);\n\n\t\trender_effect(() => {\n\t\t\tspring.set(fn());\n\t\t});\n\n\t\treturn spring;\n\t}\n\n\t/** @param {T} value */\n\t#update(value) {\n\t\tset(this.#target, value);\n\n\t\tthis.#current.v ??= value;\n\t\tthis.#last_value ??= this.#current.v;\n\n\t\tif (!this.#task) {\n\t\t\tthis.#last_time = raf.now();\n\n\t\t\tvar inv_mass_recovery_rate = 1000 / (this.#momentum * 60);\n\n\t\t\tthis.#task ??= loop((now) => {\n\t\t\t\tthis.#inverse_mass = Math.min(this.#inverse_mass + inv_mass_recovery_rate, 1);\n\n\t\t\t\t// clamp elapsed time to 1/30th of a second, so that longer pauses\n\t\t\t\t// (blocked thread or inactive tab) don't cause the spring to go haywire\n\t\t\t\tconst elapsed = Math.min(now - this.#last_time, 1000 / 30);\n\n\t\t\t\t/** @type {import('./private').TickContext} */\n\t\t\t\tconst ctx = {\n\t\t\t\t\tinv_mass: this.#inverse_mass,\n\t\t\t\t\topts: {\n\t\t\t\t\t\tstiffness: this.#stiffness.v,\n\t\t\t\t\t\tdamping: this.#damping.v,\n\t\t\t\t\t\tprecision: this.#precision.v\n\t\t\t\t\t},\n\t\t\t\t\tsettled: true,\n\t\t\t\t\tdt: (elapsed * 60) / 1000\n\t\t\t\t};\n\n\t\t\t\tvar next = tick_spring(ctx, this.#last_value, this.#current.v, this.#target.v);\n\t\t\t\tthis.#last_value = this.#current.v;\n\t\t\t\tthis.#last_time = now;\n\t\t\t\tset(this.#current, next);\n\n\t\t\t\tif (ctx.settled) {\n\t\t\t\t\tthis.#task = null;\n\t\t\t\t}\n\n\t\t\t\treturn !ctx.settled;\n\t\t\t});\n\t\t}\n\n\t\treturn this.#task.promise;\n\t}\n\n\t/**\n\t * Sets `spring.target` to `value` and returns a `Promise` that resolves if and when `spring.current` catches up to it.\n\t *\n\t * If `options.instant` is `true`, `spring.current` immediately matches `spring.target`.\n\t *\n\t * If `options.preserveMomentum` is provided, the spring will continue on its current trajectory for\n\t * the specified number of milliseconds. This is useful for things like 'fling' gestures.\n\t *\n\t * @param {T} value\n\t * @param {SpringUpdateOptions} [options]\n\t */\n\tset(value, options) {\n\t\tthis.#deferred?.reject(new Error('Aborted'));\n\n\t\tif (options?.instant || this.#current.v === undefined) {\n\t\t\tthis.#task?.abort();\n\t\t\tthis.#task = null;\n\t\t\tset(this.#current, set(this.#target, value));\n\t\t\tthis.#last_value = value;\n\t\t\treturn Promise.resolve();\n\t\t}\n\n\t\tif (options?.preserveMomentum) {\n\t\t\tthis.#inverse_mass = 0;\n\t\t\tthis.#momentum = options.preserveMomentum;\n\t\t}\n\n\t\tvar d = (this.#deferred = deferred());\n\t\td.promise.catch(noop);\n\n\t\tthis.#update(value).then(() => {\n\t\t\tif (d !== this.#deferred) return;\n\t\t\td.resolve(undefined);\n\t\t});\n\n\t\treturn d.promise;\n\t}\n\n\tget current() {\n\t\treturn get(this.#current);\n\t}\n\n\tget damping() {\n\t\treturn get(this.#damping);\n\t}\n\n\tset damping(v) {\n\t\tset(this.#damping, clamp(v, 0, 1));\n\t}\n\n\tget precision() {\n\t\treturn get(this.#precision);\n\t}\n\n\tset precision(v) {\n\t\tset(this.#precision, v);\n\t}\n\n\tget stiffness() {\n\t\treturn get(this.#stiffness);\n\t}\n\n\tset stiffness(v) {\n\t\tset(this.#stiffness, clamp(v, 0, 1));\n\t}\n\n\tget target() {\n\t\treturn get(this.#target);\n\t}\n\n\tset target(v) {\n\t\tthis.set(v);\n\t}\n}\n\n/**\n * @param {number} n\n * @param {number} min\n * @param {number} max\n */\nfunction clamp(n, min, max) {\n\treturn Math.max(min, Math.min(max, n));\n}\n","<!-- eslint-disable-next-line @stylistic/quotes -- TS generics require string literals -->\n<script lang=\"ts\" generics=\"Option extends import('./types').Option\">\n  // === Imports ===\n  import { tick, untrack } from 'svelte'\n  import { flip } from 'svelte/animate'\n  import type { FocusEventHandler, KeyboardEventHandler } from 'svelte/elements'\n  import { SvelteMap, SvelteSet } from 'svelte/reactivity'\n  import { highlight_matches } from './attachments'\n  import CircleSpinner from './CircleSpinner.svelte'\n  import Icon from './Icon.svelte'\n  import type {\n    GroupedOptions,\n    KeyboardShortcuts,\n    MultiSelectProps,\n    PortalParams,\n  } from './types'\n  import * as utils from './utils'\n  import Wiggle from './Wiggle.svelte'\n\n  // === Props ===\n  let {\n    activeIndex = $bindable(null),\n    activeOption = $bindable(null),\n    createOptionMsg = `Create this option...`,\n    allowUserOptions = false,\n    allowEmpty = false,\n    autocomplete = `off`,\n    autoScroll = true,\n    breakpoint = 800,\n    defaultDisabledTitle = `This option is disabled`,\n    disabled = false,\n    disabledInputTitle = `This input is disabled`,\n    duplicateOptionMsg = `This option is already selected`,\n    duplicates = false,\n    keepSelectedInDropdown = false,\n    key = (opt) => utils.get_option_key(opt),\n    filterFunc = (opt, searchText) => {\n      if (!searchText) return true\n      const label = `${utils.get_label(opt)}`\n      return fuzzy\n        ? utils.fuzzy_match(searchText, label)\n        : label.toLowerCase().includes(searchText.toLowerCase())\n    },\n    fuzzy = true,\n    closeDropdownOnSelect = false,\n    form_input = $bindable(null),\n    formSerialize: form_serialize = (selected) => JSON.stringify(selected),\n    highlightMatches = true,\n    id = null,\n    input = $bindable(null),\n    inputClass = ``,\n    inputProps = {},\n    inputStyle = null,\n    inputmode = null,\n    invalid = $bindable(false),\n    liActiveOptionClass = ``,\n    liActiveUserMsgClass = ``,\n    liOptionClass = ``,\n    liOptionStyle = null,\n    liSelectedClass = ``,\n    liSelectedStyle = null,\n    liUserMsgClass = ``,\n    loading = false,\n    matchingOptions = $bindable([]),\n    maxOptions,\n    maxSelect = $bindable(null),\n    maxSelectMsg = (current, max) => (max > 1 ? `${current}/${max}` : ``),\n    maxSelectMsgClass = ``,\n    name = null,\n    noMatchingOptionsMsg = `No matching options`,\n    open = $bindable(false),\n    options = $bindable(),\n    outerDiv = $bindable(null),\n    outerDivClass = ``,\n    parseLabelsAsHtml = false,\n    pattern = null,\n    placeholder = null,\n    removeAllTitle = `Remove all`,\n    removeBtnTitle = `Remove`,\n    minSelect = null,\n    required = false,\n    resetFilterOnAdd = true,\n    parse_paste,\n    searchText = $bindable(``),\n    value = $bindable(null),\n    selected = $bindable(\n      value !== null && value !== undefined\n        ? Array.isArray(value) ? value : [value]\n        : (options\n          ?.filter(\n            (opt) => typeof opt === `object` && opt !== null && opt?.preselected,\n          )\n          .slice(0, maxSelect ?? undefined) ?? []),\n    ),\n    sortSelected = false,\n    selectedOptionsDraggable = !sortSelected,\n    selectedDisplay: selected_display = `chips`,\n    style = null,\n    ulOptionsClass = ``,\n    ulSelectedClass = ``,\n    ulSelectedStyle = null,\n    ulOptionsStyle = null,\n    expandIcon,\n    expandIconPosition = `left`,\n    selectedItem,\n    children,\n    removeIcon,\n    beforeInput,\n    afterInput,\n    spinner,\n    disabledIcon,\n    option,\n    userMsg,\n    onblur,\n    onclick,\n    onfocus,\n    oninput,\n    onkeydown,\n    onkeyup,\n    onmousedown,\n    onmouseenter,\n    onmouseleave,\n    ontouchcancel,\n    ontouchend,\n    ontouchmove,\n    ontouchstart,\n    onadd,\n    oncreate,\n    onremove,\n    onremoveAll,\n    onchange,\n    onopen,\n    onclose,\n    onselectAll,\n    onreorder,\n    portal: portal_params = {},\n    // Select all feature\n    selectAllOption = false,\n    selectAllDisabledTitle,\n    liSelectAllClass = ``,\n    // Dynamic options loading\n    loadOptions,\n    // Animation parameters for selected options flip animation\n    selectedFlipParams = { duration: 100 },\n    // Option grouping feature\n    collapsibleGroups = false,\n    collapsedGroups = $bindable(new Set<string>()),\n    groupSelectAll = false,\n    ungroupedPosition = `first`,\n    groupSortOrder = `none`,\n    searchExpandsCollapsedGroups = false,\n    searchMatchesGroups = false,\n    keyboardExpandsCollapsedGroups = false,\n    stickyGroupHeaders = false,\n    liGroupHeaderClass = ``,\n    liGroupHeaderStyle = null,\n    groupHeader,\n    ongroupToggle,\n    oncollapseAll,\n    onexpandAll,\n    onsearch,\n    onmaxreached,\n    onduplicate,\n    onparsed_paste,\n    onactivate,\n    collapseAllGroups = $bindable(),\n    expandAllGroups = $bindable(),\n    // Keyboard shortcuts for common actions\n    shortcuts = {},\n    // Selection history for undo/redo (enabled by default, set to false or 0 to disable)\n    history = true,\n    undo = $bindable(),\n    redo = $bindable(),\n    canUndo = $bindable(false),\n    canRedo = $bindable(false),\n    onundo,\n    onredo,\n    ...rest\n  }: MultiSelectProps<Option> = $props()\n\n  // === Config normalization ===\n  // Generate unique IDs for ARIA associations (combobox pattern)\n  // Uses provided id prop or generates a random one using crypto API\n  const internal_id = $derived(id ?? `sms-${utils.get_uuid().slice(0, 8)}`)\n  const listbox_id = $derived(`${internal_id}-listbox`)\n  const input_display = $derived(selected_display === `input` && maxSelect === 1)\n\n  // Platform detection for keyboard shortcuts (Mac uses Cmd, others use Ctrl)\n  const is_mac = typeof navigator !== `undefined` &&\n    /Mac|iPhone|iPad|iPod/u.test(navigator.userAgent)\n  const mod_key = is_mac ? `meta` : `ctrl`\n\n  // Default shortcuts\n  const default_shortcuts: KeyboardShortcuts = {\n    select_all: null,\n    clear_all: `${mod_key}+backspace`,\n    open: null,\n    close: null,\n    undo: `${mod_key}+z`,\n    redo: `${mod_key}+shift+z`,\n  }\n  const effective_shortcuts = $derived({ ...default_shortcuts, ...shortcuts })\n\n  // Extract loadOptions config into single derived object (supports both simple function and config object)\n  const load_options_config = $derived.by(() => {\n    if (!loadOptions) return null\n    const is_fn = typeof loadOptions === `function`\n    return {\n      fetch: is_fn ? loadOptions : loadOptions.fetch,\n      debounce_ms: is_fn ? 300 : (loadOptions.debounceMs ?? 300),\n      batch_size: is_fn ? 50 : (loadOptions.batchSize ?? 50),\n      on_open: is_fn ? true : (loadOptions.onOpen ?? true),\n    }\n  })\n\n  // === Selection and value sync ===\n  // Sync selected ↔ value bidirectionally. Use untrack to prevent each effect from\n  // reacting to changes in the \"destination\" value, and utils.values_equal to prevent\n  // infinite loops with reactive wrappers that clone arrays. See issue #309.\n  $effect.pre(() => {\n    const new_value = maxSelect === 1 ? (selected[0] ?? null) : selected\n    if (\n      !utils.values_equal(\n        untrack(() => value),\n        new_value,\n      )\n    ) {\n      value = new_value\n    }\n  })\n  $effect.pre(() => {\n    const new_selected = maxSelect === 1\n      ? (value === null || value === undefined ? [] : [value as Option])\n      : (Array.isArray(value) ? value : [])\n    if (\n      !utils.values_equal(\n        untrack(() => selected),\n        new_selected,\n      )\n    ) {\n      selected = new_selected\n    }\n  })\n\n  let wiggle = $state(false) // controls wiggle animation when user tries to exceed maxSelect\n  let ignore_hover = $state(false) // ignore mouseover during keyboard navigation to prevent scroll-triggered hover\n  let highlighted_idx: number | null = $state(null) // index of highlighted selected item for arrow key navigation\n\n  // Clamp highlighted_idx when selected items change externally (undo/redo, parent prop, select_all)\n  $effect(() => {\n    if (highlighted_idx !== null && highlighted_idx >= selected.length) {\n      highlighted_idx = selected.length > 0 ? selected.length - 1 : null\n    }\n  })\n\n  // Track last selection action for aria-live announcements\n  let last_action = $state<\n    { type: `add` | `remove` | `removeAll`; label: string } | null\n  >(null)\n\n  // Clear last_action after announcement so option counts can be announced again\n  $effect(() => {\n    if (last_action) {\n      const timer = setTimeout(() => (last_action = null), 1000)\n      return () => clearTimeout(timer)\n    }\n  })\n\n  // History tracking for undo/redo\n  const max_history = $derived(\n    history === true\n      ? 50\n      : typeof history === `number` && Number.isFinite(history)\n      ? Math.max(0, Math.floor(history))\n      : 0,\n  )\n  let history_stack = $state<Option[][]>([])\n  let history_index = $state(-1) // -1 = no history yet\n  let prev_selected: Option[] | null = null // null = uninitialized, sync on first run\n\n  // Track changes to selected via $effect (catches internal + external changes)\n  $effect(() => {\n    // Disabled unless max_history > 0 (handles false, 0, negative, non-finite inputs)\n    if (!(max_history > 0)) {\n      // Clear history when disabled so re-enabling starts fresh\n      history_stack = []\n      history_index = -1\n      // Don't read `selected` here to avoid creating unnecessary reactive dependency\n      prev_selected = null\n      return\n    }\n    // Initialize prev_selected on first run to avoid phantom undo from [] → initial selection\n    if (prev_selected === null) {\n      prev_selected = [...selected]\n      return\n    }\n    // Check if actually changed (avoid duplicates from reactive updates)\n    if (utils.values_equal(selected, prev_selected)) return\n\n    // On first change, push initial state first\n    if (history_stack.length === 0) {\n      history_stack = [[...prev_selected]]\n      history_index = 0\n    }\n    // Truncate any redo states\n    if (history_index < history_stack.length - 1) {\n      history_stack = history_stack.slice(0, history_index + 1)\n    }\n    // Push new state\n    history_stack = [...history_stack, [...selected]]\n    history_index = history_stack.length - 1\n    // Trim to max size (remove oldest)\n    if (history_stack.length > max_history) {\n      const excess = history_stack.length - max_history\n      history_stack = history_stack.slice(excess)\n      history_index = Math.max(0, history_index - excess)\n    }\n    prev_selected = [...selected]\n  })\n\n  // Derived canUndo/canRedo (update bindable props reactively)\n  $effect(() => {\n    canUndo = max_history > 0 && !disabled && history_index > 0\n    canRedo = max_history > 0 && !disabled && history_index < history_stack.length - 1\n  })\n\n  // Undo: restore previous state\n  undo = () => {\n    if (max_history <= 0 || disabled || history_index <= 0) return false\n    const previous = [...selected]\n    history_index--\n    selected = [...history_stack[history_index]]\n    prev_selected = [...selected] // sync tracker to prevent $effect re-recording\n    onundo?.({ previous, current: selected })\n    return true\n  }\n\n  // Redo: restore next state\n  redo = () => {\n    if (max_history <= 0 || disabled || history_index >= history_stack.length - 1) {\n      return false\n    }\n    const previous = [...selected]\n    history_index++\n    selected = [...history_stack[history_index]]\n    prev_selected = [...selected] // sync tracker to prevent $effect re-recording\n    onredo?.({ previous, current: selected })\n    return true\n  }\n\n  // Debounced onsearch event - fires 150ms after search text stops changing\n  let search_debounce_timer: ReturnType<typeof setTimeout> | null = null\n  let search_initialized = false\n  $effect(() => {\n    const current_search = searchText\n    // Skip initial mount - only fire on actual user input\n    if (!search_initialized) {\n      search_initialized = true\n      return\n    }\n    if (!onsearch) return // cleanup handles any pending timer\n\n    search_debounce_timer = setTimeout(() => {\n      // Optional chaining in case onsearch is removed while timer is pending\n      onsearch?.({ searchText: current_search, matchingOptions })\n    }, 150)\n    return () => {\n      if (search_debounce_timer) clearTimeout(search_debounce_timer)\n    }\n  })\n\n  // Internal state for loadOptions feature (null = never loaded)\n  let loaded_options = $state<Option[]>([])\n  let load_options_has_more = $state(true)\n  let load_options_loading = $state(false)\n  let load_options_last_search: string | null = $state(null)\n  let debounce_timer: ReturnType<typeof setTimeout> | null = null\n  let load_request_id = 0 // monotonic counter to invalidate stale in-flight fetches\n  let auto_fill_count = 0\n  const MAX_AUTO_FILL_ROUNDS = 20\n\n  // === Derived collections and indexing ===\n  let effective_options = $derived(\n    loadOptions ? loaded_options : (options ?? []),\n  )\n\n  let has_search_text = $derived(searchText.trim().length > 0)\n  // Cache selected keys and labels to avoid repeated .map() calls\n  let selected_keys = $derived(selected.map((opt) => key(opt)))\n  let selected_labels = $derived(selected.map((opt) => utils.get_label(opt)))\n  let input_committed_label = $derived(\n    input_display && selected[0] !== undefined ? `${utils.get_label(selected[0])}` : null,\n  )\n  let input_text_is_committed = $derived(\n    input_display && searchText === input_committed_label,\n  )\n  let show_all_input_options = $state(false)\n  let input_is_showing_all_options = $derived(\n    input_text_is_committed || show_all_input_options,\n  )\n  let show_input_user_msg = $derived(has_search_text && !input_is_showing_all_options)\n  let effective_filter_text = $derived(\n    input_is_showing_all_options ? `` : searchText,\n  )\n  let form_value = $derived.by(() => {\n    if (input_display) return has_search_text ? searchText : null\n    return selected.length >= Number(required) ? form_serialize(selected) : null\n  })\n  let prev_input_committed_label: string | null = null\n  // Keep searchText in sync with committed selections, including external value changes.\n  // onbeforeinput calls clear_input_committed_selection(), which clears input_committed_label\n  // before browser text mutation so this pre-effect only resets stale committed text.\n  $effect.pre(() => {\n    if (input_committed_label !== null && searchText !== input_committed_label) {\n      searchText = input_committed_label\n    } else if (\n      input_display &&\n      input_committed_label === null &&\n      prev_input_committed_label !== null &&\n      searchText === prev_input_committed_label\n    ) {\n      searchText = ``\n    }\n    prev_input_committed_label = input_committed_label\n  })\n  // has_more check: errors (has_more=false) clear pending state\n  let load_options_pending = $derived(\n    Boolean(load_options_config) &&\n      (load_options_loading || (open && load_options_has_more\n        && (load_options_last_search ?? ``) !== effective_filter_text)),\n  )\n  // Sets for O(1) lookups (used in template, has_user_msg, group_header_state, batch operations)\n  let selected_keys_set = $derived(new SvelteSet(selected_keys))\n  // String-normalized for consistent comparison (numeric labels like 123 match \"123\")\n  let selected_labels_set = $derived(new SvelteSet(selected_labels.map((label) => `${label}`)))\n  // Lowercase labels set for case-insensitive duplicate detection\n  let selected_labels_lower_set = $derived(\n    duplicates === `case-insensitive`\n      ? new SvelteSet(selected_labels.map((label) => `${label}`.toLowerCase()))\n      : null,\n  )\n  // Helper to check if a label is already selected (respects case-insensitive mode)\n  const is_label_selected = (label: string): boolean =>\n    selected_labels_lower_set\n      ? selected_labels_lower_set.has(label.toLowerCase())\n      : selected_labels_set.has(label)\n\n  // Memoized Set of disabled option keys for O(1) lookups in large option sets\n  let disabled_option_keys = $derived(\n    new SvelteSet(\n      effective_options\n        .filter((opt) => utils.is_object(opt) && opt.disabled)\n        .map((opt) => key(opt)),\n    ),\n  )\n\n  // Check if an option is disabled (uses memoized Set for O(1) lookup)\n  const is_disabled = (opt: Option) => disabled_option_keys.has(key(opt))\n\n  // Check if option index is within maxOptions visibility limit\n  const is_option_visible = (idx: number) =>\n    idx >= 0 && (maxOptions === null || maxOptions === undefined || idx < maxOptions)\n\n  // Get non-disabled, selectable options from a list\n  // For collapsed groups: returns all non-disabled options (user explicitly wants this group)\n  // For expanded groups/top-level: respects maxOptions rendering limit\n  function get_selectable_opts(opts: Option[], skip_visibility_check = false) {\n    return opts.filter((opt) => {\n      if (is_disabled(opt)) return false\n      if (skip_visibility_check) return true\n      return is_option_visible(navigable_index_map.get(opt) ?? -1)\n    })\n  }\n\n  // Group matching options by their `group` key\n  let grouped_options = $derived.by((): GroupedOptions<Option>[] => {\n    const groups_map = new SvelteMap<string, Option[]>()\n    const ungrouped: Option[] = []\n\n    for (const opt of matchingOptions) {\n      if (utils.has_group(opt)) {\n        const existing = groups_map.get(opt.group)\n        if (existing) existing.push(opt)\n        else groups_map.set(opt.group, [opt])\n      } else {\n        ungrouped.push(opt)\n      }\n    }\n\n    let grouped = [...groups_map.entries()].map(([group, group_options]) => ({\n      group,\n      options: group_options,\n      collapsed: collapsedGroups.has(group),\n    }))\n\n    if (groupSortOrder && groupSortOrder !== `none`) {\n      grouped = grouped.toSorted((group_a, group_b) => {\n        if (typeof groupSortOrder === `function`) {\n          return groupSortOrder(group_a.group, group_b.group)\n        }\n        const cmp = group_a.group.localeCompare(group_b.group)\n        return groupSortOrder === `desc` ? -cmp : cmp\n      })\n    }\n\n    if (ungrouped.length === 0) return grouped\n\n    const ungrouped_entry = {\n      group: null,\n      options: ungrouped,\n      collapsed: false,\n    }\n    return ungroupedPosition === `first`\n      ? [ungrouped_entry, ...grouped]\n      : [...grouped, ungrouped_entry]\n  })\n\n  // Flattened options for navigation (excludes options in collapsed groups)\n  let navigable_options = $derived(\n    grouped_options.flatMap(({ options: group_opts, collapsed }) =>\n      collapsed && collapsibleGroups ? [] : group_opts\n    ),\n  )\n\n  // Pre-computed Map for O(1) index lookups (avoids O(n²) in template)\n  let navigable_index_map = $derived(\n    new SvelteMap(navigable_options.map((opt, idx) => [opt, idx])),\n  )\n\n  // Pre-computed group header state (avoids repeated calculations in template)\n  type GroupHeaderState = { all_selected: boolean; selected_count: number }\n  let group_header_state = $derived.by(() => {\n    const state = new SvelteMap<string, GroupHeaderState>()\n    for (const { group, options: opts, collapsed } of grouped_options) {\n      if (group === null) continue\n      const selectable = get_selectable_opts(opts, collapsed)\n      const all_selected = selectable.length > 0 &&\n        selectable.every((opt) => selected_keys_set.has(key(opt)))\n      let selected_count = 0\n      if (keepSelectedInDropdown) {\n        for (const opt of opts) {\n          if (selected_keys_set.has(key(opt))) selected_count++\n        }\n      }\n      state.set(group, { all_selected, selected_count })\n    }\n    return state\n  })\n\n  // === Grouping ===\n  // Update collapsedGroups state: 'add' adds groups, 'delete' removes groups, 'set' replaces all\n  function update_collapsed_groups(\n    action: `add` | `delete` | `set`,\n    groups: string | Iterable<string>,\n  ) {\n    const items = typeof groups === `string` ? [groups] : [...groups]\n    if (action === `set`) collapsedGroups = new SvelteSet(items)\n    else {\n      const updated = new SvelteSet(collapsedGroups)\n      for (const group of items) updated[action](group)\n      collapsedGroups = updated\n    }\n  }\n\n  // Toggle group collapsed state\n  function toggle_group_collapsed(group_name: string) {\n    const was_collapsed = collapsedGroups.has(group_name)\n    update_collapsed_groups(was_collapsed ? `delete` : `add`, group_name)\n    ongroupToggle?.({ group: group_name, collapsed: !was_collapsed })\n  }\n\n  // Collapse/expand all groups (exposed via bindable props)\n  collapseAllGroups = () => {\n    const groups = grouped_options\n      .map((entry) => entry.group)\n      .filter((group_name): group_name is string => group_name !== null)\n    if (groups.length === 0) return\n    update_collapsed_groups(`set`, groups)\n    oncollapseAll?.({ groups })\n  }\n  expandAllGroups = () => {\n    const groups = [...collapsedGroups]\n    if (groups.length === 0) return\n    update_collapsed_groups(`set`, [])\n    onexpandAll?.({ groups })\n  }\n\n  // Expand specified groups and fire ongroupToggle for each\n  function expand_groups(groups_to_expand: string[]) {\n    if (groups_to_expand.length === 0) return\n    update_collapsed_groups(`delete`, groups_to_expand)\n    for (const group of groups_to_expand) {\n      ongroupToggle?.({ group, collapsed: false })\n    }\n  }\n\n  // Get names of collapsed groups that have matching options\n  const get_collapsed_with_matches = () =>\n    grouped_options.flatMap(({ group, collapsed, options: opts }) =>\n      group && collapsed && opts.length > 0 ? [group] : []\n    )\n\n  // Auto-expand collapsed groups when search matches their options\n  $effect(() => {\n    if (searchExpandsCollapsedGroups && has_search_text && collapsibleGroups) {\n      expand_groups(get_collapsed_with_matches())\n    }\n  })\n\n  // Normalize placeholder prop (supports string or { text, persistent } object)\n  const placeholder_text = $derived(\n    typeof placeholder === `string` ? placeholder : (placeholder?.text ?? null),\n  )\n  const placeholder_persistent = $derived(\n    typeof placeholder === `object` && placeholder?.persistent === true,\n  )\n\n  // Helper to sort selected options (used by add() and select_all())\n  function sort_selected(items: Option[]): Option[] {\n    if (sortSelected === true) {\n      return items.toSorted((op1, op2) =>\n        `${utils.get_label(op1)}`.localeCompare(`${utils.get_label(op2)}`)\n      )\n    } else if (typeof sortSelected === `function`) {\n      return items.toSorted(sortSelected)\n    }\n    return items\n  }\n\n  untrack(() => {\n    if (!loadOptions && !((options?.length ?? 0) > 0)) {\n      if (allowUserOptions || loading || disabled || allowEmpty) {\n        options = [] // initializing as array avoids errors when component mounts\n      } else {\n        // error on empty options if user is not allowed to create custom options and loading is false\n        // and component is not disabled and allowEmpty is false\n        console.error(`MultiSelect: received no options`)\n      }\n    }\n  })\n  if (maxSelect !== null && maxSelect < 1) {\n    console.error(\n      `MultiSelect: maxSelect must be null or positive integer, got ${maxSelect}`,\n    )\n  }\n  if (!Array.isArray(selected)) {\n    console.error(\n      `MultiSelect: selected prop should always be an array, got ${selected}`,\n    )\n  }\n  $effect(() => {\n    if (maxSelect && typeof required === `number` && required > maxSelect) {\n      console.error(\n        `MultiSelect: maxSelect=${maxSelect} < required=${required}, makes it impossible for users to submit a valid form`,\n      )\n    }\n    if (parseLabelsAsHtml && allowUserOptions) {\n      console.warn(\n        `MultiSelect: don't combine parseLabelsAsHtml and allowUserOptions. It's susceptible to XSS attacks!`,\n      )\n    }\n    if (sortSelected && selectedOptionsDraggable) {\n      console.warn(\n        `MultiSelect: sortSelected and selectedOptionsDraggable should not be combined as any ` +\n          `user re-orderings of selected options will be undone by sortSelected on component re-renders.`,\n      )\n    }\n    if (selected_display === `input` && maxSelect !== 1) {\n      console.error(\n        `MultiSelect: selectedDisplay=\"input\" requires maxSelect={1}, got maxSelect=${maxSelect}. ` +\n          `Falling back to chip display.`,\n      )\n    }\n    if (allowUserOptions && !createOptionMsg && createOptionMsg !== null) {\n      console.error(\n        `MultiSelect: allowUserOptions=${allowUserOptions} but createOptionMsg=${createOptionMsg} is falsy. ` +\n          `This prevents the \"Add option\" <span> from showing up, resulting in a confusing user experience.`,\n      )\n    }\n    if (\n      maxOptions &&\n      (typeof maxOptions !== `number` || maxOptions < 0 || maxOptions % 1 !== 0)\n    ) {\n      console.error(\n        `MultiSelect: maxOptions must be undefined or a positive integer, got ${maxOptions}`,\n      )\n    }\n  })\n\n  // Resolve createOptionMsg to a string (supports string, function, or null)\n  const resolved_create_msg = $derived.by(() => {\n    if (createOptionMsg === null || createOptionMsg === undefined) return null\n    if (typeof createOptionMsg === `function`) {\n      return createOptionMsg({\n        searchText,\n        selected,\n        options: effective_options,\n        matchingOptions,\n      }) || null // coerce empty string to null so truthiness checks work\n    }\n    return createOptionMsg\n  })\n\n  let option_msg_is_active = $state(false) // controls active state of <li>{createOptionMsg}</li>\n  let window_width = $state(0)\n\n  // Check if option matches search text (label or optionally group name)\n  const matches_search = (opt: Option, search: string): boolean => {\n    if (filterFunc(opt, search)) return true\n    if (searchMatchesGroups && search && utils.has_group(opt)) {\n      return fuzzy\n        ? utils.fuzzy_match(search, opt.group)\n        : opt.group.toLowerCase().includes(search.toLowerCase())\n    }\n    return false\n  }\n\n  $effect.pre(() => {\n    // When using loadOptions, server handles filtering, so skip client-side filterFunc\n    matchingOptions = effective_options.filter((opt) => {\n      // Check if option is already selected and should be excluded\n      const keep_in_list = !selected_keys_set.has(key(opt)) ||\n        duplicates ||\n        keepSelectedInDropdown ||\n        input_text_is_committed\n      if (!keep_in_list) return false\n\n      // When using loadOptions, server handles filtering; otherwise check search match\n      return loadOptions || matches_search(opt, effective_filter_text)\n    })\n  })\n\n  // reset activeIndex if out of bounds (can happen when options change while dropdown is open)\n  $effect(() => {\n    if (activeIndex !== null && !navigable_options[activeIndex]) {\n      activeIndex = null\n    }\n  })\n\n  // update activeOption when activeIndex changes\n  $effect(() => {\n    activeOption = navigable_options[activeIndex ?? -1] ?? null\n  })\n\n  // Compute the ID of the currently active dropdown option for aria-activedescendant.\n  // Selected chips are plain list items, so left/right chip highlighting stays visual.\n  const active_option_id = $derived(\n    activeIndex !== null && activeIndex < navigable_options.length\n      ? `${internal_id}-opt-${activeIndex}`\n      : undefined,\n  )\n\n  // Helper to check if removing an option would violate minSelect constraint\n  const can_remove = $derived(\n    minSelect === null || selected.length > minSelect,\n  )\n\n  function get_option_view(option_item: Option) {\n    const flat_idx = navigable_index_map.get(option_item) ?? -1\n    const {\n      label,\n      disabled: option_disabled = null,\n      title = null,\n      selectedTitle = null,\n      disabledTitle = defaultDisabledTitle,\n    } = utils.is_object(option_item) ? option_item : { label: option_item }\n    return {\n      flat_idx, label, disabled: option_disabled, title, selectedTitle, disabledTitle,\n      active: activeIndex === flat_idx && flat_idx >= 0,\n      selected: is_selected(label),\n      style: [utils.get_style(option_item, `option`), liOptionStyle]\n        .filter(Boolean).join(` `) || null,\n    }\n  }\n\n  // === Selection mutations ===\n  // toggle an option between selected and unselected states (for keepSelectedInDropdown mode)\n  function toggle_option(option_to_toggle: Option, event: Event) {\n    const is_currently_selected = selected_keys_set.has(key(option_to_toggle))\n\n    if (is_currently_selected) {\n      if (can_remove) remove(option_to_toggle, event)\n    } else add(option_to_toggle, event)\n  }\n\n  // add an option to selected list\n  // from_paste: when true, skip option reconstruction so parse_paste() objects\n  // are preserved as-is (extra fields like value/group/metadata aren't stripped)\n  function add(option_to_add: Option, event: Event, from_paste = false) {\n    event.stopPropagation()\n    if (\n      !isNaN(Number(option_to_add)) &&\n      (typeof option_to_add !== `string` || option_to_add.trim().length > 0) &&\n      typeof selected_labels[0] === `number`\n    ) {\n      option_to_add = Number(option_to_add) as Option // convert to number if possible\n    }\n\n    // Check for duplicates by key, plus label check for user-created options\n    // For duplicates=false (default), label check only applies to user-typed text\n    // For duplicates='case-insensitive', label check applies to all options\n    // Use key comparison instead of reference equality (more robust with Svelte proxies)\n    const option_key = key(option_to_add)\n    const is_from_options = effective_options.some((opt) => key(opt) === option_key)\n    const check_label = duplicates === `case-insensitive` || !is_from_options\n    const is_duplicate = selected_keys_set.has(key(option_to_add)) ||\n      (check_label && is_label_selected(`${utils.get_label(option_to_add)}`))\n    // maxSelect = 1 replaces the current option instead of blocking, so no\n    // wiggle and no onmaxreached there\n    const max_reached = maxSelect !== null && maxSelect !== 1 &&\n      selected.length >= maxSelect\n    // Fire events for blocked add attempts\n    if (max_reached) {\n      wiggle = true\n      onmaxreached?.({ selected, maxSelect, attemptedOption: option_to_add })\n    }\n    if (is_duplicate && duplicates !== true) onduplicate?.({ option: option_to_add })\n\n    if (\n      (maxSelect === null || maxSelect === 1 || selected.length < maxSelect) &&\n      (duplicates === true || !is_duplicate)\n    ) {\n      if (\n        !is_from_options && // first check if we find option in the options list\n        // this has the side-effect of not allowing to user to add the same\n        // custom option twice in append mode\n        [true, `append`].includes(allowUserOptions) &&\n        (has_search_text || from_paste)\n      ) {\n        // Reconstruct option for type homogeneity, but preserve object options\n        // from parse_paste as-is so extra fields (value/group/metadata) aren't stripped\n        if (!(from_paste && typeof option_to_add === `object`)) {\n          const label_text = from_paste ? `${utils.get_label(option_to_add)}` : searchText\n          if (typeof effective_options[0] === `object`) {\n            option_to_add = { label: label_text } as Option\n          } else if (\n            [`number`, `undefined`].includes(typeof effective_options[0]) &&\n            label_text.trim().length > 0 &&\n            !isNaN(Number(label_text))\n          ) {\n            option_to_add = Number(label_text) as Option\n          } else {\n            option_to_add = label_text as Option\n          }\n        }\n        // Fire oncreate — return false to reject, return Option to transform\n        const oncreate_result = oncreate?.({ option: option_to_add })\n        if (oncreate_result === false) return\n        if (oncreate_result instanceof Promise) {\n          console.error(`MultiSelect: oncreate must be synchronous, got a Promise`)\n          return\n        }\n        const result_type = typeof oncreate_result\n        if (oncreate_result !== `` && (result_type === `string` || result_type === `number` ||\n          (result_type === `object` && oncreate_result !== null))) {\n          option_to_add = oncreate_result as Option\n        }\n        if (allowUserOptions === `append`) {\n          if (loadOptions) loaded_options = [...loaded_options, option_to_add]\n          else options = [...(options ?? []), option_to_add]\n        }\n      }\n\n      if (option_to_add === `` || option_to_add === undefined || option_to_add === null) {\n        console.error(`MultiSelect: encountered falsy option`, option_to_add)\n        return\n      }\n      if (input_display) searchText = `${utils.get_label(option_to_add)}`\n      else if (resetFilterOnAdd) searchText = `` // reset search string on selection\n      // for maxSelect = 1 we always replace current option with new one\n      if (maxSelect === 1) selected = [option_to_add]\n      else {\n        selected = sort_selected([...selected, option_to_add])\n      }\n\n      clear_validity()\n      handle_dropdown_after_select(event)\n      last_action = { type: `add`, label: `${utils.get_label(option_to_add)}` }\n      onadd?.({ option: option_to_add, selected })\n      onchange?.({ option: option_to_add, type: `add` })\n    }\n  }\n\n  // remove an option from selected list\n  // at_idx overrides findIndex lookup so duplicates=true removes the correct occurrence\n  function remove(option_to_drop: Option, event: Event, at_idx?: number) {\n    event.stopPropagation()\n    if (selected.length === 0) return\n    highlighted_idx = null\n\n    const idx = at_idx ?? selected.findIndex((opt) => key(opt) === key(option_to_drop))\n    let option_removed = selected[idx]\n\n    if (option_removed === undefined && allowUserOptions) {\n      // if option with label could not be found but allowUserOptions is truthy,\n      // assume it was created by user and create corresponding option object\n      // on the fly for use as event payload\n      const is_object_option = typeof effective_options[0] === `object`\n      option_removed = (\n        is_object_option ? { label: option_to_drop } : option_to_drop\n      ) as Option\n    }\n    if (option_removed === undefined) {\n      console.error(\n        `MultiSelect: can't remove option ${\n          JSON.stringify(option_to_drop)\n        }, not found in selected list`,\n      )\n      return\n    }\n\n    selected = selected.filter((_, remove_idx) => remove_idx !== idx)\n    clear_validity()\n    last_action = { type: `remove`, label: `${utils.get_label(option_removed)}` }\n    onremove?.({ option: option_removed, selected })\n    onchange?.({ option: option_removed, type: `remove` })\n  }\n\n  function open_dropdown(event: Event) {\n    event.stopPropagation()\n\n    if (disabled) return\n    const clicked_expand_icon = event.target instanceof Element &&\n      event.target.closest(`.expand-icon`)\n    if (clicked_expand_icon) {\n      if (open) return close_dropdown(event) // expand icon toggles the dropdown\n      if (input_display) show_all_input_options = true\n    }\n    if (open) return\n    open = true\n    if (!(event instanceof FocusEvent)) {\n      // avoid double-focussing input when event that opened dropdown was already input FocusEvent\n      input?.focus()\n    }\n    onopen?.({ event })\n  }\n\n  function close_dropdown(event: Event, retain_focus = false) {\n    if (!open) return\n    open = false\n    show_all_input_options = false\n    if (!retain_focus) input?.blur()\n    activeIndex = null\n    onclose?.({ event })\n  }\n\n  function clear_validity() {\n    invalid = false\n    form_input?.setCustomValidity(``)\n  }\n\n  function handle_dropdown_after_select(event: Event) {\n    const reached_max = selected.length >= (maxSelect ?? Infinity)\n    const should_close = closeDropdownOnSelect === true ||\n      closeDropdownOnSelect === `retain-focus` ||\n      (closeDropdownOnSelect === `if-mobile` &&\n        window_width &&\n        window_width < breakpoint)\n    if (reached_max || should_close) {\n      close_dropdown(event, closeDropdownOnSelect === `retain-focus`)\n    } else input?.focus()\n  }\n\n  const can_show_create_msg = $derived(\n    show_input_user_msg && !!allowUserOptions && !!resolved_create_msg &&\n      !load_options_pending,\n  )\n  const can_show_no_match_msg = $derived(\n    show_input_user_msg && navigable_options.length === 0 && !!noMatchingOptionsMsg &&\n      !load_options_pending,\n  )\n\n  // Check if a user message (create option, duplicate warning, no match) is visible\n  const has_user_msg = $derived(\n    show_input_user_msg &&\n      (can_show_create_msg ||\n        (duplicates !== true && is_label_selected(searchText)) ||\n        can_show_no_match_msg),\n  )\n\n  // === Keyboard and pointer handlers ===\n  // Handle arrow key navigation through options (uses navigable_options to skip collapsed groups)\n  async function handle_arrow_navigation(direction: 1 | -1) {\n    ignore_hover = true\n\n    // Auto-expand collapsed groups when keyboard navigating\n    if (\n      keyboardExpandsCollapsedGroups &&\n      collapsibleGroups &&\n      collapsedGroups.size > 0\n    ) {\n      expand_groups(get_collapsed_with_matches())\n      await tick()\n    }\n\n    // toggle user message when no options match but user can create\n    if (\n      can_show_create_msg &&\n      navigable_options.length === 0 &&\n      has_search_text\n    ) {\n      option_msg_is_active = !option_msg_is_active\n      return\n    }\n    if (activeIndex === null && navigable_options.length === 0) return // nothing to navigate\n\n    // activate first option or navigate with wrap-around\n    if (activeIndex === null) {\n      activeIndex = 0\n    } else {\n      const total = navigable_options.length + (has_user_msg ? 1 : 0)\n      // Guard against division by zero (can happen if options filtered away before effect resets activeIndex)\n      if (total === 0) {\n        activeIndex = null\n        return\n      }\n      activeIndex = (activeIndex + direction + total) % total // +total handles negative mod\n    }\n\n    // update active state based on new index\n    option_msg_is_active = has_user_msg && activeIndex === navigable_options.length\n    activeOption = option_msg_is_active\n      ? null\n      : (navigable_options[activeIndex] ?? null)\n\n    if (autoScroll) {\n      await tick()\n      document\n        .querySelector(`ul.options > li.active`)\n        ?.scrollIntoViewIfNeeded?.()\n    }\n\n    // Fire onactivate for keyboard navigation only (not mouse hover)\n    onactivate?.({ option: activeOption, index: activeIndex })\n  }\n\n  // handle all keyboard events this component receives\n  async function handle_keydown(event: KeyboardEvent) {\n    if (disabled) return // Block all keyboard handling when disabled\n\n    // Check keyboard shortcuts first (before other key handling)\n    const shortcut_actions: Array<{\n      key: keyof typeof effective_shortcuts\n      condition: () => boolean\n      action: () => void\n    }> = [\n      { key: `select_all`, condition: () =>\n        !!selectAllOption && navigable_options.length > 0 && maxSelect !== 1,\n        action: () => select_all(event) },\n      { key: `clear_all`, condition: () =>\n        !input_display && selected.length > 0 && !searchText,\n        action: () => remove_all(event) },\n      { key: `open`, condition: () => !open, action: () => open_dropdown(event) },\n      {\n        key: `close`,\n        condition: () => open,\n        action: () => {\n          close_dropdown(event)\n          if (!input_display) searchText = ``\n        },\n      },\n      { key: `undo`, condition: () => canUndo, action: () => undo?.() },\n      { key: `redo`, condition: () => canRedo, action: () => redo?.() },\n    ]\n\n    for (const { key: shortcut_key, condition, action } of shortcut_actions) {\n      if (utils.matches_shortcut(event, effective_shortcuts[shortcut_key]) && condition()) {\n        event.preventDefault()\n        event.stopPropagation()\n        action()\n        return\n      }\n    }\n\n    // Clear selected-item highlight for any key except arrow/backspace navigation\n    if (highlighted_idx !== null && ![`ArrowLeft`, `ArrowRight`, `Backspace`].includes(event.key))\n      highlighted_idx = null\n\n    // on escape or tab out of input: close options dropdown and reset search text\n    if (event.key === `Escape` || event.key === `Tab`) {\n      event.stopPropagation()\n      close_dropdown(event)\n      if (!input_display) searchText = ``\n    } // on enter key: toggle active option\n    else if (event.key === `Enter`) {\n      event.stopPropagation()\n      event.preventDefault() // prevent enter key from triggering form submission\n\n      if (activeOption) {\n        if (selected_keys_set.has(key(activeOption))) {\n          if (!input_display && can_remove) remove(activeOption, event)\n        } else add(activeOption, event) // add() handles resetFilterOnAdd internally when successful\n      } else if (allowUserOptions && has_search_text && !load_options_pending) {\n        // user entered text but no options match, so if allowUserOptions is truthy, we create new option\n        add(searchText as Option, event)\n      } else {\n        // no active option and no search text means the options dropdown is closed\n        // in which case enter means open it\n        open_dropdown(event)\n      }\n    } // on left/right arrow keys: navigate between selected items\n    else if (event.key === `ArrowLeft` && !input_display && selected.length > 0 && !searchText) {\n      event.preventDefault()\n      highlighted_idx = highlighted_idx === null\n        ? selected.length - 1\n        : Math.max(0, highlighted_idx - 1)\n    } else if (event.key === `ArrowRight` && highlighted_idx !== null) {\n      event.preventDefault()\n      highlighted_idx = highlighted_idx < selected.length - 1\n        ? highlighted_idx + 1\n        : null\n    } // on up/down arrow keys: update active option\n    else if (event.key === `ArrowDown` || event.key === `ArrowUp`) {\n      event.stopPropagation()\n      event.preventDefault()\n      await handle_arrow_navigation(event.key === `ArrowUp` ? -1 : 1)\n    } // on backspace key: remove highlighted or last selected option\n    else if (event.key === `Backspace` && !input_display && selected.length > 0 && !searchText) {\n      event.stopPropagation()\n      if (can_remove) {\n        const prev_highlighted = highlighted_idx\n        const target_idx = prev_highlighted ?? selected.length - 1\n        const target = selected[target_idx]\n        if (target !== undefined) remove(target, event, target_idx)\n        if (prev_highlighted !== null) {\n          highlighted_idx = selected.length === 0 ? null : Math.min(prev_highlighted, selected.length - 1)\n        }\n      }\n    } // make first matching option active on any keypress while open (if no special case matched)\n    else if (open && navigable_options.length > 0 && activeIndex === null) {\n      // Don't stop propagation or prevent default here, allow normal character input\n      activeIndex = 0\n    }\n  }\n\n  function remove_all(event: Event) {\n    event.stopPropagation()\n    highlighted_idx = null\n\n    // Keep the first minSelect items, remove the rest\n    let removed_options: Option[] = []\n    if (minSelect === null) {\n      // If no minSelect constraint, remove all\n      removed_options = selected\n      selected = []\n    } else if (selected.length > minSelect) {\n      // Keep the first minSelect items\n      removed_options = selected.slice(minSelect)\n      selected = selected.slice(0, minSelect)\n    }\n    // Only fire events if something was actually removed\n    if (removed_options.length > 0) {\n      searchText = `` // always clear on remove all (resetFilterOnAdd only applies to add operations)\n      last_action = {\n        type: `removeAll`,\n        label: `${removed_options.length} options`,\n      }\n      onremoveAll?.({ options: removed_options })\n      onchange?.({ options: selected, type: `removeAll` })\n    }\n  }\n\n  // Batch-add options to selection with all side effects (used by select_all and group select)\n  function batch_add_options(options_to_add: Option[], event: Event) {\n    const remaining = Math.max(0, (maxSelect ?? Infinity) - selected.length)\n    const unselected = options_to_add.filter((opt) => !selected_keys_set.has(key(opt)))\n    const to_add = unselected.slice(0, remaining)\n\n    if (to_add.length > 0) {\n      selected = sort_selected([...selected, ...to_add])\n      if (resetFilterOnAdd) searchText = ``\n      clear_validity()\n      handle_dropdown_after_select(event)\n      onselectAll?.({ options: to_add })\n      onchange?.({ options: selected, type: `selectAll` })\n    }\n\n    if (to_add.length < unselected.length && maxSelect !== null) {\n      wiggle = true\n      onmaxreached?.({ selected, maxSelect, attemptedOption: unselected[to_add.length] })\n    }\n  }\n\n  // Batch-add options for top-level \"Select all\" (only visible/navigable options)\n  function select_all(event: Event) {\n    event.stopPropagation()\n    batch_add_options(get_selectable_opts(navigable_options), event)\n  }\n\n  // Toggle group selection: works even when group is collapsed\n  // If all selectable options are selected, deselect them; otherwise select all\n  function toggle_group_selection(\n    group_opts: Option[],\n    group_collapsed: boolean,\n    all_selected: boolean,\n    event: Event,\n  ) {\n    event.stopPropagation()\n    const selectable = get_selectable_opts(group_opts, group_collapsed)\n    if (all_selected) {\n      // Deselect all options in this group\n      const keys_to_remove = new Set(selectable.map((opt) => key(opt)))\n      const removed = selected.filter((opt) => keys_to_remove.has(key(opt)))\n      selected = selected.filter((opt) => !keys_to_remove.has(key(opt)))\n      if (removed.length > 0) {\n        onremoveAll?.({ options: removed })\n        onchange?.({ options: selected, type: `removeAll` })\n      }\n    } else {\n      // Select all non-disabled, non-selected options in this group\n      batch_add_options(selectable, event)\n    }\n  }\n\n  // O(1) lookup using pre-computed Set instead of O(n) array.includes()\n  const is_selected = (label: string | number) => selected_labels_set.has(`${label}`)\n\n  const if_enter_or_space =\n    (handler: (event: KeyboardEvent) => void) => (event: KeyboardEvent) => {\n      if (event.key === `Enter` || event.code === `Space`) {\n        event.preventDefault()\n        handler(event)\n      }\n    }\n\n  // Handle option interaction (click or keyboard) - DRY helper for template\n  const handle_option_interact = (\n    opt: Option,\n    opt_disabled: boolean | null,\n    event: Event,\n  ) => {\n    if (opt_disabled) return\n    if (keepSelectedInDropdown && !input_display) toggle_option(opt, event)\n    else add(opt, event)\n  }\n\n  function on_click_outside(event: MouseEvent | TouchEvent) {\n    if (!outerDiv || !(event.target instanceof Node)) return\n    // Check if click is inside the main component\n    if (outerDiv.contains(event.target)) return\n    // If portal is active, also check if click is inside the portalled options dropdown\n    if (portal_params?.active && ul_options?.contains(event.target)) return\n    // Click is outside both the main component and any portalled dropdown\n    close_dropdown(event)\n  }\n\n  // === Drag, input, and paste handlers ===\n  let drag_idx: number | null = $state(null)\n  // event handlers enable dragging to reorder selected options\n  const drop = (target_idx: number) => (event: DragEvent) => {\n    if (!event.dataTransfer) return\n    event.dataTransfer.dropEffect = `move`\n    const start_idx = parseInt(event.dataTransfer.getData(`text/plain`), 10)\n    const previous = [...selected]\n    const new_selected = [...selected]\n\n    if (start_idx < target_idx) {\n      new_selected.splice(target_idx + 1, 0, new_selected[start_idx])\n      new_selected.splice(start_idx, 1)\n    } else {\n      new_selected.splice(target_idx, 0, new_selected[start_idx])\n      new_selected.splice(start_idx + 1, 1)\n    }\n    selected = new_selected\n    drag_idx = null\n    highlighted_idx = null\n    onreorder?.({ options: new_selected, previous })\n    onchange?.({ options: new_selected, type: `reorder` })\n  }\n\n  const dragstart = (idx: number) => (event: DragEvent) => {\n    if (!event.dataTransfer) return\n    // only allow moving, not copying (also affects the cursor during drag)\n    event.dataTransfer.effectAllowed = `move`\n    event.dataTransfer.dropEffect = `move`\n    event.dataTransfer.setData(`text/plain`, `${idx}`)\n  }\n\n  let ul_options = $state<HTMLUListElement>()\n\n  const input_snippet_props = $derived({ // shared props for beforeInput/afterInput\n    selected,\n    disabled,\n    invalid,\n    id,\n    placeholder: placeholder_text,\n    open,\n    required,\n    searchText,\n  })\n\n  const handle_input_keydown: KeyboardEventHandler<HTMLInputElement> = (\n    event,\n  ) => {\n    handle_keydown(event) // Restore internal logic\n    onkeydown?.(event) // Call original forwarded handler\n  }\n\n  // Clear the committed input-mode selection while preserving searchText as a draft\n  function clear_input_committed_selection() {\n    const option_removed = selected[0]\n    if (option_removed === undefined) return\n    selected = []\n    clear_validity()\n    last_action = { type: `remove`, label: `${utils.get_label(option_removed)}` }\n    onremove?.({ option: option_removed, selected })\n    onchange?.({ option: option_removed, type: `remove` })\n  }\n\n  // Clear committed selection BEFORE the value change so the\n  // input_committed_label → searchText sync effect can't clobber the user's\n  // draft on the same tick (ordering matters in real browsers).\n  const handle_input_beforeinput = () => {\n    show_all_input_options = false\n    if (input_committed_label !== null) clear_input_committed_selection()\n  }\n\n  const handle_input_input = (event: Event) => {\n    show_all_input_options = false\n    // Fallback for input events fired without beforeinput (e.g. some\n    // programmatic value setters); bind:value has already synced searchText.\n    if (input_committed_label !== null && searchText !== input_committed_label) {\n      clear_input_committed_selection()\n    }\n    oninput?.(event as Parameters<NonNullable<typeof oninput>>[0])\n  }\n\n  const handle_input_focus: FocusEventHandler<HTMLInputElement> = (event) => {\n    highlighted_idx = null\n    open_dropdown(event)\n    onfocus?.(event)\n  }\n\n  // Override input's focus method to ensure dropdown opens on programmatic focus\n  // https://github.com/janosh/svelte-multiselect/issues/289\n  $effect(() => {\n    if (!input) return\n\n    const orig_focus = input.focus.bind(input)\n\n    input.focus = (focus_options?: FocusOptions) => {\n      orig_focus(focus_options)\n      if (!disabled && !open) {\n        open_dropdown(new FocusEvent(`focus`, { bubbles: true }))\n      }\n    }\n\n    return () => {\n      if (input) input.focus = orig_focus\n    }\n  })\n\n  const handle_input_blur: FocusEventHandler<HTMLInputElement> = (event) => {\n    // For portalled dropdowns, don't close on blur since clicks on portalled elements\n    // will cause blur but we want to allow the click to register first\n    // (otherwise mobile touch event is unable to select options https://github.com/janosh/svelte-multiselect/issues/335)\n    if (portal_params?.active) {\n      onblur?.(event) // Let the click handler manage closing for portalled dropdowns\n      return\n    }\n\n    // For non-portalled dropdowns, close when focus moves outside the component\n    if (!(event.relatedTarget instanceof Node) || !outerDiv?.contains(event.relatedTarget))\n      close_dropdown(event)\n\n    onblur?.(event) // Call original handler (if any passed as component prop)\n  }\n\n  function handle_paste(event: ClipboardEvent) {\n    if (!parse_paste) return\n    const text = event.clipboardData?.getData(`text/plain`)\n    if (!text) return\n    const parsed = parse_paste(text)\n    if (parsed.length === 0) return\n    event.preventDefault()\n    const added: Option[] = []\n    const rejected: Option[] = []\n    const overflow: Option[] = []\n    for (let idx = 0; idx < parsed.length; idx++) {\n      const parsed_option = parsed[idx]\n      if (maxSelect !== null && maxSelect !== 1 && selected.length >= maxSelect) {\n        overflow.push(parsed_option, ...parsed.slice(idx + 1))\n        wiggle = true\n        onmaxreached?.({ selected, maxSelect, attemptedOption: parsed_option })\n        break\n      }\n      const before = selected.length\n      const before_first = maxSelect === 1 ? selected[0] : undefined\n      add(parsed_option, event, true)\n      if (selected.length > before || (maxSelect === 1 && selected[0] !== before_first)) {\n        added.push(parsed_option)\n      } else rejected.push(parsed_option)\n      if (maxSelect === 1) {\n        overflow.push(...parsed.slice(idx + 1))\n        break\n      }\n    }\n    if (!input_display && resetFilterOnAdd) searchText = ``\n    onparsed_paste?.({ added, rejected, overflow, raw_text: text })\n  }\n\n  // reset form validation when required prop changes\n  // https://github.com/janosh/svelte-multiselect/issues/285\n  $effect.pre(() => {\n    void required // register as dependency so validity resets when it changes\n    form_input?.setCustomValidity(``)\n  })\n\n  // === DOM, portal, and focus ===\n  // Portal action: use: directive instead of @attach because portalling requires\n  // synchronous DOM manipulation during element creation and in-place updates\n  // (the action's update method avoids teardown/re-creation when outerDiv changes).\n  function portal(node: HTMLElement, params: PortalParams) {\n    let { target_node, active } = params\n    if (!active) return\n    let render_in_place = typeof globalThis.document === `undefined` ||\n      !document.body.contains(node)\n\n    if (!render_in_place) {\n      document.body.append(node)\n      node.style.position = `fixed`\n\n      const update_position = () => {\n        if (!target_node || !open) return (node.hidden = true)\n        const rect = target_node.getBoundingClientRect()\n        node.style.left = `${rect.left}px`\n        node.style.top = `${rect.bottom}px`\n        node.style.width = `${rect.width}px`\n        node.hidden = false\n      }\n\n      if (open) tick().then(update_position)\n\n      globalThis.addEventListener(`scroll`, update_position, true)\n      globalThis.addEventListener(`resize`, update_position)\n\n      $effect(() => {\n        if (open && target_node) update_position()\n        else node.hidden = true\n      })\n\n      return {\n        update(next_params: PortalParams) {\n          target_node = next_params.target_node\n          render_in_place = typeof globalThis.document === `undefined` ||\n            !document.body.contains(node)\n          if (open && !render_in_place && target_node) {\n            tick().then(update_position)\n          } else if (!open || !target_node) node.hidden = true\n        },\n        destroy() {\n          if (!render_in_place) node.remove()\n          globalThis.removeEventListener(`scroll`, update_position, true)\n          globalThis.removeEventListener(`resize`, update_position)\n        },\n      }\n    }\n  }\n\n  // === Async loadOptions ===\n  // Dynamic options loading - captures search at call time to avoid race conditions.\n  // reset=true bypasses the loading mutex so search changes can start a new fetch\n  // even while a previous one is in-flight (the request_id discards stale results).\n  async function load_dynamic_options(reset: boolean) {\n    if (!load_options_config || (!reset && (load_options_loading || !load_options_has_more))) {\n      return\n    }\n    if (reset) auto_fill_count = 0\n    const search = effective_filter_text\n    const offset = reset ? 0 : loaded_options.length\n    const request_id = ++load_request_id\n    load_options_loading = true\n    try {\n      const limit = load_options_config.batch_size\n      const result = await load_options_config.fetch({ search, offset, limit })\n      if (request_id !== load_request_id) return // stale request, discard\n      loaded_options = reset ? result.options : [...loaded_options, ...result.options]\n      load_options_has_more = result.hasMore\n      load_options_last_search = search\n    } catch (error) {\n      console.error(`MultiSelect: loadOptions error:`, error)\n      if (request_id === load_request_id) load_options_has_more = false\n    } finally {\n      // Only clear loading if this is still the active request — a newer\n      // reset call may have started while this one was in-flight\n      if (request_id === load_request_id) load_options_loading = false\n    }\n    // Auto-fill: if the loaded batch doesn't overflow the dropdown, the scrollbar\n    // won't appear and onscroll can never fire. Keep loading until scrollable or done.\n    if (request_id === load_request_id && load_options_has_more\n      && open && ul_options && auto_fill_count < MAX_AUTO_FILL_ROUNDS) {\n      await tick()\n      if (open && ul_options && ul_options.clientHeight > 0\n        && ul_options.scrollHeight <= ul_options.clientHeight) {\n        auto_fill_count++\n        load_dynamic_options(false)\n      }\n    }\n  }\n\n  // Single effect handles initial load + search changes\n  $effect(() => {\n    if (!load_options_config) return\n\n    // Reset state when dropdown closes so next open triggers fresh load\n    if (!open) {\n      load_request_id++\n      load_options_last_search = null\n      loaded_options = []\n      load_options_has_more = true\n      load_options_loading = false\n      return\n    }\n\n    if (debounce_timer) clearTimeout(debounce_timer)\n\n    const search = effective_filter_text\n    const is_first_load = load_options_last_search === null\n\n    if (is_first_load) {\n      if (load_options_config.on_open) {\n        // Load immediately on dropdown open\n        load_dynamic_options(true)\n      } else if (search) {\n        // onOpen=false but user typed - debounce and load\n        debounce_timer = setTimeout(\n          () => load_dynamic_options(true),\n          load_options_config.debounce_ms,\n        )\n      }\n      // If onOpen=false and no search text, do nothing (wait for user to type)\n    } else if (search !== load_options_last_search) {\n      // Subsequent loads: debounce search changes\n      // Clear stale results immediately so UI doesn't show wrong results while loading\n      loaded_options = []\n      load_options_has_more = true\n      debounce_timer = setTimeout(\n        () => load_dynamic_options(true),\n        load_options_config.debounce_ms,\n      )\n    }\n    return () => {\n      if (debounce_timer) clearTimeout(debounce_timer)\n    }\n  })\n\n  function handle_options_scroll(event: Event) {\n    if (!load_options_config || load_options_loading || !load_options_has_more ||\n      !(event.target instanceof HTMLElement)) return\n    auto_fill_count = 0\n    const { scrollTop, scrollHeight, clientHeight } = event.target\n    if (scrollHeight - scrollTop - clientHeight <= 100) {\n      load_dynamic_options(false)\n    }\n  }\n</script>\n\n{#snippet render_label(opt: Option, idx: number, type: `selected` | `option`)}\n  {#if children}\n    {@render children({ option: opt, idx, type })}\n  {:else if parseLabelsAsHtml}\n    {@html utils.get_label(opt)}\n  {:else}\n    {utils.get_label(opt)}\n  {/if}\n{/snippet}\n\n{#snippet render_expand_icon()}\n  <span class=\"expand-icon\" style=\"display: flex; align-items: center\">\n    {#if expandIcon}\n      {@render expandIcon({ open, disabled })}\n    {:else}\n      <Icon\n        icon=\"ChevronExpand\"\n        style=\"width: 15px; min-width: 1em; padding: 0 1pt; cursor: pointer\"\n      />\n    {/if}\n  </span>\n{/snippet}\n\n<svelte:window\n  onclick={on_click_outside}\n  ontouchstart={on_click_outside}\n  bind:innerWidth={window_width}\n/>\n\n<!-- svelte-ignore a11y_no_static_element_interactions -- the nested combobox input owns the interactive ARIA semantics -->\n<div\n  bind:this={outerDiv}\n  class:disabled\n  class:single={maxSelect === 1}\n  class:open\n  class:invalid\n  class:input-display={input_display}\n  class=\"multiselect {outerDivClass} {rest.class ?? ``}\"\n  onmouseup={open_dropdown}\n  title={disabled ? disabledInputTitle : null}\n  data-id={id}\n  tabindex=\"-1\"\n  {style}\n>\n  <!-- form control input invisible to the user, used for validation and form submission -->\n  <!-- value mirrors selected options in chip mode and visible text in input mode -->\n  <input\n    {name}\n    required={Boolean(required)}\n    value={form_value}\n    tabindex=\"-1\"\n    aria-hidden=\"true\"\n    class=\"form-control\"\n    bind:this={form_input}\n    oninvalid={() => {\n      invalid = true\n      let msg\n      if (maxSelect && maxSelect > 1 && Number(required) > 1) {\n        msg = `Please select between ${required} and ${maxSelect} options`\n      } else if (Number(required) > 1) {\n        msg = `Please select at least ${required} options`\n      } else {\n        msg = `Please select an option`\n      }\n      form_input?.setCustomValidity(msg)\n    }}\n  />\n  {#if expandIconPosition === `left`}\n    {@render render_expand_icon()}\n  {/if}\n  <ul\n    class=\"selected {ulSelectedClass}\"\n    aria-label=\"selected options\"\n    style={ulSelectedStyle}\n  >\n    {@render beforeInput?.(input_snippet_props)}\n    {#if !input_display}\n      {#each selected as option, idx (duplicates ? `${key(option)}-${idx}` : key(option))}\n        {@const selectedOptionStyle = [utils.get_style(option, `selected`), liSelectedStyle]\n        .filter(Boolean)\n        .join(` `) || null}\n        <!-- svelte-ignore a11y_no_noninteractive_element_interactions -- selected chips stay plain list items; nested buttons handle removal -->\n        <li\n          id=\"{internal_id}-selected-{idx}\"\n          class={liSelectedClass}\n          class:highlighted={highlighted_idx === idx}\n          animate:flip={selectedFlipParams}\n          draggable={selectedOptionsDraggable && !disabled && selected.length > 1}\n          ondragstart={dragstart(idx)}\n          ondragover={(event) => {\n            event.preventDefault() // needed for ondrop to fire\n          }}\n          ondrop={drop(idx)}\n          ondragenter={() => (drag_idx = idx)}\n          ondragend={() => (drag_idx = null)}\n          class:active={drag_idx === idx}\n          style={selectedOptionStyle}\n          onmouseup={can_remove && !disabled ? (event) => event.stopPropagation() : undefined}\n        >\n          {#if selectedItem}\n            {@render selectedItem({ option, idx })}\n          {:else}\n            {@render render_label(option, idx, `selected`)}\n          {/if}\n          {#if !disabled && can_remove}\n            <button\n              onclick={(event) => remove(option, event)}\n              onkeydown={if_enter_or_space((event) => remove(option, event))}\n              type=\"button\"\n              title=\"{removeBtnTitle} {utils.get_label(option)}\"\n              class=\"remove\"\n              class:default-icon={!removeIcon}\n            >\n              {#if removeIcon}\n                {@render removeIcon({ option, isRemoveAll: false })}\n              {:else}\n                <Icon icon=\"Cross\" style=\"width: 15px\" />\n              {/if}\n            </button>\n          {/if}\n        </li>\n      {/each}\n    {/if}\n    <input\n      {...rest}\n      {...inputProps}\n      class={inputClass}\n      style={inputStyle}\n      bind:this={input}\n      bind:value={searchText}\n      {id}\n      {disabled}\n      {autocomplete}\n      {inputmode}\n      {pattern}\n      placeholder={selected.length === 0 || input_display || placeholder_persistent\n        ? placeholder_text\n        : null}\n      role=\"combobox\"\n      aria-haspopup=\"listbox\"\n      aria-expanded={open}\n      aria-controls={listbox_id}\n      aria-activedescendant={active_option_id}\n      aria-busy={loading || load_options_pending || null}\n      aria-invalid={invalid ? `true` : null}\n      ondrop={() => false}\n      onpaste={handle_paste}\n      onbeforeinput={handle_input_beforeinput}\n      oninput={handle_input_input}\n      onmouseup={open_dropdown}\n      onkeydown={handle_input_keydown}\n      onfocus={handle_input_focus}\n      onblur={handle_input_blur}\n      {onclick}\n      {onkeyup}\n      {onmousedown}\n      {onmouseenter}\n      {onmouseleave}\n      {ontouchcancel}\n      {ontouchend}\n      {ontouchmove}\n      {ontouchstart}\n    />\n    {@render afterInput?.(input_snippet_props)}\n  </ul>\n  {#if expandIconPosition === `right`}\n    {@render render_expand_icon()}\n  {/if}\n  {#if loading}\n    {#if spinner}\n      {@render spinner()}\n    {:else}\n      <CircleSpinner />\n    {/if}\n  {/if}\n  {#if disabled}\n    {#if disabledIcon}\n      {@render disabledIcon()}\n    {:else}\n      <Icon\n        icon=\"Disabled\"\n        style=\"width: 14pt; margin: 0 2pt\"\n        data-name=\"disabled-icon\"\n        aria-disabled=\"true\"\n      />\n    {/if}\n  {:else if !input_display && selected.length > 0}\n    {#if maxSelect && (maxSelect > 1 || maxSelectMsg)}\n      <Wiggle bind:wiggle angle={20}>\n        <span class=\"max-select-msg {maxSelectMsgClass}\">\n          {maxSelectMsg?.(selected.length, maxSelect)}\n        </span>\n      </Wiggle>\n    {/if}\n    {#if maxSelect !== 1 && selected.length > 1}\n      <button\n        type=\"button\"\n        class=\"remove remove-all\"\n        class:default-icon={!removeIcon}\n        title={removeAllTitle}\n        onclick={remove_all}\n        onkeydown={if_enter_or_space(remove_all)}\n      >\n        {#if removeIcon}\n          {@render removeIcon({ isRemoveAll: true })}\n        {:else}\n          <Icon icon=\"Cross\" style=\"width: 17px\" />\n        {/if}\n      </button>\n    {/if}\n  {/if}\n\n  <!-- only render options dropdown if options or searchText is not empty (needed to avoid briefly flashing empty dropdown) -->\n  {#if (has_search_text && noMatchingOptionsMsg) || effective_options.length > 0 ||\n      loadOptions}\n    <ul\n      use:portal={{ target_node: outerDiv, ...portal_params }}\n      {@attach highlight_matches({\n        query: effective_filter_text,\n        disabled: !highlightMatches,\n        fuzzy,\n        css_class: `sms-search-matches`,\n        // don't highlight text in the \"Create this option...\" message\n        node_filter: (node) =>\n          node?.parentElement?.closest(`li.user-msg`)\n            ? NodeFilter.FILTER_REJECT\n            : NodeFilter.FILTER_ACCEPT,\n      })}\n      id={listbox_id}\n      class:hidden={!open}\n      class=\"options {ulOptionsClass}\"\n      role=\"listbox\"\n      aria-multiselectable={maxSelect === null || maxSelect > 1}\n      aria-disabled={disabled ? `true` : null}\n      bind:this={ul_options}\n      style={ulOptionsStyle}\n      onscroll={handle_options_scroll}\n      onmousemove={() => (ignore_hover = false)}\n    >\n      {#if selectAllOption && effective_options.length > 0 &&\n        (maxSelect === null || maxSelect > 1)}\n        {@const label = typeof selectAllOption === `string` ? selectAllOption : `Select all`}\n        {@const selectable = get_selectable_opts(navigable_options)}\n        {@const max_reached = maxSelect !== null && selected.length >= maxSelect}\n        {@const all_selectable_selected = selectable.every((opt) => selected_keys_set.has(key(opt)))}\n        {@const all_selected = max_reached || all_selectable_selected}\n        {@const default_title = max_reached && !all_selectable_selected\n          ? `Maximum of ${maxSelect} options selected`\n          : `All options already selected`}\n        {@const disabled_title = selectAllDisabledTitle === null ? ``\n          : typeof selectAllDisabledTitle === `function`\n            ? selectAllDisabledTitle({ max_reached, maxSelect, selected_count: selected.length })\n            : selectAllDisabledTitle ?? default_title}\n        <li\n          class=\"select-all {liSelectAllClass}\"\n          class:disabled={all_selected}\n          onclick={all_selected ? undefined : select_all}\n          onkeydown={all_selected ? undefined : if_enter_or_space(select_all)}\n          role=\"option\"\n          aria-selected=\"false\"\n          aria-disabled={all_selected || undefined}\n          title={all_selected ? disabled_title : null}\n          tabindex={all_selected ? -1 : 0}\n        >\n          {label}\n        </li>\n      {/if}\n      {#each grouped_options as\n        { group: group_name, options: group_opts, collapsed },\n        group_idx\n        (group_name ?? `ungrouped-${group_idx}`)\n      }\n        {#if group_name !== null}\n          {@const { all_selected, selected_count } = group_header_state.get(\n        group_name,\n      ) ?? { all_selected: false, selected_count: 0 }}\n          {@const handle_toggle = () =>\n        collapsibleGroups && toggle_group_collapsed(group_name)}\n          {@const handle_group_select = (event: Event) =>\n        toggle_group_selection(group_opts, collapsed, all_selected, event)}\n          <!-- svelte-ignore a11y_no_noninteractive_tabindex -->\n          <li\n            class=\"group-header {liGroupHeaderClass}\"\n            class:collapsible={collapsibleGroups}\n            class:sticky={stickyGroupHeaders}\n            role={collapsibleGroups ? `button` : `presentation`}\n            aria-expanded={collapsibleGroups ? !collapsed : undefined}\n            aria-label=\"Group: {group_name}\"\n            style={liGroupHeaderStyle}\n            onclick={handle_toggle}\n            onkeydown={if_enter_or_space(handle_toggle)}\n            tabindex={collapsibleGroups ? 0 : -1}\n          >\n            {#if groupHeader}\n              {@render groupHeader({ group: group_name, options: group_opts, collapsed })}\n            {:else}\n              <span class=\"group-label\">{group_name}</span>\n              <span class=\"group-count\">\n                {#if keepSelectedInDropdown && selected_count > 0}\n                  ({selected_count}/{group_opts.length})\n                {:else}\n                  ({group_opts.length})\n                {/if}\n              </span>\n              {#if groupSelectAll && (maxSelect === null || maxSelect > 1)}\n                {@const group_selectable = get_selectable_opts(group_opts, collapsed)}\n                {@const group_blocked = (!all_selected && maxSelect !== null && selected.length >= maxSelect) || (!all_selected && group_selectable.length === 0)}\n                <button\n                  type=\"button\"\n                  class=\"group-select-all\"\n                  class:deselect={all_selected}\n                  disabled={group_blocked}\n                  onclick={handle_group_select}\n                  onkeydown={if_enter_or_space(handle_group_select)}\n                >\n                  {all_selected ? `Deselect all` : `Select all`}\n                </button>\n              {/if}\n              {#if collapsibleGroups}\n                <Icon\n                  icon={collapsed ? `ChevronRight` : `ChevronDown`}\n                  style=\"width: 12px; margin-left: auto\"\n                />\n              {/if}\n            {/if}\n          </li>\n        {/if}\n        {#if !collapsed || !collapsibleGroups}\n          {#each group_opts as\n            option_item,\n            local_idx\n            (duplicates\n        ? `${key(option_item)}-${group_idx}-${local_idx}`\n        : key(option_item))\n          }\n            {@const view = get_option_view(option_item)}\n            {#if is_option_visible(view.flat_idx)}\n              <li\n                id=\"{internal_id}-opt-{view.flat_idx}\"\n                onclick={(event) => handle_option_interact(option_item, view.disabled, event)}\n                title={view.disabled ? view.disabledTitle : (view.selected && view.selectedTitle) || view.title}\n                class:selected={view.selected}\n                class:active={view.active}\n                class:disabled={view.disabled}\n                class=\"{liOptionClass} {view.active ? liActiveOptionClass : ``}\"\n                onmouseover={() => {\n                  if (!view.disabled && !ignore_hover) activeIndex = view.flat_idx\n                }}\n                onfocus={() => {\n                  if (!view.disabled) activeIndex = view.flat_idx\n                }}\n                role=\"option\"\n                aria-selected={view.selected ? `true` : `false`}\n                aria-posinset={view.flat_idx + 1}\n                aria-setsize={navigable_options.length}\n                style={view.style}\n                onkeydown={if_enter_or_space((event) =>\n                  handle_option_interact(option_item, view.disabled, event)\n                )}\n              >\n                {#if keepSelectedInDropdown === `checkboxes`}\n                  <input\n                    type=\"checkbox\"\n                    class=\"option-checkbox\"\n                    checked={view.selected}\n                    aria-label=\"Toggle {utils.get_label(option_item)}\"\n                    tabindex=\"-1\"\n                  />\n                {/if}\n                {#if option}\n                  {@render option({\n          option: option_item,\n          idx: view.flat_idx,\n          selected: view.selected,\n          active: view.active,\n          disabled: view.disabled ?? false,\n        })}\n                {:else}\n                  {@render render_label(option_item, view.flat_idx, `option`)}\n                {/if}\n              </li>\n            {/if}\n          {/each}\n        {/if}\n      {/each}\n      {#if has_search_text}\n        {@const is_dupe = duplicates !== true && show_input_user_msg &&\n          is_label_selected(searchText) ? `dupe` : false}\n        {@const can_create = can_show_create_msg ? `create` : false}\n        {@const no_match = can_show_no_match_msg ? `no-match` : false}\n        {@const msgType = is_dupe || can_create || no_match}\n        {@const msg = msgType && {\n        dupe: duplicateOptionMsg,\n        create: resolved_create_msg,\n        'no-match': noMatchingOptionsMsg,\n      }[msgType]}\n        {@const can_add_user_option = msgType === `create` && allowUserOptions}\n        {@const handle_create = (event: Event) =>\n        can_add_user_option && add(searchText as Option, event)}\n        {#if msg}\n          <li\n            onclick={handle_create}\n            onkeydown={can_add_user_option ? if_enter_or_space(handle_create) : undefined}\n            title={msgType !== `no-match` ? msg : ``}\n            class:active={option_msg_is_active}\n            onmouseover={() => !ignore_hover && (option_msg_is_active = true)}\n            onfocus={() => (option_msg_is_active = true)}\n            onmouseout={() => (option_msg_is_active = false)}\n            onblur={() => (option_msg_is_active = false)}\n            role=\"option\"\n            aria-selected=\"false\"\n            class=\"\n              user-msg {liUserMsgClass} {option_msg_is_active\n              ? liActiveUserMsgClass\n              : ``}\n            \"\n            style:cursor={{\n              dupe: `not-allowed`,\n              create: `pointer`,\n              'no-match': `default`,\n            }[msgType]}\n          >\n            {#if userMsg}\n              {@render userMsg({ searchText, msgType, msg })}\n            {:else}\n              {msg}\n            {/if}\n          </li>\n        {/if}\n      {/if}\n      {#if loadOptions && load_options_loading}\n        <li\n          class=\"loading-more\"\n          role=\"status\"\n          aria-label=\"Loading more options\"\n        >\n          <CircleSpinner />\n        </li>\n      {/if}\n    </ul>\n  {/if}\n  <!-- Screen reader announcements for dropdown state, option count, and selection changes -->\n  <div class=\"sr-only\" aria-live=\"polite\" aria-atomic=\"true\">\n    {#if last_action}\n      {#if last_action.type === `add`}\n        {last_action.label} selected\n      {:else}\n        {last_action.label} removed\n      {/if}\n    {:else if open}\n      {matchingOptions.length} option{matchingOptions.length === 1 ? `` : `s`} available\n    {/if}\n  </div>\n</div>\n\n<style>\n  /* Screen reader only - visually hidden but accessible to assistive technology */\n  .sr-only {\n    position: absolute;\n    width: 1px;\n    height: 1px;\n    padding: 0;\n    margin: -1px;\n    overflow: hidden;\n    clip: rect(0, 0, 0, 0);\n    white-space: nowrap;\n    border: 0;\n  }\n\n  /* Use :where() for elements with user-overridable class props (outerDivClass, ulSelectedClass, liSelectedClass)\n     so user-provided classes take precedence. See: https://github.com/janosh/svelte-multiselect/issues/380 */\n  :where(div.multiselect) {\n    position: relative;\n    align-items: center;\n    display: flex;\n    cursor: text;\n    box-sizing: border-box;\n    border: var(--sms-border, 1px solid light-dark(lightgray, #555));\n    border-radius: var(--sms-border-radius, 3pt);\n    background: var(--sms-bg, light-dark(white, #222226));\n    width: var(--sms-width);\n    max-width: var(--sms-max-width);\n    padding: var(--sms-padding, 0 3pt);\n    color: var(--sms-text-color);\n    font-size: var(--sms-font-size, inherit);\n    min-height: var(--sms-min-height, 22pt);\n    margin: var(--sms-margin);\n  }\n  :where(div.multiselect.open) {\n    /* increase z-index when open to ensure the dropdown of one <MultiSelect />\n    displays above that of another slightly below it on the page */\n    z-index: var(--sms-open-z-index, 4);\n  }\n  :where(div.multiselect:focus-within) {\n    border: var(\n      --sms-focus-border,\n      1px solid var(--sms-active-color, cornflowerblue)\n    );\n  }\n  :where(div.multiselect.disabled) {\n    background: var(--sms-disabled-bg, light-dark(lightgray, #444));\n    cursor: not-allowed;\n  }\n\n  :where(div.multiselect > ul.selected) {\n    display: flex;\n    flex: 1;\n    padding: 0;\n    margin: 0;\n    flex-wrap: wrap;\n  }\n  :where(div.multiselect.input-display > ul.selected) {\n    flex-wrap: nowrap;\n  }\n  :where(div.multiselect > ul.selected > li) {\n    align-items: center;\n    border-radius: 3pt;\n    display: flex;\n    margin: 2pt;\n    line-height: normal;\n    transition: 0.3s;\n    white-space: nowrap;\n    background: var(\n      --sms-selected-bg,\n      light-dark(rgba(100, 120, 140, 0.15), rgba(120, 170, 255, 0.2))\n    );\n    padding: var(--sms-selected-li-padding, 0 2pt 0 5pt);\n    color: var(--sms-selected-text-color, var(--sms-text-color));\n  }\n  :where(div.multiselect > ul.selected > li[draggable='true']) {\n    cursor: grab;\n  }\n  :where(div.multiselect > ul.selected > li.active) {\n    background: var(\n      --sms-li-active-bg,\n      var(\n        --sms-active-color,\n        light-dark(rgba(0, 0, 0, 0.15), rgba(255, 255, 255, 0.15))\n      )\n    );\n  }\n  :where(div.multiselect > ul.selected > li).highlighted {\n    outline: 2px solid var(--sms-active-color, cornflowerblue);\n  }\n  :is(div.multiselect button) {\n    border-radius: 50%;\n    aspect-ratio: 1; /* ensure circle, not ellipse */\n    display: flex;\n    align-items: center;\n    justify-content: center;\n    transition: 0.2s;\n    color: inherit;\n    background: transparent;\n    border: none;\n    cursor: pointer;\n    outline: none;\n    padding: 0;\n    margin: 0 0 0 2pt; /* CSS reset */\n  }\n  :is(div.multiselect button.default-icon) {\n    min-height: 0; /* let aspect-ratio win over content sizing */\n    overflow: hidden;\n  }\n  :is(div.multiselect button.remove-all) {\n    margin: 0 2pt;\n    padding: 0;\n  }\n  :is(div.multiselect button.remove-all:not(.default-icon)) {\n    border-radius: 3pt;\n    aspect-ratio: auto;\n    padding: 0 2pt;\n  }\n  :is(ul.selected > li button:hover, button.remove-all:hover, button:focus) {\n    color: var(--sms-remove-btn-hover-color, inherit);\n    background: var(\n      --sms-remove-btn-hover-bg,\n      light-dark(rgba(0, 0, 0, 0.2), rgba(255, 255, 255, 0.2))\n    );\n  }\n\n  :is(div.multiselect input) {\n    margin: auto 0; /* CSS reset */\n    padding: 0; /* CSS reset */\n  }\n  :where(div.multiselect > ul.selected > input) {\n    border: none;\n    outline: none;\n    background: none;\n    flex: 1; /* this + next line fix issue #12 https://git.io/JiDe3 */\n    min-width: 2em;\n    /* ensure input uses text color and not --sms-selected-text-color */\n    color: var(--sms-text-color);\n    font-size: inherit;\n    cursor: inherit; /* needed for disabled state */\n    border-radius: 0; /* reset ul.selected > li */\n  }\n  :where(div.multiselect.input-display > ul.selected > input) {\n    width: 100%;\n    min-width: 0;\n  }\n\n  /* When options are selected, placeholder is hidden in which case we minimize input width to avoid adding unnecessary width to div.multiselect */\n  :where(div.multiselect:not(.input-display) > ul.selected > input:not(:placeholder-shown)) {\n    min-width: 1px; /* Minimal width to remain interactive */\n  }\n\n  /* don't wrap ::placeholder rules in :is() as it seems to be overpowered by browser defaults i.t.o. specificity */\n  div.multiselect > ul.selected > input::placeholder {\n    padding-left: 5pt;\n    color: var(--sms-placeholder-color);\n    opacity: var(--sms-placeholder-opacity);\n  }\n  :is(div.multiselect > input.form-control) {\n    width: 2em;\n    position: absolute;\n    background: transparent;\n    border: none;\n    outline: none;\n    z-index: -1;\n    opacity: 0;\n    pointer-events: none;\n  }\n\n  /* Use :where() for ul.options elements with class props (ulOptionsClass, liOptionClass, liUserMsgClass) */\n  :where(ul.options) {\n    list-style: none;\n    /* top, left, width, position are managed by portal when active */\n    /* but provide defaults for non-portaled or initial state */\n    position: absolute; /* Default, overridden by portal to fixed when open */\n    top: 100%;\n    left: 0;\n    width: 100%;\n    /* Default z-index if not portaled/overridden by portal */\n    z-index: var(--sms-options-z-index, 3);\n    overflow: auto;\n    transition: opacity 0.2s, transform 0.2s, visibility 0.2s;\n    box-sizing: border-box;\n    background: var(--sms-options-bg, light-dark(#fcfcfc, #222226));\n    max-height: var(--sms-options-max-height, 50vh);\n    overscroll-behavior: var(--sms-options-overscroll, none);\n    box-shadow: var(\n      --sms-options-shadow,\n      light-dark(0 0 14pt -3pt rgba(0, 0, 0, 0.2), 0 0 14pt -4pt rgba(0, 0, 0, 0.8))\n    );\n    border: var(--sms-options-border, 1px solid light-dark(lightgray, #555));\n    border-width: var(--sms-options-border-width, 1px);\n    border-radius: var(--sms-options-border-radius, 1ex);\n    padding: var(--sms-options-padding, 0);\n    margin: var(--sms-options-margin, 6pt 0 0 0);\n  }\n  :where(ul.options:not(:has(li))) {\n    visibility: hidden;\n    height: 0;\n    overflow: hidden;\n    padding: 0;\n    margin: 0;\n    border: none;\n  }\n  :where(ul.options.hidden) {\n    visibility: hidden;\n    opacity: 0;\n    transform: translateY(50px);\n    pointer-events: none;\n    /* position: fixed prevents the hidden dropdown from contributing to\n       ancestor scrollHeight (unlike position: absolute which extends it) */\n    position: fixed;\n  }\n  :where(ul.options > li) {\n    padding: 3pt 1ex;\n    cursor: pointer;\n    scroll-margin: var(--sms-options-scroll-margin, 100px);\n    border-left: 1px solid transparent;\n  }\n  :where(ul.options .user-msg) {\n    /* block needed so vertical padding applies to span */\n    display: block;\n    padding: 3pt 2ex;\n  }\n  :where(ul.options > li.selected) {\n    background: var(\n      --sms-li-selected-plain-bg,\n      light-dark(rgba(0, 123, 255, 0.1), rgba(100, 180, 255, 0.2))\n    );\n    border-left: var(\n      --sms-li-selected-plain-border,\n      1px solid var(--sms-active-color, cornflowerblue)\n    );\n  }\n  :where(ul.options > li.active) {\n    background: var(\n      --sms-li-active-bg,\n      var(\n        --sms-active-color,\n        light-dark(rgba(70, 70, 140, 0.2), rgba(120, 170, 170, 0.2))\n      )\n    );\n  }\n  :where(ul.options > li.disabled) {\n    cursor: not-allowed;\n    background: var(--sms-li-disabled-bg, light-dark(#f5f5f6, #2a2a2a));\n    color: var(--sms-li-disabled-text, light-dark(#b8b8b8, #666));\n  }\n  /* Checkbox styling for keepSelectedInDropdown='checkboxes' mode - internal, no class prop */\n  :is(ul.options > li > input.option-checkbox) {\n    width: 16px;\n    height: 16px;\n    margin-right: 6px;\n    accent-color: var(--sms-active-color, cornflowerblue);\n  }\n  /* Select all option styling - has liSelectAllClass prop */\n  :where(ul.options > li.select-all) {\n    border-bottom: var(\n      --sms-select-all-border-bottom,\n      1px solid light-dark(lightgray, #555)\n    );\n    font-weight: var(--sms-select-all-font-weight, 500);\n    color: var(--sms-select-all-color, inherit);\n    background: var(--sms-select-all-bg, transparent);\n    margin-bottom: var(--sms-select-all-margin-bottom, 2pt);\n  }\n  :where(ul.options > li.select-all.disabled) {\n    opacity: 0.4;\n    cursor: not-allowed;\n  }\n  :where(ul.options > li.select-all:hover:not(.disabled)) {\n    background: var(\n      --sms-select-all-hover-bg,\n      var(\n        --sms-li-active-bg,\n        var(\n          --sms-active-color,\n          light-dark(rgba(70, 70, 140, 0.2), rgba(120, 170, 255, 0.2))\n        )\n      )\n    );\n  }\n  /* Group header styling - has liGroupHeaderClass prop */\n  :where(ul.options > li.group-header) {\n    display: flex;\n    align-items: center;\n    font-weight: var(--sms-group-header-font-weight, 600);\n    font-size: var(--sms-group-header-font-size, 0.9em);\n    color: var(--sms-group-header-color, light-dark(#666, #aaa));\n    background: var(--sms-group-header-bg, transparent);\n    padding: var(--sms-group-header-padding, 2pt 1ex);\n    cursor: default;\n    border-left: none;\n    text-transform: var(--sms-group-header-text-transform, uppercase);\n    letter-spacing: var(--sms-group-header-letter-spacing, 0.5px);\n  }\n  :where(ul.options > li.group-header:not(:first-child)) {\n    margin-top: var(--sms-group-header-margin-top, 4pt);\n    border-top: var(\n      --sms-group-header-border-top,\n      1px solid light-dark(#eee, #333)\n    );\n  }\n  :where(ul.options > li.group-header.collapsible) {\n    cursor: pointer;\n  }\n  :where(ul.options > li.group-header.collapsible:hover) {\n    background: var(\n      --sms-group-header-hover-bg,\n      light-dark(rgba(0, 0, 0, 0.05), rgba(255, 255, 255, 0.05))\n    );\n  }\n  /* Internal elements without class props - keep :is() for specificity */\n  :is(ul.options > li.group-header .group-label) {\n    flex: 1;\n  }\n  :is(ul.options > li.group-header .group-count) {\n    opacity: 0.6;\n    font-size: 0.9em;\n    font-weight: normal;\n    margin-left: 4pt;\n  }\n  /* Sticky group headers when enabled */\n  :where(ul.options > li.group-header.sticky) {\n    position: sticky;\n    top: 0;\n    z-index: 1;\n    background: var(\n      --sms-group-header-sticky-bg,\n      var(--sms-options-bg, light-dark(#fcfcfc, #222226))\n    );\n  }\n  /* Indent grouped options for visual hierarchy */\n  :where(\n    ul.options > li:not(.group-header):not(.select-all):not(.user-msg):not(.loading-more)\n  ) {\n    padding-left: var(\n      --sms-group-item-padding-left,\n      var(--sms-group-option-indent, 1.5ex)\n    );\n  }\n  /* Collapse/expand animation for group chevron icon - internal, keep :is() for specificity */\n  :is(ul.options > li.group-header) :global(svg) {\n    transition: transform var(--sms-group-collapse-duration, 0.15s) ease-out;\n  }\n  /* Keep :is() for internal buttons without class props */\n  :is(ul.options > li.group-header button.group-select-all) {\n    font-size: 0.9em;\n    font-weight: normal;\n    text-transform: none;\n    color: var(--sms-active-color, cornflowerblue);\n    background: transparent;\n    border: none;\n    cursor: pointer;\n    padding: 2pt 4pt;\n    margin-left: 8pt;\n    border-radius: 3pt;\n    aspect-ratio: auto; /* override global button aspect-ratio: 1 */\n  }\n  :is(ul.options > li.group-header button.group-select-all:disabled) {\n    opacity: 0.4;\n    cursor: not-allowed;\n  }\n  :is(ul.options > li.group-header button.group-select-all:hover:not(:disabled)) {\n    background: var(\n      --sms-group-select-all-hover-bg,\n      light-dark(rgba(0, 0, 0, 0.1), rgba(255, 255, 255, 0.1))\n    );\n  }\n  :is(ul.options > li.group-header button.group-select-all.deselect) {\n    color: var(--sms-group-deselect-color, light-dark(#c44, #f77));\n  }\n  :where(span.max-select-msg) {\n    padding: 0 3pt;\n  }\n  ::highlight(sms-search-matches) {\n    color: light-dark(#1a8870, #6cc9a8);\n  }\n  /* Loading more indicator for infinite scrolling - internal, no class prop */\n  :is(ul.options > li.loading-more) {\n    display: flex;\n    justify-content: center;\n    align-items: center;\n    padding: 8pt;\n    cursor: default;\n  }\n</style>\n","<script lang=\"ts\">\n  import type { Snippet } from 'svelte'\n  import type { HTMLAttributes } from 'svelte/elements'\n  import { Spring } from 'svelte/motion'\n\n  let {\n    wiggle = $bindable(false),\n    angle = 0,\n    scale = 1,\n    dx = 0,\n    dy = 0,\n    duration = 200,\n    spring_options = $bindable({ stiffness: 0.05, damping: 0.1 }),\n    children,\n    ...rest\n  }: HTMLAttributes<HTMLSpanElement> & {\n    // bind to this state and set it to true from parent\n    wiggle?: boolean\n    // intended use case: set max value during wiggle for one of angle, scale, dx, dy through props\n    angle?: number // try 20\n    scale?: number // try 1.2\n    dx?: number // try 10\n    dy?: number // try 10\n    duration?: number\n    spring_options?: { stiffness: number; damping: number }\n    children?: Snippet\n  } = $props()\n\n  const store = Spring.of(\n    () => (wiggle ? { scale, angle, dx, dy } : { angle: 0, scale: 1, dx: 0, dy: 0 }),\n    spring_options,\n  )\n\n  // update spring physics when options change\n  $effect(() => {\n    store.stiffness = spring_options.stiffness\n    store.damping = spring_options.damping\n  })\n\n  $effect.pre(() => {\n    if (!wiggle) return\n    const timer = setTimeout(() => (wiggle = false), duration)\n    // cancel pending timer on re-trigger or unmount so an old timer can't cut\n    // a new wiggle short or write to state after destroy\n    return () => clearTimeout(timer)\n  })\n</script>\n\n<span\n  {...rest}\n  style:display=\"inline-block\"\n  style:transform=\"rotate({store.current.angle}deg) scale({store.current.scale})\n  translate({store.current.dx}px, {store.current.dy}px)\"\n>\n  {@render children?.()}\n</span>\n","<!-- eslint-disable svelte/no-at-html-tags -->\n<script>\nimport {cstones, biLookup, GTMPush} from '../utils'\n// import Sprite from './Sprite.svelte';\nimport cdata from '../data/cornerstone_data_sept25.csv'\n\nimport { urlState as params } from './globalUrlState.svelte.js';\n\nimport MultiSelect from \"svelte-multiselect/MultiSelect.svelte\";\n\n    const stateNames = cdata.map(b => b.State)\n    let input = $state(null); \n\n\n// let statesSelected = $state([])\n\n// stateStore.subscribe(v => {\n//     statesSelected = v\n// })\n\n// $effect(()=> {\n//     stateStore.set(statesSelected)\n// })\n\n// const explainerText = {\n//     speed: \"Explanation can go here\",\n//     affordability: \"A different, longer explanation could go in other columns. There's no hard character limit, but here's what a longer one would look like\"\n// }\n\nfunction checkboxClick() {\n    GTMPush(\"Broadband|checkbox|\"+this.value)\n}\n\n\n\nlet cstoneNotes = {\n    speed: \"Speed Notes\",\n    scalability: \"Network Scalability Notes\",\n    affordability: \"Affordability Notes\",\n    fund: \"State Infrastructure Fund Notes\"\n}\n\nlet cstoneCite = {\n    speed: \"Speed Citation\",\n    scalability: \"Network Scalability Citation\",\n    affordability: \"Affordability Citation\",\n    fund: \"State Infrastructure Fund Citation\"\n}\n\nlet cstonesLongNames = Object.values(cstones)\n\n// Columns: State first, then each cornerstone\nlet columns = [\"State\", ...cstonesLongNames]\n\n// Ordered list of sort keys. Index 0 is the primary (most-recently-clicked)\n// key; the rest act as tie-breakers, preserving prior sorts.\nlet sortKeys = $state([{ column: \"State\", ascending: true }])\n\n// Reactive lookup of column -> its sort key + 1-based priority, for the\n// header indicators. Undefined when the column isn't in the sort stack.\nlet keyLookup = $derived(sortKeys.reduce((acc, k, i) => {\n    acc[k.column] = { ascending: k.ascending, priority: i + 1 }\n    return acc\n}, {}))\n\nfunction sortBy(column) {\n    if (sortKeys[0] && sortKeys[0].column === column) {\n        // Already primary — just flip its direction.\n        sortKeys[0].ascending = !sortKeys[0].ascending\n        sortKeys = [...sortKeys]\n    } else {\n        // Make this column primary; keep the others as tie-breakers.\n        const rest = sortKeys.filter(k => k.column !== column)\n        sortKeys = [{ column, ascending: true }, ...rest]\n    }\n}\n\nfunction compareByKey(a, b, { column, ascending }) {\n    let aVal = a[column]\n    let bVal = b[column]\n\n    // Normalize null/undefined so they sort consistently\n    if (aVal == null) aVal = \"\"\n    if (bVal == null) bVal = \"\"\n\n    let result\n    if (typeof aVal === \"number\" && typeof bVal === \"number\") {\n        result = aVal - bVal\n    } else {\n        result = String(aVal).localeCompare(String(bVal))\n    }\n\n    // Cornerstone columns hold \"Yes\"/\"No\" — invert so \"Yes\" sorts to the\n    // top on an ascending click (State still sorts A→Z).\n    if (column !== \"State\") {\n        result = -result\n    }\n\n    return ascending ? result : -result\n}\n\n// function linkify(html) {\n//     let formattedhtml = formatDescription(html)\n//     const parser = new DOMParser();\n//     const doc = parser.parseFromString(formattedhtml, \"text/html\");\n//     let links = doc.getElementsByTagName('A')\n//     for (let i = 0; i < links.length; i++) {\n//         links[i].classList.add('link')\n//     }\n//         return doc.body.innerHTML;\n// }\n\n function formatDescription(description) {\n    return description.replaceAll('\\r', \"<br>\")\n   }\n\nlet sortedData = $derived([...cdata].sort((a, b) => {\n    for (const key of sortKeys) {\n        const result = compareByKey(a, b, key)\n        if (result !== 0) return result\n    }\n    return 0\n}))\n\n\nlet filteredData = $derived(sortedData.filter((data) => {\n    if (!params.data.filters.length && !params.data.states ) { return true }\n\n\n    const allCstones = !params.data.filters.length  || params.data.filters.every((filt) => {   \n        return data[cstones[filt]] == \"Yes\"\n    })\n\n    const states = !params.data.states.length || params.data.states.some((st) => {\n        return data.State == st\n    })\n\n    return allCstones && states\n}))\n\n\n// onMount(() => {\n//     input.setAttribute(\"data-lpignore\",true)\n//       setTimeout(function() {\n//         input.setAttribute(\"placeholder\",\"Filter by states\")\n//     },1750)\n// })\n\n//   $effect(() => {\n//     console.log(statesSelected)\n//     console.log(filteredData)\n//   })\n\n// let openedSheet = $state(false)\n\n// function opensheet() {\n//     console.log('sheet is open')\n//     // openedSheet = true\n// }\nlet opened = $state({})\n\nfunction resetOpened() {\n\n    cdata.map(b => b.id).forEach(c => {\n        let obj = {}\n        cstonesLongNames.forEach(stone => {\n            obj[stone] = false\n        })\n        opened[c] = obj\n    })\n}\n\nresetOpened()\n\nfunction expandRow() {\n    if (opened[this.dataset.state][this.dataset.column]) {\n        opened[this.dataset.state][this.dataset.column] = !opened[this.dataset.state][this.dataset.column]\n    } else {\n         resetOpened()\n        opened[this.dataset.state][this.dataset.column] = !opened[this.dataset.state][this.dataset.column]\n    }\n//  console.log([this.dataset.state],[this.dataset.column])\n GTMPush(\"Broadband|detailButton|\"+this.dataset.state+\"|\"+this.dataset.column)\n//    console.log($state.snapshot(opened))\n}\n\nlet shareLink = $derived(\n    \"mailto:?subject=Tracking%20the%20Foundations%20for%20Universal%20Broadband%20Across%20States&body=\" + encodeURIComponent(params.href)\n)\n\nfunction buildDesc(state, column) {\nlet row = cdata.filter(b => b.id == state)[0]\nreturn `${formatDescription(row[cstoneNotes[biLookup[column]]])}`\n\n\n// if (row[cstoneCite[biLookup[column]]] != \"multiple\") {\n    // return `<a class=\"\" href=${row[cstoneCite[biLookup[column]]] }> ${formatDescription(row[cstoneNotes[biLookup[column]]])} </a> `\n// }\n\n// return linkify(marked(row[cstoneNotes[biLookup[column]]]))\n}\n\nfunction getCites(state, column) {\nlet row = cdata.filter(b => b.id == state)[0]\nlet links = row[cstoneCite[biLookup[column]]].split('https://').slice(1)\nlet mapped = links.map(l => '<a class=\"link bottomlink\" target=\"_blank\" href=\"https://' + l + '\">' + 'https://'+ maxChars(l) +'</a><br>' )\nreturn `${mapped.join('')}`\n}\n\nfunction maxChars(text) {\n    let trunc = window.innerWidth < 600 ? 30 : 60;\n        return text.length > trunc ? text.slice(0, trunc) + \"...\" : text;\n}\n\nfunction clearall() {\n    params.data.states = \"\";\n    params.data.filters = \"\";\n    GTMPush(\"Broadband|button|clearAll\")\n}\n\n</script>\n\n<!-- {#if row[cstoneCite[biLookup[column]]] != \"multiple\" }\n                     <a class=\"link\" href={row[cstoneCite[biLookup[column]]] }>    \n                        {@html formatDescription(row[cstoneNotes[biLookup[column]]])} </a>\n{:else}\n{@html linkify(marked(row[cstoneNotes[biLookup[column]]]))}    -->\n<!-- <div style=\"display: grid; grid-template-columns: 55% 45%;\">\n    <FilterControls id=\"tablesfilter\"/>\n    <MultiSelect id=\"dropdownfilter\" bind:input bind:selected={statesSelected} options={stateNames} placeholder=\"Filter\" />\n\n</div> -->\n<div class=\"mobilesticky\">\n\n <div class=\"blueBox\">\n    <!-- <div style=\"flex: 1 1 40%; text-align: right; padding: 0 24px; align-content: flex-end;\">\n    <p class=\"download-and-share__label text-h6\" style=\"justify-content: end;\">\n      <a href={shareLink}>SHARE</a>\n      <svg class=\"pew-icon pew-icon--xs\" width=\"16\" height=\"16\">\n<use xmlns:xlink=\"http://www.w3.org/1999/xlink\" xlink:href=\"assets/Pew/assets/images/svg-sprite.svg#share\">\n\n</use>\n</svg>\n  </p>\n    </div> -->\n   \n<div style=\"display:flex; justify-content: space-between; margin-bottom: .75em;\">\n\n    <div style=\"display:flex; justify-content: space-between; flex: 1 1 40%;\">\n\n        <h5 class=\"text-h5\">Filters</h5>\n        {#if params.data.states.length || params.data.filters.length}\n        <button class=\"clear-all button--plain\" onclick={clearall}>Clear all</button>\n    {/if}\n    </div>\n    <p class=\"download-and-share__label text-h6\" style=\"flex: 1 1 60%; flex-direction: row-reverse;\">\n        <a href={shareLink} onclick={GTMPush(\"Broadband|shareLink\")}>SHARE</a>\n        <svg class=\"pew-icon pew-icon--xs\" width=\"16\" height=\"16\">\n            <use xmlns:xlink=\"http://www.w3.org/1999/xlink\" xlink:href=\"assets/Pew/assets/images/svg-sprite.svg#share\">\n            </use>\n        </svg>\n    </p>\n</div>\n\n        <div class=\"filterbox\">\n            <div class=\"filterstate\">\n                \n                <MultiSelect inputClass=\"tallinput\" --sms-li-active-bg=\"var(--theme-color-neutral-10, #eef6ff)\" --sms-active-color=\"var(--theme-color-primary, #296EC3)\" id=\"dropdownfilter\" bind:input bind:selected={params.data.states} options={stateNames} onchange={(event) => {\n                    GTMPush('Broadband|dropdown|'+event.option)\n                }} placeholder=\"State\" />\n            </div>\n            <div class=\"filterstone\">\n                {#each Object.keys(cstones) as stone (stone)}\n                <label for={stone} class={stone} style=\"padding: 0; --cstoneColor: var(--{stone})\">\n                    <input type=\"checkbox\" \n                    bind:group={params.data.filters} value=\"{stone}\" onclick={checkboxClick} name=\"{stone}\" id=\"{stone}\" >\n                    {cstones[stone]}\n                </label>\n                {/each}\n            </div>\n        </div>\n    </div>\n</div>\n\n    <!-- <table>\n \n        <thead>\n            <tr class=\"noterow\" style=\"border:none;padding:0;\">\n            <td></td>\n            <td colspan=\"4\"><p class=\"note\">Click on cells below for more information</p></td>\n        </tr>\n        </thead>\n\n    </table> -->\n    <div class=\"noterow\">\n    <p class=\"note\">Click on cells below for more information</p></div>\n\n<div class=\"tablecontainer\">\n\n<div class=\"tablediv\" style=\"--underline-thickness: 1px;\">\n\n<table>\n    <thead>\n         <!-- <tr>\n            {#each columns as column (column)}\n                <th\n                    onclick={() => sortBy(column)}\n                    class:active={keyLookup[column]?.priority == 1}\n                    aria-sort={keyLookup[column] && keyLookup[column].priority === 1 ? (keyLookup[column].ascending ? \"ascending\" : \"descending\") : \"none\"}\n                >\n                    {column} \n                    {#if keyLookup[column]?.priority == 1}\n                        <span class=\"sort-indicator\">{keyLookup[column].ascending ? \"▲\" : \"▼\"}\n                        </span>\n                    {/if}\n                    {#if explainerText[biLookup[column]]}\n                    <Sprite id=\"question-mark2\" width=\"14px\" height=\"14px\" style=\"position: absolute; right: 6px; padding-top: 3px;\" tippyContent={explainerText[biLookup[column]]}></Sprite>\n                    {/if}\n                </th>\n            {/each}\n        </tr> -->\n        <!-- <tr class=\"noterow\" style=\"border:none;padding:0;\">\n            <td></td>\n            <td colspan=\"4\"><p class=\"note\">Click on cells below for more information</p></td>\n        </tr> -->\n     <tr class=\"labelrow\">\n\n\n     <td class=\"statecolumn\">\n        <p>\n            State\n        </p>\n     </td>\n           <td>\n            <label for=\"fund-control\" class=\"fund\">\n                <!-- <input type=\"checkbox\" checked={filters.includes(\"fund\")} name=\"fund\" id=\"fund-control\" onclick={filterUpdate}> -->\n                {cstones.fund}\n            </label>\n             </td>\n              <td>\n            <label for=\"affordability-control\" class=\"affordability\">\n                <!-- <input type=\"checkbox\" checked={filters.includes(\"affordability\")} name=\"affordability\" id=\"affordability-control\"  onclick={filterUpdate}> -->\n                {cstones.affordability}\n            </label>\n             </td>\n        <td>\n            <label for=\"speed-control\" class=\"speed\">\n                <!-- <input type=\"checkbox\" checked={filters.includes(\"speed\")} name=\"speed\" id=\"speed-control\" onclick={filterUpdate}> -->\n                {cstones.speed}\n            </label>\n            \n        </td>\n        <td>\n            <label for=\"scalability-control\" class=\"scalability\">\n                <!-- <input type=\"checkbox\" checked={filters.includes(\"scalability\")} name=\"scalability\" id=\"scalability-control\" onclick={filterUpdate}> -->\n                {cstones.scalability}\n            </label>\n             </td>\n       \n  \n    </tr>\n        <tr style=\"display:none;\">\n            {#each columns as column (column)}\n                <th\n                    onclick={() => sortBy(column)}\n                    class:active={keyLookup[column]?.priority == 1}\n                    aria-sort={keyLookup[column] && keyLookup[column].priority === 1 ? (keyLookup[column].ascending ? \"ascending\" : \"descending\") : \"none\"}\n                >\n                    {column} \n                    {#if keyLookup[column]?.priority == 1}\n                        <span class=\"sort-indicator\">{keyLookup[column].ascending ? \"▲\" : \"▼\"}\n                            <!-- {sortKeys.length > 1 ? \" \" + keyLookup[column].priority : \"\"} -->\n                        </span>\n                    {/if}\n                    <!-- {#if explainerText[biLookup[column]]}\n                    <Sprite id=\"question-mark2\" width=\"14px\" height=\"14px\" style=\"position: absolute; right: 6px; padding-top: 3px;\" tippyContent={explainerText[biLookup[column]]}></Sprite>\n                    {/if} -->\n                </th>\n            {/each}\n        </tr>\n    </thead>\n    <tbody>\n        {#each filteredData as row (row.id)}\n            <tr>\n                {#each columns as column (column) }\n                    {#if column == \"State\"}\n                    <td class=\"statecolumn\" rowspan={Object.values(opened[row.id]).filter(a => a == true).length + 1}> \n                        {row[column]} \n                        <!-- <button data-state={row.id} onclick={expandRow}>></button> -->\n                    </td>\n                    {:else}\n                    <td class={ (row[column] == \"Yes\" ? biLookup[column]+ \" true\": \"false\") + \" cstonecolumn \" + (opened[row.id][column] ? \"openedrow\" : \"\")} data-state={row.id} data-column={column} onclick={expandRow} >\n<button class=\"gridbutton\">\n\n    {row[column]}\n</button>\n                        <!-- {#if row[cstoneCite[biLookup[column]]] != \"multiple\" }\n                     <a class=\"link\" href={row[cstoneCite[biLookup[column]]] }>    \n                        {@html formatDescription(row[cstoneNotes[biLookup[column]]])} </a>\n{:else}\n{@html linkify(marked(row[cstoneNotes[biLookup[column]]]))}                     \n                       {/if} -->\n                    </td>\n                    {/if}\n               \n                {/each}\n            </tr>\n{#each cstonesLongNames as column (column)}\n{#if opened[row.id][column]}\n            <tr class=\"borderless\">\n                <td colspan=\"4\" class={(row[column] == \"Yes\" ? biLookup[column]+ \" \": \"\")}>\n                <h3 class={biLookup[column]+\"heading\"}>{column}</h3>\n                <div class=\"detailcontainer\">\n                    <!--  eslint-disable-next-line svelte/no-at-html-tags -->\n                    {@html buildDesc(row.id, column)}\n                    {#if row[column] == \"Yes\" }\n                    <br><br>\n                    <!--  eslint-disable-next-line svelte/no-at-html-tags -->\n                    {@html getCites(row.id, column)}\n                    {/if}\n                </div>\n        </td>\n            </tr>\n            {/if}\n{/each}\n\n        {/each}\n        {#if filteredData.length == 0}\n        <tr><td colspan=5 style=\"padding: 12px; text-align: center;\">No states match the filters selected</td></tr>\n        {/if}\n    </tbody>\n</table>\n\n</div>\n</div>\n<style>\n\n.filterbox {\n    display: flex\n}\n.filterstate {\n    flex: 1 1 40%;\n}\n.filterstone {\n    flex: 1 1 60%; \n    display: grid; \n    grid-template-columns: 50% 50%; \n    padding: 0 12px 12px;\n}\n\n@media screen and (max-width: 600px) {\n    .filterbox {\n    flex-direction: column;\n    }\n\n    .filterstone {\n        padding: 12px 0 0 0;\n    }\n}\n\n\n.tablediv {\n    /* overflow: scroll;\n    max-height: 95vh; */\n\n     position: absolute;\n  top: 0px;\n  left: 0;\n  right: 0;\n  bottom: 0;\n  \n  /* 4. Enable scrolling for the overflow */\n  overflow-y: auto; \n  /* -webkit-mask-image: linear-gradient(to bottom, black 85%, transparent 100%); */\n  /* mask-image: linear-gradient(to bottom, black 85%, transparent 100%); */\n  \n\n}\n.tablecontainer {\n        position: relative;\n    height: 100%;\n    /* max-height: 526px; */\n}\n\n    table {\n        border-collapse: collapse;\n        width: 100%;\n        font-size: 0.9rem;\n    }\n\n    th, td {\n      /*  padding: 0.5rem 0.75rem; */\n    text-align: left;\n    /* border-bottom: 1px solid #ddd; */\n    border: 2px solid #f0f0f0;\n    color: #000;\n    max-width: 320px;\n    }\n\n    .false, .statecolumn {\n        color: #000000;\n    }\n\n    :global(td p) {\n        color: #000;\n    }\n\n    th {\n        cursor: pointer;\n        user-select: none;\n        /* background: #f4f4f4;\n        position: sticky;\n        top: 160px; */\n        /* white-space: nowrap; */\n        z-index: 1;\n    }\n\ntd:first-child {\n    width: 24%\n}\n\ntd {\n    width: 19%;\n}\n\n.cstonecolumn {\n    background-color: #F0F0F0;\n    cursor: pointer;\n    position: relative;\n}\n\n.blueBox {\n    background-color: #EBF4FF;\n    padding: 12px;\n    margin-right: 12px;\n}\n\n/*\n    th:hover {\n        background: #e9e9e9;\n    }\n\n    th.active {\n        background: #e0e0e0;\n    }\n*/\n    .labelrow  td {\n        padding: 0;\n        text-align: center;\n        font-weight: bold;\n        /* filter: brightness(.9); */\n        /* border: 2px solid salmon; */\n    }\n   \n    .sort-indicator {\n        font-size: 0.7em;\n        margin-left: 0.25rem;\n    }\n\n    tbody tr:hover {\n        background: #fafafa;\n    }\n\n    .speed.true {\n        background-color: var(--speed);\n    }\n    .scalability.true {\n        background-color: var(--scalability);\n    }\n    .affordability.true {\n        background-color: var(--affordability);\n    }\n    .fund.true {\n        background-color: var(--fund);\n    }\n      label {\n        display: inline-block;\n        border-left: none;\n        padding: 15px;\n        width: 100%;\n        font-size: 14.4px;\n        /* height: 67px; */\n        /* margin: 6px 6px 6px 0; */\n    }\n\n    h3 {\n    color: #000;\n        /* margin-left: -.75rem; */\n        /* margin-right: -.75rem; */\n        padding: 12px;\n    }\nh3.speedheading {\n    background-color: var(--speed)\n}\nh3.scalabilityheading {\n    background-color: var(--scalability)\n}\nh3.affordabilityheading {\n    background-color: var(--affordability)\n}\nh3.fundheading {\n    background-color: var(--fund)\n}\n\nh5 {\n        color: #296ec3;\n    font-size: 1em;\n    font-weight: bold;\n}\n    td:has(.speed) {\n            background-color: var(--speed)\n    }\n\n    td:has(.scalability) {\n            background-color: var(--scalability)\n    }\n\n    td:has(.affordability) {\n            background-color: var(--affordability)\n    }\n    td:has(.fund) {\n        background-color: var(--fund);\n    }\n\n    /* td.cstonecolumn.openedrow.fund {\n        border-bottom: 10px solid var(--fund);\n        border-top: 10px solid transparent\n    } */\n\n    tbody td.cstonecolumn:hover {\n        filter: brightness(.94);\n        /* border: 1px solid black; */\n    }\n\n    td.statecolumn {\n        border: none;\n    position: relative;\n    top: 2px;\n    border-bottom: 2px solid #f0f0f0;\n    }\n\n    .borderless td:first-child {\n        border-right: none;\n        border-bottom: none;\n        padding-top: 0;\n    }\n     .borderless td:nth-child(2) {\n        border-left: none;\n    }\n    .borderless td {\n        border-top: none;\n    }\n       :global(.tablediv td p:not(:first-child)) {\n    margin-top: 1em;\n}\n\n.note {\n    font-weight: bold;\n    font-size: 12px;\n    text-align: center;\n    padding-top: 18px;\n}\n\n:global(a.link.bottomlink) {\n    font-size: .75em;\n}\n\ntd.cstonecolumn.openedrow:after {\n    content: '▼';\n    /* text-align: right; */\n    /* float: right; */\n    position: absolute;\n    /* right: 0; */\n    right: 1cqw;\n    top: 9px;\n}\n\n.gridbutton {\n    background: none;\n    color: inherit;\n    border: none;\n    width: 100%;\n    /* position: relative; */\n    padding: 0.5rem 0.75rem;\n    font: inherit;\n    height: 100%;\n    cursor: pointer;\n    outline: inherit;\n}\n\nbutton.gridbutton:focus {\n    border: 1px solid #000;\n}\n\n.clear-all {\n        border: 1px solid #296ec3;\n    border-radius: 1em;\n    font-size: .75rem;\n    line-height: 1;\n    padding: .25em .5em;\n        background-color: #296ec3;\n    color: #e8f3fd;\n    flex-grow: 0;\n    padding-right: .5em;\n    position: relative;\n    white-space: nowrap;\n    cursor: pointer;\n}\n.detailcontainer {\n    padding: 16px 12px;\n}\n\n@media screen and (max-width: 600px) {\n    .labelrow {\n        display: none;\n    }\n    .tablediv {\n     position: initial;\n    overflow: initial;\n    }\n\n    .tablecontainer {\n        max-height: none;\n    }\n    td.cstonecolumn.openedrow:after {\n        font-size: 10px;\n        top: 11px;\n    }\n       .mobilesticky {\n            position: sticky;\n    top: 146px;\n    background-color: white;\n    z-index: 2;\n    padding: 11px 0;\n    }\n\n    .blueBox {\n        margin-right: 0;\n    }\n}\n\n</style>\n","import { render_effect } from '../../reactivity/effects.js';\nimport { hydrating, set_hydrate_node } from '../hydration.js';\nimport { get_first_child } from '../operations.js';\n\n/**\n * @param {HTMLDivElement | SVGGElement} element\n * @param {() => Record<string, string>} get_styles\n * @returns {void}\n */\nexport function css_props(element, get_styles) {\n\tif (hydrating) {\n\t\tset_hydrate_node(get_first_child(element));\n\t}\n\n\trender_effect(() => {\n\t\tvar styles = get_styles();\n\n\t\tfor (var key in styles) {\n\t\t\tvar value = styles[key];\n\n\t\t\tif (value) {\n\t\t\t\telement.style.setProperty(key, value);\n\t\t\t} else {\n\t\t\t\telement.style.removeProperty(key);\n\t\t\t}\n\t\t}\n\t});\n}\n","import './css/styles.scss';\nimport 'tippy.js/dist/tippy.css';\n\nimport App from './App.svelte';\n// import CopyDesk from './CopyDesk.svelte';\nimport Map from './components/Map.svelte';\nimport { mount } from \"svelte\";\n\n// let params = new URLSearchParams(window.location.search)\n// let standalone = params.get('standalone')\n// let copyDesk = params.get('copyDesk')\n\n// if (copyDesk) {\n// mount(CopyDesk, {\n//     target: document.getElementById('pew-app')\n// })\n\n// }\n\n// if (!standalone) {\n\n    if (document.getElementById('pew-app')) {\n        mount(App, {\n            target: document.getElementById('pew-app')\n        })\n    }\n// }\n\n// else {\n//     if (document.getElementById('standalone-box')) { document.getElementById('standalone-box').style.display = 'block'}\n    if (document.getElementById('map1fund')) {\n        mount(Map, {\n            target: document.getElementById('map1fund'),\n            props: {\n                mapView: \"fund\"\n            }\n        })\n    }\n    if (document.getElementById('map2speed')) {\n        mount(Map, {\n            target: document.getElementById('map2speed'),\n            props: {\n                mapView: \"speed\"\n            }\n        })\n    }\n    if (document.getElementById('map3affordability')) {\n        mount(Map, {\n            target: document.getElementById('map3affordability'),\n            props: {\n                mapView: \"affordability\"\n            }\n        })\n    }\n    if (document.getElementById('map4scalability')) {\n        mount(Map, {\n            target: document.getElementById('map4scalability'),\n            props: {\n                mapView: \"scalability\"\n            }\n        })\n    }\n// }","<style>\n\t.sprite {\n\t\tdisplay: none;\n\t}\n</style>\n<!-- open iconic https://useiconic.com/open -->\n<svg class=\"sprite\" version=\"1.1\" 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